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Fix blank text on carpet salesman (#6605)
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@@ -110,6 +110,8 @@ void BuildCarpetGuyMessage(uint16_t* textId, bool* loadFromMessageTable) {
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BuildMerchantMessage(msg, RC_WASTELAND_BOMBCHU_SALESMAN,
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!RAND_GET_OPTION(RSK_MERCHANT_TEXT_HINT) ||
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CVarGetInteger(CVAR_RANDOMIZER_ENHANCEMENT("MysteriousShuffle"), 0));
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} else {
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return;
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}
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msg.AutoFormat();
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msg.LoadIntoFont();
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