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Fix build
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@@ -6,6 +6,7 @@
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#include "z_en_christmastree.h"
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#include "soh_assets.h"
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#include "soh/Enhancements/game-interactor/GameInteractor.h"
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void EnChristmasTree_Init(Actor* thisx, PlayState* play);
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void EnChristmasTree_Destroy(Actor* thisx, PlayState* play);
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