Files
BanjoRecomp/patches
Darío 768de1bda4 Manual vertex velocity computation. (#46)
* Update RT64 for vertex velocity segment support.

* Switch to using extended velocity data for CPU skinning.

* Integrate actor tracking into vertex velocity calculation

* Add vertex velocity calculation to overlay draws (e.g. Clanker)

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Co-authored-by: Mr-Wiseguy <mrwiseguyromhacking@gmail.com>
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