ac6_unlock_fps and vsync are set true and false respectively by default.

This commit is contained in:
Your Name
2026-03-10 13:13:09 -05:00
parent f30af37279
commit db9cf04922
2 changed files with 10 additions and 1 deletions
+7 -1
View File
@@ -9,7 +9,13 @@
"args": [
"C:\\Users\\Zalamander\\AC6Recomp\\assets",
"--enable_console=false",
"--log_level=info"
"--log_level=info",
"--d3d12_allow_variable_refresh_rate_and_tearing=true",
"--swap_post_effect=fxaa",
"--present_effect=bilinear",
"--present_fsr_quality_mode=fsr",
"--resolution=1440p",
"--fullscreen=true"
],
"cwd": "${workspaceFolder}",
"console": "integratedTerminal"
+3
View File
@@ -1,6 +1,7 @@
#pragma once
#include <rex/cvar.h>
#include <rex/graphics/flags.h>
#include <rex/rex_app.h>
#include <rex/ui/overlay/debug_overlay.h>
@@ -21,6 +22,8 @@ class Ac6recompApp : public rex::ReXApp {
protected:
void OnPreSetup(rex::RuntimeConfig& config) override {
REXCVAR_SET(vfetch_index_rounding_bias, true);
REXCVAR_SET(ac6_unlock_fps, true);
REXCVAR_SET(vsync, false);
}
void OnCreateDialogs(rex::ui::ImGuiDrawer* drawer) override {