| .. |
|
Makefile
|
Make sapling physics more accurate (thanks Beyond5D)
|
2025-09-01 19:02:48 +10:00 |
|
assembler.sh
|
Wii U: WIP on refactoring shaders
|
2025-04-02 19:36:03 +11:00 |
|
coloured_none.gsh
|
Wii U: Try to fix not working on real hardware
|
2025-09-29 20:12:44 +10:00 |
|
icon.png
|
Move Wii U to new makefile
|
2025-07-26 21:37:23 +10:00 |
|
offset_exp.gsh
|
Wii U: try to fix fog
|
2025-10-02 20:13:35 +10:00 |
|
offset_lin.gsh
|
Wii U: try to fix fog
|
2025-10-02 20:13:35 +10:00 |
|
offset_none.gsh
|
Wii U: Try to fix not working on real hardware
|
2025-09-29 20:12:44 +10:00 |
|
ps_coloured_none.glsl
|
Wii U: Add missing pixel shader assembly
|
2025-03-14 17:21:42 +11:00 |
|
ps_coloured_none.psh
|
Wii U: Add missing pixel shader assembly
|
2025-03-14 17:21:42 +11:00 |
|
ps_textured_exp.glsl
|
Wii U: try to fix fog
|
2025-10-02 20:13:35 +10:00 |
|
ps_textured_exp.psh
|
Wii U: try to fix fog
|
2025-10-02 20:13:35 +10:00 |
|
ps_textured_lin.glsl
|
Wii U: try to fix fog
|
2025-10-02 20:13:35 +10:00 |
|
ps_textured_lin.psh
|
Wii U: try to fix fog
|
2025-10-02 20:13:35 +10:00 |
|
ps_textured_none.glsl
|
Wii U: Add missing pixel shader assembly
|
2025-03-14 17:21:42 +11:00 |
|
ps_textured_none.psh
|
Wii U: try to fix wrong texture coordinates input/output
|
2025-09-29 19:40:05 +10:00 |
|
shaders.txt
|
Wii U: try to fix fog
|
2025-10-02 20:13:35 +10:00 |
|
textured_exp.gsh
|
Wii U: try to fix fog
|
2025-10-02 20:13:35 +10:00 |
|
textured_lin.gsh
|
Wii U: try to fix fog
|
2025-10-02 20:13:35 +10:00 |
|
textured_none.gsh
|
Wii U: Try to fix not working on real hardware
|
2025-09-29 20:12:44 +10:00 |
|
vs_coloured.glsl
|
Wii U: Add missing pixel shader assembly
|
2025-03-14 17:21:42 +11:00 |
|
vs_coloured.vsh
|
Wii U: Try to fix not working on real hardware
|
2025-09-29 20:12:44 +10:00 |
|
vs_offset.glsl
|
Wii U: WIP on refactoring shaders
|
2025-04-02 19:36:03 +11:00 |
|
vs_offset.vsh
|
Wii U: Try to fix not working on real hardware
|
2025-09-29 20:12:44 +10:00 |
|
vs_textured.glsl
|
Wii U: Add missing pixel shader assembly
|
2025-03-14 17:21:42 +11:00 |
|
vs_textured.vsh
|
Wii U: Try to fix not working on real hardware
|
2025-09-29 20:12:44 +10:00 |