Mr-Wiseguy
79321e7f86
Genericize object extension to allow for multiple extension contexts (e.g. Props and ActorMarkers)
2025-09-07 22:42:09 -04:00
Mr-Wiseguy
212374cdba
Update to latest runtime and RT64, switch actor API to use ActorMarkers instead
2025-09-06 23:47:25 -04:00
Mr-Wiseguy
07998cb006
Moved core1 overlay load into boot___osInitialize_common and reset inverse view matrix for ortho view matrices
2025-09-06 23:47:24 -04:00
thecozies
71dfde0270
Refactor color usage for full theming support from one source of truth ( #1 )
...
* Refactor color usage for full theming support from one source of truth
* remove unused components
* remove old commented out font families
* override custom theme in main.cpp
2025-07-06 13:56:28 -05:00
Mr-Wiseguy
086a968ead
Begin transform tagging
2025-06-05 01:02:53 -04:00
Mr-Wiseguy
1e19dad587
Update codebase with changes for Zelda 64: Recompiled 1.2
2025-06-03 01:16:09 -04:00
Mr-Wiseguy
6a10095c88
Fix hardcoded game id for mod menu
2025-03-09 18:56:25 -04:00
Mr-Wiseguy
ce1c3f8c8f
Implement BK ROM decompression for mod hooks
2025-03-04 02:23:30 -05:00
Mr-Wiseguy
b1af6412d2
Extend graphics stacks (fixes OOM crashes) and add recomp_printf
2025-02-22 02:39:06 -05:00
Mr-Wiseguy
4138612324
Implement actor extension data
2025-02-19 03:26:37 -05:00
Mr-Wiseguy
ff73b2107b
Initial boot
2025-02-17 21:45:16 -05:00