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- docs/roadmap-to-100.md: the adopted P27-P32 roadmap to game-code TRUE 100% + public flip + Gen2 exit. Contract (Drew 2026-07-15): true 100% (walls re-attacked until they fall), PsyQ LINKED = complete (libs-from-source = far-future note), flip AT 100% (standing per-phase velocity checkpoint keeps the timing falsifiable), Fable5 window ~7/19 (P27 discovery sprint runs FIRST). Measured baseline from committed post-audit artifacts only; residue buckets B1-B12 incl. the never-probed 0x8017BEBC IMM family (~106k ins) and the main/resident second-oracle gap; foreseen-tooling table (member_adapt, gate farm, fleet Ghidra-C prefetch, diff_regions, cc1_probe, assert-partition); authority rules (docs-layer advisory; every PhaseEnd carries a 'Roadmap delta' line; constitution + latest PhaseEnd win) - docs/decision-log.md (R31): the adoption entry — Drew's four contract decisions, the flip-timing tension + checkpoint, the 16-defect red-team pass that purged numbers carried past their invalidation events (R14 at planning scale) - docs/family-endgame-megaplan.md: SUPERSEDED banner (content preserved; h_seq reframe survives, the templating thesis is byte-proven spent per PhaseEnd_Phase26) - memory: roadmap-to-100 pointer added; structural-family-mechanical-remap corrected with the Phase-26 probe results (outside the repo tree) - Phase 27 NOT started (fresh session, plan mode, per the constitution)