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https://github.com/BanjoRecomp/BanjoRecomp
synced 2026-05-23 14:41:41 -04:00
Implement BK ROM decompression for mod hooks
This commit is contained in:
@@ -137,6 +137,11 @@ extern "C" void recomp_create_actor_data(uint8_t* rdram, recomp_context* ctx) {
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void* data = recomp::alloc(rdram, alloc_size);
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alloc_count++;
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data_ptr = reinterpret_cast<uint8_t*>(data) - rdram + 0xFFFFFFFF80000000U;
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// Zero the allocated memory.
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// A memset should be fine here since this data is aligned, but use a byteswapped loop just to be safe.
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for (size_t i = 0; i < alloc_size; i++) {
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MEM_B(i, data_ptr) = 0;
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}
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}
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// Add the actor's fields to the actor data slotmap.
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@@ -2,6 +2,8 @@
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#include <cstring>
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#include <fstream>
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#include "miniz.h"
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#include "librecomp/game.hpp"
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#include "banjo_game.h"
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@@ -15,106 +17,112 @@ constexpr uint32_t byteswap(uint32_t val) {
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}
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#endif
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size_t decompress_bkzip(mz_stream* stream, std::span<const uint8_t> compressed_rom, uint32_t start, uint32_t end, std::vector<uint8_t>& out, size_t out_offset) {
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// Subtract 2 bytes of magic number and 4 bytes of size.
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uint32_t compressed_data_start = start + 0x6;
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uint8_t size0 = compressed_rom[start + 0x2 + 0x0];
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uint8_t size1 = compressed_rom[start + 0x2 + 0x1];
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uint8_t size2 = compressed_rom[start + 0x2 + 0x2];
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uint8_t size3 = compressed_rom[start + 0x2 + 0x3];
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size_t decompressed_size = (size0 << 24) | (size1 << 16) | (size2 << 8) | (size3 << 0);
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if (out.size() < decompressed_size + out_offset) {
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out.resize(decompressed_size + out_offset);
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}
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stream->avail_in = end - compressed_data_start;
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stream->next_in = reinterpret_cast<const Bytef*>(compressed_rom.data() + compressed_data_start);
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stream->avail_out = decompressed_size;
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stream->next_out = reinterpret_cast<Bytef*>(out.data() + out_offset);
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mz_inflate(stream, Z_NO_FLUSH);
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mz_inflateReset(stream);
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return decompressed_size;
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}
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// Produces a decompressed BK rom. This is only needed because the game has compressed code.
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// For other recomps using this repo as an example, you can omit the decompression routine and
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// set the corresponding fields in the GameEntry if the game doesn't have compressed code,
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// even if it does have compressed data.
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std::vector<uint8_t> banjo::decompress_bk(std::span<const uint8_t> compressed_rom) {
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return {};
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// Sanity check the rom size and header. These should already be correct from the runtime's check,
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// but it should prevent this file from accidentally being copied to another recomp.
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// if (compressed_rom.size() != 0x2000000) {
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// assert(false);
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// return {};
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// }
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if (compressed_rom.size() != 0x1000000) {
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assert(false);
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return {};
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}
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// if (compressed_rom[0x3B] != 'N' || compressed_rom[0x3C] != 'Z' || compressed_rom[0x3D] != 'S' || compressed_rom[0x3E] != 'E') {
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// assert(false);
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// return {};
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// }
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if (compressed_rom[0x3B] != 'N' || compressed_rom[0x3C] != 'B' || compressed_rom[0x3D] != 'K' || compressed_rom[0x3E] != 'E') {
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assert(false);
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return {};
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}
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// struct DmaDataEntry {
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// uint32_t vrom_start;
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// uint32_t vrom_end;
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// uint32_t rom_start;
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// uint32_t rom_end;
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struct Overlay {
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uint32_t text_start;
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uint32_t data_start;
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};
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// void bswap() {
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// vrom_start = byteswap(vrom_start);
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// vrom_end = byteswap(vrom_end);
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// rom_start = byteswap(rom_start);
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// rom_end = byteswap(rom_end);
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// }
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// };
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Overlay overlays[] = {
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{ .text_start = 0xF19250, .data_start = 0xF19250 + 0x1D09B},
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{ .text_start = 0xF37F90, .data_start = 0xF37F90 + 0x64B50},
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{ .text_start = 0xFA3FD0, .data_start = 0xFA3FD0 + 0x1DC6},
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{ .text_start = 0xFA5F50, .data_start = 0xFA5F50 + 0x2D96},
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{ .text_start = 0xFA9150, .data_start = 0xFA9150 + 0x512E},
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{ .text_start = 0xFAE860, .data_start = 0xFAE860 + 0x328B},
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{ .text_start = 0xFB24A0, .data_start = 0xFB24A0 + 0x1E39},
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{ .text_start = 0xFB44E0, .data_start = 0xFB44E0 + 0x5130},
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{ .text_start = 0xFB9A30, .data_start = 0xFB9A30 + 0x4BB2},
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{ .text_start = 0xFBEBE0, .data_start = 0xFBEBE0 + 0x540F},
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{ .text_start = 0xFC4810, .data_start = 0xFC4810 + 0x23FF},
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{ .text_start = 0xFC6F20, .data_start = 0xFC6F20 + 0x1BDC},
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{ .text_start = 0xFC9150, .data_start = 0xFC9150 + 0x6548},
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{ .text_start = 0xFD0420, .data_start = 0xFD0420 + 0x5640},
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{ .text_start = 0xFD6190, .data_start = 0xFD6190 + 0x416F},
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{ .text_start = 0xFDAA10, .data_start = 0xFDAA10 + 0xE},
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};
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const uint32_t overlays_end = 0xFDAA30;
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// DmaDataEntry cur_entry{};
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// size_t cur_entry_index = 0;
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// Swap the overlay order from the compressed ROM to match the decompressed ROM order.
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std::swap(overlays[3], overlays[4]);
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// constexpr size_t dma_data_rom_addr = 0x1A500;
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mz_stream stream{};
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stream.zalloc = Z_NULL;
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stream.zfree = Z_NULL;
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stream.opaque = Z_NULL;
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stream.avail_in = 0;
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stream.next_in = Z_NULL;
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mz_inflateInit2(&stream, -MAX_WBITS);
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// std::vector<uint8_t> ret{};
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// ret.resize(0x2F00000);
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std::vector<uint8_t> ret{};
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// size_t content_end = 0;
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// Copy everything from the original ROM up until the first overlay into the decompressed ROM.
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ret.reserve(0x2000000);
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ret.assign(compressed_rom.begin(), compressed_rom.begin() + overlays[0].text_start);
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// do {
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// // Read the entry from the compressed rom.
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// size_t cur_entry_rom_address = dma_data_rom_addr + (cur_entry_index++) * sizeof(DmaDataEntry);
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// memcpy(&cur_entry, compressed_rom.data() + cur_entry_rom_address, sizeof(DmaDataEntry));
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// // Swap the entry to native endianness after reading from the big endian data.
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// cur_entry.bswap();
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size_t cur_size = overlays[0].text_start;
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// // Rom end being 0 means the data is already uncompressed, so copy it as-is to vrom start.
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// size_t entry_decompressed_size = cur_entry.vrom_end - cur_entry.vrom_start;
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// if (cur_entry.rom_end == 0) {
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// memcpy(ret.data() + cur_entry.vrom_start, compressed_rom.data() + cur_entry.rom_start, entry_decompressed_size);
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for (size_t overlay_index = 0; overlay_index < std::size(overlays); overlay_index++) {
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uint32_t text_start = overlays[overlay_index].text_start;
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uint32_t data_start = overlays[overlay_index].data_start;
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uint32_t text_end = data_start;
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uint32_t data_end = overlay_index == (std::size(overlays) - 1) ? overlays_end : overlays[overlay_index + 1].text_start;
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// // Edit the entry to account for it being in a new location now.
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// cur_entry.rom_start = cur_entry.vrom_start;
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// }
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// // Otherwise, decompress the input data into the output data.
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// else {
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// if (cur_entry.rom_end != cur_entry.rom_start) {
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// // Validate the presence of the yaz0 header.
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// if (compressed_rom[cur_entry.rom_start + 0] != 'Y' ||
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// compressed_rom[cur_entry.rom_start + 1] != 'a' ||
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// compressed_rom[cur_entry.rom_start + 2] != 'z' ||
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// compressed_rom[cur_entry.rom_start + 3] != '0')
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// {
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// assert(false);
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// return {};
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// }
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// // Skip the yaz0 header.
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// size_t compressed_data_rom_start = cur_entry.rom_start + 0x10;
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// size_t entry_compressed_size = cur_entry.rom_end - compressed_data_rom_start;
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// Decompress .text
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cur_size += decompress_bkzip(&stream, compressed_rom, text_start, text_end, ret, cur_size);
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cur_size = (cur_size + 15ULL) & ~15ULL;
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// std::span input_span = std::span{ compressed_rom }.subspan(compressed_data_rom_start, entry_compressed_size);
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// std::span output_span = std::span{ ret }.subspan(cur_entry.vrom_start, entry_decompressed_size);
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// yaz0_decompress(input_span, output_span);
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// Decompress .data and .rodata
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cur_size += decompress_bkzip(&stream, compressed_rom, data_start, data_end, ret, cur_size);
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cur_size = (cur_size + 15ULL) & ~15ULL;
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}
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// // Edit the entry to account for it being decompressed now.
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// cur_entry.rom_start = cur_entry.vrom_start;
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// cur_entry.rom_end = 0;
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// }
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// }
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mz_inflateReset(&stream);
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// if (entry_decompressed_size != 0) {
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// if (cur_entry.vrom_end > content_end) {
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// content_end = cur_entry.vrom_end;
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// }
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// }
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// // Swap the entry back to big endian for writing.
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// cur_entry.bswap();
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// // Write the modified entry to the decompressed rom.
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// memcpy(ret.data() + cur_entry_rom_address, &cur_entry, sizeof(DmaDataEntry));
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// } while (cur_entry.vrom_end != 0);
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// // Align the start of padding to the closest 0x1000 (matches decomp rom decompression behavior).
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// content_end = (content_end + 0x1000 - 1) & -0x1000;
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// // Write 0xFF as the padding.
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// std::fill(ret.begin() + content_end, ret.end(), 0xFF);
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return ret;
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}
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void banjo::bk_on_init(uint8_t* rdram, recomp_context* ctx) {
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