ClassiCube/ClassicalSharp/2D
UnknownShadow200 b576506b86 Gfx: add bool indicating whether texture should use managed or default pool. 2016-10-06 10:54:17 +11:00
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Drawing Gfx: add bool indicating whether texture should use managed or default pool. 2016-10-06 10:54:17 +11:00
Screens Core: Now resetting a custom block that overwrote a core block works properly now. Also fix texture pack not being reset in singleplayer when loading a level without one. 2016-10-04 14:09:20 +11:00
Utils Gfx: add bool indicating whether texture should use managed or default pool. 2016-10-06 10:54:17 +11:00
Widgets Style: Namespace everything. 2016-09-26 18:33:05 +10:00
GuiElement.cs Style: Namespace everything. 2016-09-26 18:33:05 +10:00
IsometricBlockDrawer.cs Use packed ints instead of 4 byte fields in vertex structs. 2016-07-10 11:23:20 +10:00
Texture.cs Reduce Texture struct size by 4 bytes, also fix issue with Control+Backspace. (Thanks FabTheZen) 2016-07-08 12:29:55 +10:00