Add higher precision vertex buffers for CPU skinned geometry. (#26)

* Add higher precision vertex buffers for CPU skinned geometry.

* Change RT64 to point to the branch. Account for new change in base segment address.

* Update RT64.

* Add comment.

* Update RT64 commit after merge
This commit is contained in:
Darío
2025-12-28 04:36:19 -03:00
committed by GitHub
parent 8c105f6724
commit 8d91c1d411
3 changed files with 81 additions and 1 deletions