Files
af/include/m_controller.h
T
Anghelo Carvajal c7729c05c0 game.c OK (#37)
* C file

* game_dt

* game_ct

* fix offsets and building

* game_init_hyral and SetGameFrame

* more funcs

* game_main

* game_get_controller and func_800D2E00_jp

* Input

* game_draw_last

* a few attempts

* game_draw_first

* improve func_800D2E58_jp a bit

* format

* migrate data and bss

* what

* whoops

* name bss

* minor cleanup

* match game.c

Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>

* fix malloc function wrongly named

* Update src/code/game.c

Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>

* review

---------

Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
2023-08-09 20:51:25 -04:00

20 lines
360 B
C

#ifndef M_CONTROLLER_H
#define M_CONTROLLER_H
#include "ultra64.h"
struct GameState;
void mCon_ct(struct GameState* gameState);
void mCon_dt(struct GameState* gameState);
// void mCon_calc();
// void mCon_main();
// void chkButton();
// void getButton();
// void chkTrigger();
// void getTrigger();
// void getJoystick_X();
// void getJoystick_Y();
#endif