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https://github.com/HarbourMasters/SpaghettiKart
synced 2026-07-08 06:30:56 -04:00
Tagged Bat, Boos, and TrashBin(Banshee Boardwalk objects)
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@@ -1,6 +1,7 @@
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#include "Bat.h"
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#include "World.h"
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#include "CoreMath.h"
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#include "port/interpolation/FrameInterpolation.h"
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extern "C" {
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#include "render_objects.h"
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@@ -113,6 +114,8 @@ void OBat::Draw(s32 cameraId) {
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D_80183E80[2] = gObjectList[objectIndex].orientation[2];
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if ((D_8018CFB0 != 0) || (D_8018CFC8 != 0)) {
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for (var_s2 = 0; var_s2 < 40; var_s2++) {
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// @port: Tag the transform.
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FrameInterpolation_RecordOpenChild("Bat set 1", var_s2);
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objectIndex = gObjectParticle2[var_s2];
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if (objectIndex == -1) {
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continue;
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@@ -124,10 +127,14 @@ void OBat::Draw(s32 cameraId) {
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func_800431B0(gObjectList[objectIndex].pos, D_80183E80, gObjectList[objectIndex].sizeScaling,
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(Vtx*)D_0D0062B0);
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}
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// @port Pop the transform id.
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FrameInterpolation_RecordCloseChild();
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}
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}
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if ((D_8018CFE8 != 0) || (D_8018D000 != 0)) {
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for (var_s2 = 0; var_s2 < 30; var_s2++) {
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// @port: Tag the transform.
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FrameInterpolation_RecordOpenChild("Bat set 2", var_s2);
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objectIndex = gObjectParticle3[var_s2];
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if (objectIndex == -1) {
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continue;
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@@ -139,6 +146,8 @@ void OBat::Draw(s32 cameraId) {
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func_800431B0(gObjectList[objectIndex].pos, D_80183E80, gObjectList[objectIndex].sizeScaling,
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(Vtx*)D_0D0062B0);
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}
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// @port Pop the transform id.
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FrameInterpolation_RecordCloseChild();
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}
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}
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gSPTexture(gDisplayListHead++, 0x0001, 0x0001, 0, G_TX_RENDERTILE, G_OFF);
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