Fix missing open chest logic in Jabu MQ (#7368)

This commit is contained in:
Philip Dubé
2026-10-11 03:12:20 +00:00
committed by GitHub
parent 7e510f69ff
commit 0a8b53a740
@@ -594,7 +594,7 @@ void RegionTable_Init_JabuJabusBelly() {
EVENT_ACCESS(LOGIC_FAIRY_ACCESS, logic->CanBreakPots()),
}, {
//Locations
LOCATION(RC_JABU_JABUS_BELLY_MQ_NEAR_BOSS_CHEST, logic->CanUse(RG_FAIRY_SLINGSHOT)),
LOCATION(RC_JABU_JABUS_BELLY_MQ_NEAR_BOSS_CHEST, logic->CanUse(RG_FAIRY_SLINGSHOT) && logic->HasItem(RG_OPEN_CHEST)),
LOCATION(RC_JABU_JABUS_BELLY_MQ_GS_NEAR_BOSS, (logic->HasItem(RG_CLIMB) && (logic->CanUse(RG_BOOMERANG) || (ctx->GetTrickOption(RT_JABU_NEAR_BOSS_RANGED) && logic->CanUse(RG_HOOKSHOT)))) || (ctx->GetTrickOption(RT_JABU_NEAR_BOSS_RANGED) && logic->CanUse(RG_LONGSHOT))),
LOCATION(RC_JABU_JABUS_BELLY_MQ_BEFORE_BOSS_POT_1, logic->CanBreakPots()),
LOCATION(RC_JABU_JABUS_BELLY_MQ_BEFORE_BOSS_GRASS_1, logic->CanCutShrubs()),