Merge pull request #1293 from aMannus/rando-lost-woods-target-crash-fix

Rando: Lost Woods target crash fix
This commit is contained in:
briaguya
2022-08-24 17:16:15 -04:00
committed by GitHub
@@ -521,6 +521,9 @@ void EnExItem_DrawItems(EnExItem* this, GlobalContext* globalCtx) {
case EXITEM_BOMBCHUS_COUNTER:
randoGetItem = Randomizer_GetItemFromKnownCheck(RC_MARKET_BOMBCHU_BOWLING_BOMBCHUS, GI_BOMBCHUS_10);
break;
case EXITEM_BULLET_BAG:
randoGetItem = Randomizer_GetItemFromKnownCheck(RC_LW_TARGET_IN_WOODS, GI_BULLET_BAG_50);
break;
}
EnItem00_CustomItemsParticles(&this->actor, globalCtx, randoGetItem);