## Summary
This is the pattern I see in a variety of crates, and I believe this is
preferred if you don't _need_ an owned `String`, since you can avoid the
allocation. This could be pretty impactful for us?
## Summary
Since we use `SmallString` internally, there's no benefit to passing an
owned string to the `PackageName` constructor (same goes for
`ExtraName`, etc.). I've kept them for now (maybe that will change in
the future, so it's useful to have clients passed own values if they
_can_), but removed a bunch of usages where we were casting from `&str`
to `String` needlessly to use the constructor.
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## Summary
I noticed that when running "uv build --all-packages" in an empty
workspace with no buildable packages, it reports that there are
buildable packages. Which I believe to be an error in the message. This
patch fixes the typo. I did not find any relevant issues.
## Test Plan
I've verified, to the best of my ability, that this did not introduce
any additional errors in related existing tests. Considering the nature
of the change I believe it's sufficient.
## Summary
Like `uv add --script`, `uv lock --script` will now initialize a PEP 723
script tag if it doesn't already exist.
---------
Co-authored-by: Zanie Blue <contact@zanie.dev>
This PR contains the following updates:
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| [clap](https://redirect.github.com/clap-rs/clap) |
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| [anyhow](https://redirect.github.com/dtolnay/anyhow) |
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| [boxcar](https://redirect.github.com/ibraheemdev/boxcar) |
workspace.dependencies | patch | `0.2.9` -> `0.2.10` |
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- `Vec::push_with` now accepts a `FnOnce` closure
([https://github.com/ibraheemdev/boxcar/issues/27](https://redirect.github.com/ibraheemdev/boxcar/issues/27)).
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This PR contains the following updates:
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| [tempfile](https://stebalien.com/projects/tempfile-rs/)
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- Fix build with `windows-sys` 0.52. Unfortunately, we have no CI for
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## Summary
<!-- What's the purpose of the change? What does it do, and why? -->
Fixes readme typo in syntax of environments in `pyproject.toml`
## Test Plan
<!-- How was it tested? -->
n/a
## Summary
* Upgrade the rust toolchain to 1.85.0. This does not increase the MSRV.
* Update windows trampoline to 1.86 nightly beta (previously in 1.85
nightly beta).
## Test Plan
Existing tests
## Summary
Likely not critical since these tend to run prior to resolution rather
than in parallel with it, but we _should_ respect in-flight requests
here.
According to the [UV
documentation](https://docs.astral.sh/uv/configuration/files/#env), the
UV_ENV_FILE environment variable should support multiple .env files,
separated by spaces. However, when I tried using this feature in my
repository, it didn’t work as expected.
To investigate, I checked the UV repository for relevant tests and found
`run_with_multiple_env_files`.
This test asserts the following `error: No environment file found at:
.env1 .env2.`
This discrepancy could indicate either a mismatch between the
documentation and the implementation or a bug in the code.
I decided to fix the issue in the code since the ability to pass
multiple `.env` files is a valuable feature.
If my fix isn’t appropriate, I’d be happy to make any necessary
adjustments.
---------
Co-authored-by: Yaroslav Limanskiy <yaroslav.limanskiy@pandadoc.com>
Co-authored-by: Charlie Marsh <charlie.r.marsh@gmail.com>
## Summary
I believe these are not necessary... They're currently used in two
places:
1. When building wheels. But that's already wrapped in an in-flight map,
which does the same thing.
2. When fetching source distribution metadata. But every route there
uses it's own `flock` to coordinate across processes, so this seems
redundant?
In #6827, we switched the uv-dev binary to not being built by default.
As an unintended side effect, we were also stopping to run the tests
that ensured the schema was up-to-date.
To fix this, we split uv-dev into an unconditional library, with only
the binary being a conditional build. This way, `cargo test` and `cargo
nextest` pick those tests up again.
An alternative would be running tests with the `dev` feature, with the
side effect of always building the uv-dev binary, too.
## Summary
As-is, we used the refined interpreter to _resolve_, but we then created
the tool environment with the "old" interpreter. So we risked running
(e.g.) code that requires Python 3.12 in a Python 3.10 environment. We
need to propagate the updated interpreter.
This is fairly hard to test, because it requires an environment in which
we're able to download new interpreters.
Closes
https://github.com/astral-sh/uv/issues/11678#issuecomment-2672659074.
Currently, `uv tool list --show-paths` will show backslashes as path
separators for packages but not entrypoints. This PR changes this to be
consistent.
Closes#10426.
## Summary
Today, if you have a lockfile that includes conflict markers, we write
those markers out to `requirements.txt` in `uv export`. This is
problematic, since no tool will ever evaluate those markers correctly
downstream.
This PR adds handling for the conflict markers, though it's quite
involved. Specifically, we have a new reachability algorithm that
tracks, for each node, the reachable marker for that node _and_ the
marker conditions under which each conflict item is `true` (at that
node).
I'm slightly worried that this algorithm could be wrong for graphs with
cycles, but we only use this logic for lockfiles with conflicts anyway,
so I think it's a strict improvement over the status quo.
Closes https://github.com/astral-sh/uv/issues/11559.
Closes https://github.com/astral-sh/uv/issues/11548.
## Summary
We need to compute the set of activated groups prior to evaluating the
conflict markers on the groups' dependencies.
Closes https://github.com/astral-sh/uv/issues/11648.
Solving spent a chunk of its time just converting resolutions, the left
two blocks:

These blocks are `ResolverOutput::from_state` with 1.3% and
`ForkState::into_resolution` with 4.1% of resolver thread runtime for
apache airflow universal.
We reduce the overhead spent in those functions, to now 1.1% and 2.1% of
resolver time spend in those functions by:
Commit 1: Replace the hash set for the edges with a vec in
`ForkState::into_resolution`. We deduplicate edges anyway when
collecting them, and the hash-and-insert was slow.
Commit 2: Reduce the distribution clonign in
`ResolverOutput::from_state` by using an `Arc`.
The same profile excerpt for the resolver with the branch (note that
there is now an unrelated block between the two we optimized):

Wall times are noisy, but the profiles show those changes as
improvements.
```
$ hyperfine --warmup 2 "./uv-main pip compile --no-progress scripts/requirements/airflow.in --universal" "./uv-branch pip compile --no-progress scripts/requirements/airflow.in --universal"
Benchmark 1: ./uv-main pip compile --no-progress scripts/requirements/airflow.in --universal
Time (mean ± σ): 99.1 ms ± 3.8 ms [User: 111.8 ms, System: 115.5 ms]
Range (min … max): 93.6 ms … 110.4 ms 29 runs
Benchmark 2: ./uv-branch pip compile --no-progress scripts/requirements/airflow.in --universal
Time (mean ± σ): 97.1 ms ± 4.3 ms [User: 114.8 ms, System: 112.0 ms]
Range (min … max): 90.9 ms … 112.4 ms 29 runs
Summary
./uv-branch pip compile --no-progress scripts/requirements/airflow.in --universal ran
1.02 ± 0.06 times faster than ./uv-main pip compile --no-progress scripts/requirements/airflow.in --universal
```
Instead of always using all available threads for bytecode compilation,
respect `UV_CONCURRENT_INSTALLS`, so the parallelism is configurable
instead of hardcoded. We reuse the install limit since bytecode
compilation only runs after install.