mirror of
https://github.com/ran-j/PS2Recomp.git
synced 2026-09-26 08:51:05 -04:00
75d729ce40
* refactor: from guest threads to EE scheduler * feat: bad wip mpeg fix for code veronica * feat: cheap copy from host feat: small perf o vsync tick * feat: added EE clock Hz fix: fix MPEG out of sync with new EE refactor * fix: fix lotr tests * fix: fix cri dtx loading fix: fix wrong mmi instruction translation fix: fix thread info params feat: added EE timers decoder and consumer feat: split SFI and IOP memory to prevent collision and overrides * feat: revert wrong changes * refactor: change GS architecture * feat: IOP emulator refactor: codegen to catch callbacks on mips code feat: added a lot of entries or IOP emulator * feat: analyzer resolve the complete constant-producing sequence with five-instruction backward scan stopped at LUI and therefore * feat: remove recompiled version of GetRomName refactor: split IOP emulator logic feat: added more HLE IOP modules feat: added ps2_path * eat: enhance ELF parser with improved callable entry detection and control flow analysis * feat: update memory hint handling and enhance entry point discovery logic * feat: add SET_GPR_ZE32 macro for zero-extending loads with unsigned semantics * refactor: Refactor PS2 IOP Host Adapter and Memory Management feat: Added PS2Vfs for virtual file system operations, including file opening, reading, writing, and path resolution. feat: Improve VIF1 data processing to handle GIF image packets more efficiently. * feat: added a lot of tests * fix: fix texture caching feat: wip multi version on dbcman * feat: remove LLE IOPs
44 lines
1.3 KiB
C++
44 lines
1.3 KiB
C++
#pragma once
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#include "ps2x/iop/iop_types.h"
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#include <cstdint>
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#include <mutex>
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#include <span>
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#include <string>
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#include <string_view>
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#include <unordered_map>
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#include <vector>
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struct PS2RomProfile
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{
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std::string id;
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std::string provider = "application";
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ps2x::iop::GameMatcher matcher;
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std::unordered_map<std::string, std::vector<uint8_t>> files;
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};
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class PS2RomDevice
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{
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public:
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PS2RomDevice();
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static void registerProfile(PS2RomProfile profile);
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bool configure(const ps2x::iop::GameIdentity &identity, std::string *error = nullptr);
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[[nodiscard]] bool readFile(std::string_view ps2Path, std::vector<uint8_t> &bytes) const;
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[[nodiscard]] bool fileSize(std::string_view ps2Path, uint64_t &size) const;
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[[nodiscard]] bool contains(std::string_view ps2Path) const;
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[[nodiscard]] std::string_view activeProfile() const noexcept { return m_activeProfile; }
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[[nodiscard]] std::string_view activeProvider() const noexcept { return m_activeProvider; }
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private:
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static std::string normalizePath(std::string_view path);
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void mountBaseProfile();
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void mountFiles(const std::unordered_map<std::string, std::vector<uint8_t>> &files);
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std::unordered_map<std::string, std::vector<uint8_t>> m_files;
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std::string m_activeProfile;
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std::string m_activeProvider;
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};
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