Commit Graph

870 Commits

Author SHA1 Message Date
Christopher Leggett 4e2707aefc Merge branch 'develop-zhora' of github.com:HarbourMasters/Shipwright into get-item-rework 2022-08-19 18:51:00 -04:00
briaguya 0971b9aa78 only toggle menu with controller when controller nav enabled (#1043) 2022-08-19 15:46:11 +02:00
qurious-pixel 9bc6aac81e MacOS OTR (#973) 2022-08-18 19:40:41 +02:00
Kenix3 ad3efccb88 Merge pull request #1241 from GaryOderNichts/fix/wiiu-stick-input
Fix Wii U stick input
2022-08-17 17:54:33 -04:00
GaryOderNichts f4c1332159 Fix Wii U stick input 2022-08-17 17:27:33 +02:00
Kenix3 72981221ad Merge pull request #1226 from HarbourMasters/develop-rachael
rachael -> zhora
2022-08-16 23:40:06 -04:00
Kenix3 6723f4c7c2 Archive.createArchive error now passes in the error to SPDLOG. 2022-08-16 23:30:20 -04:00
Kenix3 f9621dcc17 Cleans up Window class. 2022-08-16 23:30:20 -04:00
Kenix3 10ce3c88fb Remove TestApp from LUS 2022-08-16 23:30:20 -04:00
Kenix3 ea92a2e123 Makes data in OverlayCommand private. 2022-08-16 22:45:33 -04:00
Kenix3 b43eb2d0bd Renames Camera Stick to Right Stick 2022-08-16 22:45:33 -04:00
Kenix3 d09172d74d LUS Cleanup: Fixes SDL axis handling. (#1220)
* Fixes SDL axis handling.

* Removes sensitivities from LUS

Should be a game specific feature.

* Updates Wii U Controllers to remove sensitivity

Also loads legacy controller profiles.

* Fixes memory leak in gfx_dxgi_get_key_name

Also fixes issue where wchars would be returned in dxgi when getting a key name.
2022-08-16 21:53:45 -04:00
David Chavez 6b0338a37d [zret] Port some documentation changes (#1164)
* zret: Documentation pass on scene/room commands #1226

* Update OTR scene

* zret: Document the lens system #1079

* zret: Misc. doc/cleanup 4 #1093

* zret: Fix misc 8 #1150

* zret: Document Distortions from z_camera and z_view #1102
2022-08-16 21:53:28 -04:00
briaguya 6206cd7db0 add ActorResetFunc for courtyard guards (#1213)
Co-authored-by: briaguya <briaguya@alice>
2022-08-16 21:50:52 -04:00
briaguya 01b7fedc35 clean up a few epochs that were missed (#1204)
Co-authored-by: briaguya <briaguya@alice>
2022-08-16 21:50:37 -04:00
briaguya 71b1db1fb6 volvagia interpolation fix (#1203)
Co-authored-by: briaguya <briaguya@alice>
2022-08-16 21:50:12 -04:00
aMannus b4614acf70 Update Enhancement Presets with new options (#1114) 2022-08-16 22:18:44 +02:00
aMannus cd37a56161 Rando: Fix being able to get Sun's Song check multiple times (#1185) 2022-08-16 22:16:44 +02:00
Josh Bodner eb632ccb50 Adjustable push speed (#1190) 2022-08-16 22:09:11 +02:00
Christopher Leggett 0f2e7db8e0 Fix Ice Traps on Windows and Mac (#1216) 2022-08-16 21:49:52 +02:00
GaryOderNichts a3d0962054 Fix ocarina right stick controls (#1211) 2022-08-16 13:47:41 +02:00
lilDavid 46a421f933 Add window to customize specific controls (#1122) 2022-08-16 09:43:09 +02:00
Zaxus125 b7f9960a60 [cmake] Improve OTRExporter asset extraction script, Lower required CMake to 3.16 (#1196)
* supply ZAPD.out path as an argument to extract_assets.py rather than regenerating the script

Generating an entirely new script file to change a string is excessive.
Instead, extract_assets.py takes in one optional positional argument that
contains the path to ZAPD.out, the original purpose for the string
replacement.

This also removes the need for the file(CHMOD ...) command, which bumps
the minimum cmake version all the way up to 3.19.

Additionally, there was an extra script being generated in
OTRExporter/CMakeLists.txt that used the same CHMOD logic, but did not
accurately declare its minimum version to 3.19, this removes that unused
logic.

* OTRExporter: accept a rom path as an argument to extract_assets.py
2022-08-16 09:34:30 +02:00
th-2021 b46c7a0607 [cmake] Use SDL2, GLEW and GLFW from vcpkg (Windows) (#1194) 2022-08-16 09:29:45 +02:00
Christopher Leggett a5ab319231 Merge branch 'get-item-rework' of github.com:leggettc18/Shipwright into get-item-rework 2022-08-16 00:35:09 -04:00
Christopher Leggett 9916d3cc01 Additional fix for Skull Kid 2022-08-16 00:32:02 -04:00
Christopher Leggett 270c364f1a Merge pull request #2 from garrettjoecox/get-item-rework-help1
Replace Randomizer_GetRandomizedItemId with Randomizer_GetRandomizedI…
2022-08-16 00:31:40 -04:00
Christopher Leggett 38363fb015 Merge branch 'get-item-rework-help1' of github.com:garrettjoecox/Shipwright into pr/garrettjoecox/2 2022-08-16 00:12:44 -04:00
Garrett Cox f874d83432 Add a few missing cases 2022-08-15 22:59:42 -05:00
Christopher Leggett 9fcd39290c Merge branch 'get-item-rework-help1' of github.com:garrettjoecox/Shipwright into pr/garrettjoecox/2 2022-08-15 23:28:34 -04:00
Christopher Leggett 5d01a71797 Fixes Anju to set player->getItemEntry. 2022-08-15 23:28:08 -04:00
Garrett Cox 64965ee926 Use GiveItemEntryFromActorWithFixedRange in item00 2022-08-15 22:22:47 -05:00
Christopher Leggett d06b17f871 Merge branch 'get-item-rework-help1' of github.com:garrettjoecox/Shipwright into pr/garrettjoecox/2 2022-08-15 23:10:58 -04:00
Garrett Cox d0d567697b Fix logical errors and migrate most of the rest of the rando checks to GiveItemEntryFromActor 2022-08-15 22:10:31 -05:00
Christopher Leggett 881529c7bf Sets z_en_box.c to set player->getItemEntry 2022-08-15 23:08:31 -04:00
Christopher Leggett f8b55ea78c Fixes ocarina game skull kids to set player->getItemEntry 2022-08-15 22:46:52 -04:00
briaguya ee9ea3f2bd add 3drando license (#1206)
Co-authored-by: briaguya <briaguya@alice>
2022-08-15 21:17:58 -04:00
briaguya a31256d956 controller menu cleanup (#1166) 2022-08-15 23:02:45 +02:00
Garrett Cox 170b297a7a Introduce some new methods and migrate most actors to them 2022-08-15 14:33:29 -05:00
Garrett Cox 06b1074e2a Replace Randomizer_GetRandomizedItemId with Randomizer_GetRandomizedItem and Randomizer_GetItemIdFromKnownCheck with Randomizer_GetItemFromKnownCheck 2022-08-15 12:10:35 -05:00
Christopher Leggett 6b4f300eda Makes sure we aren't using getItemEntry when not randoed. 2022-08-15 02:17:06 -04:00
Christopher Leggett 9c59624d64 Makes freestanding items set player->getItemEntry.
This prevents freestanding items from setting the global modIndex.
This is part of a larger transition that needs to happen to switch
to setting getItemEntries for all of the rando items. This prevents
some things that set getItemId of GI_MAX from granting a Fire Medallion
when the global modIndex is MOD_RANDOMIZER.
2022-08-15 02:08:32 -04:00
Jeff Manian 7a9160ed78 Clarify how to build and run on Mac (#1195) 2022-08-14 23:21:16 -04:00
briaguya 42bce9d33e don't abuse epochs (#1179)
* don't abuse epochs

* update bongo hand trails

Co-authored-by: briaguya <briaguya@alice>
2022-08-14 23:18:12 -04:00
aMannus fabe051d3d Fix lost woods leading music in rando (#1155) 2022-08-14 23:04:40 -04:00
Julien Lemay 8945b2ed48 Fix Save Editor Event Check Inf "A" Row flags (#1138)
Fix Save Editor Event Check Inf Flags "A" Row flags not working. It was set to "eci1" instead of "eci10".
2022-08-14 23:02:14 -04:00
aMannus d575a3dda6 Fixed rotation of freestanding key checks in rando (#1135) 2022-08-14 23:01:30 -04:00
aMannus 37dd045bd2 Rando: Fix bomb/bombchu shops (#1134)
* Fix bomb shops in rando

* Addressed review comments
2022-08-14 23:01:00 -04:00
aMannus 651e0ddad4 Fixed 2 incorrect needs_save instances (#1115) 2022-08-14 22:59:12 -04:00
GaryOderNichts 68e7f2e6c1 Wii U support (#1097)
* Wii U support

* [WiiU] Combined Dockerfile

* [WiiU] Combined Dockerfile

* [WiiU] Combined Dockerfile

* Add Jenkins support

* wiiu: fix scissor clamp

* wiiu: improve button remapping

* wiiu: fix scaling issues

* Update Dockerfile after merge

* Pull assets before build

* Only stop container once

* Adjust logging sinks

* wiiu: Change button mapping to match PC version

* wiiu: Implement controller changes

* wiiu: Update BUILDING.md

Co-authored-by: qurious-pixel <62252937+qurious-pixel@users.noreply.github.com>
Co-authored-by: David Chavez <david@dcvz.io>
2022-08-14 22:57:24 -04:00