Tagged Bat, Boos, and TrashBin(Banshee Boardwalk objects)

This commit is contained in:
sitton76
2025-05-20 17:03:38 -05:00
parent 46abc4f6fc
commit 02d6c6fc99
3 changed files with 22 additions and 0 deletions
+9
View File
@@ -1,6 +1,7 @@
#include "Bat.h"
#include "World.h"
#include "CoreMath.h"
#include "port/interpolation/FrameInterpolation.h"
extern "C" {
#include "render_objects.h"
@@ -113,6 +114,8 @@ void OBat::Draw(s32 cameraId) {
D_80183E80[2] = gObjectList[objectIndex].orientation[2];
if ((D_8018CFB0 != 0) || (D_8018CFC8 != 0)) {
for (var_s2 = 0; var_s2 < 40; var_s2++) {
// @port: Tag the transform.
FrameInterpolation_RecordOpenChild("Bat set 1", var_s2);
objectIndex = gObjectParticle2[var_s2];
if (objectIndex == -1) {
continue;
@@ -124,10 +127,14 @@ void OBat::Draw(s32 cameraId) {
func_800431B0(gObjectList[objectIndex].pos, D_80183E80, gObjectList[objectIndex].sizeScaling,
(Vtx*)D_0D0062B0);
}
// @port Pop the transform id.
FrameInterpolation_RecordCloseChild();
}
}
if ((D_8018CFE8 != 0) || (D_8018D000 != 0)) {
for (var_s2 = 0; var_s2 < 30; var_s2++) {
// @port: Tag the transform.
FrameInterpolation_RecordOpenChild("Bat set 2", var_s2);
objectIndex = gObjectParticle3[var_s2];
if (objectIndex == -1) {
continue;
@@ -139,6 +146,8 @@ void OBat::Draw(s32 cameraId) {
func_800431B0(gObjectList[objectIndex].pos, D_80183E80, gObjectList[objectIndex].sizeScaling,
(Vtx*)D_0D0062B0);
}
// @port Pop the transform id.
FrameInterpolation_RecordCloseChild();
}
}
gSPTexture(gDisplayListHead++, 0x0001, 0x0001, 0, G_TX_RENDERTILE, G_OFF);