MQ DC: standing in corner slingshot can hit through eye through boulder (#7109)

This commit is contained in:
Philip Dubé
2026-08-23 13:26:49 +00:00
committed by GitHub
parent 945f70222a
commit 47d1383020
@@ -553,7 +553,7 @@ void RegionTable_Init_DodongosCavern() {
//Exits
ENTRANCE(RR_DODONGOS_CAVERN_MQ_LOBBY, true),
ENTRANCE(RR_DODONGOS_CAVERN_MQ_LOWER_RIGHT_SIDE_SCRUB, logic->CanBreakMudWalls() || logic->HasItem(RG_GORONS_BRACELET)),
ENTRANCE(RR_DODONGOS_CAVERN_MQ_LOWER_LIZALFOS, AnyAgeTime([]{return logic->CanDetonateBombFlowers() || logic->HasItem(RG_GORONS_BRACELET);}) && logic->CanHitEyeTargets()),
ENTRANCE(RR_DODONGOS_CAVERN_MQ_LOWER_LIZALFOS, AnyAgeTime([]{return logic->CanDetonateBombFlowers() || logic->HasItem(RG_GORONS_BRACELET) || ctx->GetTrickOption(RT_BOULDER_COLLISION);}) && logic->CanHitEyeTargets()),
});
areaTable[RR_DODONGOS_CAVERN_MQ_LOWER_RIGHT_SIDE_SCRUB] = Region("Dodongos Cavern MQ Lower Right Side Scrub", SCENE_DODONGOS_CAVERN, {}, {