mirror of
https://github.com/ran-j/PS2Recomp.git
synced 2026-09-26 08:51:05 -04:00
75d729ce40
* refactor: from guest threads to EE scheduler * feat: bad wip mpeg fix for code veronica * feat: cheap copy from host feat: small perf o vsync tick * feat: added EE clock Hz fix: fix MPEG out of sync with new EE refactor * fix: fix lotr tests * fix: fix cri dtx loading fix: fix wrong mmi instruction translation fix: fix thread info params feat: added EE timers decoder and consumer feat: split SFI and IOP memory to prevent collision and overrides * feat: revert wrong changes * refactor: change GS architecture * feat: IOP emulator refactor: codegen to catch callbacks on mips code feat: added a lot of entries or IOP emulator * feat: analyzer resolve the complete constant-producing sequence with five-instruction backward scan stopped at LUI and therefore * feat: remove recompiled version of GetRomName refactor: split IOP emulator logic feat: added more HLE IOP modules feat: added ps2_path * eat: enhance ELF parser with improved callable entry detection and control flow analysis * feat: update memory hint handling and enhance entry point discovery logic * feat: add SET_GPR_ZE32 macro for zero-extending loads with unsigned semantics * refactor: Refactor PS2 IOP Host Adapter and Memory Management feat: Added PS2Vfs for virtual file system operations, including file opening, reading, writing, and path resolution. feat: Improve VIF1 data processing to handle GIF image packets more efficiently. * feat: added a lot of tests * fix: fix texture caching feat: wip multi version on dbcman * feat: remove LLE IOPs
83 lines
2.1 KiB
C++
83 lines
2.1 KiB
C++
#pragma once
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#include "ps2x/iop/ps2_path.h"
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#include <cstddef>
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#include <cstdint>
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#include <ctime>
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#include <filesystem>
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#include <memory>
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#include <mutex>
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#include <string>
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#include <string_view>
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#include <unordered_map>
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#include <vector>
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class PS2RomDevice;
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struct PS2VfsMounts
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{
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std::filesystem::path hostRoot;
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std::filesystem::path cdRoot;
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std::filesystem::path memoryCard0Root;
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};
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struct PS2VfsStat
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{
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bool directory = false;
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bool readOnly = false;
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uint64_t size = 0u;
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std::time_t created = 0;
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std::time_t accessed = 0;
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std::time_t modified = 0;
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};
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struct PS2VfsDescriptorInfo
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{
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int32_t descriptor = -1;
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std::string device;
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std::string path;
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};
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class IPS2OpenFile
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{
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public:
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virtual ~IPS2OpenFile() = default;
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[[nodiscard]] virtual int64_t read(void *destination, size_t size) = 0;
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[[nodiscard]] virtual int64_t write(const void *source, size_t size) = 0;
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[[nodiscard]] virtual int64_t seek(int64_t offset, int whence) = 0;
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};
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class PS2Vfs
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{
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public:
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PS2Vfs() = default;
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~PS2Vfs();
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PS2Vfs(const PS2Vfs &) = delete;
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PS2Vfs &operator=(const PS2Vfs &) = delete;
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[[nodiscard]] int32_t open(std::string_view path, uint32_t flags, const PS2VfsMounts &mounts, const PS2RomDevice &rom);
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[[nodiscard]] int32_t close(int32_t descriptor);
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[[nodiscard]] int64_t read(int32_t descriptor, void *destination, size_t size);
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[[nodiscard]] int64_t write(int32_t descriptor, const void *source, size_t size);
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[[nodiscard]] int64_t seek(int32_t descriptor, int64_t offset, int whence);
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[[nodiscard]] bool stat(std::string_view path, const PS2VfsMounts &mounts, const PS2RomDevice &rom, PS2VfsStat &result) const;
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[[nodiscard]] bool resolveHostPath(std::string_view path, const PS2VfsMounts &mounts, std::filesystem::path &result) const;
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[[nodiscard]] std::vector<PS2VfsDescriptorInfo> descriptors() const;
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private:
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struct OpenDescriptor
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{
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std::unique_ptr<IPS2OpenFile> file;
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std::string device;
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std::string path;
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};
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mutable std::mutex m_mutex;
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std::unordered_map<int32_t, OpenDescriptor> m_descriptors;
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int32_t m_nextDescriptor = 3;
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};
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