Files
Ranieri 75d729ce40 Feature/iop emulator (#244)
* refactor: from guest  threads to EE scheduler

* feat: bad wip mpeg fix for code veronica

* feat: cheap copy from host
feat: small perf o vsync tick

* feat: added EE clock Hz
fix: fix MPEG out of sync with new EE refactor

* fix: fix lotr tests

* fix: fix cri dtx loading
fix: fix wrong mmi instruction translation
fix: fix thread info params
feat: added EE  timers decoder and consumer
feat: split SFI and IOP memory to prevent collision and overrides

* feat: revert wrong changes

* refactor: change GS architecture

* feat: IOP emulator
refactor: codegen to catch callbacks on mips code
feat: added a lot of entries or IOP emulator

* feat: analyzer resolve the complete constant-producing sequence with five-instruction backward scan stopped at LUI and therefore

* feat: remove recompiled version of GetRomName
refactor: split IOP emulator logic
feat: added more HLE IOP modules
feat: added ps2_path

* eat: enhance ELF parser with improved callable entry detection and control flow analysis

* feat: update memory hint handling and enhance entry point discovery logic

* feat: add SET_GPR_ZE32 macro for zero-extending loads with unsigned semantics

* refactor: Refactor PS2 IOP Host Adapter and Memory Management
feat: Added PS2Vfs for virtual file system operations, including file opening, reading, writing, and path resolution.
feat: Improve VIF1 data processing to handle GIF image packets more efficiently.

* feat: added a lot of tests

* fix: fix texture caching
feat: wip multi version on dbcman

* feat: remove LLE IOPs
2026-09-19 21:31:44 -03:00

44 lines
1.3 KiB
C++

#pragma once
#include "ps2x/iop/iop_types.h"
#include <cstdint>
#include <mutex>
#include <span>
#include <string>
#include <string_view>
#include <unordered_map>
#include <vector>
struct PS2RomProfile
{
std::string id;
std::string provider = "application";
ps2x::iop::GameMatcher matcher;
std::unordered_map<std::string, std::vector<uint8_t>> files;
};
class PS2RomDevice
{
public:
PS2RomDevice();
static void registerProfile(PS2RomProfile profile);
bool configure(const ps2x::iop::GameIdentity &identity, std::string *error = nullptr);
[[nodiscard]] bool readFile(std::string_view ps2Path, std::vector<uint8_t> &bytes) const;
[[nodiscard]] bool fileSize(std::string_view ps2Path, uint64_t &size) const;
[[nodiscard]] bool contains(std::string_view ps2Path) const;
[[nodiscard]] std::string_view activeProfile() const noexcept { return m_activeProfile; }
[[nodiscard]] std::string_view activeProvider() const noexcept { return m_activeProvider; }
private:
static std::string normalizePath(std::string_view path);
void mountBaseProfile();
void mountFiles(const std::unordered_map<std::string, std::vector<uint8_t>> &files);
std::unordered_map<std::string, std::vector<uint8_t>> m_files;
std::string m_activeProfile;
std::string m_activeProvider;
};