Files
tmc/src/code_0807CC3C.c
T
2021-02-15 14:20:45 +01:00

114 lines
2.9 KiB
C

#include "global.h"
#include "structures.h"
#include "functions.h"
#include "script.h"
#include "entity.h"
extern u8 gUnk_0811E514[];
extern u8 gUnk_0811E510[];
void sub_0807DF38(void);
extern void sub_0801C4A0(u32);
void sub_0807DDE4(Entity* entity) {
u32 temp;
u32 switchVar;
u32 loopVar;
loopVar = entity->field_0x82.HWORD;
while (loopVar) {
switchVar = (~loopVar + 1) & loopVar;
loopVar = loopVar ^ switchVar;
switch (switchVar) {
case 2:
if (entity->entityType.type == 7) {
sub_0806ED78(entity);
} else {
sub_0800445C(entity);
}
break;
case 8:
if ((gScreenTransition.frameCount & 3) == 0) {
temp = (entity->field_0xf + 2U) & 7;
entity->animationState = temp;
entity->field_0xf = temp;
}
break;
case 0x10:
if ((gScreenTransition.frameCount & 1) == 0) {
entity->spriteOffsetX = gUnk_0811E510[Random() & 3];
}
break;
case 0x20:
sub_08003FC4(entity, 0x2000);
break;
}
}
}
void sub_0807DE80(Entity* entity) {
u32 local1;
u16 local2;
u32 temp;
local2 = entity->field_0x80.HWORD;
if (local2 < 8) {
if (entity->field_0x82.HWORD & 1) {
u32 t1, t2;
t1 = local2 & 0xfc;
t2 = entity->field_0xf >> 1;
local2 = t1 + t2;
} else {
u32 t1, t2;
t1 = local2 & 0xfc;
t2 = entity->animationState >> 1;
local2 = t1 + t2;
entity->field_0xf = entity->animationState;
}
}
if (local2 != entity->animIndex) {
InitAnimationForceUpdate(entity, local2);
}
temp = entity->field_0x82.HWORD & 4;
local1 = 1;
if (temp) {
local1 = 2;
}
sub_080042BA(entity, local1);
}
void sub_0807DEDC(Entity* entity, ScriptExecutionContext* context, u32 arg2, u32 arg3) {
int temp;
s32 t0, t1;
context->unk_19 = 8;
context->unk_08 |= 2;
context->unk_14 = 0;
context->unk_1C.HALF.HI = arg2;
context->unk_20.HALF.HI = arg3;
t0 = context->unk_1C.HALF.HI - entity->x.HALF.HI;
t1 = context->unk_20.HALF.HI - entity->y.HALF.HI;
temp = sub_080045DA(t0, t1);
entity->direction = temp;
entity->animationState = (entity->animationState & 0x80) | gUnk_0811E514[(u32)(temp << 0x18) >> 0x1c];
}
void sub_0807DF28(void) {
sub_0807DF38();
sub_08079184();
sub_08077B20();
}
void sub_0807DF38(void) {
gUnk_0200AF00.filler0[1] = 0xff;
gUnk_02034490[0] = 0xff;
}
void sub_0807DF50(void) {
gUnk_02034490[0] = 0;
gUnk_0200AF00.filler0[1] = 0;
sub_0801C4A0(0);
sub_080791D0();
sub_08079184();
}