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14 Commits

Author SHA1 Message Date
Malkierian 4aaad850bd Bump to Bravo 9.1.1. (#5922) 2025-11-04 17:40:02 -07:00
Malkierian cf275b1a6c Implement logger changes (#5914)
* Implement logger changes, and make default log level dynamic based on debug/release.

* Bump LUS.

* typo

Co-authored-by: Eblo <7004497+Eblo@users.noreply.github.com>

---------

Co-authored-by: Eblo <7004497+Eblo@users.noreply.github.com>
2025-11-03 18:54:01 -07:00
Philip Dubé 0014f40676 rando BOTWMQ: only turn the water level crystal switch into toggle (#5902) 2025-11-03 18:49:11 -07:00
Malkierian f015a1b339 Apply expected lexicographical sort to initial and new mod addition list. (#5904) 2025-11-03 18:48:48 -07:00
Malkierian b2090dcf83 Add "CuccosToReturn": 1 to Main Randomizer preset. (#5915) 2025-11-03 18:00:31 -07:00
Malkierian ebf8a3b47f Fix Song Shuffle Off (#5918)
* Temporarily fixes Song Shuffle Off causing songs to not be given on seeds created solely from spoilers.

* Remove instead of comment.
2025-11-03 17:40:54 -07:00
Pepper0ni f3b0d8e230 quick fix ZR grass logic (#5906) 2025-11-01 11:45:23 +01:00
Jordan Longstaff 1ba6cf643d Modularize coloured ToT Medallions hook (#5877)
* Modularize colourized ToT Medallions hook

* Add overlooked reset of Forest Medallion colour

* Move asset variables to hook file

* Fix includes

* Remove forward declarations

* Use data structures to reduceboilerplate code

* Simplify data structures, reduce boilerplate even more

* Correct patchName2 checks

* Clang format

* Add brackets on if statements
2025-10-29 13:36:29 -07:00
Malkierian b30191f369 Set cutsceneIndex to 0 to bypass cutscene shenanigans when spawning in ToT as adult. (#5899)
Unify savedSceneNum at -1 regardless of starting age.
2025-10-29 09:05:14 -07:00
Jordan Longstaff a419b431a7 Modularize Pause Warp hook (#5869)
* Modularize Pause Warp hook

* Make RegisterPauseMenuHooks static

* Merge pausewarp.c into hook module

* Use brackets with if statements

* Fix timer bug with spoiling items
2025-10-28 20:52:18 -07:00
Malkierian 48f4f56bac Change disabling rules for Skip Feeding Jabu-Jabu to reflect the fact that it only works in rando based on the rando setting. (#5889) 2025-10-28 17:01:59 -07:00
Pepper0ni 1b29c0cad3 fix logic error with detu tree torch room (#5898) 2025-10-28 16:57:16 -07:00
Malkierian 74312442d5 Fix wrong CVar on Hookshot Identifier. (#5883) 2025-10-25 19:52:22 -07:00
Malkierian ad2807ce32 Fix adding Enable Mods twice as search widget. (#5880)
Fix a couple typos in search widget extra terms.
2025-10-23 18:32:00 -07:00
19 changed files with 230 additions and 170 deletions
+20
View File
@@ -0,0 +1,20 @@
set(SPDLOG_LEVEL_TRACE 0)
set(SPDLOG_LEVEL_DEBUG 1)
set(SPDLOG_LEVEL_INFO 2)
set(SPDLOG_LEVEL_WARN 3)
set(SPDLOG_LEVEL_ERROR 4)
set(SPDLOG_LEVEL_CRITICAL 5)
set(SPDLOG_LEVEL_OFF 6)
set(LOG_LEVELS "SPDLOG_LEVEL_TRACE;SPDLOG_LEVEL_DEBUG;SPDLOG_LEVEL_INFO;SPDLOG_LEVEL_WARN;SPDLOG_LEVEL_ERROR;SPDLOG_LEVEL_CRITICAL;SPDLOG_LEVEL_OFF")
set(LOG_LEVEL SPDLOG_LEVEL_TRACE CACHE STRING "The spdlog level that prints will be logged out. Overridden to SPDLOG_LEVEL_ERROR on Release builds.")
set_property(CACHE LOG_LEVEL PROPERTY STRINGS ${LOG_LEVELS})
if(NOT LOG_LEVEL IN_LIST LOG_LEVELS)
message(FATAL_ERROR "LOG_LEVEL must be one of ${LOG_LEVELS}")
endif()
set(SPDLOG_ACTIVE_LEVEL ${${LOG_LEVEL}})
set(LOG_LEVEL_GAME_PRINTS ${SPDLOG_LEVEL_OFF})
add_compile_definitions(
LOG_LEVEL_GAME_PRINTS=${LOG_LEVEL_GAME_PRINTS}
SPDLOG_ACTIVE_LEVEL=${SPDLOG_ACTIVE_LEVEL}
)
+2 -1
View File
@@ -6,9 +6,10 @@ set(CMAKE_C_STANDARD 23 CACHE STRING "The C standard to use")
set(CMAKE_OSX_DEPLOYMENT_TARGET "10.15" CACHE STRING "Minimum OS X deployment version")
project(Ship VERSION 9.1.0 LANGUAGES C CXX)
project(Ship VERSION 9.1.1 LANGUAGES C CXX)
include(CMake/soh-cvars.cmake)
include(CMake/lus-cvars.cmake)
include(CMake/logging.cmake)
option(SUPPRESS_WARNINGS "Suppress warnings in LUS and src (decomp)" ON)
if(SUPPRESS_WARNINGS)
@@ -16,6 +16,7 @@
"ClimbSpeed": 3,
"CrawlSpeed": 2,
"CreditsFix": 1,
"CuccosToReturn": 1,
"CustomizeFishing": 1,
"CustomizeFrogsOcarinaGame": 1,
"CustomizeOcarinaGame": 1,
+2 -6
View File
@@ -13,8 +13,8 @@ extern "C"
#include <libultraship/log/luslog.h>
#include <soh/Enhancements/item-tables/ItemTableTypes.h>
#if defined(INCLUDE_GAME_PRINTF) && defined(_DEBUG)
#define osSyncPrintf(fmt, ...) lusprintf(__FILE__, __LINE__, 0, fmt, ##__VA_ARGS__)
#if (LOG_LEVEL_GAME_PRINTS >= SPDLOG_ACTIVE_LEVEL) && !(LOG_LEVEL_GAME_PRINTS >= 6)
#define osSyncPrintf(...) lusprintf(__FILE__, __LINE__, LOG_LEVEL_GAME_PRINTS , __VA_ARGS__)
#else
#define osSyncPrintf(fmt, ...) osSyncPrintfUnused(fmt, ##__VA_ARGS__)
#endif
@@ -2457,10 +2457,6 @@ void Interface_RandoRestoreSwordless(void);
s32 Ship_CalcShouldDrawAndUpdate(PlayState* play, Actor* actor, Vec3f* projectedPos, f32 projectedW, bool* shouldDraw,
bool* shouldUpdate);
//Pause Warp
void PauseWarp_HandleSelection();
void PauseWarp_Execute();
// #endregion
#ifdef __cplusplus
@@ -0,0 +1,129 @@
#include "soh/Enhancements/game-interactor/GameInteractor_Hooks.h"
#include "soh/Enhancements/mods.h"
#include "soh/ShipInit.hpp"
extern "C" {
#include "align_asset_macro.h"
#include "macros.h"
#include "variables.h"
#include "soh/ResourceManagerHelpers.h"
extern PlayState* gPlayState;
}
static constexpr int32_t CVAR_TOT_MEDALLION_COLORS_DEFAULT = 0;
#define CVAR_TOT_MEDALLION_COLORS_NAME CVAR_ENHANCEMENT("ToTMedallionsColors")
#define CVAR_TOT_MEDALLION_COLORS_VALUE \
CVarGetInteger(CVAR_TOT_MEDALLION_COLORS_NAME, CVAR_TOT_MEDALLION_COLORS_DEFAULT)
// GreyScaleEndDlist
#define dgEndGrayscaleAndEndDlistDL "__OTR__helpers/cosmetics/gEndGrayscaleAndEndDlistDL"
static const ALIGN_ASSET(2) char gEndGrayscaleAndEndDlistDL[] = dgEndGrayscaleAndEndDlistDL;
// This is used for the Temple of Time Medalions' color
#define dtokinoma_room_0DL_007A70 "__OTR__scenes/shared/tokinoma_scene/tokinoma_room_0DL_007A70"
static const ALIGN_ASSET(2) char tokinoma_room_0DL_007A70[] = dtokinoma_room_0DL_007A70;
#define dtokinoma_room_0DL_007FD0 "__OTR__scenes/shared/tokinoma_scene/tokinoma_room_0DL_007FD0"
static const ALIGN_ASSET(2) char tokinoma_room_0DL_007FD0[] = dtokinoma_room_0DL_007FD0;
static Gfx grayscaleWhite = gsDPSetGrayscaleColor(255, 255, 255, 255);
class ToTPatchSetup {
public:
ToTPatchSetup(Gfx ifColored, const char* patchName, int index, const char* patchName2 = "", int index2 = 0)
: patchName(patchName), index(index), ifColored(ifColored), patchName2(patchName2), index2(index2) {
}
void ApplyPatch(bool colored = true) {
Gfx colorGfx = colored ? ifColored : grayscaleWhite;
ResourceMgr_PatchGfxByName(tokinoma_room_0DL_007A70, patchName, index, colorGfx);
if (patchName2 && *patchName2) {
ResourceMgr_PatchGfxByName(tokinoma_room_0DL_007FD0, patchName2, index2, colorGfx);
}
}
void RevertPatch() {
ResourceMgr_UnpatchGfxByName(tokinoma_room_0DL_007A70, patchName);
if (patchName2 && *patchName2) {
ResourceMgr_UnpatchGfxByName(tokinoma_room_0DL_007FD0, patchName2);
}
}
private:
const char* patchName;
const char* patchName2;
int index;
int index2;
Gfx ifColored;
};
typedef struct MedallionColorPatch {
QuestItem questItemId;
ToTPatchSetup patch;
} MedallionColorPatch;
static ToTPatchSetup startGrayscale =
ToTPatchSetup(gsSPGrayscale(true), "ToTMedallions_StartGrayscale", 7, "ToTMedallions_2_StartGrayscale", 7);
static MedallionColorPatch medallionColorPatches[] = {
{ QUEST_MEDALLION_WATER, ToTPatchSetup(gsDPSetGrayscaleColor(0, 161, 255, 255), "ToTMedallions_MakeBlue", 16) },
{ QUEST_MEDALLION_SPIRIT, ToTPatchSetup(gsDPSetGrayscaleColor(255, 135, 0, 255), "ToTMedallions_MakeOrange", 45) },
{ QUEST_MEDALLION_LIGHT, ToTPatchSetup(gsDPSetGrayscaleColor(255, 255, 0, 255), "ToTMedallions_MakeYellow", 69,
"ToTMedallions_2_MakeYellow", 16) },
{ QUEST_MEDALLION_FOREST, ToTPatchSetup(gsDPSetGrayscaleColor(0, 255, 0, 255), "ToTMedallions_MakeGreen", 94) },
{ QUEST_MEDALLION_FIRE, ToTPatchSetup(gsDPSetGrayscaleColor(255, 0, 0, 255), "ToTMedallions_MakeRed", 118) },
{ QUEST_MEDALLION_SHADOW, ToTPatchSetup(gsDPSetGrayscaleColor(212, 0, 255, 255), "ToTMedallions_MakePurple", 142,
"ToTMedallions_2_MakePurple", 27) },
};
static ToTPatchSetup endGrayscale =
ToTPatchSetup(gsSPBranchListOTRFilePath(gEndGrayscaleAndEndDlistDL), "ToTMedallions_EndGrayscaleAndEndDlist", 160,
"ToTMedallions_2_EndGrayscaleAndEndDlist", 51);
static void PatchToTMedallions() {
// TODO: Refactor the DemoEffect_UpdateJewelAdult and DemoEffect_UpdateJewelChild from z_demo_effect
// effects to take effect in there
startGrayscale.ApplyPatch();
for (auto& medallionPatch : medallionColorPatches) {
medallionPatch.patch.ApplyPatch(CHECK_QUEST_ITEM(medallionPatch.questItemId));
}
endGrayscale.ApplyPatch();
}
static void ResetToTMedallions() {
// Unpatch everything
startGrayscale.RevertPatch();
for (auto& medallionPatch : medallionColorPatches) {
medallionPatch.patch.RevertPatch();
}
endGrayscale.RevertPatch();
}
void UpdateToTMedallions() {
if (CVAR_TOT_MEDALLION_COLORS_VALUE) {
PatchToTMedallions();
} else {
ResetToTMedallions();
}
}
static void CheckTempleOfTime(int16_t sceneNum) {
if (sceneNum != SCENE_TEMPLE_OF_TIME) {
return;
}
PatchToTMedallions();
}
static void RegisterToTMedallions() {
COND_HOOK(OnItemReceive, CVAR_TOT_MEDALLION_COLORS_VALUE, [](GetItemEntry) {
if (gPlayState) {
CheckTempleOfTime(gPlayState->sceneNum);
}
});
COND_HOOK(OnSceneInit, CVAR_TOT_MEDALLION_COLORS_VALUE, CheckTempleOfTime);
}
static RegisterShipInitFunc initFunc(RegisterToTMedallions, { CVAR_TOT_MEDALLION_COLORS_NAME });
@@ -1,8 +1,21 @@
#include "custom-message/CustomMessageTypes.h"
#include "global.h"
#include "z64.h"
#include "game-interactor/GameInteractor.h"
#include "soh/OTRGlobals.h"
#include <string>
#include "soh/Enhancements/custom-message/CustomMessageTypes.h"
#include "soh/Enhancements/game-interactor/GameInteractor_Hooks.h"
#include "soh/ShipInit.hpp"
extern "C" {
#include "functions.h"
#include "macros.h"
#include "variables.h"
extern PlayState* gPlayState;
u8 Randomizer_GetSettingValue(RandomizerSettingKey);
}
static constexpr int32_t CVAR_PAUSE_WARP_DEFAULT = 0;
#define CVAR_PAUSE_WARP_NAME CVAR_ENHANCEMENT("PauseWarp")
#define CVAR_PAUSE_WARP_VALUE CVarGetInteger(CVAR_PAUSE_WARP_NAME, CVAR_PAUSE_WARP_DEFAULT)
static const int songMessageMap[] = {
TEXT_WARP_MINUET_OF_FOREST, TEXT_WARP_BOLERO_OF_FIRE, TEXT_WARP_SERENADE_OF_WATER,
@@ -30,7 +43,7 @@ static const int songAudioMap[] = {
static bool isWarpActive = false;
void PauseWarp_Execute() {
static void PauseWarp_Execute() {
if (!isWarpActive || gPlayState->msgCtx.msgMode != MSGMODE_NONE) {
return;
}
@@ -48,13 +61,14 @@ void PauseWarp_Execute() {
for (int i = 0; i < ARRAY_COUNT(ocarinaSongMap); i++) {
if (gPlayState->msgCtx.lastPlayedSong == ocarinaSongMap[i]) {
gPlayState->nextEntranceIndex = entranceIndexMap[i];
func_80088AF0(gPlayState);
return;
}
}
gPlayState->transitionTrigger = TRANS_TRIGGER_OFF;
}
void ActivateWarp(PauseContext* pauseCtx, int song) {
static void ActivateWarp(PauseContext* pauseCtx, int song) {
Audio_OcaSetInstrument(0);
Interface_SetDoAction(gPlayState, DO_ACTION_NONE);
pauseCtx->state = 0x12;
@@ -70,7 +84,7 @@ void ActivateWarp(PauseContext* pauseCtx, int song) {
isWarpActive = true;
}
void PauseWarp_HandleSelection() {
static void PauseWarp_HandleSelection() {
if (gSaveContext.inventory.items[SLOT_OCARINA] != ITEM_NONE) {
int aButtonPressed = CHECK_BTN_ALL(gPlayState->state.input->press.button, BTN_A);
int song = gPlayState->pauseCtx.cursorPoint[PAUSE_QUEST];
@@ -122,3 +136,18 @@ void PauseWarp_HandleSelection() {
}
}
}
static void RegisterPauseMenuHooks() {
COND_HOOK(OnKaleidoUpdate, CVAR_PAUSE_WARP_VALUE, [] {
if (GameInteractor::IsSaveLoaded()) {
PauseWarp_HandleSelection();
}
});
COND_HOOK(OnGameFrameUpdate, CVAR_PAUSE_WARP_VALUE, [] {
if (GameInteractor::IsSaveLoaded()) {
PauseWarp_Execute();
}
});
}
static RegisterShipInitFunc initFunc(RegisterPauseMenuHooks, { CVAR_PAUSE_WARP_NAME });
+18 -9
View File
@@ -55,6 +55,7 @@ void SetEnabledModsCVarValue() {
}
CVarSetString(CVAR_ENABLED_MODS_NAME, s.c_str());
Ship::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesNextFrame();
}
void AfterModChange() {
@@ -128,8 +129,9 @@ void UpdateModFiles(bool init = false, bool reset = false) {
disabledModFiles.clear();
unsupportedFiles.clear();
filePaths.clear();
std::string modsPath = Ship::Context::LocateFileAcrossAppDirs("mods", appShortName);
bool changed = false;
std::string modsPath = Ship::Context::LocateFileAcrossAppDirs("mods", appShortName);
std::map<std::string, std::string> tempMods;
if (modsPath.length() > 0 && std::filesystem::exists(modsPath)) {
std::vector<std::filesystem::path> enabledFiles;
if (std::filesystem::is_directory(modsPath)) {
@@ -147,11 +149,17 @@ void UpdateModFiles(bool init = false, bool reset = false) {
bool enabled =
std::find(enabledModFiles.begin(), enabledModFiles.end(), filename) != enabledModFiles.end();
if (!enabled) {
enabledModFiles.push_back(filename);
changed = true;
tempMods.emplace(p.path().lexically_normal().generic_string(), filename);
}
filePaths.emplace(filename, p.path());
}
if (tempMods.size() > 0) {
changed = true;
for (auto [path, name] : tempMods) {
enabledModFiles.push_back(name);
}
tempMods.clear();
}
if (init) {
std::vector<std::string> enabledTemp(enabledModFiles);
for (std::string mod : enabledTemp) {
@@ -159,13 +167,14 @@ void UpdateModFiles(bool init = false, bool reset = false) {
GetArchiveManager()->AddArchive(filePaths.at(mod).generic_string());
} else {
enabledModFiles.erase(std::find(enabledModFiles.begin(), enabledModFiles.end(), mod));
changed = true;
}
}
}
}
}
if (changed) {
SetEnabledModsCVarValue();
if (changed) {
SetEnabledModsCVarValue();
}
}
}
@@ -205,7 +214,7 @@ void DrawMods(bool enabled) {
int switchToIndex = -1;
uint32_t index = 0;
for (int i = selectedModFiles.size() - 1; i >= 0; i--) {
for (int i = static_cast<int>(selectedModFiles.size()) - 1; i >= 0; i--) {
std::string file = selectedModFiles[i];
if (enabled) {
ImGui::BeginGroup();
@@ -365,7 +374,7 @@ void RegisterModMenuWidgets() {
auto options = std::static_pointer_cast<UIWidgets::CheckboxOptions>(info.options);
options->disabled = editing;
});
SohGui::mSohMenu->AddSearchWidget({ enableModsWidget, "Settings", "Mod Menu", "Top", "alternat assets" });
SohGui::mSohMenu->AddSearchWidget({ enableModsWidget, "Settings", "Mod Menu", "Top", "alternate assets" });
tabHotkeyWidget = { .name = "Mods Tab Hotkey", .type = WidgetType::WIDGET_CVAR_CHECKBOX };
tabHotkeyWidget.CVar(CVAR_SETTING("Mods.AlternateAssetsHotkey"))
@@ -375,7 +384,7 @@ void RegisterModMenuWidgets() {
.Tooltip("Allows pressing the Tab key to toggle mods")
.DefaultValue(true));
SohGui::mSohMenu->AddSearchWidget(
{ enableModsWidget, "Settings", "Mod Menu", "Top", "alternat assets tab hotkey" });
{ tabHotkeyWidget, "Settings", "Mod Menu", "Top", "alternate assets tab hotkey" });
}
static RegisterMenuInitFunc menuInitFunc(RegisterModMenuWidgets);
-130
View File
@@ -49,16 +49,6 @@ extern SaveContext gSaveContext;
extern PlayState* gPlayState;
}
// GreyScaleEndDlist
#define dgEndGrayscaleAndEndDlistDL "__OTR__helpers/cosmetics/gEndGrayscaleAndEndDlistDL"
static const ALIGN_ASSET(2) char gEndGrayscaleAndEndDlistDL[] = dgEndGrayscaleAndEndDlistDL;
// This is used for the Temple of Time Medalions' color
#define dtokinoma_room_0DL_007A70 "__OTR__scenes/shared/tokinoma_scene/tokinoma_room_0DL_007A70"
static const ALIGN_ASSET(2) char tokinoma_room_0DL_007A70[] = dtokinoma_room_0DL_007A70;
#define dtokinoma_room_0DL_007FD0 "__OTR__scenes/shared/tokinoma_scene/tokinoma_room_0DL_007FD0"
static const ALIGN_ASSET(2) char tokinoma_room_0DL_007FD0[] = dtokinoma_room_0DL_007FD0;
/// Switches Link's age and respawns him at the last entrance he entered.
void SwitchAge() {
if (gPlayState == NULL)
@@ -741,107 +731,6 @@ void RegisterRandomizedEnemySizes() {
});
}
void PatchToTMedallions() {
// TODO: Refactor the DemoEffect_UpdateJewelAdult and DemoEffect_UpdateJewelChild from z_demo_effect
// effects to take effect in there
if (CVarGetInteger(CVAR_ENHANCEMENT("ToTMedallionsColors"), 0)) {
ResourceMgr_PatchGfxByName(tokinoma_room_0DL_007A70, "ToTMedallions_StartGrayscale", 7, gsSPGrayscale(true));
ResourceMgr_PatchGfxByName(tokinoma_room_0DL_007FD0, "ToTMedallions_2_StartGrayscale", 7, gsSPGrayscale(true));
if (CHECK_QUEST_ITEM(QUEST_MEDALLION_WATER)) {
ResourceMgr_PatchGfxByName(tokinoma_room_0DL_007A70, "ToTMedallions_MakeBlue", 16,
gsDPSetGrayscaleColor(0, 161, 255, 255));
} else {
ResourceMgr_PatchGfxByName(tokinoma_room_0DL_007A70, "ToTMedallions_MakeBlue", 16,
gsDPSetGrayscaleColor(255, 255, 255, 255));
}
if (CHECK_QUEST_ITEM(QUEST_MEDALLION_SPIRIT)) {
ResourceMgr_PatchGfxByName(tokinoma_room_0DL_007A70, "ToTMedallions_MakeOrange", 45,
gsDPSetGrayscaleColor(255, 135, 0, 255));
} else {
ResourceMgr_PatchGfxByName(tokinoma_room_0DL_007A70, "ToTMedallions_MakeOrange", 45,
gsDPSetGrayscaleColor(255, 255, 255, 255));
}
if (CHECK_QUEST_ITEM(QUEST_MEDALLION_LIGHT)) {
ResourceMgr_PatchGfxByName(tokinoma_room_0DL_007A70, "ToTMedallions_MakeYellow", 69,
gsDPSetGrayscaleColor(255, 255, 0, 255));
ResourceMgr_PatchGfxByName(tokinoma_room_0DL_007FD0, "ToTMedallions_2_MakeYellow", 16,
gsDPSetGrayscaleColor(255, 255, 0, 255));
} else {
ResourceMgr_PatchGfxByName(tokinoma_room_0DL_007A70, "ToTMedallions_MakeYellow", 69,
gsDPSetGrayscaleColor(255, 255, 255, 255));
ResourceMgr_PatchGfxByName(tokinoma_room_0DL_007FD0, "ToTMedallions_2_MakeYellow", 16,
gsDPSetGrayscaleColor(255, 255, 255, 255));
}
if (CHECK_QUEST_ITEM(QUEST_MEDALLION_FOREST)) {
ResourceMgr_PatchGfxByName(tokinoma_room_0DL_007A70, "ToTMedallions_MakeGreen", 94,
gsDPSetGrayscaleColor(0, 255, 0, 255));
} else {
ResourceMgr_PatchGfxByName(tokinoma_room_0DL_007A70, "ToTMedallions_MakeGreen", 94,
gsDPSetGrayscaleColor(255, 255, 255, 255));
}
if (CHECK_QUEST_ITEM(QUEST_MEDALLION_FIRE)) {
ResourceMgr_PatchGfxByName(tokinoma_room_0DL_007A70, "ToTMedallions_MakeRed", 118,
gsDPSetGrayscaleColor(255, 0, 0, 255));
} else {
ResourceMgr_PatchGfxByName(tokinoma_room_0DL_007A70, "ToTMedallions_MakeRed", 118,
gsDPSetGrayscaleColor(255, 255, 255, 255));
}
if (CHECK_QUEST_ITEM(QUEST_MEDALLION_SHADOW)) {
ResourceMgr_PatchGfxByName(tokinoma_room_0DL_007A70, "ToTMedallions_MakePurple", 142,
gsDPSetGrayscaleColor(212, 0, 255, 255));
ResourceMgr_PatchGfxByName(tokinoma_room_0DL_007FD0, "ToTMedallions_2_MakePurple", 27,
gsDPSetGrayscaleColor(212, 0, 255, 255));
} else {
ResourceMgr_PatchGfxByName(tokinoma_room_0DL_007A70, "ToTMedallions_MakePurple", 142,
gsDPSetGrayscaleColor(255, 255, 255, 255));
ResourceMgr_PatchGfxByName(tokinoma_room_0DL_007FD0, "ToTMedallions_2_MakePurple", 27,
gsDPSetGrayscaleColor(255, 255, 255, 255));
}
ResourceMgr_PatchGfxByName(tokinoma_room_0DL_007A70, "ToTMedallions_EndGrayscaleAndEndDlist", 160,
gsSPBranchListOTRFilePath(gEndGrayscaleAndEndDlistDL));
ResourceMgr_PatchGfxByName(tokinoma_room_0DL_007FD0, "ToTMedallions_2_EndGrayscaleAndEndDlist", 51,
gsSPBranchListOTRFilePath(gEndGrayscaleAndEndDlistDL));
} else {
// Unpatch everything
ResourceMgr_UnpatchGfxByName(tokinoma_room_0DL_007A70, "ToTMedallions_StartGrayscale");
ResourceMgr_UnpatchGfxByName(tokinoma_room_0DL_007FD0, "ToTMedallions_2_StartGrayscale");
ResourceMgr_UnpatchGfxByName(tokinoma_room_0DL_007A70, "ToTMedallions_MakeBlue");
ResourceMgr_UnpatchGfxByName(tokinoma_room_0DL_007A70, "ToTMedallions_MakeOrange");
ResourceMgr_UnpatchGfxByName(tokinoma_room_0DL_007A70, "ToTMedallions_MakeYellow");
ResourceMgr_UnpatchGfxByName(tokinoma_room_0DL_007FD0, "ToTMedallions_2_MakeYellow");
ResourceMgr_UnpatchGfxByName(tokinoma_room_0DL_007A70, "ToTMedallions_MakeRed");
ResourceMgr_UnpatchGfxByName(tokinoma_room_0DL_007A70, "ToTMedallions_MakePurple");
ResourceMgr_UnpatchGfxByName(tokinoma_room_0DL_007FD0, "ToTMedallions_2_MakePurple");
ResourceMgr_UnpatchGfxByName(tokinoma_room_0DL_007A70, "ToTMedallions_EndGrayscaleAndEndDlist");
ResourceMgr_UnpatchGfxByName(tokinoma_room_0DL_007FD0, "ToTMedallions_2_EndGrayscaleAndEndDlist");
}
}
void RegisterToTMedallions() {
GameInteractor::Instance->RegisterGameHook<GameInteractor::OnItemReceive>([](GetItemEntry _unused) {
if (!CVarGetInteger(CVAR_ENHANCEMENT("ToTMedallionsColors"), 0) || !gPlayState ||
gPlayState->sceneNum != SCENE_TEMPLE_OF_TIME) {
return;
}
PatchToTMedallions();
});
GameInteractor::Instance->RegisterGameHook<GameInteractor::OnSceneInit>([](int16_t sceneNum) {
if (!CVarGetInteger(CVAR_ENHANCEMENT("ToTMedallionsColors"), 0) || sceneNum != SCENE_TEMPLE_OF_TIME) {
return;
}
PatchToTMedallions();
});
}
void RegisterFloorSwitchesHook() {
GameInteractor::Instance->RegisterGameHook<GameInteractor::OnActorInit>([](void* refActor) {
Actor* actor = static_cast<Actor*>(refActor);
@@ -858,23 +747,6 @@ void RegisterFloorSwitchesHook() {
});
}
void RegisterPauseMenuHooks() {
static bool pauseWarpHooksRegistered = false;
GameInteractor::Instance->RegisterGameHook<GameInteractor::OnGameFrameUpdate>([&]() {
if (!GameInteractor::IsSaveLoaded() || !CVarGetInteger(CVAR_ENHANCEMENT("PauseWarp"), 0)) {
pauseWarpHooksRegistered = false;
return;
}
if (!pauseWarpHooksRegistered) {
GameInteractor::Instance->RegisterGameHook<GameInteractor::OnKaleidoUpdate>(
[]() { PauseWarp_HandleSelection(); });
GameInteractor::Instance->RegisterGameHook<GameInteractor::OnGameFrameUpdate>(
[]() { PauseWarp_Execute(); });
pauseWarpHooksRegistered = true;
}
});
}
void RegisterCustomSkeletons() {
static int8_t previousTunic = -1;
@@ -913,11 +785,9 @@ void InitMods() {
RegisterEnemyDefeatCounts();
RegisterBossDefeatTimestamps();
RegisterRandomizedEnemySizes();
RegisterToTMedallions();
RegisterFloorSwitchesHook();
RegisterPatchHandHandler();
RegisterHurtContainerModeHandler();
RegisterPauseMenuHooks();
RandoKaleido_RegisterHooks();
RegisterCustomSkeletons();
}
+1 -1
View File
@@ -10,7 +10,7 @@ extern "C" {
void UpdateDirtPathFixState(int32_t sceneNum);
void UpdateMirrorModeState(int32_t sceneNum);
void UpdateHurtContainerModeState(bool newState);
void PatchToTMedallions();
void UpdateToTMedallions();
void UpdatePermanentHeartLossState();
void UpdateHyperEnemiesState();
void UpdateHyperBossesState();
@@ -186,7 +186,6 @@ void Context::GenerateLocationPool() {
location.GetRandomizerCheck() == RC_LW_DEKU_SCRUB_NEAR_BRIDGE ||
location.GetRandomizerCheck() == RC_HF_DEKU_SCRUB_GROTTO)) ||
(location.GetRCType() == RCTYPE_ADULT_TRADE && mOptions[RSK_SHUFFLE_ADULT_TRADE].Is(RO_GENERIC_OFF)) ||
(location.GetRCType() == RCTYPE_SONG_LOCATION && mOptions[RSK_SHUFFLE_SONGS].Is(RO_SONG_SHUFFLE_OFF)) ||
(location.GetRCType() == RCTYPE_COW && mOptions[RSK_SHUFFLE_COWS].Is(RO_GENERIC_OFF)) ||
(location.GetRandomizerCheck() == RC_LH_HYRULE_LOACH &&
mOptions[RSK_FISHSANITY].IsNot(RO_FISHSANITY_HYRULE_LOACH)) ||
@@ -2187,7 +2187,8 @@ void RandomizerOnActorInitHandler(void* actorRef) {
}
// Turn MQ switch into toggle
if (actor->id == ACTOR_OBJ_SWITCH && gPlayState->sceneNum == SCENE_BOTTOM_OF_THE_WELL && (actor->params & 7) == 3) {
if (actor->id == ACTOR_OBJ_SWITCH && gPlayState->sceneNum == SCENE_BOTTOM_OF_THE_WELL &&
(actor->params & 0x3f07) == 0x303) {
auto dungeon =
OTRGlobals::Instance->gRandoContext->GetDungeons()->GetDungeonFromScene(SCENE_BOTTOM_OF_THE_WELL);
if (dungeon->IsMQ()) {
@@ -133,7 +133,7 @@ void RegionTable_Init_DekuTree() {
LOCATION(RC_DEKU_TREE_BASEMENT_TORCHES_GRASS_2, logic->CanCutShrubs()),
}, {
//Exits
Entrance(RR_DEKU_TREE_BASEMENT_WATER_ROOM_BACK, []{return true;}),
Entrance(RR_DEKU_TREE_BASEMENT_WATER_ROOM_BACK, []{return Here(RR_DEKU_TREE_BASEMENT_TORCH_ROOM, []{return logic->HasFireSourceWithTorch() || logic->CanUse(RG_FAIRY_BOW);});}),
Entrance(RR_DEKU_TREE_BASEMENT_BACK_LOBBY, []{return Here(RR_DEKU_TREE_BASEMENT_TORCH_ROOM, []{return logic->HasFireSourceWithTorch() || logic->CanUse(RG_FAIRY_BOW);});}),
});
@@ -32,7 +32,7 @@ void RegionTable_Init_ZoraRiver() {
EventAccess(LOGIC_GOSSIP_STONE_FAIRY, []{return logic->CallGossipFairy();}),
EventAccess(LOGIC_BEAN_PLANT_FAIRY, []{return logic->IsChild && logic->CanUse(RG_MAGIC_BEAN) && logic->CanUse(RG_SONG_OF_STORMS);}),
EventAccess(LOGIC_BUTTERFLY_FAIRY, []{return logic->CanUse(RG_STICKS);}),
EventAccess(LOGIC_BUG_SHRUB, []{return logic->CanCutShrubs();}),
EventAccess(LOGIC_BUG_SHRUB, []{return logic->CanCutShrubs() && (logic->IsChild || logic->CanUse(RG_HOVER_BOOTS) || ctx->GetTrickOption(RT_ZR_LOWER));}),
}, {
//Locations
LOCATION(RC_ZR_MAGIC_BEAN_SALESMAN, logic->IsChild),
@@ -61,7 +61,7 @@ void RegionTable_Init_ZoraRiver() {
LOCATION(RC_ZR_BENEATH_WATERFALL_RIGHT_RUPEE, logic->IsAdult && (logic->HasItem(RG_BRONZE_SCALE) || logic->CanUse(RG_IRON_BOOTS) || logic->CanUse(RG_BOOMERANG))),
LOCATION(RC_ZR_NEAR_GROTTOS_GOSSIP_STONE, true),
LOCATION(RC_ZR_NEAR_DOMAIN_GOSSIP_STONE, true),
LOCATION(RC_ZR_NEAR_FREESTANDING_POH_GRASS, logic->CanCutShrubs()),
LOCATION(RC_ZR_NEAR_FREESTANDING_POH_GRASS, (logic->CanCutShrubs() && (logic->IsChild || logic->CanUse(RG_HOVER_BOOTS) || ctx->GetTrickOption(RT_ZR_LOWER))) || logic->CanUse(RG_BOOMERANG)),
}, {
//Exits
Entrance(RR_ZR_FRONT, []{return true;}),
@@ -2113,7 +2113,7 @@ void RegisterItemTrackerWidgets() {
SohGui::mSohMenu->AddSearchWidget({ personalNotesWiget, "Randomizer", "Item Tracker", "General Settings" });
hookshotIdentWidget = { .name = "Show Hookshot Identifiers", .type = WidgetType::WIDGET_CVAR_CHECKBOX };
hookshotIdentWidget.CVar(CVAR_SETTING("FreeLook.Enabled"))
hookshotIdentWidget.CVar(CVAR_TRACKER_ITEM("HookshotIdentifier"))
.Options(CheckboxOptions()
.Color(THEME_COLOR)
.Tooltip("Shows an 'H' or an 'L' to more easily distinguish between Hookshot and Longshot."));
+2 -2
View File
@@ -282,15 +282,15 @@ extern "C" void Randomizer_InitSaveFile() {
}
int startingAge = OTRGlobals::Instance->gRandoContext->GetOption(RSK_SELECTED_STARTING_AGE).Get();
gSaveContext.savedSceneNum = -1;
switch (startingAge) {
case RO_AGE_ADULT: // Adult
gSaveContext.linkAge = LINK_AGE_ADULT;
gSaveContext.entranceIndex = ENTR_TEMPLE_OF_TIME_WARP_PAD;
gSaveContext.savedSceneNum = SCENE_LON_LON_RANCH; // Set scene num manually to ToT.
gSaveContext.cutsceneIndex = 0;
break;
case RO_AGE_CHILD: // Child
gSaveContext.linkAge = LINK_AGE_CHILD;
gSaveContext.savedSceneNum = -1;
break;
default:
break;
@@ -225,7 +225,7 @@ StaticData::PopulateTranslationMap(std::unordered_map<uint32_t, CustomMessage> i
if (output.contains(string)) {
if (output[string] != key) {
// RANDOTODO should this cause an error of some kind?
SPDLOG_DEBUG("\tREPEATED STRING IN " + message.GetEnglish(MF_CLEAN) + "\n\n");
SPDLOG_DEBUG("REPEATED STRING IN " + message.GetEnglish(MF_CLEAN));
}
} else {
output[string] = key;
@@ -244,7 +244,7 @@ StaticData::PopulateTranslationMap(std::unordered_map<uint32_t, RandomizerHintTe
if (output.contains(string)) {
if (output[string] != key) {
// RANDOTODO should this cause an error of some kind?
SPDLOG_DEBUG("\tREPEATED STRING WITH " + string + "\n\n");
SPDLOG_DEBUG("REPEATED STRING WITH " + string);
}
} else {
output[string] = key;
+7 -1
View File
@@ -12,6 +12,7 @@
#include <fast/resource/type/DisplayList.h>
#include <ship/window/Window.h>
#include <soh/GameVersions.h>
#include <spdlog/sinks/rotating_file_sink.h>
#include "Enhancements/gameconsole.h"
#ifdef _WIN32
@@ -319,8 +320,13 @@ void OTRGlobals::Initialize() {
context->InitCrashHandler();
context->InitConsole();
#if (_DEBUG)
int defaultLogLevel = 0;
#else
int defaultLogLevel = 2;
#endif
Ship::Context::GetInstance()->GetLogger()->set_level(
(spdlog::level::level_enum)CVarGetInteger(CVAR_DEVELOPER_TOOLS("LogLevel"), 1));
(spdlog::level::level_enum)CVarGetInteger(CVAR_DEVELOPER_TOOLS("LogLevel"), defaultLogLevel));
Ship::Context::GetInstance()->GetLogger()->set_pattern("[%H:%M:%S.%e] [%s:%#] [%l] %v");
auto sohInputEditorWindow =
+2 -3
View File
@@ -334,8 +334,7 @@ void SohMenu::AddMenuEnhancements() {
AddWidget(path, "Skip Feeding Jabu-Jabu", WIDGET_CVAR_CHECKBOX)
.CVar(CVAR_ENHANCEMENT("TimeSavers.SkipJabuJabuFish"))
.PreFunc([](WidgetInfo& info) {
info.options->disabled =
IS_RANDO && OTRGlobals::Instance->gRandoContext->GetOption(RSK_JABU_OPEN).Is(RO_JABU_OPEN);
info.options->disabled = IS_RANDO;
info.options->disabledTooltip =
"This setting is disabled because a randomizer savefile with \"Jabu-Jabu: Open\" is loaded.";
})
@@ -603,7 +602,7 @@ void SohMenu::AddMenuEnhancements() {
AddWidget(path, "Color Temple of Time's Medallions", WIDGET_CVAR_CHECKBOX)
.CVar(CVAR_ENHANCEMENT("ToTMedallionsColors"))
.RaceDisable(false)
.Callback([](WidgetInfo& info) { PatchToTMedallions(); })
.Callback([](WidgetInfo& info) { UpdateToTMedallions(); })
.Options(CheckboxOptions().Tooltip(
"When Medallions are collected, the Medallion imprints around the Master Sword Pedestal in the Temple "
"of Time will become colored-in."));