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# Build output
/out/
/build/
CMakeUserPresets.json
# Build directories created outside /out/ (per-stage trees use names like b457_perf)
b*_perf/
cmake-build-*/
# Binary build artifacts, wherever they land
*.exe
*.dll
*.lib
*.obj
*.exp
*.iobj
*.ipdb
*.res
*.tlog
# Copyrighted game data. Never publish: the PSP executable, its decrypted ELF
# and save data are the user's own dumped media, not part of this source tree.
PSP_DATA/
SAVEDATA/
*.ELF
*.elf
*.iso
*.cso
# User-owned game data and reverse-engineering workspace
/profiles/*/game/
/profiles/*/analysis/
/profiles/*/progress/
/profiles/*/captures/
# Generated scratch output (the checked-in profile corpus is not ignored)
*.generated
*.tmp
*.log
*.pdb
*.ilk
# IDE files
.vs/
.vscode/
.idea/
*.user
*.suo
# Python
__pycache__/
*.pyc