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SkipIntro: still start at 12:00 in non-rando game (#6762)
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@@ -41,6 +41,8 @@ void RegisterSkipIntro() {
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// Skip the intro cutscene for whatever the spawnEntrance is calculated to be.
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if (gSaveContext.entranceIndex == spawnEntrance) {
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gSaveContext.cutsceneIndex = 0;
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if (!IS_RANDO)
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gSaveContext.dayTime = 0x8000;
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*should = false;
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}
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}
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