[Bugfix] Bombchu count slider crashes with no game loaded (#7426)

This commit is contained in:
Chris
2026-10-19 08:15:39 -04:00
committed by GitHub
parent f93e3cfbc8
commit d804792bd7
@@ -91,7 +91,7 @@ static void RegisterBombchuBowlingAmmo() {
static s32 prevAmmoValue = CUCCO_BOWLING_AMMO_DEFAULT;
s32 nextAmmoValue = CVAR_BOWLING_VALUE ? CVAR_BOWLING_AMMO_VALUE : CUCCO_BOWLING_AMMO_DEFAULT;
if ((prevAmmoValue != nextAmmoValue) && (gPlayState->bombchuBowlingStatus > 0)) {
if ((prevAmmoValue != nextAmmoValue) && gPlayState != NULL && (gPlayState->bombchuBowlingStatus > 0)) {
gPlayState->bombchuBowlingStatus += nextAmmoValue - prevAmmoValue;
if (gPlayState->bombchuBowlingStatus <= 0) {
gPlayState->bombchuBowlingStatus = -1;