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a87ddae432
* pull known Actor functions GLOBAL_ASMs into their cpp files * attempt to pull unidentified actor functions GLOBAL_ASMs into their corresponding source files by scanning the call-graph
11 lines
192 B
C++
11 lines
192 B
C++
#pragma once
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#include "z3Dmath.hpp"
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/*
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* Calculates the distance between points `a` and `b`
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*/
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inline f32 Math3D_Vec3f_DistXYZ(Vec3f* a, Vec3f* b) {
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return Math_Vec3f_DistXYZ(a, b);
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}
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