ClassiCube/ClassicalSharp/Entities/Model
Goodlyay 0614020eaa More accurate hand position. 2017-08-18 22:57:10 -07:00
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BlockModel.cs Make BlockInfo class static and break all plugins in the process. 2017-08-14 09:33:21 +10:00
ChickenModel.cs Fix arm being backface culled when in hand, fix arm rotation in hand. 2017-08-19 11:06:23 +10:00
CreeperModel.cs Fix sitting model not having skin cleared. 2017-08-03 14:53:57 +10:00
CustomModel.cs Make model system more flexible, less hardcoding in sitting model 2017-04-09 08:21:12 +10:00
HumanModels.cs More accurate hand position. 2017-08-18 22:57:10 -07:00
HumanoidModel.cs Revert "Get rid of hardcoding of last two vertices having max UV coords for model rendering." 2017-08-19 09:28:13 +10:00
IModel.cs Fix arm being backface culled when in hand, fix arm rotation in hand. 2017-08-19 11:06:23 +10:00
ModelBuilder.cs Fix arm being backface culled when in hand, fix arm rotation in hand. 2017-08-19 11:06:23 +10:00
ModelCache.cs Initial work on arm in hand. 2017-08-18 14:04:37 +10:00
ModelPart.cs Finish porting ModelBuilder to C. 2017-06-17 10:57:37 +10:00
PigModel.cs Fix sitting model not having skin cleared. 2017-08-03 14:53:57 +10:00
SheepModel.cs Fix sitting model not having skin cleared. 2017-08-03 14:53:57 +10:00
SkeletonModel.cs Fix sitting model not having skin cleared. 2017-08-03 14:53:57 +10:00
SpiderModel.cs Fix sitting model not having skin cleared. 2017-08-03 14:53:57 +10:00
ZombieModel.cs Fix sitting model not having skin cleared. 2017-08-03 14:53:57 +10:00