ClassiCube/ClassicalSharp/Entities
Goodlyay 0614020eaa More accurate hand position. 2017-08-18 22:57:10 -07:00
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Components Get rid of InventoryPermissions and just use bool array instead 2017-08-14 09:54:42 +10:00
Mobs simplify a bit 2017-05-07 16:42:14 +10:00
Model More accurate hand position. 2017-08-18 22:57:10 -07:00
Entity.Bounds.cs Make BlockInfo class static and break all plugins in the process. 2017-08-14 09:33:21 +10:00
Entity.cs Remove the yucky 'is entity FakePlayer', instead store ModelBlock as a field. 2017-08-03 14:53:34 +10:00
EntityList.cs Names shouldn't be affected by fog colour. Fixes #462. 2017-08-11 22:56:16 +10:00
LocalPlayer.cs fix starting with half instead of full health 2017-06-23 08:42:25 +10:00
LocationUpdate.cs Implement more of ChunkUpdater in C, remove a few redundant bits of code. 2017-06-16 15:02:13 +10:00
NetPlayer.cs Add a 'draw all names unscaled' mode, redesign how name modes work. (Thanks 123DMWM) 2017-07-19 16:03:57 +10:00
Player.cs Fix hovered name still being drawn unscaled with AllUnscaled names mode, even when you aren't allowed to see all names. 2017-08-11 23:05:09 +10:00
TabList.cs Don't store id in TabListEntry, saves a byte 2017-05-21 12:30:51 +10:00