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Fix hardcoded game id for mod menu
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@@ -1,4 +1,4 @@
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#include "ui_mod_menu.h"
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#include "ui_mod_menu.h"
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#include "recomp_ui.h"
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#include "librecomp/mods.hpp"
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@@ -468,7 +468,7 @@ void ModMenu::create_mod_list() {
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}
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ModMenu::ModMenu(Element *parent) : Element(parent) {
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game_mod_id = "mm";
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game_mod_id = "bk";
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ContextId context = get_current_context();
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