Fix cutscene skips causing credits to spawn player in Lake Hylia (#6534)

SkipBlueWarp was intercepting credits. Disable during GAMEMODE_END_CREDITS
This commit is contained in:
Philip Dubé
2026-04-19 20:50:11 +00:00
committed by GitHub
parent 3be7eff02c
commit 3b65eaa4ef
@@ -86,8 +86,7 @@ void RegisterShouldPlayBlueWarp() {
* should also account for the difference between your first and following visits to the blue warp.
*/
REGISTER_VB_SHOULD(VB_PLAY_TRANSITION_CS, {
// Do nothing when in a boss rush
if (IS_BOSS_RUSH) {
if (IS_BOSS_RUSH || gSaveContext.gameMode == GAMEMODE_END_CREDITS) {
return;
}