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Bunny hood backwards speed
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@@ -7734,7 +7734,7 @@ void func_80842180(Player* this, PlayState* play) {
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}
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if (CVarGetInteger("gMMBunnyHood", 0) && this->currentMask == PLAYER_MASK_BUNNY) {
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sp2C *= 1.5f;
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sp2C *= -6.0f;
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}
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if (CVarGetInteger("gEnableWalkModify", 0)) {
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