Super heavy Iron Boots

This commit is contained in:
aMannus
2023-03-28 14:13:16 +02:00
parent 68b3de6aac
commit af3ebf9a08
@@ -11052,6 +11052,10 @@ void Player_Update(Actor* thisx, PlayState* play) {
default:
break;
}
if (this->currentBoots == PLAYER_BOOTS_IRON) {
this->actor.gravity = -10.0f;
}
GameInteractor_ExecuteOnPlayerUpdate();
}