interp player?

This commit is contained in:
MegaMech
2025-05-16 23:01:22 -06:00
parent 1c5bcd821c
commit 0cf9661554
+5
View File
@@ -1616,6 +1616,9 @@ void render_kart(Player* player, s8 playerId, s8 screenId, s8 arg3) {
s16 temp_v1;
s16 thing;
FrameInterpolation_RecordMatrixPush(mtx);
if (player->unk_044 & 0x2000) {
sp14C[0] = 0;
sp14C[1] = player->unk_048[screenId];
@@ -1743,6 +1746,8 @@ void render_kart(Player* player, s8 playerId, s8 screenId, s8 arg3) {
gSPDisplayList(gDisplayListHead++, common_square_plain_render);
gSPTexture(gDisplayListHead++, 1, 1, 0, G_TX_RENDERTILE, G_OFF);
gDPSetAlphaCompare(gDisplayListHead++, G_AC_NONE);
FrameInterpolation_RecordMatrixPop(mtx);
}
void render_ghost(Player* player, s8 playerId, s8 screenId, s8 arg3) {