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MegaMech
2026-03-10 00:54:21 +00:00
parent c6f6453f6f
commit 039f2efb09
87 changed files with 5442 additions and 4898 deletions
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@@ -110,7 +110,7 @@ $(function(){initNavTree('md_docs_2textures-pack.html',''); initResizable(true);
<div class="contents">
<div class="textblock"><p><a class="anchor" id="texture-pack"></a></p>
<p>To replace textures you should only create a zip file or a folder with textures to replace at the same path as mk64.o2r. Only png, jpg and bmp files are supported. </p>
<h1><a class="anchor" id="example-1"></a>
<h1><a class="anchor" id="example"></a>
Example:</h1>
<p>You want to change textures/other_textures/logo_mario_kart_64 then you just need to create a zip file or folder with the following structure: </p><div class="fragment"><div class="line">textures_pack.zip</div>
<div class="line">└── textures</div>
@@ -120,7 +120,7 @@ Example:</h1>
Tools To Help</h1>
<p>To extract textures from the game you can use <a href="https://github.com/coco875/convert-texture-o2r/releases">convert-texture-o2r</a>. Just place the <code>convert-texture-o2r</code> executable in the same folder as <code>mk64.o2r</code> and drag and drop the <code>mk64.o2r</code> file on it or run it through command line: </p><div class="fragment"><div class="line">convert-texture-o2r mk64.o2r</div>
</div><!-- fragment --><p> This will create a <code>textures</code> folder with all the textures extracted from the game.</p>
<h1><a class="anchor" id="future-plans-3"></a>
<h1><a class="anchor" id="future-plans-2"></a>
Future plans</h1>
<ul>
<li>Make name more meaningful and uniform. (example: change <code>texture_69B140</code>). You can suggest name or make a PR to help rename them/organise them.</li>