Fix hardcoded game id for mod menu

This commit is contained in:
Mr-Wiseguy
2025-03-09 18:56:25 -04:00
parent ce1c3f8c8f
commit 6a10095c88
+2 -2
View File
@@ -1,4 +1,4 @@
#include "ui_mod_menu.h"
#include "ui_mod_menu.h"
#include "recomp_ui.h"
#include "librecomp/mods.hpp"
@@ -468,7 +468,7 @@ void ModMenu::create_mod_list() {
}
ModMenu::ModMenu(Element *parent) : Element(parent) {
game_mod_id = "mm";
game_mod_id = "bk";
ContextId context = get_current_context();