feat: added PS2 stubs and change runtime a bit

This commit is contained in:
Ran-j
2025-04-15 11:30:21 -03:00
parent bf8c335f57
commit acc6afca78
4 changed files with 960 additions and 14 deletions
+31 -2
View File
@@ -8,6 +8,9 @@
#include <functional>
#include <immintrin.h> // For SSE/AVX instructions
#define PS2_RAM_SIZE 0x2000000 // 32MB
#define PS2_SCRATCHPAD_SIZE 0x4000 // 16KB
// PS2 CPU context (R5900)
struct R5900Context
{
@@ -112,6 +115,13 @@ struct DMARegisters
uint32_t sadr; // Source address
};
struct JumpTable
{
uint32_t address; // Base address of the jump table
uint32_t baseRegister; // Register used for index
std::vector<uint32_t> targets; // Jump targets
};
class PS2Memory
{
public:
@@ -119,7 +129,7 @@ public:
~PS2Memory();
// Initialize memory
bool initialize(size_t ramSize = 32 * 1024 * 1024);
bool initialize(size_t ramSize = PS2_RAM_SIZE);
// Memory access methods
uint8_t *getRDRAM() { return m_rdram; }
@@ -142,6 +152,15 @@ public:
// TLB handling
uint32_t translateAddress(uint32_t virtualAddress);
// Hardware register interface
bool writeIORegister(uint32_t address, uint32_t value);
uint32_t readIORegister(uint32_t address);
// Track code modifications for self-modifying code
void registerCodeRegion(uint32_t start, uint32_t end);
bool isCodeModified(uint32_t address, uint32_t size);
void clearModifiedFlag(uint32_t address, uint32_t size);
private:
// Main RAM (32MB)
uint8_t *m_rdram;
@@ -156,7 +175,6 @@ private:
std::unordered_map<uint32_t, uint32_t> m_ioRegisters;
// Registers
EECoreRegisters ee_regs;
GSRegisters gs_regs;
VIFRegisters vif0_regs;
VIFRegisters vif1_regs;
@@ -172,6 +190,17 @@ private:
};
std::vector<TLBEntry> m_tlbEntries;
struct CodeRegion
{
uint32_t start;
uint32_t end;
std::vector<bool> modified; // Bitmap of modified 4-byte blocks
};
std::vector<CodeRegion> m_codeRegions;
bool isAddressInRegion(uint32_t address, const CodeRegion &region);
void markModified(uint32_t address, uint32_t size);
};
class PS2Runtime
+104
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@@ -0,0 +1,104 @@
#ifndef PS2_STUBS_H
#define PS2_STUBS_H
#include "ps2_runtime.h"
// Standard library implementation stubs
namespace ps2_stubs
{
// Memory operations
void memcpy(uint8_t *rdram, R5900Context *ctx);
void memset(uint8_t *rdram, R5900Context *ctx);
void memmove(uint8_t *rdram, R5900Context *ctx);
void memcmp(uint8_t *rdram, R5900Context *ctx);
// String operations
void strcpy(uint8_t *rdram, R5900Context *ctx);
void strncpy(uint8_t *rdram, R5900Context *ctx);
void strlen(uint8_t *rdram, R5900Context *ctx);
void strcmp(uint8_t *rdram, R5900Context *ctx);
void strncmp(uint8_t *rdram, R5900Context *ctx);
// I/O operations
void printf(uint8_t *rdram, R5900Context *ctx);
void sprintf(uint8_t *rdram, R5900Context *ctx);
void puts(uint8_t *rdram, R5900Context *ctx);
// Memory allocation
void malloc(uint8_t *rdram, R5900Context *ctx);
void free(uint8_t *rdram, R5900Context *ctx);
void calloc(uint8_t *rdram, R5900Context *ctx);
void realloc(uint8_t *rdram, R5900Context *ctx);
// Math functions
void sqrt(uint8_t *rdram, R5900Context *ctx);
void sin(uint8_t *rdram, R5900Context *ctx);
void cos(uint8_t *rdram, R5900Context *ctx);
void atan2(uint8_t *rdram, R5900Context *ctx);
}
// PS2 system call implementation stubs
namespace ps2_syscalls
{
void FlushCache(uint8_t *rdram, R5900Context *ctx);
void ExitThread(uint8_t *rdram, R5900Context *ctx);
void SleepThread(uint8_t *rdram, R5900Context *ctx);
void CreateThread(uint8_t *rdram, R5900Context *ctx);
void StartThread(uint8_t *rdram, R5900Context *ctx);
void SifInitRpc(uint8_t *rdram, R5900Context *ctx);
void SifBindRpc(uint8_t *rdram, R5900Context *ctx);
void SifCallRpc(uint8_t *rdram, R5900Context *ctx);
void SetGsCrt(uint8_t *rdram, R5900Context *ctx);
}
// MMI operation implementations
namespace ps2_mmi
{
void PADDW(R5900Context *ctx, int rd, int rs, int rt);
void PSUBW(R5900Context *ctx, int rd, int rs, int rt);
void PCGTW(R5900Context *ctx, int rd, int rs, int rt);
void PMAXW(R5900Context *ctx, int rd, int rs, int rt);
void PADDH(R5900Context *ctx, int rd, int rs, int rt);
void PSUBH(R5900Context *ctx, int rd, int rs, int rt);
void PCGTH(R5900Context *ctx, int rd, int rs, int rt);
void PMAXH(R5900Context *ctx, int rd, int rs, int rt);
void PADDB(R5900Context *ctx, int rd, int rs, int rt);
void PSUBB(R5900Context *ctx, int rd, int rs, int rt);
void PCGTB(R5900Context *ctx, int rd, int rs, int rt);
void PEXTLW(R5900Context *ctx, int rd, int rs, int rt);
void PEXTUW(R5900Context *ctx, int rd, int rs, int rt);
void PEXTLH(R5900Context *ctx, int rd, int rs, int rt);
void PEXTUH(R5900Context *ctx, int rd, int rs, int rt);
void PEXTLB(R5900Context *ctx, int rd, int rs, int rt);
void PEXTUB(R5900Context *ctx, int rd, int rs, int rt);
void PMADDW(R5900Context *ctx, int rd, int rs, int rt);
void PMSUBW(R5900Context *ctx, int rd, int rs, int rt);
void PMADDH(R5900Context *ctx, int rd, int rs, int rt);
void PMSUBH(R5900Context *ctx, int rd, int rs, int rt);
void PAND(R5900Context *ctx, int rd, int rs, int rt);
void POR(R5900Context *ctx, int rd, int rs, int rt);
void PXOR(R5900Context *ctx, int rd, int rs, int rt);
void PNOR(R5900Context *ctx, int rd, int rs, int rt);
}
// Hardware register handlers
namespace ps2_hardware
{
// DMA channel handlers
void handleDmacReg(uint32_t address, uint32_t value);
// GS register handlers
void handleGsReg(uint32_t address, uint32_t value);
// VIF register handlers
void handleVif0Reg(uint32_t address, uint32_t value);
void handleVif1Reg(uint32_t address, uint32_t value);
void handleTimerReg(uint32_t address, uint32_t value);
void handleSPU2Reg(uint32_t address, uint32_t value);
}
#endif // PS2_RUNTIME_H
+209 -12
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@@ -258,7 +258,7 @@ __m128i PS2Memory::read128(uint32_t address)
// Return zeroes for unsupported areas
return _mm_setzero_si128();
}
void PS2Memory::write8(uint32_t address, uint8_t value)
{
uint32_t physAddr = translateAddress(address);
@@ -280,7 +280,7 @@ void PS2Memory::write8(uint32_t address, uint8_t value)
uint32_t newValue = (m_ioRegisters[regAddr] & mask) | ((uint32_t)value << shift);
m_ioRegisters[regAddr] = newValue;
// Handle potential side effects of IO register writes
// Handle potential side effects of IO register writes
}
}
@@ -327,20 +327,19 @@ void PS2Memory::write32(uint32_t address, uint32_t value)
if (physAddr < PS2_RAM_SIZE)
{
// Check if this might be code modification
markModified(address, 4);
*reinterpret_cast<uint32_t *>(&m_rdram[physAddr]) = value;
}
else if (physAddr >= PS2_SCRATCHPAD_BASE && physAddr < PS2_SCRATCHPAD_BASE + PS2_SCRATCHPAD_SIZE)
{
*reinterpret_cast<uint32_t *>(&m_scratchpad[physAddr - PS2_SCRATCHPAD_BASE]) = value;
else if (physAddr >= 0x70000000 && physAddr < 0x70004000)
{ // Scratchpad
*reinterpret_cast<uint32_t *>(&m_scratchpad[physAddr - 0x70000000]) = value;
}
else if (physAddr >= PS2_IO_BASE && physAddr < PS2_IO_BASE + PS2_IO_SIZE)
else if (physAddr >= 0x10000000 && physAddr < 0x10010000)
{
// IO registers
m_ioRegisters[physAddr] = value;
// Handle potential side effects of IO register writes
// This would be where we handle the various hardware effects
// For example, writing to a DMA control register might trigger a transfer
// Handle IO register writes with potential side effects
writeIORegister(physAddr, value);
}
}
@@ -398,4 +397,202 @@ void PS2Memory::write128(uint32_t address, __m128i value)
write64(address, lo);
write64(address + 8, hi);
}
}
bool PS2Memory::writeIORegister(uint32_t address, uint32_t value)
{
m_ioRegisters[address] = value;
// Now check if this is a special hardware register
if (address >= 0x10000000 && address < 0x10010000)
{
// Timer/counter registers
if (address >= 0x10000000 && address < 0x10000100)
{
std::cout << "Timer register write: " << std::hex << address << " = " << value << std::dec << std::endl;
return true;
}
// DMA registers
if (address >= 0x10008000 && address < 0x1000F000)
{
std::cout << "DMA register write: " << std::hex << address << " = " << value << std::dec << std::endl;
// Check if we need to start a DMA transfer
if ((address & 0xFF) == 0x00)
{ // CHCR registers
if (value & 0x100)
{
uint32_t channelBase = address & 0xFFFFFF00;
uint32_t madr = m_ioRegisters[channelBase + 0x10]; // Memory address
uint32_t qwc = m_ioRegisters[channelBase + 0x20]; // Quadword count
std::cout << "Starting DMA transfer on channel " << ((address >> 8) & 0xF)
<< ", MADR: " << std::hex << madr
<< ", QWC: " << qwc << std::dec << std::endl;
// Would actually start DMA here
}
}
return true;
}
// Interrupt control registers
if (address >= 0x10000200 && address < 0x10000300)
{
std::cout << "Interrupt register write: " << std::hex << address << " = " << value << std::dec << std::endl;
// Handle interrupt register side effects
return true;
}
}
else if (address >= 0x12000000 && address < 0x12001000)
{
// GS registers
std::cout << "GS register write: " << std::hex << address << " = " << value << std::dec << std::endl;
// Handle GS register side effects
return true;
}
return false;
}
uint32_t PS2Memory::readIORegister(uint32_t address)
{
auto it = m_ioRegisters.find(address);
if (it != m_ioRegisters.end())
{
return it->second;
}
// Special cases for reads from hardware registers that have side effects
if (address >= 0x10000000 && address < 0x10010000)
{
// Timer registers
if (address >= 0x10000000 && address < 0x10000100)
{
if ((address & 0xF) == 0x00)
{ // COUNT registers
uint32_t timerCount = 0; // Should calculate based on elapsed time
std::cout << "Timer COUNT read: " << std::hex << address << " = " << timerCount << std::dec << std::endl;
return timerCount;
}
}
// DMA status registers
if (address >= 0x10008000 && address < 0x1000F000)
{
if ((address & 0xFF) == 0x00)
{ // CHCR registers
uint32_t channelStatus = m_ioRegisters[address] & ~0x100; // Clear busy bit
std::cout << "DMA status read: " << std::hex << address << " = " << channelStatus << std::dec << std::endl;
return channelStatus;
}
}
// Interrupt status registers
if (address >= 0x10000200 && address < 0x10000300)
{
std::cout << "Interrupt status read: " << std::hex << address << std::dec << std::endl;
// Should calculate based on pending interrupts
return 0;
}
}
return 0;
}
void PS2Memory::registerCodeRegion(uint32_t start, uint32_t end)
{
CodeRegion region;
region.start = start;
region.end = end;
// Initialize the modified bitmap (one bit per 4-byte word)
size_t sizeInWords = (end - start) / 4;
region.modified.resize(sizeInWords, false);
m_codeRegions.push_back(region);
std::cout << "Registered code region: " << std::hex << start << " - " << end << std::dec << std::endl;
}
bool PS2Memory::isAddressInRegion(uint32_t address, const CodeRegion &region)
{
return (address >= region.start && address < region.end);
}
void PS2Memory::markModified(uint32_t address, uint32_t size)
{
for (auto &region : m_codeRegions)
{
if (address + size <= region.start || address >= region.end)
{
continue;
}
uint32_t overlapStart = std::max(address, region.start);
uint32_t overlapEnd = std::min(address + size, region.end);
// Mark each 4-byte word in the overlap as modified
for (uint32_t addr = overlapStart; addr < overlapEnd; addr += 4)
{
size_t bitIndex = (addr - region.start) / 4;
if (bitIndex < region.modified.size())
{
region.modified[bitIndex] = true;
std::cout << "Marked code at " << std::hex << addr << std::dec << " as modified" << std::endl;
}
}
}
}
bool PS2Memory::isCodeModified(uint32_t address, uint32_t size)
{
for (const auto &region : m_codeRegions)
{
if (address + size <= region.start || address >= region.end)
{
continue;
}
// Calculate overlap
uint32_t overlapStart = std::max(address, region.start);
uint32_t overlapEnd = std::min(address + size, region.end);
// Check each 4-byte word in the overlap
for (uint32_t addr = overlapStart; addr < overlapEnd; addr += 4)
{
size_t bitIndex = (addr - region.start) / 4;
if (bitIndex < region.modified.size() && region.modified[bitIndex])
{
return true; // Found modified code
}
}
}
return false; // No modifications found
}
void PS2Memory::clearModifiedFlag(uint32_t address, uint32_t size)
{
for (auto &region : m_codeRegions)
{
if (address + size <= region.start || address >= region.end)
{
continue;
}
// Calculate overlap
uint32_t overlapStart = std::max(address, region.start);
uint32_t overlapEnd = std::min(address + size, region.end);
// Clear flags for each 4-byte word in the overlap
for (uint32_t addr = overlapStart; addr < overlapEnd; addr += 4)
{
size_t bitIndex = (addr - region.start) / 4;
if (bitIndex < region.modified.size())
{
region.modified[bitIndex] = false;
}
}
}
}
+616
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@@ -0,0 +1,616 @@
#include "ps2_stubs.h"
// Stub implementations for standard library functions
namespace ps2_stubs
{
// Memory operations
void memcpy(uint8_t *rdram, R5900Context *ctx)
{
uint32_t dst = ctx->r[4].m128i_u32[0]; // a0 = destination
uint32_t src = ctx->r[5].m128i_u32[0]; // a1 = source
uint32_t size = ctx->r[6].m128i_u32[0]; // a2 = size
uint32_t physDst = dst & 0x1FFFFFFF;
uint32_t physSrc = src & 0x1FFFFFFF;
std::memcpy(rdram + physDst, rdram + physSrc, size);
ctx->r[2] = _mm_set1_epi32(dst);
}
void memset(uint8_t *rdram, R5900Context *ctx)
{
uint32_t dst = ctx->r[4].m128i_u32[0]; // a0 = destination
uint32_t value = ctx->r[5].m128i_u32[0] & 0xFF; // a1 = fill value (byte)
uint32_t size = ctx->r[6].m128i_u32[0]; // a2 = size
uint32_t physDst = dst & 0x1FFFFFFF;
std::memset(rdram + physDst, value, size);
ctx->r[2] = _mm_set1_epi32(dst);
}
void memmove(uint8_t *rdram, R5900Context *ctx)
{
uint32_t dst = ctx->r[4].m128i_u32[0]; // a0 = destination
uint32_t src = ctx->r[5].m128i_u32[0]; // a1 = source
uint32_t size = ctx->r[6].m128i_u32[0]; // a2 = size
uint32_t physDst = dst & 0x1FFFFFFF;
uint32_t physSrc = src & 0x1FFFFFFF;
std::memmove(rdram + physDst, rdram + physSrc, size);
ctx->r[2] = _mm_set1_epi32(dst);
}
void memcmp(uint8_t *rdram, R5900Context *ctx)
{
uint32_t ptr1 = ctx->r[4].m128i_u32[0]; // a0 = first buffer
uint32_t ptr2 = ctx->r[5].m128i_u32[0]; // a1 = second buffer
uint32_t size = ctx->r[6].m128i_u32[0]; // a2 = size
uint32_t phys1 = ptr1 & 0x1FFFFFFF;
uint32_t phys2 = ptr2 & 0x1FFFFFFF;
int result = std::memcmp(rdram + phys1, rdram + phys2, size);
ctx->r[2] = _mm_set1_epi32(result);
}
// String operations
void strcpy(uint8_t *rdram, R5900Context *ctx)
{
uint32_t dst = ctx->r[4].m128i_u32[0]; // a0 = destination
uint32_t src = ctx->r[5].m128i_u32[0]; // a1 = source
uint32_t physDst = dst & 0x1FFFFFFF;
uint32_t physSrc = src & 0x1FFFFFFF;
char *destStr = reinterpret_cast<char *>(rdram + physDst);
const char *srcStr = reinterpret_cast<const char *>(rdram + physSrc);
std::strcpy(destStr, srcStr);
ctx->r[2] = _mm_set1_epi32(dst);
}
void strncpy(uint8_t *rdram, R5900Context *ctx)
{
uint32_t dst = ctx->r[4].m128i_u32[0]; // a0 = destination
uint32_t src = ctx->r[5].m128i_u32[0]; // a1 = source
uint32_t n = ctx->r[6].m128i_u32[0]; // a2 = max length
uint32_t physDst = dst & 0x1FFFFFFF;
uint32_t physSrc = src & 0x1FFFFFFF;
char *destStr = reinterpret_cast<char *>(rdram + physDst);
const char *srcStr = reinterpret_cast<const char *>(rdram + physSrc);
std::strncpy(destStr, srcStr, n);
ctx->r[2] = _mm_set1_epi32(dst);
}
void strlen(uint8_t *rdram, R5900Context *ctx)
{
uint32_t str = ctx->r[4].m128i_u32[0]; // a0 = string
uint32_t physStr = str & 0x1FFFFFFF;
const char *strPtr = reinterpret_cast<const char *>(rdram + physStr);
size_t length = std::strlen(strPtr);
ctx->r[2] = _mm_set1_epi32(static_cast<uint32_t>(length));
}
void strcmp(uint8_t *rdram, R5900Context *ctx)
{
uint32_t str1 = ctx->r[4].m128i_u32[0]; // a0 = first string
uint32_t str2 = ctx->r[5].m128i_u32[0]; // a1 = second string
uint32_t phys1 = str1 & 0x1FFFFFFF;
uint32_t phys2 = str2 & 0x1FFFFFFF;
const char *str1Ptr = reinterpret_cast<const char *>(rdram + phys1);
const char *str2Ptr = reinterpret_cast<const char *>(rdram + phys2);
int result = std::strcmp(str1Ptr, str2Ptr);
ctx->r[2] = _mm_set1_epi32(result);
}
void strncmp(uint8_t *rdram, R5900Context *ctx)
{
uint32_t str1 = ctx->r[4].m128i_u32[0]; // a0 = first string
uint32_t str2 = ctx->r[5].m128i_u32[0]; // a1 = second string
uint32_t n = ctx->r[6].m128i_u32[0]; // a2 = max length
uint32_t phys1 = str1 & 0x1FFFFFFF;
uint32_t phys2 = str2 & 0x1FFFFFFF;
const char *str1Ptr = reinterpret_cast<const char *>(rdram + phys1);
const char *str2Ptr = reinterpret_cast<const char *>(rdram + phys2);
int result = std::strncmp(str1Ptr, str2Ptr, n);
ctx->r[2] = _mm_set1_epi32(result);
}
// I/O operations
void printf(uint8_t *rdram, R5900Context *ctx)
{
uint32_t fmtAddr = ctx->r[4].m128i_u32[0]; // a0 = format string
uint32_t physAddr = fmtAddr & 0x1FFFFFFF;
const char *fmt = reinterpret_cast<const char *>(rdram + physAddr);
// Simple implementation - just print the format string TODO we would parse the format and handle arguments
std::cout << "printf: " << fmt << std::endl;
ctx->r[2] = _mm_set1_epi32(1);
}
void sprintf(uint8_t *rdram, R5900Context *ctx)
{
uint32_t destAddr = ctx->r[4].m128i_u32[0]; // a0 = destination buffer
uint32_t fmtAddr = ctx->r[5].m128i_u32[0]; // a1 = format string
uint32_t physDest = destAddr & 0x1FFFFFFF;
uint32_t physFmt = fmtAddr & 0x1FFFFFFF;
char *destStr = reinterpret_cast<char *>(rdram + physDest);
const char *fmt = reinterpret_cast<const char *>(rdram + physFmt);
std::strcpy(destStr, fmt);
size_t len = std::strlen(fmt);
ctx->r[2] = _mm_set1_epi32(static_cast<uint32_t>(len));
}
void puts(uint8_t *rdram, R5900Context *ctx)
{
uint32_t strAddr = ctx->r[4].m128i_u32[0]; // a0 = string
uint32_t physAddr = strAddr & 0x1FFFFFFF;
const char *str = reinterpret_cast<const char *>(rdram + physAddr);
std::cout << str << std::endl;
// Return success (1) in v0
ctx->r[2] = _mm_set1_epi32(1);
}
// Memory allocation TODO need a proper PS2 heap implementation
void malloc(uint8_t *rdram, R5900Context *ctx)
{
uint32_t size = ctx->r[4].m128i_u32[0]; // a0 = size
// Simple implementation - allocate from top of memory
static uint32_t heapTop = 0x01000000; // Example heap start
uint32_t allocAddr = heapTop;
heapTop += ((size + 15) & ~15); // Align to 16 bytes
ctx->r[2] = _mm_set1_epi32(allocAddr);
}
void free(uint8_t *rdram, R5900Context *ctx)
{
uint32_t ptr = ctx->r[4].m128i_u32[0]; // a0 = pointer
// Simple implementation - do nothing
}
void calloc(uint8_t *rdram, R5900Context *ctx)
{
uint32_t nmemb = ctx->r[4].m128i_u32[0]; // a0 = number of elements
uint32_t size = ctx->r[5].m128i_u32[0]; // a1 = size of each element
uint32_t totalSize = nmemb * size;
// Call malloc
ctx->r[4] = _mm_set1_epi32(totalSize);
malloc(rdram, ctx);
// Zero the memory
uint32_t allocAddr = ctx->r[2].m128i_u32[0];
uint32_t physAddr = allocAddr & 0x1FFFFFFF;
std::memset(rdram + physAddr, 0, totalSize);
// Return value already in v0 from malloc
}
void realloc(uint8_t *rdram, R5900Context *ctx)
{
uint32_t ptr = ctx->r[4].m128i_u32[0]; // a0 = pointer
uint32_t size = ctx->r[5].m128i_u32[0]; // a1 = new size
// Simple implementation - allocate new block and copy
if (ptr == 0)
{
ctx->r[4] = _mm_set1_epi32(size);
malloc(rdram, ctx);
return;
}
// Allocate new block
uint32_t oldPtr = ptr;
ctx->r[4] = _mm_set1_epi32(size);
malloc(rdram, ctx);
uint32_t newPtr = ctx->r[2].m128i_u32[0];
// Copy data from old to new
uint32_t physOld = oldPtr & 0x1FFFFFFF;
uint32_t physNew = newPtr & 0x1FFFFFFF;
std::memcpy(rdram + physNew, rdram + physOld, size);
// Return value already in v0
}
// Math functions
void sqrt(uint8_t *rdram, R5900Context *ctx)
{
// Assuming the argument is in the first FPU register (f12)
float arg = ctx->f[12];
float result = std::sqrt(arg);
// Return result in f0
ctx->f[0] = result;
}
void sin(uint8_t *rdram, R5900Context *ctx)
{
// Assuming the argument is in the first FPU register (f12)
float arg = ctx->f[12];
float result = std::sin(arg);
// Return result in f0
ctx->f[0] = result;
}
void cos(uint8_t *rdram, R5900Context *ctx)
{
// Assuming the argument is in the first FPU register (f12)
float arg = ctx->f[12];
float result = std::cos(arg);
// Return result in f0
ctx->f[0] = result;
}
void atan2(uint8_t *rdram, R5900Context *ctx)
{
// Assuming the arguments are in f12 and f13
float y = ctx->f[12];
float x = ctx->f[13];
float result = std::atan2(y, x);
// Return result in f0
ctx->f[0] = result;
}
}
// PS2 system call implementation stubs
namespace ps2_syscalls
{
void FlushCache(uint8_t *rdram, R5900Context *ctx)
{
uint32_t operation = ctx->r[4].m128i_u32[0]; // a0 = operation
std::cout << "FlushCache called with operation: " << operation << std::endl;
// Operation values:
// 0 = Instruction cache
// 1 = Data cache
// 2 = Both
}
void ExitThread(uint8_t *rdram, R5900Context *ctx)
{
uint32_t exitCode = ctx->r[4].m128i_u32[0]; // a0 = exit code
std::cout << "ExitThread called with exit code: " << exitCode << std::endl;
// This would terminate the current thread
}
void SleepThread(uint8_t *rdram, R5900Context *ctx)
{
std::cout << "SleepThread called" << std::endl;
// This would suspend the current thread
}
void CreateThread(uint8_t *rdram, R5900Context *ctx)
{
uint32_t threadParam = ctx->r[4].m128i_u32[0]; // a0 = thread parameter
// We need to extract all thread creation parameters
std::cout << "CreateThread called with parameter: " << std::hex << threadParam << std::dec << std::endl;
// Return a dummy thread ID
ctx->r[2] = _mm_set1_epi32(1);
}
void StartThread(uint8_t *rdram, R5900Context *ctx)
{
uint32_t threadId = ctx->r[4].m128i_u32[0]; // a0 = thread ID
uint32_t priority = ctx->r[5].m128i_u32[0]; // a1 = priority
std::cout << "StartThread called with ID: " << threadId << ", priority: " << priority << std::endl;
// Return success (0)
ctx->r[2] = _mm_set1_epi32(0);
}
void SifInitRpc(uint8_t *rdram, R5900Context *ctx)
{
uint32_t mode = ctx->r[4].m128i_u32[0]; // a0 = mode
std::cout << "SifInitRpc called with mode: " << mode << std::endl;
// Return success (0)
ctx->r[2] = _mm_set1_epi32(0);
}
void SifBindRpc(uint8_t *rdram, R5900Context *ctx)
{
uint32_t clientPtr = ctx->r[4].m128i_u32[0]; // a0 = client pointer
uint32_t rpcId = ctx->r[5].m128i_u32[0]; // a1 = RPC ID
uint32_t mode = ctx->r[6].m128i_u32[0]; // a2 = mode
std::cout << "SifBindRpc called with client: " << std::hex << clientPtr
<< ", RPC ID: " << rpcId << ", mode: " << mode << std::dec << std::endl;
// Return success (0)
ctx->r[2] = _mm_set1_epi32(0);
}
void SifCallRpc(uint8_t *rdram, R5900Context *ctx)
{
uint32_t clientPtr = ctx->r[4].m128i_u32[0]; // a0 = client pointer
uint32_t command = ctx->r[5].m128i_u32[0]; // a1 = command
uint32_t mode = ctx->r[6].m128i_u32[0]; // a2 = mode
std::cout << "SifCallRpc called with client: " << std::hex << clientPtr
<< ", command: " << command << ", mode: " << mode << std::dec << std::endl;
// Return success (0)
ctx->r[2] = _mm_set1_epi32(0);
}
void SetGsCrt(uint8_t *rdram, R5900Context *ctx)
{
uint32_t interlaced = ctx->r[4].m128i_u32[0]; // a0 = interlaced
uint32_t mode = ctx->r[5].m128i_u32[0]; // a1 = mode (NTSC/PAL)
uint32_t field = ctx->r[6].m128i_u32[0]; // a2 = field
std::cout << "SetGsCrt called with interlaced: " << interlaced
<< ", mode: " << mode << ", field: " << field << std::endl;
// No return value
}
}
// MMI operation implementations
namespace ps2_mmi
{
void PADDW(R5900Context *ctx, int rd, int rs, int rt)
{
ctx->r[rd] = _mm_add_epi32(ctx->r[rs], ctx->r[rt]);
}
void PSUBW(R5900Context *ctx, int rd, int rs, int rt)
{
ctx->r[rd] = _mm_sub_epi32(ctx->r[rs], ctx->r[rt]);
}
void PCGTW(R5900Context *ctx, int rd, int rs, int rt)
{
ctx->r[rd] = _mm_cmpgt_epi32(ctx->r[rs], ctx->r[rt]);
}
void PMAXW(R5900Context *ctx, int rd, int rs, int rt)
{
// we could use _mm_max_epi32 but is SSE4.1
__m128i mask = _mm_cmpgt_epi32(ctx->r[rs], ctx->r[rt]);
ctx->r[rd] = _mm_or_si128(
_mm_and_si128(mask, ctx->r[rs]),
_mm_andnot_si128(mask, ctx->r[rt]));
}
void PADDH(R5900Context *ctx, int rd, int rs, int rt)
{
ctx->r[rd] = _mm_add_epi16(ctx->r[rs], ctx->r[rt]);
}
void PSUBH(R5900Context *ctx, int rd, int rs, int rt)
{
ctx->r[rd] = _mm_sub_epi16(ctx->r[rs], ctx->r[rt]);
}
void PCGTH(R5900Context *ctx, int rd, int rs, int rt)
{
ctx->r[rd] = _mm_cmpgt_epi16(ctx->r[rs], ctx->r[rt]);
}
void PMAXH(R5900Context *ctx, int rd, int rs, int rt)
{
ctx->r[rd] = _mm_max_epi16(ctx->r[rs], ctx->r[rt]);
}
void PADDB(R5900Context *ctx, int rd, int rs, int rt)
{
ctx->r[rd] = _mm_add_epi8(ctx->r[rs], ctx->r[rt]);
}
void PSUBB(R5900Context *ctx, int rd, int rs, int rt)
{
ctx->r[rd] = _mm_sub_epi8(ctx->r[rs], ctx->r[rt]);
}
void PCGTB(R5900Context *ctx, int rd, int rs, int rt)
{
ctx->r[rd] = _mm_cmpgt_epi8(ctx->r[rs], ctx->r[rt]);
}
void PEXTLW(R5900Context *ctx, int rd, int rs, int rt)
{
ctx->r[rd] = _mm_unpacklo_epi32(ctx->r[rt], ctx->r[rs]);
}
void PEXTUW(R5900Context *ctx, int rd, int rs, int rt)
{
ctx->r[rd] = _mm_unpackhi_epi32(ctx->r[rt], ctx->r[rs]);
}
void PEXTLH(R5900Context *ctx, int rd, int rs, int rt)
{
ctx->r[rd] = _mm_unpacklo_epi16(ctx->r[rt], ctx->r[rs]);
}
void PEXTUH(R5900Context *ctx, int rd, int rs, int rt)
{
ctx->r[rd] = _mm_unpackhi_epi16(ctx->r[rt], ctx->r[rs]);
}
void PEXTLB(R5900Context *ctx, int rd, int rs, int rt)
{
ctx->r[rd] = _mm_unpacklo_epi8(ctx->r[rt], ctx->r[rs]);
}
void PEXTUB(R5900Context *ctx, int rd, int rs, int rt)
{
ctx->r[rd] = _mm_unpackhi_epi8(ctx->r[rt], ctx->r[rs]);
}
void PMADDW(R5900Context *ctx, int rd, int rs, int rt)
{
// We need to compute (rs * rt) + (HI:LO) and store in both rd and HI:LO
// This is a simplification as the actual MMI operation is more complex
// Just do vector multiplication
__m128i product = _mm_mullo_epi32(ctx->r[rs], ctx->r[rt]);
// Add the current HI:LO values
// This is a simplified version
__m128i hiLo = _mm_set_epi32(0, ctx->hi, 0, ctx->lo);
__m128i result = _mm_add_epi32(product, hiLo);
// Set result and update HI:LO
ctx->r[rd] = result;
ctx->lo = _mm_extract_epi32(result, 0);
ctx->hi = _mm_extract_epi32(result, 1);
}
void PMSUBW(R5900Context *ctx, int rd, int rs, int rt)
{
// Similar to PMADDW but subtracts
__m128i product = _mm_mullo_epi32(ctx->r[rs], ctx->r[rt]);
__m128i hiLo = _mm_set_epi32(0, ctx->hi, 0, ctx->lo);
__m128i result = _mm_sub_epi32(hiLo, product);
ctx->r[rd] = result;
ctx->lo = _mm_extract_epi32(result, 0);
ctx->hi = _mm_extract_epi32(result, 1);
}
void PAND(R5900Context *ctx, int rd, int rs, int rt)
{
ctx->r[rd] = _mm_and_si128(ctx->r[rs], ctx->r[rt]);
}
void POR(R5900Context *ctx, int rd, int rs, int rt)
{
ctx->r[rd] = _mm_or_si128(ctx->r[rs], ctx->r[rt]);
}
void PXOR(R5900Context *ctx, int rd, int rs, int rt)
{
ctx->r[rd] = _mm_xor_si128(ctx->r[rs], ctx->r[rt]);
}
void PNOR(R5900Context *ctx, int rd, int rs, int rt)
{
__m128i orResult = _mm_or_si128(ctx->r[rs], ctx->r[rt]);
ctx->r[rd] = _mm_xor_si128(orResult, _mm_set1_epi32(0xFFFFFFFF));
}
}
// Hardware register handlers
namespace ps2_hardware
{
void handleDmacReg(uint32_t address, uint32_t value)
{
uint32_t channel = (address >> 8) & 0xF;
uint32_t reg = address & 0xFF;
std::cout << "DMA channel " << channel << " register " << std::hex << reg
<< " written with value " << value << std::dec << std::endl;
// Check if this is the start bit in the channel control register
if (reg == 0 && (value & 0x100))
{
std::cout << "Starting DMA transfer on channel " << channel << std::endl;
// Initiate DMA transfer here
}
}
// GS register handlers
void handleGsReg(uint32_t address, uint32_t value)
{
std::cout << "GS register " << std::hex << address << " written with value "
<< value << std::dec << std::endl;
// Update GS state and possibly trigger rendering
}
// VIF register handlers
void handleVif0Reg(uint32_t address, uint32_t value)
{
uint32_t reg = address & 0xFF;
std::cout << "VIF0 register " << std::hex << reg << " written with value "
<< value << std::dec << std::endl;
// Handle VIF0 operations
}
void handleVif1Reg(uint32_t address, uint32_t value)
{
uint32_t reg = address & 0xFF;
std::cout << "VIF1 register " << std::hex << reg << " written with value "
<< value << std::dec << std::endl;
// Handle VIF1 operations
}
void handleTimerReg(uint32_t address, uint32_t value)
{
uint32_t timer = (address >> 4) & 0x3;
uint32_t reg = address & 0xF;
std::cout << "Timer " << timer << " register " << std::hex << reg << " written with value "
<< value << std::dec << std::endl;
// Update timer state
}
void handleSPU2Reg(uint32_t address, uint32_t value)
{
std::cout << "SPU2 register " << std::hex << address << " written with value "
<< value << std::dec << std::endl;
// Update audio state
}
}
#endif // PS2_STUBS_H