mirror of
https://github.com/HarbourMasters/Shipwright
synced 2026-10-21 10:51:32 -04:00
[Bugfix] Bombchu count slider crashes with no game loaded (#7426)
This commit is contained in:
@@ -91,7 +91,7 @@ static void RegisterBombchuBowlingAmmo() {
|
||||
static s32 prevAmmoValue = CUCCO_BOWLING_AMMO_DEFAULT;
|
||||
s32 nextAmmoValue = CVAR_BOWLING_VALUE ? CVAR_BOWLING_AMMO_VALUE : CUCCO_BOWLING_AMMO_DEFAULT;
|
||||
|
||||
if ((prevAmmoValue != nextAmmoValue) && (gPlayState->bombchuBowlingStatus > 0)) {
|
||||
if ((prevAmmoValue != nextAmmoValue) && gPlayState != NULL && (gPlayState->bombchuBowlingStatus > 0)) {
|
||||
gPlayState->bombchuBowlingStatus += nextAmmoValue - prevAmmoValue;
|
||||
if (gPlayState->bombchuBowlingStatus <= 0) {
|
||||
gPlayState->bombchuBowlingStatus = -1;
|
||||
|
||||
Reference in New Issue
Block a user