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https://github.com/zeldaret/tmc.git
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108 lines
3.0 KiB
C++
Vendored
108 lines
3.0 KiB
C++
Vendored
#include "dungeonmap.h"
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#include "util.h"
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#include <fmt/format.h>
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#include <fstream>
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#include <nlohmann/json.hpp>
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#include <util/file.h>
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std::filesystem::path DungeonMapAsset::generateAssetPath() {
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std::filesystem::path txtPath = path;
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txtPath.replace_extension(".txt");
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return txtPath;
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}
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void DungeonMapAsset::convertToHumanReadable(const std::vector<char>& baserom) {
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(void)baserom;
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const char characters[] = {' ', '#', '.', '-'};
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std::ifstream file(path.string(), std::ios::binary | std::ios::ate);
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auto fileSize = file.tellg();
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file.seekg(0, std::ios::beg);
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std::vector<char> data(static_cast<size_t>(fileSize));
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if (!file.read(data.data(), fileSize)) {
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fmt::print(stderr, "Can not read dungeon map {}\n", path.string());
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std::exit(1);
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}
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file.close();
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auto output_file = util::open_file(assetPath, "w");
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size_t width = asset["options"]["width"];
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width *= 4;
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size_t height = asset["options"]["height"];
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size_t bytesPerRow = (width + 3) / 4;
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for (size_t y = 0; y < height; y++) {
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for (size_t x = 0; x < width; x +=4) {
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size_t offset = y * bytesPerRow + x / 4;
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char byte = data[offset];
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for (size_t i = 0; i < 4; i++) {
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int color = (byte >> (6 - i*2)) & 3;
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std::fputc(characters[color], output_file.get());
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}
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}
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std::fputc('\n', output_file.get());
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}
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}
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void DungeonMapAsset::buildToBinary() {
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std::ifstream file(assetPath.string(), std::ios::binary | std::ios::ate);
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auto fileSize = file.tellg();
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file.seekg(0, std::ios::beg);
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std::vector<char> data(static_cast<size_t>(fileSize));
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if (!file.read(data.data(), fileSize)) {
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fmt::print(stderr, "Can not read dungeon map {}\n", assetPath.string());
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std::exit(1);
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}
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file.close();
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auto output_file = util::open_file(buildPath, "w");
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char byte = 0;
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size_t pixels = 0;
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for (size_t i = 0; i < static_cast<size_t>(fileSize); i++) {
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switch (data[i]) {
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case '\n':
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continue;
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case ' ':
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byte <<= 2;
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pixels++;
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break;
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case '#':
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byte <<= 2;
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byte |= 1;
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pixels++;
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break;
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case '.':
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byte <<= 2;
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byte |= 2;
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pixels++;
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break;
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case '-':
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byte <<= 2;
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byte |= 3;
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pixels++;
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break;
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default:
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fmt::print(stderr, "Unexpected character {}\n", data[i]);
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std::exit(1);
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break;
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}
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if (pixels % 4 == 0) {
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std::fputc(byte, output_file.get());
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byte = 0;
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}
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}
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// Pad to two bytes.
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while ((pixels / 4) % 4 != 0) {
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std::fputc(0, output_file.get());
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pixels += 4;
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}
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}
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std::string DungeonMapAsset::getSymbol() const {
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return asset["name"];
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} |