Cleanup unused includes & remove remaining LUS umbrella includes (#6813)

This commit is contained in:
Tim Schneeberger
2026-06-27 02:20:03 +02:00
committed by GitHub
parent 210c5d5885
commit 633e920969
227 changed files with 92 additions and 423 deletions
-1
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@@ -17,7 +17,6 @@ extern "C++" {
#ifdef __cplusplus
}
#endif
#include <libultraship/bridge.h>
#define _AudioseqSegmentRomStart "Audioseq"
#define _AudiobankSegmentRomStart "Audiobank"
-2
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@@ -5,8 +5,6 @@
extern "C" {
#endif
#include <ship/utils/binarytools/endianness.h>
#define MK_CMD(b0,b1,b2,b3) ((((b0) & 0xFF) << 0x18) | (((b1) & 0xFF) << 0x10) | (((b2) & 0xFF) << 0x8) | (((b3) & 0xFF) << 0))
#define NO_LAYER ((SequenceLayer*)(-1))
-1
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@@ -4,7 +4,6 @@
#include <libultraship/libultra.h>
#include <libultraship/libultra/gbi.h>
#include "z64math.h"
#include <libultraship/color.h>
typedef struct {
/* 0x0 */ s16 x;
-1
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@@ -2,7 +2,6 @@
#include "variables.h"
#include "z64.h"
#include "z64actor.h"
#include <string.h>
#include <stdio.h>
#include <array>
#include "soh/ActorDB.h"
+1 -1
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@@ -1,4 +1,4 @@
#include <libultraship/bridge.h>
#include <stddef.h>
#ifdef __cplusplus
extern "C" {
-1
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@@ -1,4 +1,3 @@
#include <libultraship/bridge.h>
#include "soh/Enhancements/game-interactor/GameInteractor_Hooks.h"
#include "soh/ShipInit.hpp"
@@ -1,4 +1,3 @@
#include <libultraship/bridge.h>
#include "soh/Enhancements/enhancementTypes.h"
#include "soh/Enhancements/game-interactor/GameInteractor_Hooks.h"
#include "soh/ShipInit.hpp"
-1
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@@ -1,4 +1,3 @@
#include <libultraship/bridge.h>
#include "soh/Enhancements/game-interactor/GameInteractor_Hooks.h"
#include "soh/ShipInit.hpp"
-1
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@@ -1,4 +1,3 @@
#include <libultraship/bridge.h>
#include "soh/Enhancements/game-interactor/GameInteractor_Hooks.h"
#include "soh/ShipInit.hpp"
@@ -1,4 +1,3 @@
#include <libultraship/bridge.h>
#include "soh/Enhancements/game-interactor/GameInteractor_Hooks.h"
#include "soh/ShipInit.hpp"
#include "z64save.h"
@@ -5,7 +5,6 @@
extern "C" {
#include "functions.h"
#include "macros.h"
#include "src/overlays/actors/ovl_En_Sw/z_en_sw.h"
extern PlayState* gPlayState;
@@ -1,4 +1,3 @@
#include <libultraship/bridge.h>
#include "soh/Enhancements/game-interactor/GameInteractor_Hooks.h"
#include "soh/Enhancements/randomizer/SeedContext.h"
#include "soh/OTRGlobals.h"
@@ -1,4 +1,3 @@
#include <libultraship/bridge.h>
#include "soh/Enhancements/game-interactor/GameInteractor_Hooks.h"
#include "soh/ShipInit.hpp"
#include "z64save.h"
@@ -1,4 +1,3 @@
#include <libultraship/bridge.h>
#include "soh/Enhancements/game-interactor/GameInteractor_Hooks.h"
#include "soh/ShipInit.hpp"
#include "z64save.h"
@@ -1,4 +1,3 @@
#include <libultraship/bridge.h>
#include "soh/Enhancements/game-interactor/GameInteractor_Hooks.h"
#include "soh/ShipInit.hpp"
#include "z64save.h"
-1
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@@ -1,4 +1,3 @@
#include <libultraship/bridge.h>
#include "soh/Enhancements/game-interactor/GameInteractor_Hooks.h"
#include "soh/ShipInit.hpp"
@@ -2,7 +2,6 @@
#include "soh/ShipInit.hpp"
extern "C" {
#include "macros.h"
#include "src/overlays/actors/ovl_En_Insect/z_en_insect.h"
extern s16 D_80A7DEB8;
@@ -1,11 +1,6 @@
#include <libultraship/bridge.h>
#include "soh/Enhancements/game-interactor/GameInteractor_Hooks.h"
#include "soh/ShipInit.hpp"
extern "C" {
#include "macros.h"
}
static constexpr int32_t CVAR_NOKEESEGUAYTARGET_DEFAULT = 0;
#define CVAR_NOKEESEGUAYTARGET_NAME CVAR_CHEAT("NoKeeseGuayTarget")
#define CVAR_NOKEESEGUAYTARGET_VALUE CVarGetInteger(CVAR_NOKEESEGUAYTARGET_NAME, CVAR_NOKEESEGUAYTARGET_DEFAULT)
@@ -1,11 +1,6 @@
#include <libultraship/bridge.h>
#include "soh/Enhancements/game-interactor/GameInteractor_Hooks.h"
#include "soh/ShipInit.hpp"
extern "C" {
#include "macros.h"
}
static constexpr int32_t CVAR_NOREDEADFREEZE_DEFAULT = 0;
#define CVAR_NOREDEADFREEZE_NAME CVAR_CHEAT("NoRedeadFreeze")
#define CVAR_NOREDEADFREEZE_VALUE CVarGetInteger(CVAR_NOREDEADFREEZE_NAME, CVAR_NOREDEADFREEZE_DEFAULT)
@@ -1,4 +1,3 @@
#include <libultraship/bridge.h>
#include "soh/Enhancements/game-interactor/GameInteractor_Hooks.h"
#include "soh/ShipInit.hpp"
@@ -1,4 +1,3 @@
#include <libultraship/bridge.h>
#include "soh/ShipInit.hpp"
#include "functions.h"
#include "macros.h"
@@ -1,4 +1,3 @@
#include <libultraship/bridge.h>
#include "soh/Enhancements/game-interactor/GameInteractor_Hooks.h"
#include "soh/ShipInit.hpp"
#include "functions.h"
@@ -9,7 +9,6 @@
extern "C" {
#include "functions.h"
#include "macros.h"
#include "variables.h"
#include "z64save.h"
extern SaveContext gSaveContext;
@@ -1,4 +1,3 @@
#include <libultraship/bridge.h>
#include "soh/Enhancements/game-interactor/GameInteractor_Hooks.h"
#include "soh/ShipInit.hpp"
@@ -5,7 +5,6 @@
#include "soh/Enhancements/enhancementTypes.h"
#include "soh/ObjectExtension/ObjectExtension.h"
#include "variables.h"
#include "soh/cvar_prefixes.h"
#include "soh/ResourceManagerHelpers.h"
#include "soh/SohGui/MenuTypes.h"
#include "soh/SohGui/SohMenu.h"
@@ -1,4 +1,3 @@
#include <libultraship/bridge.h>
#include "soh/Enhancements/game-interactor/GameInteractor_Hooks.h"
#include "soh/ShipInit.hpp"
#include "functions.h"
@@ -2,7 +2,6 @@
#include "soh/ShipInit.hpp"
extern "C" {
#include "macros.h"
#include "functions.h"
}
@@ -2,7 +2,6 @@
#include "soh/ShipInit.hpp"
extern "C" {
#include "macros.h"
#include "src/overlays/actors/ovl_Obj_Switch/z_obj_switch.h"
}
@@ -4,7 +4,6 @@
extern "C" {
#include "src/overlays/actors/ovl_En_Bb/z_en_bb.h"
#include "src/overlays/actors/ovl_En_Dekubaba/z_en_dekubaba.h"
#include "src/overlays/actors/ovl_En_Mb/z_en_mb.h"
#include "src/overlays/actors/ovl_En_Tite/z_en_tite.h"
#include "src/overlays/actors/ovl_En_Zf/z_en_zf.h"
#include "src/overlays/actors/ovl_En_Wf/z_en_wf.h"
@@ -1,12 +1,9 @@
#include <libultraship/bridge.h>
#include "soh/Enhancements/enhancementTypes.h"
#include "soh/Enhancements/game-interactor/GameInteractor_Hooks.h"
#include "soh/ShipInit.hpp"
extern "C" {
extern SaveContext gSaveContext;
extern PlayState* gPlayState;
#include "macros.h"
#include "variables.h"
}
@@ -1,7 +1,6 @@
#include "soh/Enhancements/game-interactor/GameInteractor_Hooks.h"
#include "soh/ResourceManagerHelpers.h"
#include "soh/ShipInit.hpp"
#include "soh/ResourceManagerHelpers.h"
extern "C" {
#include "align_asset_macro.h"
@@ -1,4 +1,3 @@
#include <libultraship/bridge.h>
#include "soh/Enhancements/game-interactor/GameInteractor.h"
#include "soh/ShipInit.hpp"
@@ -1,4 +1,3 @@
#include <libultraship/bridge.h>
#include "soh/Enhancements/game-interactor/GameInteractor.h"
#include "soh/ShipInit.hpp"
-1
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@@ -1,4 +1,3 @@
#include <libultraship/bridge.h>
#include "soh/Enhancements/game-interactor/GameInteractor.h"
#include "soh/Notification/Notification.h"
#include "soh/ShipInit.hpp"
@@ -1,4 +1,3 @@
#include <libultraship/bridge.h>
#include "soh/ShipInit.hpp"
#include "functions.h"
#include "macros.h"
+5 -4
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@@ -1,12 +1,13 @@
#include <libultraship/classes.h>
#include <ship/Context.h>
#include <ship/window/Window.h>
#include <ship/window/gui/ConsoleWindow.h>
#include "soh/Enhancements/game-interactor/GameInteractor.h"
#include "soh/ShipInit.hpp"
#include "functions.h"
#include "soh/OTRGlobals.h"
extern "C" {
#include "z64.h"
#include "overlays/gamestates/ovl_file_choose/file_choose.h"
#include "macros.h"
#include "variables.h"
}
static constexpr int32_t CVAR_RESET_BTN_MASK_DEFAULT = BTN_CUSTOM_MODIFIER2;
@@ -1,4 +1,3 @@
#include <libultraship/bridge.h>
#include "soh/Enhancements/game-interactor/GameInteractor.h"
#include "soh/ShipInit.hpp"
#include "soh/OTRGlobals.h"
@@ -1,11 +1,11 @@
#include <libultraship/classes.h>
#include "soh/Enhancements/game-interactor/GameInteractor_Hooks.h"
#include "soh/ShipInit.hpp"
#include "functions.h"
#include "soh/Enhancements/enhancementTypes.h"
#include "soh/resource/type/Scene.h"
#include "soh/resource/type/scenecommand/SceneCommand.h"
#include "soh/resource/type/scenecommand/SetCollisionHeader.h"
#include <ship/Context.h>
#include <ship/resource/ResourceManager.h>
#define CVAR_GRAVE_HOLE_NAME CVAR_ENHANCEMENT("GraveHoles")
#define GRAVE_HOLES_DEFAULT 0
-3
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@@ -1,12 +1,9 @@
#include "soh/Enhancements/SwitchAge.h"
#include <libultraship/bridge.h>
#include "soh/Enhancements/enhancementTypes.h"
#include "soh/Enhancements/game-interactor/GameInteractor.h"
extern "C" {
#include <z64.h>
#include "macros.h"
#include "soh/cvar_prefixes.h"
#include "variables.h"
#include "functions.h"
@@ -7,6 +7,7 @@
#include "soh/SohGui/ImGuiUtils.h"
#include <fast/Fast3dGui.h>
#include <libultraship/bridge/consolevariablebridge.h>
#include <ship/Context.h>
extern "C" {
@@ -1,4 +1,3 @@
#include <libultraship/bridge.h>
#include "soh/ResourceManagerHelpers.h"
#include "soh/Enhancements/game-interactor/GameInteractor_Hooks.h"
#include "soh/ShipInit.hpp"
@@ -1,10 +1,6 @@
#include "soh/Enhancements/game-interactor/GameInteractor.h"
#include "soh/ShipInit.hpp"
extern "C" {
#include "z64save.h"
}
void RegisterFasterBeanSkulltula() {
COND_VB_SHOULD(VB_SPAWN_BEAN_SKULLTULA, CVarGetInteger(CVAR_ENHANCEMENT("FasterBeanSkull"), 0),
{ *should = true; });
@@ -1,10 +1,6 @@
#include "soh/Enhancements/game-interactor/GameInteractor.h"
#include "soh/ShipInit.hpp"
extern "C" {
#include "z64save.h"
}
void RegisterFasterEmptyBottle() {
COND_VB_SHOULD(VB_EMPTYING_BOTTLE, CVarGetInteger(CVAR_ENHANCEMENT("FasterBottleEmpty"), 0), {
Player* player = va_arg(args, Player*);
@@ -1,4 +1,3 @@
#include <libultraship/bridge.h>
#include <spdlog/spdlog.h>
#include "soh/Enhancements/game-interactor/GameInteractor.h"
#include "soh/Enhancements/game-interactor/GameInteractor_Hooks.h"
-1
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@@ -1,4 +1,3 @@
#include <libultraship/bridge.h>
#include <ship/Context.h>
#include <ship/config/Config.h>
#include "soh/Enhancements/game-interactor/GameInteractor.h"
@@ -9,7 +9,6 @@
#include <ship/Context.h>
#include <ship/utils/StringHelper.h>
#include <ship/window/Window.h>
#include <soh/OTRGlobals.h>
#include <locale>
#include <filesystem>
@@ -13,7 +13,6 @@
#include "soh/SohGui/SohGui.hpp"
#include "AudioCollection.h"
#include "soh/Enhancements/enhancementTypes.h"
#include "soh/ShipUtils.h"
#include "soh/Enhancements/game-interactor/GameInteractor.h"
#include "soh/Enhancements/randomizer/SeedContext.h"
-2
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@@ -1,12 +1,10 @@
#pragma once
#include <stdint.h>
#ifdef __cplusplus
#include <libultraship/libultra/types.h>
#include <ship/window/gui/GuiWindow.h>
#include <imgui.h>
#include "AudioCollection.h"
class AudioEditor final : public Ship::GuiWindow {
+1 -2
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@@ -1,6 +1,5 @@
#include <stddef.h>
#include <stdbool.h>
#include <libultraship/bridge.h>
#include <libultraship/bridge/consolevariablebridge.h>
#include "bootcommands.h"
#include "soh/cvar_prefixes.h"
@@ -5,7 +5,6 @@
#include <ship/Context.h>
#include <libultraship/controller/controldeck/ControlDeck.h>
#include "soh/OTRGlobals.h"
#include "soh/cvar_prefixes.h"
#include <imgui.h>
#include <spdlog/spdlog.h>
#include <cmath>
@@ -15,8 +14,6 @@
#include <fast/Fast3dGui.h>
#include <fast/Fast3dGui.h>
using namespace UIWidgets;
// Text colors
@@ -1,10 +1,8 @@
#include <libultraship/bridge.h>
#include "soh/Enhancements/game-interactor/GameInteractor_Hooks.h"
#include "soh/ShipInit.hpp"
extern "C" {
#include "functions.h"
#include "macros.h"
extern PlayState* gPlayState;
}
@@ -3,8 +3,8 @@
#include "authenticGfxPatches.h"
#include "soh/Enhancements/game-interactor/GameInteractor.h"
#include <ship/controller/controldeck/ControlDeck.h>
#include <string>
#include <libultraship/libultraship.h>
#include "soh/SohGui/UIWidgets.hpp"
#include "soh/SohGui/SohMenu.h"
@@ -3,7 +3,6 @@
#include "soh/ShipInit.hpp"
extern "C" {
#include "macros.h"
#include "variables.h"
extern PlayState* gPlayState;
}
@@ -7,7 +7,6 @@
#include <vector>
#include <cctype>
#include <cstdlib>
#include <math.h>
#include <tinyxml2.h>
#include <fast/resource/type/DisplayList.h>
#include <ship/resource/archive/Archive.h>
@@ -17,7 +16,6 @@
#include "soh/OTRGlobals.h"
extern "C" {
#include "macros.h"
#include "soh/cvar_prefixes.h"
}
@@ -3,7 +3,6 @@
#include "textures/icon_item_24_static/icon_item_24_static.h"
#include "textures/icon_item_dungeon_static/icon_item_dungeon_static.h"
#include "textures/parameter_static/parameter_static.h"
#include "textures/nes_font_static/nes_font_static.h"
#include "soh_assets.h"
#include "soh/Enhancements/randomizer/randomizerTypes.h"
#include "soh/SaveManager.h"
@@ -1,4 +1,3 @@
#include <libultraship/bridge.h>
#include "soh/Enhancements/game-interactor/GameInteractor_Hooks.h"
#include "soh/ShipInit.hpp"
#include "z64save.h"
@@ -1,6 +1,6 @@
#include <libultraship/bridge.h>
#include <string>
#include "soh/OTRGlobals.h"
#include <libultraship/bridge/consolevariablebridge.h>
#include <libultraship/bridge/resourcebridge.h>
#include "soh/cvar_prefixes.h"
#include "soh/ResourceManagerHelpers.h"
-3
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@@ -6,7 +6,6 @@
#include <vector>
#include <string>
#include "soh/OTRGlobals.h"
#include "soh/cvar_prefixes.h"
#include <soh/Enhancements/item-tables/ItemTableManager.h>
#include "soh/Enhancements/game-interactor/GameInteractor.h"
#include "soh/Enhancements/cosmetics/CosmeticsEditor.h"
@@ -21,8 +20,6 @@
#include <ship/window/Window.h>
#include <ship/Context.h>
#include <imgui.h>
#include <imgui_internal.h>
#undef PATH_HACK
#undef Path
-2
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@@ -1,5 +1,3 @@
#pragma once
#include <stdint.h>
void DebugConsole_Init(void);
@@ -10,7 +10,6 @@
#include "../custom-message/CustomMessageManager.h"
#include "functions.h"
#include "macros.h"
#include "soh/cvar_prefixes.h"
#include "message_data_static.h"
#include "variables.h"
#include "soh/util.h"
@@ -4,7 +4,7 @@
#ifdef __cplusplus
#include <ship/window/gui/GuiWindow.h>
#include <unordered_map>
extern "C" {
#endif
/**
@@ -1,7 +1,6 @@
#ifndef SOH_CONSOLE_H
#define SOH_CONSOLE_H
#include <ship/window/gui/GuiWindow.h>
#include <ship/window/gui/ConsoleWindow.h>
class SohConsoleWindow : public Ship::ConsoleWindow {
@@ -1,7 +1,6 @@
#ifndef SOH_GFX_DEBUGGER_H
#define SOH_GFX_DEBUGGER_H
#include <ship/window/gui/GuiWindow.h>
#include <libultraship/window/gui/GfxDebuggerWindow.h>
class SohGfxDebuggerWindow : public LUS::GfxDebuggerWindow {
@@ -9,11 +9,8 @@
#include <algorithm>
#include <array>
#include <bit>
#include <map>
#include <unordered_map>
#include <string>
#include <libultraship/bridge.h>
#include <spdlog/fmt/fmt.h>
#include "soh/OTRGlobals.h"
#include "soh/cvar_prefixes.h"
@@ -22,13 +19,9 @@
extern "C" {
#include <z64.h>
#include "z64math.h"
#include "variables.h"
#include "functions.h"
#include "macros.h"
extern PlayState* gPlayState;
#include "textures/icon_item_static/icon_item_static.h"
#include "textures/icon_item_24_static/icon_item_24_static.h"
}
#define DEKUNUTS_FLOWER 10
@@ -12,7 +12,6 @@ extern "C" {
#include "variables.h"
#include "functions.h"
#include "macros.h"
#include "soh/cvar_prefixes.h"
#include "overlays/actors/ovl_En_Kakasi2/z_en_kakasi2.h"
extern PlayState* gPlayState;
}
@@ -22,7 +22,6 @@ extern "C" {
#include "variables.h"
#include "functions.h"
#include "macros.h"
#include "soh/cvar_prefixes.h"
extern PlayState* gPlayState;
}
@@ -1,4 +1,3 @@
#include "actorViewer.h"
#include "soh/util.h"
#include "soh/SohGui/UIWidgets.hpp"
#include "soh/SohGui/SohGui.hpp"
@@ -8,17 +7,12 @@
#include <fast/resource/type/DisplayList.h>
#include "soh/OTRGlobals.h"
#include <array>
#include <bit>
#include <map>
#include <string>
#include "dlViewer.h"
extern "C" {
#include <z64.h>
#include "z64math.h"
#include "variables.h"
#include "functions.h"
#include "macros.h"
}
@@ -1,11 +1,9 @@
#include "hookDebugger.h"
#include <libultraship/libultra.h>
#include "soh/SohGui/SohGui.hpp"
#include "soh/Enhancements/game-interactor/GameInteractor.h"
#include "soh/SohGui/UIWidgets.hpp"
#include "soh/OTRGlobals.h"
#include <string>
#include <version>
static std::map<const char*, std::map<HOOK_ID, HookInfo>*> hookData;
@@ -1,6 +1,5 @@
#pragma once
#include <vector>
#include <array>
#include <chrono>
@@ -12,7 +12,6 @@ extern "C" {
#include "variables.h"
#include "functions.h"
#include "macros.h"
#include "soh/cvar_prefixes.h"
#include "overlays/actors/ovl_Door_Warp1/z_door_warp1.h"
extern PlayState* gPlayState;
@@ -10,7 +10,6 @@ have functions to both enable and disable said effect.
#include "GameInteractionEffect.h"
#include "GameInteractor.h"
#include <libultraship/bridge.h>
#include "soh/Enhancements/cosmetics/CosmeticsEditor.h"
extern "C" {
@@ -10,7 +10,6 @@ GameInteractor functions can be called directly.
*/
#include "GameInteractor.h"
#include <libultraship/bridge.h>
extern "C" {
#include "variables.h"
@@ -89,7 +89,6 @@ void GameInteractor_SetTriforceHuntCreditsWarpActive(uint8_t state);
#include <functional>
#include <cstring>
#include <version>
#ifdef __cpp_lib_source_location
#include <source_location>
#else
@@ -2,7 +2,6 @@
#include "vanilla-behavior/GIVanillaBehavior.h"
#include "GameInteractor.h"
#include <stdarg.h>
#ifdef __cplusplus
extern "C" {
@@ -1,15 +1,12 @@
#include "GameInteractor.h"
#include <libultraship/bridge.h>
#include "soh/ShipUtils.h"
#include <math.h>
#include "soh/Enhancements/debugger/colViewer.h"
#include "soh/Enhancements/nametag.h"
#include "soh/ShipUtils.h"
extern "C" {
#include "variables.h"
#include "macros.h"
#include "soh/cvar_prefixes.h"
#include "functions.h"
extern PlayState* gPlayState;
}
-14
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@@ -1,19 +1,5 @@
#include "gameconsole.h"
#include "../OTRGlobals.h"
#include <macros.h>
#include <z64.h>
#include <libultraship/libultra.h>
#include <functions.h>
#include <variables.h>
#include <stdarg.h>
#include <string.h>
#include <z64.h>
#include <libultraship/libultra/gbi.h>
#include <libultraship/libultra/gs2dex.h>
#include <libultraship/libultra/controller.h>
#include <string.h> /* memcpy */
#include <stdio.h>
#include <stdlib.h>
extern PlayState* gPlayState;
+2 -1
View File
@@ -1,9 +1,10 @@
#ifndef _GAMECONSOLE_H_
#define _GAMECONSOLE_H_
#include <stdbool.h>
#include <libultraship/bridge/consolevariablebridge.h>
#include <libultraship/libultra.h>
#include <z64.h>
#include <libultraship/bridge.h>
#define MAX_CVARS 2048
-2
View File
@@ -8,9 +8,7 @@
#include "soh/SohGui/SohGui.hpp"
#include "soh/util.h"
#include <vector>
#include <string>
#include <libultraship/bridge.h>
#include "soh/Enhancements/enhancementTypes.h"
#include "soh/OTRGlobals.h"
-1
View File
@@ -12,7 +12,6 @@ extern "C" {
#include "functions.h"
#include "macros.h"
#include "variables.h"
#include <textures/message_static/message_static.h>
#include <textures/parameter_static/parameter_static.h>
extern PlayState* gPlayState;
}
-2
View File
@@ -4,12 +4,10 @@
#include <set>
#include <vector>
#include <libultraship/classes.h>
#include <ship/utils/StringHelper.h>
#include "mod_menu.h"
#include "soh/OTRGlobals.h"
#include "soh/resource/type/Skeleton.h"
#include "soh/SohGui/MenuTypes.h"
#include "soh/SohGui/SohMenu.h"
#include "soh/SohGui/SohGui.hpp"
-2
View File
@@ -1,5 +1,4 @@
#include "nametag.h"
#include <libultraship/bridge.h>
#include <vector>
#include <algorithm>
#include "soh/frame_interpolation.h"
@@ -12,7 +11,6 @@ extern "C" {
#include "macros.h"
#include "soh/cvar_prefixes.h"
#include "functions.h"
#include "variables.h"
#include "textures/message_static/message_static.h"
extern PlayState* gPlayState;
}
-1
View File
@@ -2,7 +2,6 @@
#define NAMETAG_H
#include <libultraship/color.h>
#include <libultraship/libultra.h>
struct Actor;
@@ -1,6 +1,5 @@
#pragma once
#include "../randomizerTypes.h"
#include "../location_access.h"
#include "../entrance.h"
@@ -1,4 +1,3 @@
#include "../randomizerTypes.h"
#include "../SeedContext.h"
#include "../static_data.h"
@@ -5,7 +5,6 @@
#include "../trial.h"
#include "../entrance.h"
#include <spdlog/spdlog.h>
#include "../randomizerTypes.h"
#include "pool_functions.hpp"
#include "../hint.h"
#include "../static_data.h"
@@ -5,7 +5,6 @@
#include <variant>
#include <functional>
#include "../randomizerTypes.h"
#include "../../custom-message/CustomMessageManager.h"
struct HintDistributionSetting {
@@ -4,11 +4,8 @@
#include "fill.hpp"
#include "../static_data.h"
#include "../SeedContext.h"
#include "pool_functions.hpp"
#include "random.hpp"
#include "spoiler_log.hpp"
#include "soh/Enhancements/randomizer/Traps.h"
#include "z64item.h"
#include <algorithm>
#include <spdlog/spdlog.h>
@@ -2,7 +2,6 @@
#include <cstddef>
#include <vector>
#include <stdint.h>
#include "../randomizerTypes.h"
class ItemLocation;
@@ -3,7 +3,6 @@
#include "soh/Enhancements/debugger/performanceTimer.h"
#include "soh/ShipUtils.h"
#include <spdlog/spdlog.h>
#include "../../randomizer/randomizerTypes.h"
namespace {
bool seedChanged;
@@ -5,7 +5,6 @@
#include "../location_access.h"
#include "random.hpp"
#include "spoiler_log.hpp"
#include "soh/Enhancements/randomizer/randomizerTypes.h"
#include "soh/Enhancements/randomizer/settings.h"
#include "variables.h"
#include "soh/cvar_prefixes.h"
@@ -1,6 +1,5 @@
#pragma once
#include <string>
#include <set>
#include "../SeedContext.h"
@@ -6,9 +6,7 @@
#include <array>
#include <math.h>
#include <map>
#include <spdlog/spdlog.h>
#include "z64item.h"
PriceSettingsStruct::PriceSettingsStruct(RandomizerSettingKey _main, RandomizerSettingKey _fixedPrice,
RandomizerSettingKey _range1, RandomizerSettingKey _range2,
@@ -2,7 +2,6 @@
#include "../SeedContext.h"
#include <vector>
#include <array>
struct PriceSettingsStruct {
RandomizerSettingKey main;
@@ -12,7 +12,6 @@
#include <spdlog/spdlog.h>
#include <cstdio>
#include <cstdlib>
#include <cstring>
#include <map>
#include <string>
@@ -24,7 +23,6 @@
#include <variables.h>
#include <ship/Context.h>
#include <soh/OTRGlobals.h>
#include <libultraship/bridge/consolevariablebridge.h>
@@ -1,4 +1,3 @@
#include <libultraship/bridge.h>
#include "soh/ResourceManagerHelpers.h"
#include "soh/ShipInit.hpp"
#include "z64save.h"
@@ -5,7 +5,6 @@
extern "C" {
extern PlayState* gPlayState;
#include "macros.h"
#include "src/overlays/actors/ovl_En_Door/z_en_door.h"
}
@@ -13,18 +13,17 @@
#include "soh/OTRGlobals.h"
#include "soh/SohGui/ImGuiUtils.h"
#include "soh/Enhancements/randomizer/logic.h"
#include "soh/Enhancements/randomizer/randomizer_check_objects.h"
#include "soh/Enhancements/randomizer/rando_hash.h"
#include "soh/Enhancements/randomizer/Traps.h"
#include "soh/Enhancements/randomizer/3drando/shops.hpp"
#include <fast/Fast3dGui.h>
#include <fast/Fast3dGui.h>
extern "C" {
#include "include/z64item.h"
#include "objects/gameplay_keep/gameplay_keep.h"
#include "textures/icon_item_static/icon_item_static.h"
#include "textures/parameter_static/parameter_static.h"
extern SaveContext gSaveContext;
extern PlayState* gPlayState;
}
@@ -9,7 +9,6 @@ extern "C" {
#include "functions.h"
#include "variables.h"
#include "macros.h"
#include "objects/gameplay_keep/gameplay_keep.h"
extern PlayState* gPlayState;
}
@@ -22,6 +22,7 @@
#include <spdlog/spdlog.h>
extern "C" {
#include <functions.h>
#include <variables.h>
}
namespace Rando {
@@ -3,7 +3,6 @@
#include "randomizerTypes.h"
#include "z64save.h"
#include "item_override.h"
#include "soh/Enhancements/custom-message/text.h"
#include "hint.h"
#include "fishsanity.h"
#include "trial.h"

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