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https://github.com/HarbourMasters/Shipwright
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5x boomerang length
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@@ -2785,7 +2785,7 @@ s32 func_808359FC(Player* this, PlayState* play) {
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this->boomerangActor = &boomerang->actor;
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if (boomerang != NULL) {
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boomerang->moveTo = this->unk_664;
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boomerang->returnTimer = 20;
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boomerang->returnTimer = 100;
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this->stateFlags1 |= PLAYER_STATE1_25;
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if (!func_8008E9C4(this)) {
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func_808355DC(this);
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