Files
BFM-decomp/docs
Drew T 4e17a7e77b docs(phase-26): session-3 checkpoint — heavy-byte-weight reframe (§8 unlocked the switch cores)
- decision-log (R31): §8 unblocked the SINGLE heaviest byte-weight chunk of the game — 9 of
  the 10 heaviest unmatched family cores are switch (jr) functions (func_80178D40 890x134 =
  477K ins alone); jr substantial = 191 fams / 5.53M templatable ins. My "45 small jr families"
  recommendation (129K ins) was a light-tail trap — Drew caught it against the endgame plan
  (heaviest-byte-weight-first). Corrected next play: Fable5 crack the heavy jr cores -> §8 x134
  bank -> parallel R22 verify; needs Task 7 (Fable5) un-paused (§8 makes that worth it now).
- CURRENT_PHASE.md: SESSION-3 checkpoint as the fresh-session resume point (4 commits this
  session: tiny-band commit:0531, §8 PoC commit:0532, §8 x134 commit:0533, R22 parallel commit:0534;
  distinct-code 30.3->39.1%, instr-weighted 58.2->63.0%, R22 now ~50s)
2026-07-12 19:20:58 -06:00
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