ClassiCube/ClassicalSharp/GraphicsAPI
UnknownShadow200 f10cd336eb Get rid of unneeded SetRenderState call. 2016-10-09 09:40:42 +11:00
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Direct3D9Api.cs Get rid of unneeded SetRenderState call. 2016-10-09 09:40:42 +11:00
IGraphicsAPI.Core.cs Style: Split IGraphicsAPI into IGraphicsAPI and IGraphicsAPI.Core, don't catch NotSupportException for invalid bitmap. 2016-10-05 18:25:21 +11:00
IGraphicsApi.cs Gfx: add bool indicating whether texture should use managed or default pool. 2016-10-06 10:54:17 +11:00
OpenGLApi.cs Gfx: add bool indicating whether texture should use managed or default pool. 2016-10-06 10:54:17 +11:00
OpenGLESApi.cs Gfx: add bool indicating whether texture should use managed or default pool. 2016-10-06 10:54:17 +11:00
VertexFormats.cs Use packed ints instead of 4 byte fields in vertex structs. 2016-07-10 11:23:20 +10:00