Add skinning data to Score3. (#118)

This commit is contained in:
Darío
2026-01-19 22:43:39 -03:00
committed by GitHub
parent 036aea9e7b
commit 2c1bd3a433
+9
View File
@@ -144,6 +144,10 @@ extern u32 cur_pushed_text_transform_id;
extern u32 cur_pushed_text_transform_origin;
extern u32 cur_pushed_text_transform_skip_interpolation;
ModelSkinningData sScore3SkinningData[ITEM_2B_UNKNOWN];
void bkrecomp_setup_custom_skinning(ModelSkinningData* skinning_data, u32 model_id);
// @recomp Tag the matrices for each honeycomb piece.
RECOMP_PATCH void fxhoneycarrierscore_draw(s32 arg0, struct8s *arg1, Gfx **arg2, Mtx **arg3, Vtx **arg4) {
f64 var_f24;
@@ -853,6 +857,11 @@ RECOMP_PATCH void fxcommon3score_draw(enum item_e item_id, void *arg1, Gfx **gfx
gEXPopCombineMode((*gfx)++);
}
// @recomp Set the skinning data for this score.
if (item_id < ITEM_2B_UNKNOWN) {
bkrecomp_setup_custom_skinning(&sScore3SkinningData[item_id], a1->model_id);
}
// @recomp Set the model transform ID.
cur_drawn_model_transform_id = HUD_SCORE3_TRANSFORM_ID_START + item_id * MARKER_TRANSFORM_ID_COUNT;