Commit Graph

3621 Commits

Author SHA1 Message Date
Garrett Cox 2ff9fcc8fa Fix christmas tree messages 2025-11-21 10:54:32 -07:00
Malkierian 2e8fc8873d Restore VB from merge 2025-11-21 10:52:00 -07:00
Garrett Cox 10f8768bca Add ganon dating sim PoC (#4510) 2025-11-21 10:50:52 -07:00
Garrett Cox 0488f359ed Fix build issue (#4504) 2025-11-21 10:44:52 -07:00
Garrett Cox 1607ad82c0 Add holiday menu and various examples 2025-11-21 10:44:52 -07:00
Malkierian bb497e3125 Initial re-application of let-it-snow. 2025-11-21 10:07:19 -07:00
Garrett 3050d9484f Merge branch 'develop' of github.com:HarbourMasters/Shipwright into aManchipelago 2025-11-16 08:12:13 -06:00
Garrett Cox eca9eac0cf Use OE for storing client ID, remove remaining game state touch point in network thread (#5969) 2025-11-16 08:10:07 -06:00
Malkierian 05233487f8 Don't try to register the Anchor widgets when not built with networking enabled. (#5964) 2025-11-14 14:28:49 -07:00
Malkierian 16909c47cd Merge pull request #5963 from HarbourMasters/develop-copper
Copper -> Dev fix (#5962)
2025-11-14 12:46:51 -07:00
Malkierian daeb3a84c7 Can't use CVars before the CVar system is initialized. (#5962) 2025-11-14 12:45:48 -07:00
Malkierian 623a7e4f7b Merge pull request #5961 from Malkierian/develop-copper
Copper -> Develop 11/14
2025-11-14 12:29:38 -07:00
Garrett Cox 060878fb2e Anchor (#4910)
This is far and away the proudest thing I have been apart of in the Zelda community. Thank you to everyone who either directly or indirectly contributed to this effort. If I forgot to co-author you and you were involved, know that I simply forgot but still appreciated your help! Also thank you to the literal tens of thousands of people who have played Anchor, providing feedback and bug reports. Super thrilled to finally have this merged into the main Ship of Harkinian experience.

Co-authored-by: mattman107 <65982675+mattman107@users.noreply.github.com>
Co-authored-by: David Chavez <david@dcvz.io>
Co-authored-by: MelonSpeedruns <melonspeedruns@outlook.com>
Co-authored-by: aMannus <mannusmenting@gmail.com>
Co-authored-by: Malkierian <malkierian@gmail.com>
Co-authored-by: Caladius <Caladius@users.noreply.github.com>
Co-authored-by: Patrick12115 <115201185+Patrick12115@users.noreply.github.com>
Co-authored-by: PurpleHato <47987542+PurpleHato@users.noreply.github.com>
Co-authored-by: balloondude2 <55861555+balloondude2@users.noreply.github.com>
Co-authored-by: lilacLunatic <8488221+lilacLunatic@users.noreply.github.com>
Co-authored-by: Felix Lee <flee135@users.noreply.github.com>
Co-authored-by: Sirius902 <10891979+Sirius902@users.noreply.github.com>
2025-11-14 11:04:09 -07:00
Jordan Longstaff cd1d619c9f Modularize permanent loss mod hooks (#5948)
* Modularize permanent loss mod hooks

* Make RegisterBonkDamage static

* Remove a couple of errant includes

* Fix more errant includes
2025-11-14 09:30:04 -07:00
Philip Dubé 6ccdfc6051 Fix: ground jump for haunted wasteland GS is hard (#5843)
* Fix: ground jump for haunted wasteland GS is hard, & can't be done with hammer

Pulled this logic from zootr where sword is assumed, was not able to execute myself

* Pepper0ni took a stab at this, wasn't able to do it, but didn't feel it wasn't doable

* AGreenSpoon figured it out with BGS/hammer
2025-11-13 19:24:40 -07:00
Malkierian 1e1a47c263 Load metadata without LoadFile() on startup (#5817)
* Load metadata without `LoadFile` on startup.
Implement file type entry.

* Fix non-Windows?

* clang
2025-11-13 19:05:51 -07:00
Jordan Longstaff 14fb9e60d8 Autosave no longer works after save file is deleted (#5959) 2025-11-13 15:31:57 -07:00
Jordan Longstaff dadc2e5218 "Assignable Tunic and Boots" setting now allows shields also (#5953) 2025-11-13 14:29:48 -07:00
Pepper0ni c005248129 Refactor zoras river logic (#5907)
* refactor zoras river

* Update soh/soh/Enhancements/randomizer/location_access/overworld/zoras_river.cpp

Co-authored-by: Pepe20129 <72659707+Pepe20129@users.noreply.github.com>

* Update soh/soh/Enhancements/randomizer/location_access/overworld/zoras_river.cpp

Co-authored-by: Pepe20129 <72659707+Pepe20129@users.noreply.github.com>

* Update soh/soh/Enhancements/randomizer/location_access/overworld/zoras_river.cpp

Co-authored-by: Pepe20129 <72659707+Pepe20129@users.noreply.github.com>

* Update soh/soh/Enhancements/randomizer/location_access/overworld/zoras_river.cpp

Co-authored-by: Pepe20129 <72659707+Pepe20129@users.noreply.github.com>

* Update soh/soh/Enhancements/randomizer/location_access/overworld/zoras_river.cpp

Co-authored-by: Pepe20129 <72659707+Pepe20129@users.noreply.github.com>

* Update soh/soh/Enhancements/randomizer/location_access/overworld/zoras_river.cpp

Co-authored-by: Pepe20129 <72659707+Pepe20129@users.noreply.github.com>

* Update soh/soh/Enhancements/randomizer/location_access/overworld/zoras_river.cpp

Co-authored-by: Pepe20129 <72659707+Pepe20129@users.noreply.github.com>

---------

Co-authored-by: Pepe20129 <72659707+Pepe20129@users.noreply.github.com>
2025-11-13 13:03:55 -07:00
Pepper0ni 75c9c579a4 fix invisible blades (#5957) 2025-11-12 08:11:00 -07:00
Philip Dubé a31b7d9ae7 refactor shadow logic (#5650)
* refactor shadow logic

* ground jump / hookshot extension

* with groundjump invisible spikes room can be cleared, collecting silver rupees with backwalked backflips with hover boots

* nb
2025-11-11 19:32:36 -07:00
Pepper0ni 25be804841 Refactor BotW logic (#5649)
* Update well logic for doorsanity

Co-authored-by: Demur Rumed <junkmute@hotmail.com>

* clang

* Apply suggestions from code review

Co-authored-by: Philip Dubé <serprex@users.noreply.github.com>

* Add adult + irons + hook to getting to west ledge

* Update soh/soh/Enhancements/randomizer/location_access/dungeons/bottom_of_the_well.cpp

Co-authored-by: Philip Dubé <serprex@users.noreply.github.com>

* post merge fixes

* post merge fixes

* renames and ground jumps

* MQ updates

* address reviews

* Update soh/soh/Enhancements/randomizer/location_access/dungeons/bottom_of_the_well.cpp

Co-authored-by: Pepe20129 <72659707+Pepe20129@users.noreply.github.com>

* Update soh/soh/Enhancements/randomizer/location_access/dungeons/bottom_of_the_well.cpp

Co-authored-by: Pepe20129 <72659707+Pepe20129@users.noreply.github.com>

* Update soh/soh/Enhancements/randomizer/location_access/dungeons/bottom_of_the_well.cpp

Co-authored-by: Pepe20129 <72659707+Pepe20129@users.noreply.github.com>

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Co-authored-by: Demur Rumed <junkmute@hotmail.com>
Co-authored-by: Philip Dubé <serprex@users.noreply.github.com>
Co-authored-by: Pepe20129 <72659707+Pepe20129@users.noreply.github.com>
2025-11-11 19:32:25 -07:00
Malkierian 5629d033c2 Forgot to get CVar value with the default specified in OTRGlobals to feed into InitLogging. (#5952) 2025-11-11 10:03:14 -07:00
Garrett Cox 36cd3a27e2 Fix menu path reassignment (#5949) 2025-11-10 13:18:26 -06:00
Garrett Cox 754d79a86e Tweaks to ENABLE_REMOTE_CONTROL usage & sail hooks (#5928) 2025-11-10 10:33:28 -07:00
Jordan Longstaff 33929534f5 Modularize boss defeat timestamp hook (#5886)
* Modularize boss defeat timestamp hook

* Remove unneeded includes

* Move hook into GameplayStats folder

* Delete duplicated hook file
2025-11-10 10:29:53 -07:00
Philip Dubé 3eade8133e Fix GF entrance tracker & generation issues with cratesanity (#5934) 2025-11-09 19:16:33 -07:00
Jordan Longstaff c0848ccba8 Modularize custom skeleton hooks (#5931) 2025-11-09 18:27:52 -07:00
Jordan Longstaff a3e540ebfe Modularize Mirrored World mode hook (#5930)
* Modularize Mirrored World mode hook

* Remove IS_RANDO from registration conditions

Co-authored-by: Philip Dubé <serprex@users.noreply.github.com>

---------

Co-authored-by: Philip Dubé <serprex@users.noreply.github.com>
2025-11-09 18:27:45 -07:00
Malkierian 6b83070343 Logging bump (#5938)
* Bump LUS, call `InitLogging` with both values at `trace`.
Set up proper conditional default log level in Dev Tools.

* Update LUS ref.
2025-11-09 18:27:19 -07:00
Jordan Longstaff 7ff93a3960 Dampe's Hut open all night when Dampe is out (#5937) 2025-11-09 18:27:09 -07:00
Pepper0ni 3d525d7eb1 Fix excluded locations getting bombchus when bombchu bag is off (#5943)
* Fix bombchus being consistently added to excluded locations

* change to be a random junk item
2025-11-09 08:58:18 -07:00
Garrett Cox 5249cd89df Stop creating timesplits file on init, and gitignore it (#5933) 2025-11-08 15:51:24 -06:00
Garrett Cox 8073f96856 Various hooks to support anchor (#5929) 2025-11-08 15:51:09 -06:00
Garrett Cox 66a9c7a218 Add merge strategy for preset sections (#5935) 2025-11-08 15:50:41 -06:00
Garrett Cox 0e162cbb7c Fix skybox being manipulated outside of appropriate scenes, other tweaks to disable 2d backgrounds impl (#5925) 2025-11-08 15:49:35 -06:00
Jordan Longstaff 3793e821c8 Autosave disabled when Ocarina of Time obtained but not Song of Time (#5936)
* Autosave disabled when Ocarina of Time obtained but not Song of Time

* Add explanation comment

Added a condition to prevent autosaving between obtaining the Ocarina of Time and the Song of Time.
2025-11-08 13:06:01 -07:00
Malkierian 43118146e4 Merge pull request #5927 from Malkierian/copper-dev-2
Copper -> Develop 11/6
2025-11-06 18:29:25 -07:00
Malkierian be70bb3296 Merge branch 'develop-copper' of github.com:Malkierian/Shipwright into develop 2025-11-06 17:01:44 -07:00
Malkierian 4aaad850bd Bump to Bravo 9.1.1. (#5922) 9.1.1 2025-11-04 17:40:02 -07:00
Malkierian cf275b1a6c Implement logger changes (#5914)
* Implement logger changes, and make default log level dynamic based on debug/release.

* Bump LUS.

* typo

Co-authored-by: Eblo <7004497+Eblo@users.noreply.github.com>

---------

Co-authored-by: Eblo <7004497+Eblo@users.noreply.github.com>
2025-11-03 18:54:01 -07:00
Philip Dubé 0014f40676 rando BOTWMQ: only turn the water level crystal switch into toggle (#5902) 2025-11-03 18:49:11 -07:00
Malkierian f015a1b339 Apply expected lexicographical sort to initial and new mod addition list. (#5904) 2025-11-03 18:48:48 -07:00
Malkierian b2090dcf83 Add "CuccosToReturn": 1 to Main Randomizer preset. (#5915) 2025-11-03 18:00:31 -07:00
Malkierian ebf8a3b47f Fix Song Shuffle Off (#5918)
* Temporarily fixes Song Shuffle Off causing songs to not be given on seeds created solely from spoilers.

* Remove instead of comment.
2025-11-03 17:40:54 -07:00
aMannus 8ce808fb53 Fix gold skull locations when not shuffled 2025-11-02 10:44:30 +01:00
aMannus 2683698465 clang format 2025-11-01 22:22:31 +01:00
aMannus 31e2b2a152 Update version to 1.0.0 2025-11-01 21:41:18 +01:00
aMannus 0850661022 German and french GI message fix 2025-11-01 12:15:54 +01:00
aMannus 67a8816348 Merge branch 'develop' into aManchipelago 2025-11-01 11:49:05 +01:00