Improve L button description (#236)

This commit is contained in:
Zach Dodson
2026-07-22 23:39:35 -04:00
committed by GitHub
parent 00712d6138
commit 09368c3659
+1 -1
View File
@@ -225,7 +225,7 @@ static void set_control_descriptions() {
recompinput::set_game_input_description(recompinput::GameInput::A, "Used to jump and select options in menus. Also used for flying upwards.");
recompinput::set_game_input_description(recompinput::GameInput::B, "Used for attacks, which change depending on whether you are stationary, moving, in the air, or crouching.");
recompinput::set_game_input_description(recompinput::GameInput::Z, "Used to crouch, which enables A, B and the C-Buttons to perform different actions.");
recompinput::set_game_input_description(recompinput::GameInput::L, "Unused. Mods may use it for additional features.");
recompinput::set_game_input_description(recompinput::GameInput::L, "Used to skip dialogue boxes during game replays (press L + R + B simultaneously). Mods may also use it separately for additional features.");
recompinput::set_game_input_description(recompinput::GameInput::R, "Used to center the camera behind Banjo on the ground, and to perform tighter turns while flying or swimming.");
recompinput::set_game_input_description(recompinput::GameInput::START, "Used for pausing and for skipping certain cutscenes.");
recompinput::set_game_input_description(recompinput::GameInput::C_UP, "Used to enter first-person mode, and to shoot eggs while holding Z.");