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c7729c05c0
* C file * game_dt * game_ct * fix offsets and building * game_init_hyral and SetGameFrame * more funcs * game_main * game_get_controller and func_800D2E00_jp * Input * game_draw_last * a few attempts * game_draw_first * improve func_800D2E58_jp a bit * format * migrate data and bss * what * whoops * name bss * minor cleanup * match game.c Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> * fix malloc function wrongly named * Update src/code/game.c Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> * review --------- Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
20 lines
360 B
C
20 lines
360 B
C
#ifndef M_CONTROLLER_H
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#define M_CONTROLLER_H
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#include "ultra64.h"
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struct GameState;
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void mCon_ct(struct GameState* gameState);
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void mCon_dt(struct GameState* gameState);
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// void mCon_calc();
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// void mCon_main();
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// void chkButton();
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// void getButton();
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// void chkTrigger();
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// void getTrigger();
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// void getJoystick_X();
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// void getJoystick_Y();
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#endif
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