This commit is contained in:
MegaMech
2025-12-29 23:18:19 +00:00
parent acadefc817
commit 15f7824e1b
2169 changed files with 168761 additions and 159908 deletions
+1 -1
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@@ -225,7 +225,7 @@ $(function(){initNavTree('Actor_8h_source.html',''); initResizable(true); });
<div class="ttc" id="amain_8h_html"><div class="ttname"><a href="main_8h.html">main.h</a></div></div>
<div class="ttc" id="astructCamera_html"><div class="ttname"><a href="structCamera.html">Camera</a></div><div class="ttdef"><b>Definition</b> camera.h:35</div></div>
<div class="ttc" id="astructFVector_html"><div class="ttname"><a href="structFVector.html">FVector</a></div><div class="ttdef"><b>Definition</b> CoreMath.h:30</div></div>
<div class="ttc" id="astructIRotator_html"><div class="ttname"><a href="structIRotator.html">IRotator</a></div><div class="ttdef"><b>Definition</b> CoreMath.h:137</div></div>
<div class="ttc" id="astructIRotator_html"><div class="ttname"><a href="structIRotator.html">IRotator</a></div><div class="ttdef"><b>Definition</b> CoreMath.h:141</div></div>
<div class="ttc" id="astructPlayer_html"><div class="ttname"><a href="structPlayer.html">Player</a></div><div class="ttdef"><b>Definition</b> common_structs.h:264</div></div>
<div class="ttc" id="astructSpawnParams_html"><div class="ttname"><a href="structSpawnParams.html">SpawnParams</a></div><div class="ttdef"><b>Definition</b> SpawnParams.h:30</div></div>
</div><!-- fragment --></div><!-- contents -->
+4 -4
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@@ -145,9 +145,9 @@ $(function(){initNavTree('BansheeBoardwalk_8h_source.html',''); initResizable(tr
<div class="line"><a id="l00034" name="l00034"></a><span class="lineno"> 34</span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classBansheeBoardwalk.html#a4fa518db25bee2d773c86cc9df2365ca">WhatDoesThisDoAI</a>(<a class="code hl_struct" href="structPlayer.html">Player</a>* player, int8_t playerId) <span class="keyword">override</span>;</div>
<div class="line"><a id="l00035" name="l00035"></a><span class="lineno"> 35</span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classBansheeBoardwalk.html#af3e8275d8fc0bb8fe0a2990fe9bbc15d">Draw</a>(<a class="code hl_struct" href="structScreenContext.html">ScreenContext</a>*) <span class="keyword">override</span>;</div>
<div class="line"><a id="l00036" name="l00036"></a><span class="lineno"> 36</span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classBansheeBoardwalk.html#a40704e870386c1ee400a48b82d860426">DrawCredits</a>() <span class="keyword">override</span>; </div>
<div class="line"><a id="l00037" name="l00037"></a><span class="lineno"> 37</span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classBansheeBoardwalk.html#a0e67f45ead7a4e1d3e2da52a85f56f00">ScrollingTextures</a>() <span class="keyword">override</span>;</div>
<div class="line"><a id="l00037" name="l00037"></a><span class="lineno"> 37</span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classBansheeBoardwalk.html#a843f55ac49898bf8d6e5d7b3fe04649c">Tick</a>() <span class="keyword">override</span>;</div>
<div class="line"><a id="l00038" name="l00038"></a><span class="lineno"> 38</span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classBansheeBoardwalk.html#a7ca344702db3ba85fbb3717e8c5414e7">Waypoints</a>(<a class="code hl_struct" href="structPlayer.html">Player</a>*, int8_t) <span class="keyword">override</span>;</div>
<div class="line"><a id="l00039" name="l00039"></a><span class="lineno"> 39</span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classBansheeBoardwalk.html#a818857049af99db40ad146eed5e71447">DrawWater</a>(<a class="code hl_struct" href="structScreenContext.html">ScreenContext</a>* screen, uint16_t pathCounter, uint16_t cameraRot, uint16_t playerDirection) <span class="keyword">override</span>;</div>
<div class="line"><a id="l00039" name="l00039"></a><span class="lineno"> 39</span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classBansheeBoardwalk.html#a87d60ccc002d9e6bf8add55b12d8fdf3">DrawTransparency</a>(<a class="code hl_struct" href="structScreenContext.html">ScreenContext</a>* screen, uint16_t pathCounter, uint16_t cameraRot, uint16_t playerDirection) <span class="keyword">override</span>;</div>
<div class="line"><a id="l00040" name="l00040"></a><span class="lineno"> 40</span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classBansheeBoardwalk.html#a7b7be85b6134d13bef7ebfc1d901c47f">CreditsSpawnActors</a>() <span class="keyword">override</span>;</div>
<div class="line"><a id="l00041" name="l00041"></a><span class="lineno"> 41</span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classBansheeBoardwalk.html#a270b272dab14dd91c07752edc40f3ebd">Destroy</a>() <span class="keyword">override</span>;</div>
<div class="line"><a id="l00042" name="l00042"></a><span class="lineno"> 42</span>};</div>
@@ -157,7 +157,6 @@ $(function(){initNavTree('BansheeBoardwalk_8h_source.html',''); initResizable(tr
<div class="ttc" id="abanshee__boardwalk__displaylists_8h_html"><div class="ttname"><a href="banshee__boardwalk__displaylists_8h.html">banshee_boardwalk_displaylists.h</a></div></div>
<div class="ttc" id="abanshee__boardwalk__vertices_8h_html"><div class="ttname"><a href="banshee__boardwalk__vertices_8h.html">banshee_boardwalk_vertices.h</a></div></div>
<div class="ttc" id="acamera_8h_html"><div class="ttname"><a href="camera_8h.html">camera.h</a></div></div>
<div class="ttc" id="aclassBansheeBoardwalk_html_a0e67f45ead7a4e1d3e2da52a85f56f00"><div class="ttname"><a href="classBansheeBoardwalk.html#a0e67f45ead7a4e1d3e2da52a85f56f00">BansheeBoardwalk::ScrollingTextures</a></div><div class="ttdeci">virtual void ScrollingTextures() override</div><div class="ttdef"><b>Definition</b> BansheeBoardwalk.cpp:310</div></div>
<div class="ttc" id="aclassBansheeBoardwalk_html_a0fe16bd6733c2667e143e9cf186f4ee8"><div class="ttname"><a href="classBansheeBoardwalk.html#a0fe16bd6733c2667e143e9cf186f4ee8">BansheeBoardwalk::SomeSounds</a></div><div class="ttdeci">virtual void SomeSounds() override</div><div class="ttdef"><b>Definition</b> BansheeBoardwalk.cpp:214</div></div>
<div class="ttc" id="aclassBansheeBoardwalk_html_a270b272dab14dd91c07752edc40f3ebd"><div class="ttname"><a href="classBansheeBoardwalk.html#a270b272dab14dd91c07752edc40f3ebd">BansheeBoardwalk::Destroy</a></div><div class="ttdeci">virtual void Destroy() override</div><div class="ttdef"><b>Definition</b> BansheeBoardwalk.cpp:349</div></div>
<div class="ttc" id="aclassBansheeBoardwalk_html_a276b49e729ec437355028e0ff225f161"><div class="ttname"><a href="classBansheeBoardwalk.html#a276b49e729ec437355028e0ff225f161">BansheeBoardwalk::TickTrackObjects</a></div><div class="ttdeci">virtual void TickTrackObjects() override</div><div class="ttdef"><b>Definition</b> BansheeBoardwalk.cpp:197</div></div>
@@ -166,7 +165,8 @@ $(function(){initNavTree('BansheeBoardwalk_8h_source.html',''); initResizable(tr
<div class="ttc" id="aclassBansheeBoardwalk_html_a6d1ee34f6e04a55366766a3a23199040"><div class="ttname"><a href="classBansheeBoardwalk.html#a6d1ee34f6e04a55366766a3a23199040">BansheeBoardwalk::WhatDoesThisDo</a></div><div class="ttdeci">virtual void WhatDoesThisDo(Player *player, int8_t playerId) override</div><div class="ttdef"><b>Definition</b> BansheeBoardwalk.cpp:217</div></div>
<div class="ttc" id="aclassBansheeBoardwalk_html_a7b7be85b6134d13bef7ebfc1d901c47f"><div class="ttname"><a href="classBansheeBoardwalk.html#a7b7be85b6134d13bef7ebfc1d901c47f">BansheeBoardwalk::CreditsSpawnActors</a></div><div class="ttdeci">virtual void CreditsSpawnActors() override</div><div class="ttdef"><b>Definition</b> BansheeBoardwalk.cpp:345</div></div>
<div class="ttc" id="aclassBansheeBoardwalk_html_a7ca344702db3ba85fbb3717e8c5414e7"><div class="ttname"><a href="classBansheeBoardwalk.html#a7ca344702db3ba85fbb3717e8c5414e7">BansheeBoardwalk::Waypoints</a></div><div class="ttdeci">virtual void Waypoints(Player *, int8_t) override</div><div class="ttdef"><b>Definition</b> BansheeBoardwalk.cpp:319</div></div>
<div class="ttc" id="aclassBansheeBoardwalk_html_a818857049af99db40ad146eed5e71447"><div class="ttname"><a href="classBansheeBoardwalk.html#a818857049af99db40ad146eed5e71447">BansheeBoardwalk::DrawWater</a></div><div class="ttdeci">virtual void DrawWater(ScreenContext *screen, uint16_t pathCounter, uint16_t cameraRot, uint16_t playerDirection) override</div><div class="ttdef"><b>Definition</b> BansheeBoardwalk.cpp:331</div></div>
<div class="ttc" id="aclassBansheeBoardwalk_html_a843f55ac49898bf8d6e5d7b3fe04649c"><div class="ttname"><a href="classBansheeBoardwalk.html#a843f55ac49898bf8d6e5d7b3fe04649c">BansheeBoardwalk::Tick</a></div><div class="ttdeci">virtual void Tick() override</div><div class="ttdef"><b>Definition</b> BansheeBoardwalk.cpp:310</div></div>
<div class="ttc" id="aclassBansheeBoardwalk_html_a87d60ccc002d9e6bf8add55b12d8fdf3"><div class="ttname"><a href="classBansheeBoardwalk.html#a87d60ccc002d9e6bf8add55b12d8fdf3">BansheeBoardwalk::DrawTransparency</a></div><div class="ttdeci">virtual void DrawTransparency(ScreenContext *screen, uint16_t pathCounter, uint16_t cameraRot, uint16_t playerDirection) override</div><div class="ttdef"><b>Definition</b> BansheeBoardwalk.cpp:331</div></div>
<div class="ttc" id="aclassBansheeBoardwalk_html_a92771d98835fee893cc55f591d16f1f9"><div class="ttname"><a href="classBansheeBoardwalk.html#a92771d98835fee893cc55f591d16f1f9">BansheeBoardwalk::InitTrackObjects</a></div><div class="ttdeci">virtual void InitTrackObjects() override</div><div class="ttdef"><b>Definition</b> BansheeBoardwalk.cpp:190</div></div>
<div class="ttc" id="aclassBansheeBoardwalk_html_aa594ab4574008334213ba801d5e7cda0"><div class="ttname"><a href="classBansheeBoardwalk.html#aa594ab4574008334213ba801d5e7cda0">BansheeBoardwalk::BansheeBoardwalk</a></div><div class="ttdeci">BansheeBoardwalk()</div><div class="ttdef"><b>Definition</b> BansheeBoardwalk.cpp:45</div></div>
<div class="ttc" id="aclassBansheeBoardwalk_html_ac3c915c5a03066d4221e2007e8315988"><div class="ttname"><a href="classBansheeBoardwalk.html#ac3c915c5a03066d4221e2007e8315988">BansheeBoardwalk::BeginPlay</a></div><div class="ttdeci">virtual void BeginPlay() override</div><div class="ttdef"><b>Definition</b> BansheeBoardwalk.cpp:154</div></div>
+1 -1
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@@ -208,7 +208,7 @@ $(function(){initNavTree('Bat_8h_source.html',''); initResizable(true); });
<div class="ttc" id="amain_8h_html"><div class="ttname"><a href="main_8h.html">main.h</a></div></div>
<div class="ttc" id="aobjects_8h_html"><div class="ttname"><a href="objects_8h.html">objects.h</a></div></div>
<div class="ttc" id="astructFVector_html"><div class="ttname"><a href="structFVector.html">FVector</a></div><div class="ttdef"><b>Definition</b> CoreMath.h:30</div></div>
<div class="ttc" id="astructIRotator_html"><div class="ttname"><a href="structIRotator.html">IRotator</a></div><div class="ttdef"><b>Definition</b> CoreMath.h:137</div></div>
<div class="ttc" id="astructIRotator_html"><div class="ttname"><a href="structIRotator.html">IRotator</a></div><div class="ttdef"><b>Definition</b> CoreMath.h:141</div></div>
<div class="ttc" id="astructSpawnParams_html"><div class="ttname"><a href="structSpawnParams.html">SpawnParams</a></div><div class="ttdef"><b>Definition</b> SpawnParams.h:30</div></div>
<div class="ttc" id="avehicles_8h_html"><div class="ttname"><a href="vehicles_8h.html">vehicles.h</a></div></div>
<div class="ttc" id="awaypoints_8h_html"><div class="ttname"><a href="waypoints_8h.html">waypoints.h</a></div></div>
+1 -1
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@@ -228,7 +228,7 @@ $(function(){initNavTree('Boos_8h_source.html',''); initResizable(true); });
<div class="ttc" id="amain_8h_html"><div class="ttname"><a href="main_8h.html">main.h</a></div></div>
<div class="ttc" id="aobjects_8h_html"><div class="ttname"><a href="objects_8h.html">objects.h</a></div></div>
<div class="ttc" id="astructFVector_html"><div class="ttname"><a href="structFVector.html">FVector</a></div><div class="ttdef"><b>Definition</b> CoreMath.h:30</div></div>
<div class="ttc" id="astructIPathSpan_html"><div class="ttname"><a href="structIPathSpan.html">IPathSpan</a></div><div class="ttdef"><b>Definition</b> CoreMath.h:214</div></div>
<div class="ttc" id="astructIPathSpan_html"><div class="ttname"><a href="structIPathSpan.html">IPathSpan</a></div><div class="ttdef"><b>Definition</b> CoreMath.h:218</div></div>
<div class="ttc" id="astructSpawnParams_html"><div class="ttname"><a href="structSpawnParams.html">SpawnParams</a></div><div class="ttdef"><b>Definition</b> SpawnParams.h:30</div></div>
<div class="ttc" id="avehicles_8h_html"><div class="ttname"><a href="vehicles_8h.html">vehicles.h</a></div></div>
<div class="ttc" id="awaypoints_8h_html"><div class="ttname"><a href="waypoints_8h.html">waypoints.h</a></div></div>
+2 -2
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@@ -148,7 +148,7 @@ $(function(){initNavTree('BowsersCastle_8h_source.html',''); initResizable(true)
<div class="line"><a id="l00037" name="l00037"></a><span class="lineno"> 37</span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classBowsersCastle.html#a88cdb7b052162e21a9b957c609c2eb72">DrawCredits</a>() <span class="keyword">override</span>;</div>
<div class="line"><a id="l00038" name="l00038"></a><span class="lineno"> 38</span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classBowsersCastle.html#ac52e5556618a2593bd18b22ac0dea6e0">SomeCollisionThing</a>(<a class="code hl_struct" href="structPlayer.html">Player</a> *player, <a class="code hl_typedef" href="common__structs_8h.html#a5290523279339ea495248ab3a36cb46e">Vec3f</a> arg1, <a class="code hl_typedef" href="common__structs_8h.html#a5290523279339ea495248ab3a36cb46e">Vec3f</a> arg2, <a class="code hl_typedef" href="common__structs_8h.html#a5290523279339ea495248ab3a36cb46e">Vec3f</a> arg3, f32* arg4, f32* arg5, f32* arg6, f32* arg7) <span class="keyword">override</span>;</div>
<div class="line"><a id="l00039" name="l00039"></a><span class="lineno"> 39</span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classBowsersCastle.html#aa65885fb4f437efc57179e089cd9686a">Waypoints</a>(<a class="code hl_struct" href="structPlayer.html">Player</a>*, int8_t) <span class="keyword">override</span>;</div>
<div class="line"><a id="l00040" name="l00040"></a><span class="lineno"> 40</span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classBowsersCastle.html#aeb1899cd8dc25c341673d6aae15bc685">DrawWater</a>(<a class="code hl_struct" href="structScreenContext.html">ScreenContext</a>* screen, uint16_t pathCounter, uint16_t cameraRot, uint16_t playerDirection);</div>
<div class="line"><a id="l00040" name="l00040"></a><span class="lineno"> 40</span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classBowsersCastle.html#aae525a36515fdb38de5f26aad6907288">DrawTransparency</a>(<a class="code hl_struct" href="structScreenContext.html">ScreenContext</a>* screen, uint16_t pathCounter, uint16_t cameraRot, uint16_t playerDirection);</div>
<div class="line"><a id="l00041" name="l00041"></a><span class="lineno"> 41</span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classBowsersCastle.html#a04352abc8fa45d789f02fe22c6acea68">CreditsSpawnActors</a>() <span class="keyword">override</span>;</div>
<div class="line"><a id="l00042" name="l00042"></a><span class="lineno"> 42</span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classBowsersCastle.html#aa20a3b06a6eebc5746c44f557dadc979">Destroy</a>() <span class="keyword">override</span>;</div>
<div class="line"><a id="l00043" name="l00043"></a><span class="lineno"> 43</span>};</div>
@@ -168,11 +168,11 @@ $(function(){initNavTree('BowsersCastle_8h_source.html',''); initResizable(true)
<div class="ttc" id="aclassBowsersCastle_html_a88cdb7b052162e21a9b957c609c2eb72"><div class="ttname"><a href="classBowsersCastle.html#a88cdb7b052162e21a9b957c609c2eb72">BowsersCastle::DrawCredits</a></div><div class="ttdeci">virtual void DrawCredits() override</div><div class="ttdef"><b>Definition</b> BowsersCastle.cpp:285</div></div>
<div class="ttc" id="aclassBowsersCastle_html_aa20a3b06a6eebc5746c44f557dadc979"><div class="ttname"><a href="classBowsersCastle.html#aa20a3b06a6eebc5746c44f557dadc979">BowsersCastle::Destroy</a></div><div class="ttdeci">virtual void Destroy() override</div><div class="ttdef"><b>Definition</b> BowsersCastle.cpp:333</div></div>
<div class="ttc" id="aclassBowsersCastle_html_aa65885fb4f437efc57179e089cd9686a"><div class="ttname"><a href="classBowsersCastle.html#aa65885fb4f437efc57179e089cd9686a">BowsersCastle::Waypoints</a></div><div class="ttdeci">virtual void Waypoints(Player *, int8_t) override</div><div class="ttdef"><b>Definition</b> BowsersCastle.cpp:293</div></div>
<div class="ttc" id="aclassBowsersCastle_html_aae525a36515fdb38de5f26aad6907288"><div class="ttname"><a href="classBowsersCastle.html#aae525a36515fdb38de5f26aad6907288">BowsersCastle::DrawTransparency</a></div><div class="ttdeci">virtual void DrawTransparency(ScreenContext *screen, uint16_t pathCounter, uint16_t cameraRot, uint16_t playerDirection)</div><div class="ttdef"><b>Definition</b> BowsersCastle.cpp:307</div></div>
<div class="ttc" id="aclassBowsersCastle_html_ac52e5556618a2593bd18b22ac0dea6e0"><div class="ttname"><a href="classBowsersCastle.html#ac52e5556618a2593bd18b22ac0dea6e0">BowsersCastle::SomeCollisionThing</a></div><div class="ttdeci">virtual void SomeCollisionThing(Player *player, Vec3f arg1, Vec3f arg2, Vec3f arg3, f32 *arg4, f32 *arg5, f32 *arg6, f32 *arg7) override</div><div class="ttdef"><b>Definition</b> BowsersCastle.cpp:289</div></div>
<div class="ttc" id="aclassBowsersCastle_html_ac69e2f19bec161754a90b77bb3cb49dd"><div class="ttname"><a href="classBowsersCastle.html#ac69e2f19bec161754a90b77bb3cb49dd">BowsersCastle::BeginPlay</a></div><div class="ttdeci">virtual void BeginPlay() override</div><div class="ttdef"><b>Definition</b> BowsersCastle.cpp:133</div></div>
<div class="ttc" id="aclassBowsersCastle_html_acaa1073a7d200b06ac93244cf795cfe4"><div class="ttname"><a href="classBowsersCastle.html#acaa1073a7d200b06ac93244cf795cfe4">BowsersCastle::WhatDoesThisDoAI</a></div><div class="ttdeci">virtual void WhatDoesThisDoAI(Player *player, int8_t playerId) override</div><div class="ttdef"><b>Definition</b> BowsersCastle.cpp:243</div></div>
<div class="ttc" id="aclassBowsersCastle_html_ad41e25f66713393c3a578d78919de017"><div class="ttname"><a href="classBowsersCastle.html#ad41e25f66713393c3a578d78919de017">BowsersCastle::TickTrackObjects</a></div><div class="ttdeci">virtual void TickTrackObjects() override</div><div class="ttdef"><b>Definition</b> BowsersCastle.cpp:216</div></div>
<div class="ttc" id="aclassBowsersCastle_html_aeb1899cd8dc25c341673d6aae15bc685"><div class="ttname"><a href="classBowsersCastle.html#aeb1899cd8dc25c341673d6aae15bc685">BowsersCastle::DrawWater</a></div><div class="ttdeci">virtual void DrawWater(ScreenContext *screen, uint16_t pathCounter, uint16_t cameraRot, uint16_t playerDirection)</div><div class="ttdef"><b>Definition</b> BowsersCastle.cpp:307</div></div>
<div class="ttc" id="aclassBowsersCastle_html_af31e1aa4941d02ce8638df7c1a8320a0"><div class="ttname"><a href="classBowsersCastle.html#af31e1aa4941d02ce8638df7c1a8320a0">BowsersCastle::Draw</a></div><div class="ttdeci">virtual void Draw(ScreenContext *) override</div><div class="ttdef"><b>Definition</b> BowsersCastle.cpp:258</div></div>
<div class="ttc" id="aclassBowsersCastle_html_af4af3372707ecff2076b28e964ffd32a"><div class="ttname"><a href="classBowsersCastle.html#af4af3372707ecff2076b28e964ffd32a">BowsersCastle::SomeSounds</a></div><div class="ttdeci">virtual void SomeSounds() override</div><div class="ttdef"><b>Definition</b> BowsersCastle.cpp:225</div></div>
<div class="ttc" id="aclassTrack_html"><div class="ttname"><a href="classTrack.html">Track</a></div></div>
+1 -1
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@@ -200,7 +200,7 @@ $(function(){initNavTree('CheepCheep_8h_source.html',''); initResizable(true); }
<div class="ttc" id="amain_8h_html"><div class="ttname"><a href="main_8h.html">main.h</a></div></div>
<div class="ttc" id="aobjects_8h_html"><div class="ttname"><a href="objects_8h.html">objects.h</a></div></div>
<div class="ttc" id="astructFVector_html"><div class="ttname"><a href="structFVector.html">FVector</a></div><div class="ttdef"><b>Definition</b> CoreMath.h:30</div></div>
<div class="ttc" id="astructIPathSpan_html"><div class="ttname"><a href="structIPathSpan.html">IPathSpan</a></div><div class="ttdef"><b>Definition</b> CoreMath.h:214</div></div>
<div class="ttc" id="astructIPathSpan_html"><div class="ttname"><a href="structIPathSpan.html">IPathSpan</a></div><div class="ttdef"><b>Definition</b> CoreMath.h:218</div></div>
<div class="ttc" id="astructSpawnParams_html"><div class="ttname"><a href="structSpawnParams.html">SpawnParams</a></div><div class="ttdef"><b>Definition</b> SpawnParams.h:30</div></div>
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@@ -133,7 +133,7 @@ $(function(){initNavTree('Collision_8h_source.html',''); initResizable(true); })
<div class="ttc" id="anamespaceTrackEditor_html_a3c32bf38d445b20d55a7092da6b673a5"><div class="ttname"><a href="namespaceTrackEditor.html#a3c32bf38d445b20d55a7092da6b673a5">TrackEditor::DebugCollision</a></div><div class="ttdeci">void DebugCollision(GameObject *obj, FVector pos, IRotator rot, FVector scale, const std::vector&lt; Triangle &gt; &amp;triangles)</div><div class="ttdef"><b>Definition</b> Collision.cpp:169</div></div>
<div class="ttc" id="anamespaceTrackEditor_html_a79d25f3b85758b1d930e2eb429655ead"><div class="ttname"><a href="namespaceTrackEditor.html#a79d25f3b85758b1d930e2eb429655ead">TrackEditor::GenerateCollisionMesh</a></div><div class="ttdeci">void GenerateCollisionMesh(std::variant&lt; AActor *, OObject *, GameObject * &gt; object, Gfx *model, float scale)</div><div class="ttdef"><b>Definition</b> Collision.cpp:18</div></div>
<div class="ttc" id="astructFVector_html"><div class="ttname"><a href="structFVector.html">FVector</a></div><div class="ttdef"><b>Definition</b> CoreMath.h:30</div></div>
<div class="ttc" id="astructIRotator_html"><div class="ttname"><a href="structIRotator.html">IRotator</a></div><div class="ttdef"><b>Definition</b> CoreMath.h:137</div></div>
<div class="ttc" id="astructIRotator_html"><div class="ttname"><a href="structIRotator.html">IRotator</a></div><div class="ttdef"><b>Definition</b> CoreMath.h:141</div></div>
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@@ -175,200 +175,204 @@ $(function(){initNavTree('CoreMath_8h_source.html',''); initResizable(true); });
<div class="line"><a id="l00073" name="l00073"></a><span class="lineno"> 73</span> <span class="keywordflow">return</span> FVector(0, 0, 0);</div>
<div class="line"><a id="l00074" name="l00074"></a><span class="lineno"> 74</span> }</div>
<div class="line"><a id="l00075" name="l00075"></a><span class="lineno"> 75</span> </div>
<div class="line"><a id="l00076" name="l00076"></a><span class="lineno"> 76</span> FVector() : <a class="code hl_variable" href="structFVector.html#ab32f423016d7857a2fa713e322404b14">x</a>(0), <a class="code hl_variable" href="structFVector.html#af17cfedf5c997cdf6bb88a01b585780f">y</a>(0), <a class="code hl_variable" href="structFVector.html#aca18ae01ad0d620ac2c03e99a8cc936e">z</a>(0) {}</div>
<div class="line"><a id="l00077" name="l00077"></a><span class="lineno"> 77</span> FVector(<span class="keywordtype">float</span> <a class="code hl_variable" href="structFVector.html#ab32f423016d7857a2fa713e322404b14">x</a>, <span class="keywordtype">float</span> <a class="code hl_variable" href="structFVector.html#af17cfedf5c997cdf6bb88a01b585780f">y</a>, <span class="keywordtype">float</span> <a class="code hl_variable" href="structFVector.html#aca18ae01ad0d620ac2c03e99a8cc936e">z</a>) : <a class="code hl_variable" href="structFVector.html#ab32f423016d7857a2fa713e322404b14">x</a>(<a class="code hl_variable" href="structFVector.html#ab32f423016d7857a2fa713e322404b14">x</a>), <a class="code hl_variable" href="structFVector.html#af17cfedf5c997cdf6bb88a01b585780f">y</a>(<a class="code hl_variable" href="structFVector.html#af17cfedf5c997cdf6bb88a01b585780f">y</a>), <a class="code hl_variable" href="structFVector.html#aca18ae01ad0d620ac2c03e99a8cc936e">z</a>(<a class="code hl_variable" href="structFVector.html#aca18ae01ad0d620ac2c03e99a8cc936e">z</a>) {}</div>
<div class="line"><a id="l00078" name="l00078"></a><span class="lineno"> 78</span> NLOHMANN_DEFINE_TYPE_INTRUSIVE(FVector, <a class="code hl_variable" href="structFVector.html#ab32f423016d7857a2fa713e322404b14">x</a>, <a class="code hl_variable" href="structFVector.html#af17cfedf5c997cdf6bb88a01b585780f">y</a>, <a class="code hl_variable" href="structFVector.html#aca18ae01ad0d620ac2c03e99a8cc936e">z</a>)</div>
<div class="line"><a id="l00079" name="l00079"></a><span class="lineno"> 79</span><span class="preprocessor">#endif </span><span class="comment">// __cplusplus</span></div>
<div class="line"><a id="l00080" name="l00080"></a><span class="lineno"> 80</span>};</div>
<div class="line"><a id="l00076" name="l00076"></a><span class="lineno"> 76</span> <span class="keywordtype">float</span> Square()<span class="keyword"> const </span>{</div>
<div class="line"><a id="l00077" name="l00077"></a><span class="lineno"> 77</span> <span class="keywordflow">return</span> <a class="code hl_variable" href="structFVector.html#ab32f423016d7857a2fa713e322404b14">x</a> * <a class="code hl_variable" href="structFVector.html#ab32f423016d7857a2fa713e322404b14">x</a> + <a class="code hl_variable" href="structFVector.html#af17cfedf5c997cdf6bb88a01b585780f">y</a> * <a class="code hl_variable" href="structFVector.html#af17cfedf5c997cdf6bb88a01b585780f">y</a> + <a class="code hl_variable" href="structFVector.html#aca18ae01ad0d620ac2c03e99a8cc936e">z</a> * <a class="code hl_variable" href="structFVector.html#aca18ae01ad0d620ac2c03e99a8cc936e">z</a>;</div>
<div class="line"><a id="l00078" name="l00078"></a><span class="lineno"> 78</span> }</div>
<div class="line"><a id="l00079" name="l00079"></a><span class="lineno"> 79</span> </div>
<div class="line"><a id="l00080" name="l00080"></a><span class="lineno"> 80</span> FVector() : <a class="code hl_variable" href="structFVector.html#ab32f423016d7857a2fa713e322404b14">x</a>(0), <a class="code hl_variable" href="structFVector.html#af17cfedf5c997cdf6bb88a01b585780f">y</a>(0), <a class="code hl_variable" href="structFVector.html#aca18ae01ad0d620ac2c03e99a8cc936e">z</a>(0) {}</div>
<div class="line"><a id="l00081" name="l00081"></a><span class="lineno"> 81</span> FVector(<span class="keywordtype">float</span> <a class="code hl_variable" href="structFVector.html#ab32f423016d7857a2fa713e322404b14">x</a>, <span class="keywordtype">float</span> <a class="code hl_variable" href="structFVector.html#af17cfedf5c997cdf6bb88a01b585780f">y</a>, <span class="keywordtype">float</span> <a class="code hl_variable" href="structFVector.html#aca18ae01ad0d620ac2c03e99a8cc936e">z</a>) : <a class="code hl_variable" href="structFVector.html#ab32f423016d7857a2fa713e322404b14">x</a>(<a class="code hl_variable" href="structFVector.html#ab32f423016d7857a2fa713e322404b14">x</a>), <a class="code hl_variable" href="structFVector.html#af17cfedf5c997cdf6bb88a01b585780f">y</a>(<a class="code hl_variable" href="structFVector.html#af17cfedf5c997cdf6bb88a01b585780f">y</a>), <a class="code hl_variable" href="structFVector.html#aca18ae01ad0d620ac2c03e99a8cc936e">z</a>(<a class="code hl_variable" href="structFVector.html#aca18ae01ad0d620ac2c03e99a8cc936e">z</a>) {}</div>
<div class="line"><a id="l00082" name="l00082"></a><span class="lineno"> 82</span> NLOHMANN_DEFINE_TYPE_INTRUSIVE(FVector, <a class="code hl_variable" href="structFVector.html#ab32f423016d7857a2fa713e322404b14">x</a>, <a class="code hl_variable" href="structFVector.html#af17cfedf5c997cdf6bb88a01b585780f">y</a>, <a class="code hl_variable" href="structFVector.html#aca18ae01ad0d620ac2c03e99a8cc936e">z</a>)</div>
<div class="line"><a id="l00083" name="l00083"></a><span class="lineno"> 83</span><span class="preprocessor">#endif </span><span class="comment">// __cplusplus</span></div>
<div class="line"><a id="l00084" name="l00084"></a><span class="lineno"> 84</span>};</div>
</div>
<div class="line"><a id="l00081" name="l00081"></a><span class="lineno"> 81</span> </div>
<div class="foldopen" id="foldopen00082" data-start="{" data-end="};">
<div class="line"><a id="l00082" name="l00082"></a><span class="lineno"><a class="line" href="structFVector4.html"> 82</a></span><span class="keyword">struct </span><a class="code hl_struct" href="structFVector4.html">FVector4</a> {</div>
<div class="line"><a id="l00083" name="l00083"></a><span class="lineno"><a class="line" href="structFVector4.html#a094d29c553391a4761804df6b7ef89f7"> 83</a></span> <span class="keywordtype">float</span> <a class="code hl_variable" href="structFVector4.html#acd04f356d1333bde35ac2742cda2bb53">x</a>, <a class="code hl_variable" href="structFVector4.html#a02536063cecc181c08b3758fe2b73532">y</a>, <a class="code hl_variable" href="structFVector4.html#a3265c060244fbd829256de760ccad395">z</a>, <a class="code hl_variable" href="structFVector4.html#a094d29c553391a4761804df6b7ef89f7">w</a>;</div>
<div class="line"><a id="l00084" name="l00084"></a><span class="lineno"> 84</span> </div>
<div class="line"><a id="l00085" name="l00085"></a><span class="lineno"> 85</span><span class="preprocessor">#ifdef __cplusplus</span></div>
<div class="line"><a id="l00086" name="l00086"></a><span class="lineno"> 86</span> </div>
<div class="line"><a id="l00087" name="l00087"></a><span class="lineno"> 87</span> <a class="code hl_struct" href="structFVector4.html">FVector4</a>() : <a class="code hl_variable" href="structFVector4.html#acd04f356d1333bde35ac2742cda2bb53">x</a>(0), <a class="code hl_variable" href="structFVector4.html#a02536063cecc181c08b3758fe2b73532">y</a>(0), <a class="code hl_variable" href="structFVector4.html#a3265c060244fbd829256de760ccad395">z</a>(0), <a class="code hl_variable" href="structFVector4.html#a094d29c553391a4761804df6b7ef89f7">w</a>(0) {}</div>
<div class="line"><a id="l00088" name="l00088"></a><span class="lineno"> 88</span> <a class="code hl_struct" href="structFVector4.html">FVector4</a>(<span class="keywordtype">float</span> <a class="code hl_variable" href="structFVector4.html#acd04f356d1333bde35ac2742cda2bb53">x</a>, <span class="keywordtype">float</span> <a class="code hl_variable" href="structFVector4.html#a02536063cecc181c08b3758fe2b73532">y</a>, <span class="keywordtype">float</span> <a class="code hl_variable" href="structFVector4.html#a3265c060244fbd829256de760ccad395">z</a>, <span class="keywordtype">float</span> <a class="code hl_variable" href="structFVector4.html#a094d29c553391a4761804df6b7ef89f7">w</a>) : <a class="code hl_variable" href="structFVector4.html#acd04f356d1333bde35ac2742cda2bb53">x</a>(<a class="code hl_variable" href="structFVector4.html#acd04f356d1333bde35ac2742cda2bb53">x</a>), <a class="code hl_variable" href="structFVector4.html#a02536063cecc181c08b3758fe2b73532">y</a>(<a class="code hl_variable" href="structFVector4.html#a02536063cecc181c08b3758fe2b73532">y</a>), <a class="code hl_variable" href="structFVector4.html#a3265c060244fbd829256de760ccad395">z</a>(<a class="code hl_variable" href="structFVector4.html#a3265c060244fbd829256de760ccad395">z</a>), <a class="code hl_variable" href="structFVector4.html#a094d29c553391a4761804df6b7ef89f7">w</a>(<a class="code hl_variable" href="structFVector4.html#a094d29c553391a4761804df6b7ef89f7">w</a>) {}</div>
<div class="line"><a id="l00089" name="l00089"></a><span class="lineno"> 89</span><span class="preprocessor">#endif </span><span class="comment">// __cplusplus</span></div>
<div class="line"><a id="l00090" name="l00090"></a><span class="lineno"> 90</span>};</div>
<div class="line"><a id="l00085" name="l00085"></a><span class="lineno"> 85</span> </div>
<div class="foldopen" id="foldopen00086" data-start="{" data-end="};">
<div class="line"><a id="l00086" name="l00086"></a><span class="lineno"><a class="line" href="structFVector4.html"> 86</a></span><span class="keyword">struct </span><a class="code hl_struct" href="structFVector4.html">FVector4</a> {</div>
<div class="line"><a id="l00087" name="l00087"></a><span class="lineno"><a class="line" href="structFVector4.html#a094d29c553391a4761804df6b7ef89f7"> 87</a></span> <span class="keywordtype">float</span> <a class="code hl_variable" href="structFVector4.html#acd04f356d1333bde35ac2742cda2bb53">x</a>, <a class="code hl_variable" href="structFVector4.html#a02536063cecc181c08b3758fe2b73532">y</a>, <a class="code hl_variable" href="structFVector4.html#a3265c060244fbd829256de760ccad395">z</a>, <a class="code hl_variable" href="structFVector4.html#a094d29c553391a4761804df6b7ef89f7">w</a>;</div>
<div class="line"><a id="l00088" name="l00088"></a><span class="lineno"> 88</span> </div>
<div class="line"><a id="l00089" name="l00089"></a><span class="lineno"> 89</span><span class="preprocessor">#ifdef __cplusplus</span></div>
<div class="line"><a id="l00090" name="l00090"></a><span class="lineno"> 90</span> </div>
<div class="line"><a id="l00091" name="l00091"></a><span class="lineno"> 91</span> <a class="code hl_struct" href="structFVector4.html">FVector4</a>() : <a class="code hl_variable" href="structFVector4.html#acd04f356d1333bde35ac2742cda2bb53">x</a>(0), <a class="code hl_variable" href="structFVector4.html#a02536063cecc181c08b3758fe2b73532">y</a>(0), <a class="code hl_variable" href="structFVector4.html#a3265c060244fbd829256de760ccad395">z</a>(0), <a class="code hl_variable" href="structFVector4.html#a094d29c553391a4761804df6b7ef89f7">w</a>(0) {}</div>
<div class="line"><a id="l00092" name="l00092"></a><span class="lineno"> 92</span> <a class="code hl_struct" href="structFVector4.html">FVector4</a>(<span class="keywordtype">float</span> <a class="code hl_variable" href="structFVector4.html#acd04f356d1333bde35ac2742cda2bb53">x</a>, <span class="keywordtype">float</span> <a class="code hl_variable" href="structFVector4.html#a02536063cecc181c08b3758fe2b73532">y</a>, <span class="keywordtype">float</span> <a class="code hl_variable" href="structFVector4.html#a3265c060244fbd829256de760ccad395">z</a>, <span class="keywordtype">float</span> <a class="code hl_variable" href="structFVector4.html#a094d29c553391a4761804df6b7ef89f7">w</a>) : <a class="code hl_variable" href="structFVector4.html#acd04f356d1333bde35ac2742cda2bb53">x</a>(<a class="code hl_variable" href="structFVector4.html#acd04f356d1333bde35ac2742cda2bb53">x</a>), <a class="code hl_variable" href="structFVector4.html#a02536063cecc181c08b3758fe2b73532">y</a>(<a class="code hl_variable" href="structFVector4.html#a02536063cecc181c08b3758fe2b73532">y</a>), <a class="code hl_variable" href="structFVector4.html#a3265c060244fbd829256de760ccad395">z</a>(<a class="code hl_variable" href="structFVector4.html#a3265c060244fbd829256de760ccad395">z</a>), <a class="code hl_variable" href="structFVector4.html#a094d29c553391a4761804df6b7ef89f7">w</a>(<a class="code hl_variable" href="structFVector4.html#a094d29c553391a4761804df6b7ef89f7">w</a>) {}</div>
<div class="line"><a id="l00093" name="l00093"></a><span class="lineno"> 93</span><span class="preprocessor">#endif </span><span class="comment">// __cplusplus</span></div>
<div class="line"><a id="l00094" name="l00094"></a><span class="lineno"> 94</span>};</div>
</div>
<div class="line"><a id="l00091" name="l00091"></a><span class="lineno"> 91</span></div>
<div class="foldopen" id="foldopen00098" data-start="{" data-end="};">
<div class="line"><a id="l00098" name="l00098"></a><span class="lineno"><a class="line" href="structFVector2D.html"> 98</a></span><span class="keyword">struct </span><a class="code hl_struct" href="structFVector2D.html">FVector2D</a> {</div>
<div class="line"><a id="l00099" name="l00099"></a><span class="lineno"><a class="line" href="structFVector2D.html#a7ef2e1ebc407af184968c1d4ab4cd24b"> 99</a></span> <span class="keywordtype">float</span> <a class="code hl_variable" href="structFVector2D.html#a7ef2e1ebc407af184968c1d4ab4cd24b">x</a>, <a class="code hl_variable" href="structFVector2D.html#acb49f0fd752ec8dcd880bcf236534edb">z</a>;</div>
<div class="line"><a id="l00100" name="l00100"></a><span class="lineno"> 100</span> </div>
<div class="line"><a id="l00101" name="l00101"></a><span class="lineno"> 101</span><span class="preprocessor">#ifdef __cplusplus</span></div>
<div class="line"><a id="l00102" name="l00102"></a><span class="lineno"> 102</span> <a class="code hl_struct" href="structFVector2D.html">FVector2D</a>&amp; operator=(<span class="keyword">const</span> <a class="code hl_struct" href="structFVector2D.html">FVector2D</a>&amp; other) {</div>
<div class="line"><a id="l00103" name="l00103"></a><span class="lineno"> 103</span> <a class="code hl_variable" href="structFVector2D.html#a7ef2e1ebc407af184968c1d4ab4cd24b">x</a> = other.<a class="code hl_variable" href="structFVector2D.html#a7ef2e1ebc407af184968c1d4ab4cd24b">x</a>;</div>
<div class="line"><a id="l00104" name="l00104"></a><span class="lineno"> 104</span> <a class="code hl_variable" href="structFVector2D.html#acb49f0fd752ec8dcd880bcf236534edb">z</a> = other.<a class="code hl_variable" href="structFVector2D.html#acb49f0fd752ec8dcd880bcf236534edb">z</a>;</div>
<div class="line"><a id="l00105" name="l00105"></a><span class="lineno"> 105</span> <span class="keywordflow">return</span> *<span class="keyword">this</span>;</div>
<div class="line"><a id="l00106" name="l00106"></a><span class="lineno"> 106</span> }</div>
<div class="line"><a id="l00107" name="l00107"></a><span class="lineno"> 107</span> </div>
<div class="line"><a id="l00108" name="l00108"></a><span class="lineno"> 108</span> <a class="code hl_struct" href="structFVector2D.html">FVector2D</a>() : <a class="code hl_variable" href="structFVector2D.html#a7ef2e1ebc407af184968c1d4ab4cd24b">x</a>(0), <a class="code hl_variable" href="structFVector2D.html#acb49f0fd752ec8dcd880bcf236534edb">z</a>(0) {}</div>
<div class="line"><a id="l00109" name="l00109"></a><span class="lineno"> 109</span> FVector2D(<span class="keywordtype">float</span> <a class="code hl_variable" href="structFVector2D.html#a7ef2e1ebc407af184968c1d4ab4cd24b">x</a>, <span class="keywordtype">float</span> <a class="code hl_variable" href="structFVector2D.html#acb49f0fd752ec8dcd880bcf236534edb">z</a>) : <a class="code hl_variable" href="structFVector2D.html#a7ef2e1ebc407af184968c1d4ab4cd24b">x</a>(<a class="code hl_variable" href="structFVector2D.html#a7ef2e1ebc407af184968c1d4ab4cd24b">x</a>), <a class="code hl_variable" href="structFVector2D.html#acb49f0fd752ec8dcd880bcf236534edb">z</a>(<a class="code hl_variable" href="structFVector2D.html#acb49f0fd752ec8dcd880bcf236534edb">z</a>) {}</div>
<div class="line"><a id="l00110" name="l00110"></a><span class="lineno"> 110</span> NLOHMANN_DEFINE_TYPE_INTRUSIVE(FVector2D, <a class="code hl_variable" href="structFVector2D.html#a7ef2e1ebc407af184968c1d4ab4cd24b">x</a>, <a class="code hl_variable" href="structFVector2D.html#acb49f0fd752ec8dcd880bcf236534edb">z</a>)</div>
<div class="line"><a id="l00111" name="l00111"></a><span class="lineno"> 111</span><span class="preprocessor">#endif </span><span class="comment">// __cplusplus</span></div>
<div class="line"><a id="l00112" name="l00112"></a><span class="lineno"> 112</span>};</div>
<div class="line"><a id="l00095" name="l00095"></a><span class="lineno"> 95</span></div>
<div class="foldopen" id="foldopen00102" data-start="{" data-end="};">
<div class="line"><a id="l00102" name="l00102"></a><span class="lineno"><a class="line" href="structFVector2D.html"> 102</a></span><span class="keyword">struct </span><a class="code hl_struct" href="structFVector2D.html">FVector2D</a> {</div>
<div class="line"><a id="l00103" name="l00103"></a><span class="lineno"><a class="line" href="structFVector2D.html#a7ef2e1ebc407af184968c1d4ab4cd24b"> 103</a></span> <span class="keywordtype">float</span> <a class="code hl_variable" href="structFVector2D.html#a7ef2e1ebc407af184968c1d4ab4cd24b">x</a>, <a class="code hl_variable" href="structFVector2D.html#acb49f0fd752ec8dcd880bcf236534edb">z</a>;</div>
<div class="line"><a id="l00104" name="l00104"></a><span class="lineno"> 104</span> </div>
<div class="line"><a id="l00105" name="l00105"></a><span class="lineno"> 105</span><span class="preprocessor">#ifdef __cplusplus</span></div>
<div class="line"><a id="l00106" name="l00106"></a><span class="lineno"> 106</span> <a class="code hl_struct" href="structFVector2D.html">FVector2D</a>&amp; operator=(<span class="keyword">const</span> <a class="code hl_struct" href="structFVector2D.html">FVector2D</a>&amp; other) {</div>
<div class="line"><a id="l00107" name="l00107"></a><span class="lineno"> 107</span> <a class="code hl_variable" href="structFVector2D.html#a7ef2e1ebc407af184968c1d4ab4cd24b">x</a> = other.<a class="code hl_variable" href="structFVector2D.html#a7ef2e1ebc407af184968c1d4ab4cd24b">x</a>;</div>
<div class="line"><a id="l00108" name="l00108"></a><span class="lineno"> 108</span> <a class="code hl_variable" href="structFVector2D.html#acb49f0fd752ec8dcd880bcf236534edb">z</a> = other.<a class="code hl_variable" href="structFVector2D.html#acb49f0fd752ec8dcd880bcf236534edb">z</a>;</div>
<div class="line"><a id="l00109" name="l00109"></a><span class="lineno"> 109</span> <span class="keywordflow">return</span> *<span class="keyword">this</span>;</div>
<div class="line"><a id="l00110" name="l00110"></a><span class="lineno"> 110</span> }</div>
<div class="line"><a id="l00111" name="l00111"></a><span class="lineno"> 111</span> </div>
<div class="line"><a id="l00112" name="l00112"></a><span class="lineno"> 112</span> <a class="code hl_struct" href="structFVector2D.html">FVector2D</a>() : <a class="code hl_variable" href="structFVector2D.html#a7ef2e1ebc407af184968c1d4ab4cd24b">x</a>(0), <a class="code hl_variable" href="structFVector2D.html#acb49f0fd752ec8dcd880bcf236534edb">z</a>(0) {}</div>
<div class="line"><a id="l00113" name="l00113"></a><span class="lineno"> 113</span> FVector2D(<span class="keywordtype">float</span> <a class="code hl_variable" href="structFVector2D.html#a7ef2e1ebc407af184968c1d4ab4cd24b">x</a>, <span class="keywordtype">float</span> <a class="code hl_variable" href="structFVector2D.html#acb49f0fd752ec8dcd880bcf236534edb">z</a>) : <a class="code hl_variable" href="structFVector2D.html#a7ef2e1ebc407af184968c1d4ab4cd24b">x</a>(<a class="code hl_variable" href="structFVector2D.html#a7ef2e1ebc407af184968c1d4ab4cd24b">x</a>), <a class="code hl_variable" href="structFVector2D.html#acb49f0fd752ec8dcd880bcf236534edb">z</a>(<a class="code hl_variable" href="structFVector2D.html#acb49f0fd752ec8dcd880bcf236534edb">z</a>) {}</div>
<div class="line"><a id="l00114" name="l00114"></a><span class="lineno"> 114</span> NLOHMANN_DEFINE_TYPE_INTRUSIVE(FVector2D, <a class="code hl_variable" href="structFVector2D.html#a7ef2e1ebc407af184968c1d4ab4cd24b">x</a>, <a class="code hl_variable" href="structFVector2D.html#acb49f0fd752ec8dcd880bcf236534edb">z</a>)</div>
<div class="line"><a id="l00115" name="l00115"></a><span class="lineno"> 115</span><span class="preprocessor">#endif </span><span class="comment">// __cplusplus</span></div>
<div class="line"><a id="l00116" name="l00116"></a><span class="lineno"> 116</span>};</div>
</div>
<div class="line"><a id="l00113" name="l00113"></a><span class="lineno"> 113</span> </div>
<div class="line"><a id="l00114" name="l00114"></a><span class="lineno"> 114</span><span class="comment">// Sets integer X Z coordinates</span></div>
<div class="foldopen" id="foldopen00115" data-start="{" data-end="};">
<div class="line"><a id="l00115" name="l00115"></a><span class="lineno"><a class="line" href="structIVector2D.html"> 115</a></span><span class="keyword">typedef</span> <span class="keyword">struct </span><a class="code hl_struct" href="structIVector2D.html">IVector2D</a> {</div>
<div class="line"><a id="l00116" name="l00116"></a><span class="lineno"><a class="line" href="structIVector2D.html#a97f4f38da8eeadd24fca7f8fd096fd76"> 116</a></span> int32_t <a class="code hl_variable" href="structIVector2D.html#a97f4f38da8eeadd24fca7f8fd096fd76">X</a>, <a class="code hl_variable" href="structIVector2D.html#a5ea55eef4bc4d4caaa49caa2688a2f2e">Y</a>;</div>
<div class="line"><a id="l00117" name="l00117"></a><span class="lineno"> 117</span> </div>
<div class="line"><a id="l00118" name="l00118"></a><span class="lineno"> 118</span><span class="preprocessor">#ifdef __cplusplus</span></div>
<div class="line"><a id="l00119" name="l00119"></a><span class="lineno"> 119</span> <a class="code hl_typedef" href="CoreMath_8h.html#ab93db00d4f7279a47048a885d417d9eb">IVector2D</a>() : <a class="code hl_variable" href="structIVector2D.html#a97f4f38da8eeadd24fca7f8fd096fd76">X</a>(0), <a class="code hl_variable" href="structIVector2D.html#a5ea55eef4bc4d4caaa49caa2688a2f2e">Y</a>(0) {} <span class="comment">// Default constructor</span></div>
<div class="line"><a id="l00120" name="l00120"></a><span class="lineno"> 120</span> </div>
<div class="line"><a id="l00121" name="l00121"></a><span class="lineno"> 121</span> <a class="code hl_typedef" href="CoreMath_8h.html#ab93db00d4f7279a47048a885d417d9eb">IVector2D</a>(int32_t x, int32_t y) : <a class="code hl_variable" href="structIVector2D.html#a97f4f38da8eeadd24fca7f8fd096fd76">X</a>(x), <a class="code hl_variable" href="structIVector2D.html#a5ea55eef4bc4d4caaa49caa2688a2f2e">Y</a>(y) {} <span class="comment">// Constructor to initialize with values</span></div>
<div class="line"><a id="l00122" name="l00122"></a><span class="lineno"> 122</span> </div>
<div class="line"><a id="l00123" name="l00123"></a><span class="lineno"> 123</span> </div>
<div class="line"><a id="l00124" name="l00124"></a><span class="lineno"> 124</span> <a class="code hl_typedef" href="CoreMath_8h.html#ab93db00d4f7279a47048a885d417d9eb">IVector2D</a>&amp; operator=(<span class="keyword">const</span> <a class="code hl_typedef" href="CoreMath_8h.html#ab93db00d4f7279a47048a885d417d9eb">IVector2D</a>&amp; other) {</div>
<div class="line"><a id="l00125" name="l00125"></a><span class="lineno"> 125</span> <a class="code hl_variable" href="structIVector2D.html#a97f4f38da8eeadd24fca7f8fd096fd76">X</a> = other.<a class="code hl_variable" href="structIVector2D.html#a97f4f38da8eeadd24fca7f8fd096fd76">X</a>;</div>
<div class="line"><a id="l00126" name="l00126"></a><span class="lineno"> 126</span> <a class="code hl_variable" href="structIVector2D.html#a5ea55eef4bc4d4caaa49caa2688a2f2e">Y</a> = other.<a class="code hl_variable" href="structIVector2D.html#a5ea55eef4bc4d4caaa49caa2688a2f2e">Y</a>;</div>
<div class="line"><a id="l00127" name="l00127"></a><span class="lineno"> 127</span> <span class="keywordflow">return</span> *<span class="keyword">this</span>;</div>
<div class="line"><a id="l00128" name="l00128"></a><span class="lineno"> 128</span> }</div>
<div class="line"><a id="l00129" name="l00129"></a><span class="lineno"> 129</span><span class="preprocessor">#endif </span><span class="comment">// __cplusplus</span></div>
<div class="line"><a id="l00130" name="l00130"></a><span class="lineno"><a class="line" href="CoreMath_8h.html#ab93db00d4f7279a47048a885d417d9eb"> 130</a></span>} <a class="code hl_struct" href="structIVector2D.html">IVector2D</a>;</div>
<div class="line"><a id="l00118" name="l00118"></a><span class="lineno"> 118</span><span class="comment">// Sets integer X Z coordinates</span></div>
<div class="foldopen" id="foldopen00119" data-start="{" data-end="};">
<div class="line"><a id="l00119" name="l00119"></a><span class="lineno"><a class="line" href="structIVector2D.html"> 119</a></span><span class="keyword">typedef</span> <span class="keyword">struct </span><a class="code hl_struct" href="structIVector2D.html">IVector2D</a> {</div>
<div class="line"><a id="l00120" name="l00120"></a><span class="lineno"><a class="line" href="structIVector2D.html#a97f4f38da8eeadd24fca7f8fd096fd76"> 120</a></span> int32_t <a class="code hl_variable" href="structIVector2D.html#a97f4f38da8eeadd24fca7f8fd096fd76">X</a>, <a class="code hl_variable" href="structIVector2D.html#a5ea55eef4bc4d4caaa49caa2688a2f2e">Y</a>;</div>
<div class="line"><a id="l00121" name="l00121"></a><span class="lineno"> 121</span> </div>
<div class="line"><a id="l00122" name="l00122"></a><span class="lineno"> 122</span><span class="preprocessor">#ifdef __cplusplus</span></div>
<div class="line"><a id="l00123" name="l00123"></a><span class="lineno"> 123</span> <a class="code hl_typedef" href="CoreMath_8h.html#ab93db00d4f7279a47048a885d417d9eb">IVector2D</a>() : <a class="code hl_variable" href="structIVector2D.html#a97f4f38da8eeadd24fca7f8fd096fd76">X</a>(0), <a class="code hl_variable" href="structIVector2D.html#a5ea55eef4bc4d4caaa49caa2688a2f2e">Y</a>(0) {} <span class="comment">// Default constructor</span></div>
<div class="line"><a id="l00124" name="l00124"></a><span class="lineno"> 124</span> </div>
<div class="line"><a id="l00125" name="l00125"></a><span class="lineno"> 125</span> <a class="code hl_typedef" href="CoreMath_8h.html#ab93db00d4f7279a47048a885d417d9eb">IVector2D</a>(int32_t x, int32_t y) : <a class="code hl_variable" href="structIVector2D.html#a97f4f38da8eeadd24fca7f8fd096fd76">X</a>(x), <a class="code hl_variable" href="structIVector2D.html#a5ea55eef4bc4d4caaa49caa2688a2f2e">Y</a>(y) {} <span class="comment">// Constructor to initialize with values</span></div>
<div class="line"><a id="l00126" name="l00126"></a><span class="lineno"> 126</span> </div>
<div class="line"><a id="l00127" name="l00127"></a><span class="lineno"> 127</span> </div>
<div class="line"><a id="l00128" name="l00128"></a><span class="lineno"> 128</span> <a class="code hl_typedef" href="CoreMath_8h.html#ab93db00d4f7279a47048a885d417d9eb">IVector2D</a>&amp; operator=(<span class="keyword">const</span> <a class="code hl_typedef" href="CoreMath_8h.html#ab93db00d4f7279a47048a885d417d9eb">IVector2D</a>&amp; other) {</div>
<div class="line"><a id="l00129" name="l00129"></a><span class="lineno"> 129</span> <a class="code hl_variable" href="structIVector2D.html#a97f4f38da8eeadd24fca7f8fd096fd76">X</a> = other.<a class="code hl_variable" href="structIVector2D.html#a97f4f38da8eeadd24fca7f8fd096fd76">X</a>;</div>
<div class="line"><a id="l00130" name="l00130"></a><span class="lineno"> 130</span> <a class="code hl_variable" href="structIVector2D.html#a5ea55eef4bc4d4caaa49caa2688a2f2e">Y</a> = other.<a class="code hl_variable" href="structIVector2D.html#a5ea55eef4bc4d4caaa49caa2688a2f2e">Y</a>;</div>
<div class="line"><a id="l00131" name="l00131"></a><span class="lineno"> 131</span> <span class="keywordflow">return</span> *<span class="keyword">this</span>;</div>
<div class="line"><a id="l00132" name="l00132"></a><span class="lineno"> 132</span> }</div>
<div class="line"><a id="l00133" name="l00133"></a><span class="lineno"> 133</span><span class="preprocessor">#endif </span><span class="comment">// __cplusplus</span></div>
<div class="line"><a id="l00134" name="l00134"></a><span class="lineno"><a class="line" href="CoreMath_8h.html#ab93db00d4f7279a47048a885d417d9eb"> 134</a></span>} <a class="code hl_struct" href="structIVector2D.html">IVector2D</a>;</div>
</div>
<div class="line"><a id="l00131" name="l00131"></a><span class="lineno"> 131</span></div>
<div class="foldopen" id="foldopen00137" data-start="{" data-end="};">
<div class="line"><a id="l00137" name="l00137"></a><span class="lineno"><a class="line" href="structIRotator.html"> 137</a></span><span class="keyword">struct </span><a class="code hl_struct" href="structIRotator.html">IRotator</a> {</div>
<div class="line"><a id="l00138" name="l00138"></a><span class="lineno"><a class="line" href="structIRotator.html#af2cdf0f500d304f477d39e768eed848c"> 138</a></span> uint16_t <a class="code hl_variable" href="structIRotator.html#af2cdf0f500d304f477d39e768eed848c">pitch</a>, <a class="code hl_variable" href="structIRotator.html#a99a06321d1d52392a90c2c37439ae13d">yaw</a>, <a class="code hl_variable" href="structIRotator.html#a733adf123299224a3800f85925b3a642">roll</a>;</div>
<div class="line"><a id="l00139" name="l00139"></a><span class="lineno"> 139</span> </div>
<div class="line"><a id="l00140" name="l00140"></a><span class="lineno"> 140</span><span class="preprocessor">#ifdef __cplusplus</span></div>
<div class="line"><a id="l00141" name="l00141"></a><span class="lineno"> 141</span> NLOHMANN_DEFINE_TYPE_INTRUSIVE(<a class="code hl_struct" href="structIRotator.html">IRotator</a>, <a class="code hl_variable" href="structIRotator.html#af2cdf0f500d304f477d39e768eed848c">pitch</a>, <a class="code hl_variable" href="structIRotator.html#a99a06321d1d52392a90c2c37439ae13d">yaw</a>, <a class="code hl_variable" href="structIRotator.html#a733adf123299224a3800f85925b3a642">roll</a>)</div>
<div class="line"><a id="l00142" name="l00142"></a><span class="lineno"> 142</span> </div>
<div class="line"><a id="l00143" name="l00143"></a><span class="lineno"> 143</span> <a class="code hl_struct" href="structIRotator.html">IRotator</a>&amp; operator=(<span class="keyword">const</span> <a class="code hl_struct" href="structIRotator.html">IRotator</a>&amp; other) {</div>
<div class="line"><a id="l00144" name="l00144"></a><span class="lineno"> 144</span> <a class="code hl_variable" href="structIRotator.html#af2cdf0f500d304f477d39e768eed848c">pitch</a> = other.<a class="code hl_variable" href="structIRotator.html#af2cdf0f500d304f477d39e768eed848c">pitch</a>;</div>
<div class="line"><a id="l00145" name="l00145"></a><span class="lineno"> 145</span> <a class="code hl_variable" href="structIRotator.html#a99a06321d1d52392a90c2c37439ae13d">yaw</a> = other.<a class="code hl_variable" href="structIRotator.html#a99a06321d1d52392a90c2c37439ae13d">yaw</a>;</div>
<div class="line"><a id="l00146" name="l00146"></a><span class="lineno"> 146</span> <a class="code hl_variable" href="structIRotator.html#a733adf123299224a3800f85925b3a642">roll</a> = other.<a class="code hl_variable" href="structIRotator.html#a733adf123299224a3800f85925b3a642">roll</a>;</div>
<div class="line"><a id="l00147" name="l00147"></a><span class="lineno"> 147</span> <span class="keywordflow">return</span> *<span class="keyword">this</span>;</div>
<div class="line"><a id="l00148" name="l00148"></a><span class="lineno"> 148</span> }</div>
<div class="line"><a id="l00149" name="l00149"></a><span class="lineno"> 149</span> </div>
<div class="line"><a id="l00150" name="l00150"></a><span class="lineno"> 150</span> [[nodiscard]] <span class="keywordtype">void</span> Set(uint16_t p, uint16_t y, uint16_t r) {</div>
<div class="line"><a id="l00151" name="l00151"></a><span class="lineno"> 151</span> <a class="code hl_variable" href="structIRotator.html#af2cdf0f500d304f477d39e768eed848c">pitch</a> = p;</div>
<div class="line"><a id="l00152" name="l00152"></a><span class="lineno"> 152</span> <a class="code hl_variable" href="structIRotator.html#a99a06321d1d52392a90c2c37439ae13d">yaw</a> = y;</div>
<div class="line"><a id="l00153" name="l00153"></a><span class="lineno"> 153</span> <a class="code hl_variable" href="structIRotator.html#a733adf123299224a3800f85925b3a642">roll</a> = r;</div>
<div class="line"><a id="l00154" name="l00154"></a><span class="lineno"> 154</span> }</div>
<div class="line"><a id="l00155" name="l00155"></a><span class="lineno"> 155</span> </div>
<div class="line"><a id="l00156" name="l00156"></a><span class="lineno"> 156</span> IRotator() : <a class="code hl_variable" href="structIRotator.html#af2cdf0f500d304f477d39e768eed848c">pitch</a>(0), <a class="code hl_variable" href="structIRotator.html#a99a06321d1d52392a90c2c37439ae13d">yaw</a>(0), <a class="code hl_variable" href="structIRotator.html#a733adf123299224a3800f85925b3a642">roll</a>(0) {}</div>
<div class="line"><a id="l00157" name="l00157"></a><span class="lineno"> 157</span> IRotator(<span class="keywordtype">float</span> p, <span class="keywordtype">float</span> y, <span class="keywordtype">float</span> r) {</div>
<div class="line"><a id="l00158" name="l00158"></a><span class="lineno"> 158</span> <a class="code hl_variable" href="structIRotator.html#af2cdf0f500d304f477d39e768eed848c">pitch</a> = p * (UINT16_MAX / 360);</div>
<div class="line"><a id="l00159" name="l00159"></a><span class="lineno"> 159</span> <a class="code hl_variable" href="structIRotator.html#a99a06321d1d52392a90c2c37439ae13d">yaw</a> = y * (UINT16_MAX / 360);</div>
<div class="line"><a id="l00160" name="l00160"></a><span class="lineno"> 160</span> <a class="code hl_variable" href="structIRotator.html#a733adf123299224a3800f85925b3a642">roll</a> = r * (UINT16_MAX / 360);</div>
<div class="line"><a id="l00161" name="l00161"></a><span class="lineno"> 161</span> }</div>
<div class="line"><a id="l00162" name="l00162"></a><span class="lineno"> 162</span> </div>
<div class="line"><a id="l00163" name="l00163"></a><span class="lineno"> 163</span> <span class="comment">// Convert to radians as FVector</span></div>
<div class="line"><a id="l00164" name="l00164"></a><span class="lineno"> 164</span> [[nodiscard]] FVector ToRadians()<span class="keyword"> const </span>{</div>
<div class="line"><a id="l00165" name="l00165"></a><span class="lineno"> 165</span> <span class="keywordtype">float</span> scale = 2.0f * <a class="code hl_define" href="matrix_8h.html#ae71449b1cc6e6250b91f539153a7a0d3">M_PI</a> / 65536.0f;</div>
<div class="line"><a id="l00166" name="l00166"></a><span class="lineno"> 166</span> <span class="keywordflow">return</span> FVector(</div>
<div class="line"><a id="l00167" name="l00167"></a><span class="lineno"> 167</span> <a class="code hl_variable" href="structIRotator.html#af2cdf0f500d304f477d39e768eed848c">pitch</a> * scale,</div>
<div class="line"><a id="l00168" name="l00168"></a><span class="lineno"> 168</span> <a class="code hl_variable" href="structIRotator.html#a99a06321d1d52392a90c2c37439ae13d">yaw</a> * scale,</div>
<div class="line"><a id="l00169" name="l00169"></a><span class="lineno"> 169</span> <a class="code hl_variable" href="structIRotator.html#a733adf123299224a3800f85925b3a642">roll</a> * scale</div>
<div class="line"><a id="l00170" name="l00170"></a><span class="lineno"> 170</span> );</div>
<div class="line"><a id="l00171" name="l00171"></a><span class="lineno"> 171</span> }</div>
<div class="line"><a id="l00172" name="l00172"></a><span class="lineno"> 172</span><span class="preprocessor">#endif </span><span class="comment">// __cplusplus</span></div>
<div class="line"><a id="l00173" name="l00173"></a><span class="lineno"> 173</span>};</div>
<div class="line"><a id="l00135" name="l00135"></a><span class="lineno"> 135</span></div>
<div class="foldopen" id="foldopen00141" data-start="{" data-end="};">
<div class="line"><a id="l00141" name="l00141"></a><span class="lineno"><a class="line" href="structIRotator.html"> 141</a></span><span class="keyword">struct </span><a class="code hl_struct" href="structIRotator.html">IRotator</a> {</div>
<div class="line"><a id="l00142" name="l00142"></a><span class="lineno"><a class="line" href="structIRotator.html#af2cdf0f500d304f477d39e768eed848c"> 142</a></span> uint16_t <a class="code hl_variable" href="structIRotator.html#af2cdf0f500d304f477d39e768eed848c">pitch</a>, <a class="code hl_variable" href="structIRotator.html#a99a06321d1d52392a90c2c37439ae13d">yaw</a>, <a class="code hl_variable" href="structIRotator.html#a733adf123299224a3800f85925b3a642">roll</a>;</div>
<div class="line"><a id="l00143" name="l00143"></a><span class="lineno"> 143</span> </div>
<div class="line"><a id="l00144" name="l00144"></a><span class="lineno"> 144</span><span class="preprocessor">#ifdef __cplusplus</span></div>
<div class="line"><a id="l00145" name="l00145"></a><span class="lineno"> 145</span> NLOHMANN_DEFINE_TYPE_INTRUSIVE(<a class="code hl_struct" href="structIRotator.html">IRotator</a>, <a class="code hl_variable" href="structIRotator.html#af2cdf0f500d304f477d39e768eed848c">pitch</a>, <a class="code hl_variable" href="structIRotator.html#a99a06321d1d52392a90c2c37439ae13d">yaw</a>, <a class="code hl_variable" href="structIRotator.html#a733adf123299224a3800f85925b3a642">roll</a>)</div>
<div class="line"><a id="l00146" name="l00146"></a><span class="lineno"> 146</span> </div>
<div class="line"><a id="l00147" name="l00147"></a><span class="lineno"> 147</span> <a class="code hl_struct" href="structIRotator.html">IRotator</a>&amp; operator=(<span class="keyword">const</span> <a class="code hl_struct" href="structIRotator.html">IRotator</a>&amp; other) {</div>
<div class="line"><a id="l00148" name="l00148"></a><span class="lineno"> 148</span> <a class="code hl_variable" href="structIRotator.html#af2cdf0f500d304f477d39e768eed848c">pitch</a> = other.<a class="code hl_variable" href="structIRotator.html#af2cdf0f500d304f477d39e768eed848c">pitch</a>;</div>
<div class="line"><a id="l00149" name="l00149"></a><span class="lineno"> 149</span> <a class="code hl_variable" href="structIRotator.html#a99a06321d1d52392a90c2c37439ae13d">yaw</a> = other.<a class="code hl_variable" href="structIRotator.html#a99a06321d1d52392a90c2c37439ae13d">yaw</a>;</div>
<div class="line"><a id="l00150" name="l00150"></a><span class="lineno"> 150</span> <a class="code hl_variable" href="structIRotator.html#a733adf123299224a3800f85925b3a642">roll</a> = other.<a class="code hl_variable" href="structIRotator.html#a733adf123299224a3800f85925b3a642">roll</a>;</div>
<div class="line"><a id="l00151" name="l00151"></a><span class="lineno"> 151</span> <span class="keywordflow">return</span> *<span class="keyword">this</span>;</div>
<div class="line"><a id="l00152" name="l00152"></a><span class="lineno"> 152</span> }</div>
<div class="line"><a id="l00153" name="l00153"></a><span class="lineno"> 153</span> </div>
<div class="line"><a id="l00154" name="l00154"></a><span class="lineno"> 154</span> [[nodiscard]] <span class="keywordtype">void</span> Set(uint16_t p, uint16_t y, uint16_t r) {</div>
<div class="line"><a id="l00155" name="l00155"></a><span class="lineno"> 155</span> <a class="code hl_variable" href="structIRotator.html#af2cdf0f500d304f477d39e768eed848c">pitch</a> = p;</div>
<div class="line"><a id="l00156" name="l00156"></a><span class="lineno"> 156</span> <a class="code hl_variable" href="structIRotator.html#a99a06321d1d52392a90c2c37439ae13d">yaw</a> = y;</div>
<div class="line"><a id="l00157" name="l00157"></a><span class="lineno"> 157</span> <a class="code hl_variable" href="structIRotator.html#a733adf123299224a3800f85925b3a642">roll</a> = r;</div>
<div class="line"><a id="l00158" name="l00158"></a><span class="lineno"> 158</span> }</div>
<div class="line"><a id="l00159" name="l00159"></a><span class="lineno"> 159</span> </div>
<div class="line"><a id="l00160" name="l00160"></a><span class="lineno"> 160</span> IRotator() : <a class="code hl_variable" href="structIRotator.html#af2cdf0f500d304f477d39e768eed848c">pitch</a>(0), <a class="code hl_variable" href="structIRotator.html#a99a06321d1d52392a90c2c37439ae13d">yaw</a>(0), <a class="code hl_variable" href="structIRotator.html#a733adf123299224a3800f85925b3a642">roll</a>(0) {}</div>
<div class="line"><a id="l00161" name="l00161"></a><span class="lineno"> 161</span> IRotator(<span class="keywordtype">float</span> p, <span class="keywordtype">float</span> y, <span class="keywordtype">float</span> r) {</div>
<div class="line"><a id="l00162" name="l00162"></a><span class="lineno"> 162</span> <a class="code hl_variable" href="structIRotator.html#af2cdf0f500d304f477d39e768eed848c">pitch</a> = p * (UINT16_MAX / 360);</div>
<div class="line"><a id="l00163" name="l00163"></a><span class="lineno"> 163</span> <a class="code hl_variable" href="structIRotator.html#a99a06321d1d52392a90c2c37439ae13d">yaw</a> = y * (UINT16_MAX / 360);</div>
<div class="line"><a id="l00164" name="l00164"></a><span class="lineno"> 164</span> <a class="code hl_variable" href="structIRotator.html#a733adf123299224a3800f85925b3a642">roll</a> = r * (UINT16_MAX / 360);</div>
<div class="line"><a id="l00165" name="l00165"></a><span class="lineno"> 165</span> }</div>
<div class="line"><a id="l00166" name="l00166"></a><span class="lineno"> 166</span> </div>
<div class="line"><a id="l00167" name="l00167"></a><span class="lineno"> 167</span> <span class="comment">// Convert to radians as FVector</span></div>
<div class="line"><a id="l00168" name="l00168"></a><span class="lineno"> 168</span> [[nodiscard]] FVector ToRadians()<span class="keyword"> const </span>{</div>
<div class="line"><a id="l00169" name="l00169"></a><span class="lineno"> 169</span> <span class="keywordtype">float</span> scale = 2.0f * <a class="code hl_define" href="matrix_8h.html#ae71449b1cc6e6250b91f539153a7a0d3">M_PI</a> / 65536.0f;</div>
<div class="line"><a id="l00170" name="l00170"></a><span class="lineno"> 170</span> <span class="keywordflow">return</span> FVector(</div>
<div class="line"><a id="l00171" name="l00171"></a><span class="lineno"> 171</span> <a class="code hl_variable" href="structIRotator.html#af2cdf0f500d304f477d39e768eed848c">pitch</a> * scale,</div>
<div class="line"><a id="l00172" name="l00172"></a><span class="lineno"> 172</span> <a class="code hl_variable" href="structIRotator.html#a99a06321d1d52392a90c2c37439ae13d">yaw</a> * scale,</div>
<div class="line"><a id="l00173" name="l00173"></a><span class="lineno"> 173</span> <a class="code hl_variable" href="structIRotator.html#a733adf123299224a3800f85925b3a642">roll</a> * scale</div>
<div class="line"><a id="l00174" name="l00174"></a><span class="lineno"> 174</span> );</div>
<div class="line"><a id="l00175" name="l00175"></a><span class="lineno"> 175</span> }</div>
<div class="line"><a id="l00176" name="l00176"></a><span class="lineno"> 176</span><span class="preprocessor">#endif </span><span class="comment">// __cplusplus</span></div>
<div class="line"><a id="l00177" name="l00177"></a><span class="lineno"> 177</span>};</div>
</div>
<div class="line"><a id="l00174" name="l00174"></a><span class="lineno"> 174</span></div>
<div class="foldopen" id="foldopen00180" data-start="{" data-end="};">
<div class="line"><a id="l00180" name="l00180"></a><span class="lineno"><a class="line" href="structFRotator.html"> 180</a></span><span class="keyword">struct </span><a class="code hl_struct" href="structFRotator.html">FRotator</a> {</div>
<div class="line"><a id="l00181" name="l00181"></a><span class="lineno"><a class="line" href="structFRotator.html#af0ffb855e9645c4004f5bdde47cd2c0e"> 181</a></span> <span class="keywordtype">float</span> <a class="code hl_variable" href="structFRotator.html#af0ffb855e9645c4004f5bdde47cd2c0e">pitch</a>, <a class="code hl_variable" href="structFRotator.html#aa3b328ad3556ee0b496f2877351985e4">yaw</a>, <a class="code hl_variable" href="structFRotator.html#aefbc2dd209ed49a9bed3e320ca8b5d32">roll</a>;</div>
<div class="line"><a id="l00182" name="l00182"></a><span class="lineno"> 182</span> </div>
<div class="line"><a id="l00183" name="l00183"></a><span class="lineno"> 183</span><span class="preprocessor">#ifdef __cplusplus</span></div>
<div class="line"><a id="l00184" name="l00184"></a><span class="lineno"> 184</span> <a class="code hl_struct" href="structFRotator.html">FRotator</a>&amp; operator=(<span class="keyword">const</span> <a class="code hl_struct" href="structFRotator.html">FRotator</a>&amp; other) {</div>
<div class="line"><a id="l00185" name="l00185"></a><span class="lineno"> 185</span> <a class="code hl_variable" href="structFRotator.html#af0ffb855e9645c4004f5bdde47cd2c0e">pitch</a> = other.<a class="code hl_variable" href="structFRotator.html#af0ffb855e9645c4004f5bdde47cd2c0e">pitch</a>;</div>
<div class="line"><a id="l00186" name="l00186"></a><span class="lineno"> 186</span> <a class="code hl_variable" href="structFRotator.html#aa3b328ad3556ee0b496f2877351985e4">yaw</a> = other.<a class="code hl_variable" href="structFRotator.html#aa3b328ad3556ee0b496f2877351985e4">yaw</a>;</div>
<div class="line"><a id="l00187" name="l00187"></a><span class="lineno"> 187</span> <a class="code hl_variable" href="structFRotator.html#aefbc2dd209ed49a9bed3e320ca8b5d32">roll</a> = other.<a class="code hl_variable" href="structFRotator.html#aefbc2dd209ed49a9bed3e320ca8b5d32">roll</a>;</div>
<div class="line"><a id="l00188" name="l00188"></a><span class="lineno"> 188</span> <span class="keywordflow">return</span> *<span class="keyword">this</span>;</div>
<div class="line"><a id="l00189" name="l00189"></a><span class="lineno"> 189</span> }</div>
<div class="line"><a id="l00190" name="l00190"></a><span class="lineno"> 190</span> </div>
<div class="line"><a id="l00191" name="l00191"></a><span class="lineno"> 191</span> <span class="comment">// Convert to binary rotator 0 --&gt; INT16_MAX</span></div>
<div class="line"><a id="l00192" name="l00192"></a><span class="lineno"> 192</span> [[nodiscard]] <a class="code hl_struct" href="structIRotator.html">IRotator</a> ToBinary()<span class="keyword"> const </span>{</div>
<div class="line"><a id="l00193" name="l00193"></a><span class="lineno"> 193</span> <span class="keywordflow">return</span> <a class="code hl_struct" href="structIRotator.html">IRotator</a>(</div>
<div class="line"><a id="l00194" name="l00194"></a><span class="lineno"> 194</span> <span class="keyword">static_cast&lt;</span>uint16_t<span class="keyword">&gt;</span>(<a class="code hl_variable" href="structFRotator.html#af0ffb855e9645c4004f5bdde47cd2c0e">pitch</a> * (UINT16_MAX / 360)),</div>
<div class="line"><a id="l00195" name="l00195"></a><span class="lineno"> 195</span> <span class="keyword">static_cast&lt;</span>uint16_t<span class="keyword">&gt;</span>(<a class="code hl_variable" href="structFRotator.html#aa3b328ad3556ee0b496f2877351985e4">yaw</a> * (UINT16_MAX / 360)),</div>
<div class="line"><a id="l00196" name="l00196"></a><span class="lineno"> 196</span> <span class="keyword">static_cast&lt;</span>uint16_t<span class="keyword">&gt;</span>(<a class="code hl_variable" href="structFRotator.html#aefbc2dd209ed49a9bed3e320ca8b5d32">roll</a> * (UINT16_MAX / 360))</div>
<div class="line"><a id="l00197" name="l00197"></a><span class="lineno"> 197</span> );</div>
<div class="line"><a id="l00198" name="l00198"></a><span class="lineno"> 198</span> }</div>
<div class="line"><a id="l00199" name="l00199"></a><span class="lineno"> 199</span> </div>
<div class="line"><a id="l00200" name="l00200"></a><span class="lineno"> 200</span> FRotator() : <a class="code hl_variable" href="structFRotator.html#af0ffb855e9645c4004f5bdde47cd2c0e">pitch</a>(0), <a class="code hl_variable" href="structFRotator.html#aa3b328ad3556ee0b496f2877351985e4">yaw</a>(0), <a class="code hl_variable" href="structFRotator.html#aefbc2dd209ed49a9bed3e320ca8b5d32">roll</a>(0) {}</div>
<div class="line"><a id="l00201" name="l00201"></a><span class="lineno"> 201</span> FRotator(<span class="keywordtype">float</span> p, <span class="keywordtype">float</span> y, <span class="keywordtype">float</span> r) : <a class="code hl_variable" href="structFRotator.html#af0ffb855e9645c4004f5bdde47cd2c0e">pitch</a>(p), <a class="code hl_variable" href="structFRotator.html#aa3b328ad3556ee0b496f2877351985e4">yaw</a>(y), <a class="code hl_variable" href="structFRotator.html#aefbc2dd209ed49a9bed3e320ca8b5d32">roll</a>(r) {}</div>
<div class="line"><a id="l00202" name="l00202"></a><span class="lineno"> 202</span> FRotator(IRotator rot) {</div>
<div class="line"><a id="l00203" name="l00203"></a><span class="lineno"> 203</span> <a class="code hl_variable" href="structFRotator.html#af0ffb855e9645c4004f5bdde47cd2c0e">pitch</a> = <span class="keyword">static_cast&lt;</span><span class="keywordtype">float</span><span class="keyword">&gt;</span>(rot.<a class="code hl_variable" href="structIRotator.html#af2cdf0f500d304f477d39e768eed848c">pitch</a> * (360 / UINT16_MAX));</div>
<div class="line"><a id="l00204" name="l00204"></a><span class="lineno"> 204</span> <a class="code hl_variable" href="structFRotator.html#aa3b328ad3556ee0b496f2877351985e4">yaw</a> = <span class="keyword">static_cast&lt;</span><span class="keywordtype">float</span><span class="keyword">&gt;</span>(rot.<a class="code hl_variable" href="structIRotator.html#a99a06321d1d52392a90c2c37439ae13d">yaw</a> * (360 / UINT16_MAX));</div>
<div class="line"><a id="l00205" name="l00205"></a><span class="lineno"> 205</span> <a class="code hl_variable" href="structFRotator.html#aefbc2dd209ed49a9bed3e320ca8b5d32">roll</a> = <span class="keyword">static_cast&lt;</span><span class="keywordtype">float</span><span class="keyword">&gt;</span>(rot.<a class="code hl_variable" href="structIRotator.html#a733adf123299224a3800f85925b3a642">roll</a> * (360 / UINT16_MAX));</div>
<div class="line"><a id="l00206" name="l00206"></a><span class="lineno"> 206</span> }</div>
<div class="line"><a id="l00207" name="l00207"></a><span class="lineno"> 207</span><span class="preprocessor">#endif </span><span class="comment">// __cplusplus</span></div>
<div class="line"><a id="l00208" name="l00208"></a><span class="lineno"> 208</span>};</div>
<div class="line"><a id="l00178" name="l00178"></a><span class="lineno"> 178</span></div>
<div class="foldopen" id="foldopen00184" data-start="{" data-end="};">
<div class="line"><a id="l00184" name="l00184"></a><span class="lineno"><a class="line" href="structFRotator.html"> 184</a></span><span class="keyword">struct </span><a class="code hl_struct" href="structFRotator.html">FRotator</a> {</div>
<div class="line"><a id="l00185" name="l00185"></a><span class="lineno"><a class="line" href="structFRotator.html#af0ffb855e9645c4004f5bdde47cd2c0e"> 185</a></span> <span class="keywordtype">float</span> <a class="code hl_variable" href="structFRotator.html#af0ffb855e9645c4004f5bdde47cd2c0e">pitch</a>, <a class="code hl_variable" href="structFRotator.html#aa3b328ad3556ee0b496f2877351985e4">yaw</a>, <a class="code hl_variable" href="structFRotator.html#aefbc2dd209ed49a9bed3e320ca8b5d32">roll</a>;</div>
<div class="line"><a id="l00186" name="l00186"></a><span class="lineno"> 186</span> </div>
<div class="line"><a id="l00187" name="l00187"></a><span class="lineno"> 187</span><span class="preprocessor">#ifdef __cplusplus</span></div>
<div class="line"><a id="l00188" name="l00188"></a><span class="lineno"> 188</span> <a class="code hl_struct" href="structFRotator.html">FRotator</a>&amp; operator=(<span class="keyword">const</span> <a class="code hl_struct" href="structFRotator.html">FRotator</a>&amp; other) {</div>
<div class="line"><a id="l00189" name="l00189"></a><span class="lineno"> 189</span> <a class="code hl_variable" href="structFRotator.html#af0ffb855e9645c4004f5bdde47cd2c0e">pitch</a> = other.<a class="code hl_variable" href="structFRotator.html#af0ffb855e9645c4004f5bdde47cd2c0e">pitch</a>;</div>
<div class="line"><a id="l00190" name="l00190"></a><span class="lineno"> 190</span> <a class="code hl_variable" href="structFRotator.html#aa3b328ad3556ee0b496f2877351985e4">yaw</a> = other.<a class="code hl_variable" href="structFRotator.html#aa3b328ad3556ee0b496f2877351985e4">yaw</a>;</div>
<div class="line"><a id="l00191" name="l00191"></a><span class="lineno"> 191</span> <a class="code hl_variable" href="structFRotator.html#aefbc2dd209ed49a9bed3e320ca8b5d32">roll</a> = other.<a class="code hl_variable" href="structFRotator.html#aefbc2dd209ed49a9bed3e320ca8b5d32">roll</a>;</div>
<div class="line"><a id="l00192" name="l00192"></a><span class="lineno"> 192</span> <span class="keywordflow">return</span> *<span class="keyword">this</span>;</div>
<div class="line"><a id="l00193" name="l00193"></a><span class="lineno"> 193</span> }</div>
<div class="line"><a id="l00194" name="l00194"></a><span class="lineno"> 194</span> </div>
<div class="line"><a id="l00195" name="l00195"></a><span class="lineno"> 195</span> <span class="comment">// Convert to binary rotator 0 --&gt; INT16_MAX</span></div>
<div class="line"><a id="l00196" name="l00196"></a><span class="lineno"> 196</span> [[nodiscard]] <a class="code hl_struct" href="structIRotator.html">IRotator</a> ToBinary()<span class="keyword"> const </span>{</div>
<div class="line"><a id="l00197" name="l00197"></a><span class="lineno"> 197</span> <span class="keywordflow">return</span> <a class="code hl_struct" href="structIRotator.html">IRotator</a>(</div>
<div class="line"><a id="l00198" name="l00198"></a><span class="lineno"> 198</span> <span class="keyword">static_cast&lt;</span>uint16_t<span class="keyword">&gt;</span>(<a class="code hl_variable" href="structFRotator.html#af0ffb855e9645c4004f5bdde47cd2c0e">pitch</a> * (UINT16_MAX / 360)),</div>
<div class="line"><a id="l00199" name="l00199"></a><span class="lineno"> 199</span> <span class="keyword">static_cast&lt;</span>uint16_t<span class="keyword">&gt;</span>(<a class="code hl_variable" href="structFRotator.html#aa3b328ad3556ee0b496f2877351985e4">yaw</a> * (UINT16_MAX / 360)),</div>
<div class="line"><a id="l00200" name="l00200"></a><span class="lineno"> 200</span> <span class="keyword">static_cast&lt;</span>uint16_t<span class="keyword">&gt;</span>(<a class="code hl_variable" href="structFRotator.html#aefbc2dd209ed49a9bed3e320ca8b5d32">roll</a> * (UINT16_MAX / 360))</div>
<div class="line"><a id="l00201" name="l00201"></a><span class="lineno"> 201</span> );</div>
<div class="line"><a id="l00202" name="l00202"></a><span class="lineno"> 202</span> }</div>
<div class="line"><a id="l00203" name="l00203"></a><span class="lineno"> 203</span> </div>
<div class="line"><a id="l00204" name="l00204"></a><span class="lineno"> 204</span> FRotator() : <a class="code hl_variable" href="structFRotator.html#af0ffb855e9645c4004f5bdde47cd2c0e">pitch</a>(0), <a class="code hl_variable" href="structFRotator.html#aa3b328ad3556ee0b496f2877351985e4">yaw</a>(0), <a class="code hl_variable" href="structFRotator.html#aefbc2dd209ed49a9bed3e320ca8b5d32">roll</a>(0) {}</div>
<div class="line"><a id="l00205" name="l00205"></a><span class="lineno"> 205</span> FRotator(<span class="keywordtype">float</span> p, <span class="keywordtype">float</span> y, <span class="keywordtype">float</span> r) : <a class="code hl_variable" href="structFRotator.html#af0ffb855e9645c4004f5bdde47cd2c0e">pitch</a>(p), <a class="code hl_variable" href="structFRotator.html#aa3b328ad3556ee0b496f2877351985e4">yaw</a>(y), <a class="code hl_variable" href="structFRotator.html#aefbc2dd209ed49a9bed3e320ca8b5d32">roll</a>(r) {}</div>
<div class="line"><a id="l00206" name="l00206"></a><span class="lineno"> 206</span> FRotator(IRotator rot) {</div>
<div class="line"><a id="l00207" name="l00207"></a><span class="lineno"> 207</span> <a class="code hl_variable" href="structFRotator.html#af0ffb855e9645c4004f5bdde47cd2c0e">pitch</a> = <span class="keyword">static_cast&lt;</span><span class="keywordtype">float</span><span class="keyword">&gt;</span>(rot.<a class="code hl_variable" href="structIRotator.html#af2cdf0f500d304f477d39e768eed848c">pitch</a> * (360 / UINT16_MAX));</div>
<div class="line"><a id="l00208" name="l00208"></a><span class="lineno"> 208</span> <a class="code hl_variable" href="structFRotator.html#aa3b328ad3556ee0b496f2877351985e4">yaw</a> = <span class="keyword">static_cast&lt;</span><span class="keywordtype">float</span><span class="keyword">&gt;</span>(rot.<a class="code hl_variable" href="structIRotator.html#a99a06321d1d52392a90c2c37439ae13d">yaw</a> * (360 / UINT16_MAX));</div>
<div class="line"><a id="l00209" name="l00209"></a><span class="lineno"> 209</span> <a class="code hl_variable" href="structFRotator.html#aefbc2dd209ed49a9bed3e320ca8b5d32">roll</a> = <span class="keyword">static_cast&lt;</span><span class="keywordtype">float</span><span class="keyword">&gt;</span>(rot.<a class="code hl_variable" href="structIRotator.html#a733adf123299224a3800f85925b3a642">roll</a> * (360 / UINT16_MAX));</div>
<div class="line"><a id="l00210" name="l00210"></a><span class="lineno"> 210</span> }</div>
<div class="line"><a id="l00211" name="l00211"></a><span class="lineno"> 211</span><span class="preprocessor">#endif </span><span class="comment">// __cplusplus</span></div>
<div class="line"><a id="l00212" name="l00212"></a><span class="lineno"> 212</span>};</div>
</div>
<div class="line"><a id="l00209" name="l00209"></a><span class="lineno"> 209</span></div>
<div class="foldopen" id="foldopen00214" data-start="{" data-end="};">
<div class="line"><a id="l00214" name="l00214"></a><span class="lineno"><a class="line" href="structIPathSpan.html"> 214</a></span><span class="keyword">struct </span><a class="code hl_struct" href="structIPathSpan.html">IPathSpan</a> {</div>
<div class="line"><a id="l00215" name="l00215"></a><span class="lineno"><a class="line" href="structIPathSpan.html#a99bac7be863b2d178914028ec0dfc459"> 215</a></span> int32_t <a class="code hl_variable" href="structIPathSpan.html#a52cf41c9f124a74e231805a663eb79b0">Start</a>, <a class="code hl_variable" href="structIPathSpan.html#a99bac7be863b2d178914028ec0dfc459">End</a>;</div>
<div class="line"><a id="l00216" name="l00216"></a><span class="lineno"> 216</span> </div>
<div class="line"><a id="l00217" name="l00217"></a><span class="lineno"> 217</span><span class="preprocessor">#ifdef __cplusplus</span></div>
<div class="line"><a id="l00218" name="l00218"></a><span class="lineno"> 218</span> NLOHMANN_DEFINE_TYPE_INTRUSIVE(<a class="code hl_struct" href="structIPathSpan.html">IPathSpan</a>, <a class="code hl_variable" href="structIPathSpan.html#a52cf41c9f124a74e231805a663eb79b0">Start</a>, <a class="code hl_variable" href="structIPathSpan.html#a99bac7be863b2d178914028ec0dfc459">End</a>)</div>
<div class="line"><a id="l00219" name="l00219"></a><span class="lineno"> 219</span> <span class="comment">// Default Constructor</span></div>
<div class="line"><a id="l00220" name="l00220"></a><span class="lineno"> 220</span> <a class="code hl_struct" href="structIPathSpan.html">IPathSpan</a>() : <a class="code hl_variable" href="structIPathSpan.html#a52cf41c9f124a74e231805a663eb79b0">Start</a>(0), <a class="code hl_variable" href="structIPathSpan.html#a99bac7be863b2d178914028ec0dfc459">End</a>(0) {}</div>
<div class="line"><a id="l00221" name="l00221"></a><span class="lineno"> 221</span> </div>
<div class="line"><a id="l00222" name="l00222"></a><span class="lineno"> 222</span> <span class="comment">// Parameterized Constructor</span></div>
<div class="line"><a id="l00223" name="l00223"></a><span class="lineno"> 223</span> <a class="code hl_struct" href="structIPathSpan.html">IPathSpan</a>(<span class="keywordtype">int</span> InStart, <span class="keywordtype">int</span> InEnd)</div>
<div class="line"><a id="l00224" name="l00224"></a><span class="lineno"> 224</span> : <a class="code hl_variable" href="structIPathSpan.html#a52cf41c9f124a74e231805a663eb79b0">Start</a>(InStart), <a class="code hl_variable" href="structIPathSpan.html#a99bac7be863b2d178914028ec0dfc459">End</a>(InEnd) {}</div>
<div class="line"><a id="l00213" name="l00213"></a><span class="lineno"> 213</span></div>
<div class="foldopen" id="foldopen00218" data-start="{" data-end="};">
<div class="line"><a id="l00218" name="l00218"></a><span class="lineno"><a class="line" href="structIPathSpan.html"> 218</a></span><span class="keyword">struct </span><a class="code hl_struct" href="structIPathSpan.html">IPathSpan</a> {</div>
<div class="line"><a id="l00219" name="l00219"></a><span class="lineno"><a class="line" href="structIPathSpan.html#a99bac7be863b2d178914028ec0dfc459"> 219</a></span> int32_t <a class="code hl_variable" href="structIPathSpan.html#a52cf41c9f124a74e231805a663eb79b0">Start</a>, <a class="code hl_variable" href="structIPathSpan.html#a99bac7be863b2d178914028ec0dfc459">End</a>;</div>
<div class="line"><a id="l00220" name="l00220"></a><span class="lineno"> 220</span> </div>
<div class="line"><a id="l00221" name="l00221"></a><span class="lineno"> 221</span><span class="preprocessor">#ifdef __cplusplus</span></div>
<div class="line"><a id="l00222" name="l00222"></a><span class="lineno"> 222</span> NLOHMANN_DEFINE_TYPE_INTRUSIVE(<a class="code hl_struct" href="structIPathSpan.html">IPathSpan</a>, <a class="code hl_variable" href="structIPathSpan.html#a52cf41c9f124a74e231805a663eb79b0">Start</a>, <a class="code hl_variable" href="structIPathSpan.html#a99bac7be863b2d178914028ec0dfc459">End</a>)</div>
<div class="line"><a id="l00223" name="l00223"></a><span class="lineno"> 223</span> <span class="comment">// Default Constructor</span></div>
<div class="line"><a id="l00224" name="l00224"></a><span class="lineno"> 224</span> <a class="code hl_struct" href="structIPathSpan.html">IPathSpan</a>() : <a class="code hl_variable" href="structIPathSpan.html#a52cf41c9f124a74e231805a663eb79b0">Start</a>(0), <a class="code hl_variable" href="structIPathSpan.html#a99bac7be863b2d178914028ec0dfc459">End</a>(0) {}</div>
<div class="line"><a id="l00225" name="l00225"></a><span class="lineno"> 225</span> </div>
<div class="line"><a id="l00226" name="l00226"></a><span class="lineno"> 226</span> <span class="comment">// Copy Assignment Operator</span></div>
<div class="line"><a id="l00227" name="l00227"></a><span class="lineno"> 227</span> IPathSpan&amp; operator=(<span class="keyword">const</span> IPathSpan&amp; Other) {</div>
<div class="line"><a id="l00228" name="l00228"></a><span class="lineno"> 228</span> <span class="keywordflow">if</span> (<span class="keyword">this</span> != &amp;Other) { <span class="comment">// Avoid self-assignment</span></div>
<div class="line"><a id="l00229" name="l00229"></a><span class="lineno"> 229</span> <a class="code hl_variable" href="structIPathSpan.html#a52cf41c9f124a74e231805a663eb79b0">Start</a> = Other.<a class="code hl_variable" href="structIPathSpan.html#a52cf41c9f124a74e231805a663eb79b0">Start</a>;</div>
<div class="line"><a id="l00230" name="l00230"></a><span class="lineno"> 230</span> <a class="code hl_variable" href="structIPathSpan.html#a99bac7be863b2d178914028ec0dfc459">End</a> = Other.<a class="code hl_variable" href="structIPathSpan.html#a99bac7be863b2d178914028ec0dfc459">End</a>;</div>
<div class="line"><a id="l00231" name="l00231"></a><span class="lineno"> 231</span> }</div>
<div class="line"><a id="l00232" name="l00232"></a><span class="lineno"> 232</span> <span class="keywordflow">return</span> *<span class="keyword">this</span>;</div>
<div class="line"><a id="l00233" name="l00233"></a><span class="lineno"> 233</span> }</div>
<div class="line"><a id="l00234" name="l00234"></a><span class="lineno"> 234</span> </div>
<div class="line"><a id="l00235" name="l00235"></a><span class="lineno"> 235</span> <span class="comment">// Equality Operator</span></div>
<div class="line"><a id="l00236" name="l00236"></a><span class="lineno"> 236</span> <span class="keywordtype">bool</span> <a class="code hl_function" href="namespaceShip.html#ac93405218ea71cb86b10a29f7ba7730b">operator==</a>(<span class="keyword">const</span> IPathSpan&amp; Other)<span class="keyword"> const </span>{</div>
<div class="line"><a id="l00237" name="l00237"></a><span class="lineno"> 237</span> <span class="keywordflow">return</span> <a class="code hl_variable" href="structIPathSpan.html#a52cf41c9f124a74e231805a663eb79b0">Start</a> == Other.<a class="code hl_variable" href="structIPathSpan.html#a52cf41c9f124a74e231805a663eb79b0">Start</a> &amp;&amp; <a class="code hl_variable" href="structIPathSpan.html#a99bac7be863b2d178914028ec0dfc459">End</a> == Other.<a class="code hl_variable" href="structIPathSpan.html#a99bac7be863b2d178914028ec0dfc459">End</a>;</div>
<div class="line"><a id="l00238" name="l00238"></a><span class="lineno"> 238</span> }</div>
<div class="line"><a id="l00239" name="l00239"></a><span class="lineno"> 239</span> </div>
<div class="line"><a id="l00240" name="l00240"></a><span class="lineno"> 240</span> <span class="comment">// Inequality Operator</span></div>
<div class="line"><a id="l00241" name="l00241"></a><span class="lineno"> 241</span> <span class="keywordtype">bool</span> operator!=(<span class="keyword">const</span> IPathSpan&amp; Other)<span class="keyword"> const </span>{</div>
<div class="line"><a id="l00242" name="l00242"></a><span class="lineno"> 242</span> <span class="keywordflow">return</span> !(*<span class="keyword">this</span> == Other);</div>
<div class="line"><a id="l00243" name="l00243"></a><span class="lineno"> 243</span> }</div>
<div class="line"><a id="l00244" name="l00244"></a><span class="lineno"> 244</span><span class="preprocessor">#endif </span><span class="comment">// __cplusplus</span></div>
<div class="line"><a id="l00245" name="l00245"></a><span class="lineno"> 245</span>};</div>
<div class="line"><a id="l00226" name="l00226"></a><span class="lineno"> 226</span> <span class="comment">// Parameterized Constructor</span></div>
<div class="line"><a id="l00227" name="l00227"></a><span class="lineno"> 227</span> <a class="code hl_struct" href="structIPathSpan.html">IPathSpan</a>(<span class="keywordtype">int</span> InStart, <span class="keywordtype">int</span> InEnd)</div>
<div class="line"><a id="l00228" name="l00228"></a><span class="lineno"> 228</span> : <a class="code hl_variable" href="structIPathSpan.html#a52cf41c9f124a74e231805a663eb79b0">Start</a>(InStart), <a class="code hl_variable" href="structIPathSpan.html#a99bac7be863b2d178914028ec0dfc459">End</a>(InEnd) {}</div>
<div class="line"><a id="l00229" name="l00229"></a><span class="lineno"> 229</span> </div>
<div class="line"><a id="l00230" name="l00230"></a><span class="lineno"> 230</span> <span class="comment">// Copy Assignment Operator</span></div>
<div class="line"><a id="l00231" name="l00231"></a><span class="lineno"> 231</span> IPathSpan&amp; operator=(<span class="keyword">const</span> IPathSpan&amp; Other) {</div>
<div class="line"><a id="l00232" name="l00232"></a><span class="lineno"> 232</span> <span class="keywordflow">if</span> (<span class="keyword">this</span> != &amp;Other) { <span class="comment">// Avoid self-assignment</span></div>
<div class="line"><a id="l00233" name="l00233"></a><span class="lineno"> 233</span> <a class="code hl_variable" href="structIPathSpan.html#a52cf41c9f124a74e231805a663eb79b0">Start</a> = Other.<a class="code hl_variable" href="structIPathSpan.html#a52cf41c9f124a74e231805a663eb79b0">Start</a>;</div>
<div class="line"><a id="l00234" name="l00234"></a><span class="lineno"> 234</span> <a class="code hl_variable" href="structIPathSpan.html#a99bac7be863b2d178914028ec0dfc459">End</a> = Other.<a class="code hl_variable" href="structIPathSpan.html#a99bac7be863b2d178914028ec0dfc459">End</a>;</div>
<div class="line"><a id="l00235" name="l00235"></a><span class="lineno"> 235</span> }</div>
<div class="line"><a id="l00236" name="l00236"></a><span class="lineno"> 236</span> <span class="keywordflow">return</span> *<span class="keyword">this</span>;</div>
<div class="line"><a id="l00237" name="l00237"></a><span class="lineno"> 237</span> }</div>
<div class="line"><a id="l00238" name="l00238"></a><span class="lineno"> 238</span> </div>
<div class="line"><a id="l00239" name="l00239"></a><span class="lineno"> 239</span> <span class="comment">// Equality Operator</span></div>
<div class="line"><a id="l00240" name="l00240"></a><span class="lineno"> 240</span> <span class="keywordtype">bool</span> <a class="code hl_function" href="namespaceShip.html#ac93405218ea71cb86b10a29f7ba7730b">operator==</a>(<span class="keyword">const</span> IPathSpan&amp; Other)<span class="keyword"> const </span>{</div>
<div class="line"><a id="l00241" name="l00241"></a><span class="lineno"> 241</span> <span class="keywordflow">return</span> <a class="code hl_variable" href="structIPathSpan.html#a52cf41c9f124a74e231805a663eb79b0">Start</a> == Other.<a class="code hl_variable" href="structIPathSpan.html#a52cf41c9f124a74e231805a663eb79b0">Start</a> &amp;&amp; <a class="code hl_variable" href="structIPathSpan.html#a99bac7be863b2d178914028ec0dfc459">End</a> == Other.<a class="code hl_variable" href="structIPathSpan.html#a99bac7be863b2d178914028ec0dfc459">End</a>;</div>
<div class="line"><a id="l00242" name="l00242"></a><span class="lineno"> 242</span> }</div>
<div class="line"><a id="l00243" name="l00243"></a><span class="lineno"> 243</span> </div>
<div class="line"><a id="l00244" name="l00244"></a><span class="lineno"> 244</span> <span class="comment">// Inequality Operator</span></div>
<div class="line"><a id="l00245" name="l00245"></a><span class="lineno"> 245</span> <span class="keywordtype">bool</span> operator!=(<span class="keyword">const</span> IPathSpan&amp; Other)<span class="keyword"> const </span>{</div>
<div class="line"><a id="l00246" name="l00246"></a><span class="lineno"> 246</span> <span class="keywordflow">return</span> !(*<span class="keyword">this</span> == Other);</div>
<div class="line"><a id="l00247" name="l00247"></a><span class="lineno"> 247</span> }</div>
<div class="line"><a id="l00248" name="l00248"></a><span class="lineno"> 248</span><span class="preprocessor">#endif </span><span class="comment">// __cplusplus</span></div>
<div class="line"><a id="l00249" name="l00249"></a><span class="lineno"> 249</span>};</div>
</div>
<div class="line"><a id="l00246" name="l00246"></a><span class="lineno"> 246</span> </div>
<div class="line"><a id="l00247" name="l00247"></a><span class="lineno"> 247</span><span class="preprocessor">#endif </span><span class="comment">// CORE_MATH_H</span></div>
<div class="line"><a id="l00250" name="l00250"></a><span class="lineno"> 250</span> </div>
<div class="line"><a id="l00251" name="l00251"></a><span class="lineno"> 251</span><span class="preprocessor">#endif </span><span class="comment">// CORE_MATH_H</span></div>
<div class="ttc" id="aCoreMath_8h_html_ab93db00d4f7279a47048a885d417d9eb"><div class="ttname"><a href="CoreMath_8h.html#ab93db00d4f7279a47048a885d417d9eb">IVector2D</a></div><div class="ttdeci">struct IVector2D IVector2D</div></div>
<div class="ttc" id="amatrix_8h_html_ae71449b1cc6e6250b91f539153a7a0d3"><div class="ttname"><a href="matrix_8h.html#ae71449b1cc6e6250b91f539153a7a0d3">M_PI</a></div><div class="ttdeci">#define M_PI</div><div class="ttdef"><b>Definition</b> matrix.h:30</div></div>
<div class="ttc" id="anamespaceShip_html_ac93405218ea71cb86b10a29f7ba7730b"><div class="ttname"><a href="namespaceShip.html#ac93405218ea71cb86b10a29f7ba7730b">Ship::operator==</a></div><div class="ttdeci">bool operator==(Color_RGB8 const &amp;l, Color_RGB8 const &amp;r) noexcept</div><div class="ttdef"><b>Definition</b> Menu.cpp:29</div></div>
<div class="ttc" id="astructFRotator_html"><div class="ttname"><a href="structFRotator.html">FRotator</a></div><div class="ttdef"><b>Definition</b> CoreMath.h:180</div></div>
<div class="ttc" id="astructFRotator_html_aa3b328ad3556ee0b496f2877351985e4"><div class="ttname"><a href="structFRotator.html#aa3b328ad3556ee0b496f2877351985e4">FRotator::yaw</a></div><div class="ttdeci">float yaw</div><div class="ttdef"><b>Definition</b> CoreMath.h:181</div></div>
<div class="ttc" id="astructFRotator_html_aefbc2dd209ed49a9bed3e320ca8b5d32"><div class="ttname"><a href="structFRotator.html#aefbc2dd209ed49a9bed3e320ca8b5d32">FRotator::roll</a></div><div class="ttdeci">float roll</div><div class="ttdef"><b>Definition</b> CoreMath.h:181</div></div>
<div class="ttc" id="astructFRotator_html_af0ffb855e9645c4004f5bdde47cd2c0e"><div class="ttname"><a href="structFRotator.html#af0ffb855e9645c4004f5bdde47cd2c0e">FRotator::pitch</a></div><div class="ttdeci">float pitch</div><div class="ttdef"><b>Definition</b> CoreMath.h:181</div></div>
<div class="ttc" id="astructFVector2D_html"><div class="ttname"><a href="structFVector2D.html">FVector2D</a></div><div class="ttdef"><b>Definition</b> CoreMath.h:98</div></div>
<div class="ttc" id="astructFVector2D_html_a7ef2e1ebc407af184968c1d4ab4cd24b"><div class="ttname"><a href="structFVector2D.html#a7ef2e1ebc407af184968c1d4ab4cd24b">FVector2D::x</a></div><div class="ttdeci">float x</div><div class="ttdef"><b>Definition</b> CoreMath.h:99</div></div>
<div class="ttc" id="astructFVector2D_html_acb49f0fd752ec8dcd880bcf236534edb"><div class="ttname"><a href="structFVector2D.html#acb49f0fd752ec8dcd880bcf236534edb">FVector2D::z</a></div><div class="ttdeci">float z</div><div class="ttdef"><b>Definition</b> CoreMath.h:99</div></div>
<div class="ttc" id="astructFVector4_html"><div class="ttname"><a href="structFVector4.html">FVector4</a></div><div class="ttdef"><b>Definition</b> CoreMath.h:82</div></div>
<div class="ttc" id="astructFVector4_html_a02536063cecc181c08b3758fe2b73532"><div class="ttname"><a href="structFVector4.html#a02536063cecc181c08b3758fe2b73532">FVector4::y</a></div><div class="ttdeci">float y</div><div class="ttdef"><b>Definition</b> CoreMath.h:83</div></div>
<div class="ttc" id="astructFVector4_html_a094d29c553391a4761804df6b7ef89f7"><div class="ttname"><a href="structFVector4.html#a094d29c553391a4761804df6b7ef89f7">FVector4::w</a></div><div class="ttdeci">float w</div><div class="ttdef"><b>Definition</b> CoreMath.h:83</div></div>
<div class="ttc" id="astructFVector4_html_a3265c060244fbd829256de760ccad395"><div class="ttname"><a href="structFVector4.html#a3265c060244fbd829256de760ccad395">FVector4::z</a></div><div class="ttdeci">float z</div><div class="ttdef"><b>Definition</b> CoreMath.h:83</div></div>
<div class="ttc" id="astructFVector4_html_acd04f356d1333bde35ac2742cda2bb53"><div class="ttname"><a href="structFVector4.html#acd04f356d1333bde35ac2742cda2bb53">FVector4::x</a></div><div class="ttdeci">float x</div><div class="ttdef"><b>Definition</b> CoreMath.h:83</div></div>
<div class="ttc" id="astructFRotator_html"><div class="ttname"><a href="structFRotator.html">FRotator</a></div><div class="ttdef"><b>Definition</b> CoreMath.h:184</div></div>
<div class="ttc" id="astructFRotator_html_aa3b328ad3556ee0b496f2877351985e4"><div class="ttname"><a href="structFRotator.html#aa3b328ad3556ee0b496f2877351985e4">FRotator::yaw</a></div><div class="ttdeci">float yaw</div><div class="ttdef"><b>Definition</b> CoreMath.h:185</div></div>
<div class="ttc" id="astructFRotator_html_aefbc2dd209ed49a9bed3e320ca8b5d32"><div class="ttname"><a href="structFRotator.html#aefbc2dd209ed49a9bed3e320ca8b5d32">FRotator::roll</a></div><div class="ttdeci">float roll</div><div class="ttdef"><b>Definition</b> CoreMath.h:185</div></div>
<div class="ttc" id="astructFRotator_html_af0ffb855e9645c4004f5bdde47cd2c0e"><div class="ttname"><a href="structFRotator.html#af0ffb855e9645c4004f5bdde47cd2c0e">FRotator::pitch</a></div><div class="ttdeci">float pitch</div><div class="ttdef"><b>Definition</b> CoreMath.h:185</div></div>
<div class="ttc" id="astructFVector2D_html"><div class="ttname"><a href="structFVector2D.html">FVector2D</a></div><div class="ttdef"><b>Definition</b> CoreMath.h:102</div></div>
<div class="ttc" id="astructFVector2D_html_a7ef2e1ebc407af184968c1d4ab4cd24b"><div class="ttname"><a href="structFVector2D.html#a7ef2e1ebc407af184968c1d4ab4cd24b">FVector2D::x</a></div><div class="ttdeci">float x</div><div class="ttdef"><b>Definition</b> CoreMath.h:103</div></div>
<div class="ttc" id="astructFVector2D_html_acb49f0fd752ec8dcd880bcf236534edb"><div class="ttname"><a href="structFVector2D.html#acb49f0fd752ec8dcd880bcf236534edb">FVector2D::z</a></div><div class="ttdeci">float z</div><div class="ttdef"><b>Definition</b> CoreMath.h:103</div></div>
<div class="ttc" id="astructFVector4_html"><div class="ttname"><a href="structFVector4.html">FVector4</a></div><div class="ttdef"><b>Definition</b> CoreMath.h:86</div></div>
<div class="ttc" id="astructFVector4_html_a02536063cecc181c08b3758fe2b73532"><div class="ttname"><a href="structFVector4.html#a02536063cecc181c08b3758fe2b73532">FVector4::y</a></div><div class="ttdeci">float y</div><div class="ttdef"><b>Definition</b> CoreMath.h:87</div></div>
<div class="ttc" id="astructFVector4_html_a094d29c553391a4761804df6b7ef89f7"><div class="ttname"><a href="structFVector4.html#a094d29c553391a4761804df6b7ef89f7">FVector4::w</a></div><div class="ttdeci">float w</div><div class="ttdef"><b>Definition</b> CoreMath.h:87</div></div>
<div class="ttc" id="astructFVector4_html_a3265c060244fbd829256de760ccad395"><div class="ttname"><a href="structFVector4.html#a3265c060244fbd829256de760ccad395">FVector4::z</a></div><div class="ttdeci">float z</div><div class="ttdef"><b>Definition</b> CoreMath.h:87</div></div>
<div class="ttc" id="astructFVector4_html_acd04f356d1333bde35ac2742cda2bb53"><div class="ttname"><a href="structFVector4.html#acd04f356d1333bde35ac2742cda2bb53">FVector4::x</a></div><div class="ttdeci">float x</div><div class="ttdef"><b>Definition</b> CoreMath.h:87</div></div>
<div class="ttc" id="astructFVector_html"><div class="ttname"><a href="structFVector.html">FVector</a></div><div class="ttdef"><b>Definition</b> CoreMath.h:30</div></div>
<div class="ttc" id="astructFVector_html_ab32f423016d7857a2fa713e322404b14"><div class="ttname"><a href="structFVector.html#ab32f423016d7857a2fa713e322404b14">FVector::x</a></div><div class="ttdeci">float x</div><div class="ttdef"><b>Definition</b> CoreMath.h:31</div></div>
<div class="ttc" id="astructFVector_html_aca18ae01ad0d620ac2c03e99a8cc936e"><div class="ttname"><a href="structFVector.html#aca18ae01ad0d620ac2c03e99a8cc936e">FVector::z</a></div><div class="ttdeci">float z</div><div class="ttdef"><b>Definition</b> CoreMath.h:31</div></div>
<div class="ttc" id="astructFVector_html_af17cfedf5c997cdf6bb88a01b585780f"><div class="ttname"><a href="structFVector.html#af17cfedf5c997cdf6bb88a01b585780f">FVector::y</a></div><div class="ttdeci">float y</div><div class="ttdef"><b>Definition</b> CoreMath.h:31</div></div>
<div class="ttc" id="astructIPathSpan_html"><div class="ttname"><a href="structIPathSpan.html">IPathSpan</a></div><div class="ttdef"><b>Definition</b> CoreMath.h:214</div></div>
<div class="ttc" id="astructIPathSpan_html_a52cf41c9f124a74e231805a663eb79b0"><div class="ttname"><a href="structIPathSpan.html#a52cf41c9f124a74e231805a663eb79b0">IPathSpan::Start</a></div><div class="ttdeci">int32_t Start</div><div class="ttdef"><b>Definition</b> CoreMath.h:215</div></div>
<div class="ttc" id="astructIPathSpan_html_a99bac7be863b2d178914028ec0dfc459"><div class="ttname"><a href="structIPathSpan.html#a99bac7be863b2d178914028ec0dfc459">IPathSpan::End</a></div><div class="ttdeci">int32_t End</div><div class="ttdef"><b>Definition</b> CoreMath.h:215</div></div>
<div class="ttc" id="astructIRotator_html"><div class="ttname"><a href="structIRotator.html">IRotator</a></div><div class="ttdef"><b>Definition</b> CoreMath.h:137</div></div>
<div class="ttc" id="astructIRotator_html_a733adf123299224a3800f85925b3a642"><div class="ttname"><a href="structIRotator.html#a733adf123299224a3800f85925b3a642">IRotator::roll</a></div><div class="ttdeci">uint16_t roll</div><div class="ttdef"><b>Definition</b> CoreMath.h:138</div></div>
<div class="ttc" id="astructIRotator_html_a99a06321d1d52392a90c2c37439ae13d"><div class="ttname"><a href="structIRotator.html#a99a06321d1d52392a90c2c37439ae13d">IRotator::yaw</a></div><div class="ttdeci">uint16_t yaw</div><div class="ttdef"><b>Definition</b> CoreMath.h:138</div></div>
<div class="ttc" id="astructIRotator_html_af2cdf0f500d304f477d39e768eed848c"><div class="ttname"><a href="structIRotator.html#af2cdf0f500d304f477d39e768eed848c">IRotator::pitch</a></div><div class="ttdeci">uint16_t pitch</div><div class="ttdef"><b>Definition</b> CoreMath.h:138</div></div>
<div class="ttc" id="astructIVector2D_html"><div class="ttname"><a href="structIVector2D.html">IVector2D</a></div><div class="ttdef"><b>Definition</b> CoreMath.h:115</div></div>
<div class="ttc" id="astructIVector2D_html_a5ea55eef4bc4d4caaa49caa2688a2f2e"><div class="ttname"><a href="structIVector2D.html#a5ea55eef4bc4d4caaa49caa2688a2f2e">IVector2D::Y</a></div><div class="ttdeci">int32_t Y</div><div class="ttdef"><b>Definition</b> CoreMath.h:116</div></div>
<div class="ttc" id="astructIVector2D_html_a97f4f38da8eeadd24fca7f8fd096fd76"><div class="ttname"><a href="structIVector2D.html#a97f4f38da8eeadd24fca7f8fd096fd76">IVector2D::X</a></div><div class="ttdeci">int32_t X</div><div class="ttdef"><b>Definition</b> CoreMath.h:116</div></div>
<div class="ttc" id="astructIPathSpan_html"><div class="ttname"><a href="structIPathSpan.html">IPathSpan</a></div><div class="ttdef"><b>Definition</b> CoreMath.h:218</div></div>
<div class="ttc" id="astructIPathSpan_html_a52cf41c9f124a74e231805a663eb79b0"><div class="ttname"><a href="structIPathSpan.html#a52cf41c9f124a74e231805a663eb79b0">IPathSpan::Start</a></div><div class="ttdeci">int32_t Start</div><div class="ttdef"><b>Definition</b> CoreMath.h:219</div></div>
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<div class="ttc" id="astructIRotator_html"><div class="ttname"><a href="structIRotator.html">IRotator</a></div><div class="ttdef"><b>Definition</b> CoreMath.h:141</div></div>
<div class="ttc" id="astructIRotator_html_a733adf123299224a3800f85925b3a642"><div class="ttname"><a href="structIRotator.html#a733adf123299224a3800f85925b3a642">IRotator::roll</a></div><div class="ttdeci">uint16_t roll</div><div class="ttdef"><b>Definition</b> CoreMath.h:142</div></div>
<div class="ttc" id="astructIRotator_html_a99a06321d1d52392a90c2c37439ae13d"><div class="ttname"><a href="structIRotator.html#a99a06321d1d52392a90c2c37439ae13d">IRotator::yaw</a></div><div class="ttdeci">uint16_t yaw</div><div class="ttdef"><b>Definition</b> CoreMath.h:142</div></div>
<div class="ttc" id="astructIRotator_html_af2cdf0f500d304f477d39e768eed848c"><div class="ttname"><a href="structIRotator.html#af2cdf0f500d304f477d39e768eed848c">IRotator::pitch</a></div><div class="ttdeci">uint16_t pitch</div><div class="ttdef"><b>Definition</b> CoreMath.h:142</div></div>
<div class="ttc" id="astructIVector2D_html"><div class="ttname"><a href="structIVector2D.html">IVector2D</a></div><div class="ttdef"><b>Definition</b> CoreMath.h:119</div></div>
<div class="ttc" id="astructIVector2D_html_a5ea55eef4bc4d4caaa49caa2688a2f2e"><div class="ttname"><a href="structIVector2D.html#a5ea55eef4bc4d4caaa49caa2688a2f2e">IVector2D::Y</a></div><div class="ttdeci">int32_t Y</div><div class="ttdef"><b>Definition</b> CoreMath.h:120</div></div>
<div class="ttc" id="astructIVector2D_html_a97f4f38da8eeadd24fca7f8fd096fd76"><div class="ttname"><a href="structIVector2D.html#a97f4f38da8eeadd24fca7f8fd096fd76">IVector2D::X</a></div><div class="ttdeci">int32_t X</div><div class="ttdef"><b>Definition</b> CoreMath.h:120</div></div>
<div class="ttc" id="astructRGBA8_html"><div class="ttname"><a href="structRGBA8.html">RGBA8</a></div><div class="ttdef"><b>Definition</b> CoreMath.h:17</div></div>
<div class="ttc" id="astructRGBA8_html_a428d11feffa2edc747d4476a544b9bde"><div class="ttname"><a href="structRGBA8.html#a428d11feffa2edc747d4476a544b9bde">RGBA8::g</a></div><div class="ttdeci">uint8_t g</div><div class="ttdef"><b>Definition</b> CoreMath.h:18</div></div>
<div class="ttc" id="astructRGBA8_html_a5b8e73b060a1840f3dc6324a9c9e1986"><div class="ttname"><a href="structRGBA8.html#a5b8e73b060a1840f3dc6324a9c9e1986">RGBA8::a</a></div><div class="ttdeci">uint8_t a</div><div class="ttdef"><b>Definition</b> CoreMath.h:18</div></div>
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<div class="textblock"><code>#include &quot;<a class="el" href="CustomTrack_8h_source.html">CustomTrack.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="Track_8h_source.html">Track.h</a>&quot;</code><br />
<code>#include &lt;libultraship/libultraship.h&gt;</code><br />
<code>#include &quot;libultraship/bridge/resourcebridge.h&quot;</code><br />
<code>#include &quot;<a class="el" href="align__asset__macro_8h_source.html">align_asset_macro.h</a>&quot;</code><br />
<code>#include &lt;unordered_set&gt;</code><br />
<code>#include &lt;string&gt;</code><br />
<code>#include &lt;cstring&gt;</code><br />
<code>#include &lt;algorithm&gt;</code><br />
<code>#include &quot;<a class="el" href="Matrix_8h_source.html">engine/Matrix.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="SceneManager_8h_source.html">engine/editor/SceneManager.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="collision_8h_source.html">collision.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="render__courses_8h_source.html">render_courses.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="actors_8h_source.html">actors.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="math__util_8h_source.html">math_util.h</a>&quot;</code><br />
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<a href="#nested-classes">Data Structures</a> </div>
<div class="headertitle"><div class="title">CustomTrack.h File Reference</div></div>
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<div class="textblock"><code>#include &lt;libultraship/libultraship.h&gt;</code><br />
<code>#include &quot;<a class="el" href="Track_8h_source.html">Track.h</a>&quot;</code><br />
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Include dependency graph for CustomTrack.h:</div>
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This graph shows which files directly or indirectly include this file:</div>
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<p><a href="CustomTrack_8h_source.html">Go to the source code of this file.</a></p>
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Data Structures</h2></td></tr>
<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classCustomTrack.html">CustomTrack</a></td></tr>
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<div class="headertitle"><div class="title">CustomTrack.h</div></div>
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<a href="CustomTrack_8h.html">Go to the documentation of this file.</a><div class="fragment"><div class="line"><a id="l00001" name="l00001"></a><span class="lineno"> 1</span><span class="preprocessor">#include &lt;libultraship/libultraship.h&gt;</span></div>
<div class="line"><a id="l00002" name="l00002"></a><span class="lineno"> 2</span><span class="preprocessor">#include &quot;<a class="code" href="Track_8h.html">Track.h</a>&quot;</span></div>
<div class="line"><a id="l00003" name="l00003"></a><span class="lineno"> 3</span> </div>
<div class="foldopen" id="foldopen00004" data-start="{" data-end="};">
<div class="line"><a id="l00004" name="l00004"></a><span class="lineno"><a class="line" href="classCustomTrack.html"> 4</a></span><span class="keyword">class </span><a class="code hl_function" href="classCustomTrack.html#aff442a895ef861f21124791a4c0e6acd">CustomTrack</a> : <span class="keyword">public</span> <a class="code hl_class" href="classTrack.html">Track</a> {</div>
<div class="line"><a id="l00005" name="l00005"></a><span class="lineno"> 5</span><span class="keyword">public</span>:</div>
<div class="line"><a id="l00006" name="l00006"></a><span class="lineno"> 6</span> <span class="keyword">explicit</span> <a class="code hl_function" href="classCustomTrack.html#aff442a895ef861f21124791a4c0e6acd">CustomTrack</a>();</div>
<div class="line"><a id="l00007" name="l00007"></a><span class="lineno"> 7</span> </div>
<div class="line"><a id="l00008" name="l00008"></a><span class="lineno"> 8</span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classCustomTrack.html#a04441e98f3743d62b62e48240b141899">Load</a>() <span class="keyword">override</span>;</div>
<div class="line"><a id="l00009" name="l00009"></a><span class="lineno"> 9</span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classCustomTrack.html#ab86dfd26ec9d79e180861173dbf01e74">BeginPlay</a>() <span class="keyword">override</span>;</div>
<div class="line"><a id="l00010" name="l00010"></a><span class="lineno"> 10</span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classCustomTrack.html#a7f505d08761153ea12c584260b9ccd31">Draw</a>(<a class="code hl_struct" href="structScreenContext.html">ScreenContext</a>*) <span class="keyword">override</span>;</div>
<div class="line"><a id="l00011" name="l00011"></a><span class="lineno"> 11</span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classCustomTrack.html#a1acd4fb6d75c8e0567e182d734dcc0f8">DrawTransparency</a>(<a class="code hl_struct" href="structScreenContext.html">ScreenContext</a>* screen, uint16_t pathCounter, uint16_t cameraRot, uint16_t playerDirection) <span class="keyword">override</span>;</div>
<div class="line"><a id="l00012" name="l00012"></a><span class="lineno"> 12</span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classCustomTrack.html#a304338da62d3932020b7310ba65d224c">Tick</a>() <span class="keyword">override</span>;</div>
<div class="line"><a id="l00013" name="l00013"></a><span class="lineno"><a class="line" href="classCustomTrack.html#a355fd05d46859a1409c7b36748bb6923"> 13</a></span> <span class="keyword">virtual</span> <span class="keywordtype">bool</span> <a class="code hl_function" href="classCustomTrack.html#a355fd05d46859a1409c7b36748bb6923">IsMod</a>()<span class="keyword"> override </span>{ <span class="keywordflow">return</span> <span class="keyword">true</span>; }</div>
<div class="line"><a id="l00014" name="l00014"></a><span class="lineno"> 14</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classCustomTrack.html#ad7f262f5e2c21311463b91b2f7ce215b">InvertTriangleWindingModdedByName</a>(<span class="keyword">const</span> <span class="keywordtype">char</span>* name);</div>
<div class="line"><a id="l00015" name="l00015"></a><span class="lineno"> 15</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classCustomTrack.html#ae9c33dd8ad67798418cbd618cc00b2ae">ParseMeshForCollision</a>(<a class="code hl_struct" href="structTrackSections.html">TrackSections</a>* sections, <span class="keywordtype">size_t</span> numMesh);</div>
<div class="line"><a id="l00016" name="l00016"></a><span class="lineno"> 16</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classCustomTrack.html#ac32b1cd7067b74b28838fb5d2a8898c0">TestPath</a>();</div>
<div class="line"><a id="l00017" name="l00017"></a><span class="lineno"> 17</span> </div>
<div class="line"><a id="l00018" name="l00018"></a><span class="lineno"> 18</span><span class="keyword">protected</span>:</div>
<div class="line"><a id="l00019" name="l00019"></a><span class="lineno"> 19</span> </div>
<div class="foldopen" id="foldopen00020" data-start="{" data-end="};">
<div class="line"><a id="l00020" name="l00020"></a><span class="lineno"><a class="line" href="classCustomTrack.html#a30944efe59d50eac50188133726efba0"> 20</a></span><span class="keyword">enum class</span> <a class="code hl_enumeration" href="classCustomTrack.html#a30944efe59d50eac50188133726efba0">SurfaceClip</a> : uint16_t {</div>
<div class="line"><a id="l00021" name="l00021"></a><span class="lineno"><a class="line" href="classCustomTrack.html#a30944efe59d50eac50188133726efba0a77b6c69dd5fe88ff7c8c24b6b663f133"> 21</a></span> <a class="code hl_enumvalue" href="classCustomTrack.html#a30944efe59d50eac50188133726efba0a77b6c69dd5fe88ff7c8c24b6b663f133">CLIP_NONE</a>,</div>
<div class="line"><a id="l00022" name="l00022"></a><span class="lineno"><a class="line" href="classCustomTrack.html#a30944efe59d50eac50188133726efba0a4b1c14275e0ffb11875c6c9f1642a056"> 22</a></span> <a class="code hl_enumvalue" href="classCustomTrack.html#a30944efe59d50eac50188133726efba0a4b1c14275e0ffb11875c6c9f1642a056">CLIP_DEFAULT</a>,</div>
<div class="line"><a id="l00023" name="l00023"></a><span class="lineno"><a class="line" href="classCustomTrack.html#a30944efe59d50eac50188133726efba0a91213e55f0e94ba5f3f0267e93522bec"> 23</a></span> <a class="code hl_enumvalue" href="classCustomTrack.html#a30944efe59d50eac50188133726efba0a91213e55f0e94ba5f3f0267e93522bec">CLIP_SINGLE_SIDED_WALL</a>,</div>
<div class="line"><a id="l00024" name="l00024"></a><span class="lineno"><a class="line" href="classCustomTrack.html#a30944efe59d50eac50188133726efba0a23fe8eef4937988cc2caaa1b93396481"> 24</a></span> <a class="code hl_enumvalue" href="classCustomTrack.html#a30944efe59d50eac50188133726efba0a23fe8eef4937988cc2caaa1b93396481">CLIP_SURFACE</a>,</div>
<div class="line"><a id="l00025" name="l00025"></a><span class="lineno"><a class="line" href="classCustomTrack.html#a30944efe59d50eac50188133726efba0a72a100b35b3266032b4142b6c5660f1a"> 25</a></span> <a class="code hl_enumvalue" href="classCustomTrack.html#a30944efe59d50eac50188133726efba0a72a100b35b3266032b4142b6c5660f1a">CLIP_DOUBLE_SIDED_WALL</a></div>
<div class="line"><a id="l00026" name="l00026"></a><span class="lineno"> 26</span>};</div>
</div>
<div class="line"><a id="l00027" name="l00027"></a><span class="lineno"> 27</span> </div>
<div class="foldopen" id="foldopen00028" data-start="{" data-end="};">
<div class="line"><a id="l00028" name="l00028"></a><span class="lineno"><a class="line" href="classCustomTrack.html#a572a7d7ba515c352d0a002a9daa50eae"> 28</a></span><span class="keyword">enum class</span> <a class="code hl_enumeration" href="classCustomTrack.html#a572a7d7ba515c352d0a002a9daa50eae">DrawLayer</a> : uint16_t {</div>
<div class="line"><a id="l00029" name="l00029"></a><span class="lineno"><a class="line" href="classCustomTrack.html#a572a7d7ba515c352d0a002a9daa50eaea0a889d8d022e60c3478012d5ead6f1d1"> 29</a></span> <a class="code hl_enumvalue" href="classCustomTrack.html#a572a7d7ba515c352d0a002a9daa50eaea0a889d8d022e60c3478012d5ead6f1d1">DRAW_INVISIBLE</a>,</div>
<div class="line"><a id="l00030" name="l00030"></a><span class="lineno"><a class="line" href="classCustomTrack.html#a572a7d7ba515c352d0a002a9daa50eaea04fb528f04da9524717cfe44364cb437"> 30</a></span> <a class="code hl_enumvalue" href="classCustomTrack.html#a572a7d7ba515c352d0a002a9daa50eaea04fb528f04da9524717cfe44364cb437">DRAW_OPAQUE</a>,</div>
<div class="line"><a id="l00031" name="l00031"></a><span class="lineno"><a class="line" href="classCustomTrack.html#a572a7d7ba515c352d0a002a9daa50eaeaeb525dc4dcaed3b1a1b03e4072d91d03"> 31</a></span> <a class="code hl_enumvalue" href="classCustomTrack.html#a572a7d7ba515c352d0a002a9daa50eaeaeb525dc4dcaed3b1a1b03e4072d91d03">DRAW_TRANSLUCENT</a>,</div>
<div class="line"><a id="l00032" name="l00032"></a><span class="lineno"><a class="line" href="classCustomTrack.html#a572a7d7ba515c352d0a002a9daa50eaea32690e2492dd5b46b75c0395735da27e"> 32</a></span> <a class="code hl_enumvalue" href="classCustomTrack.html#a572a7d7ba515c352d0a002a9daa50eaea32690e2492dd5b46b75c0395735da27e">DRAW_TRANSLUCENT_NO_ZBUFFER</a></div>
<div class="line"><a id="l00033" name="l00033"></a><span class="lineno"> 33</span>};</div>
</div>
<div class="line"><a id="l00034" name="l00034"></a><span class="lineno"> 34</span> <span class="comment">// Containers that hold meshes that get drawn</span></div>
<div class="line"><a id="l00035" name="l00035"></a><span class="lineno"><a class="line" href="classCustomTrack.html#a9bcbcdc1a0b468f3187d48eeaf1dea33"> 35</a></span> std::vector&lt;uint64_t&gt; <a class="code hl_variable" href="classCustomTrack.html#a9bcbcdc1a0b468f3187d48eeaf1dea33">mOpaqueItems</a>;</div>
<div class="line"><a id="l00036" name="l00036"></a><span class="lineno"><a class="line" href="classCustomTrack.html#a0b7519f4fc8220d093c9ad1c5f0738ac"> 36</a></span> std::vector&lt;TrackSections&gt; <a class="code hl_variable" href="classCustomTrack.html#a0b7519f4fc8220d093c9ad1c5f0738ac">mTranslucentItems</a>;</div>
<div class="line"><a id="l00037" name="l00037"></a><span class="lineno"><a class="line" href="classCustomTrack.html#a2775185cc53720d00ccede8f2d59e0e6"> 37</a></span> std::vector&lt;TrackSections&gt; <a class="code hl_variable" href="classCustomTrack.html#a2775185cc53720d00ccede8f2d59e0e6">mTranslucentNoZBufferItems</a>;</div>
<div class="line"><a id="l00038" name="l00038"></a><span class="lineno"> 38</span>};</div>
</div>
<div class="ttc" id="aTrack_8h_html"><div class="ttname"><a href="Track_8h.html">Track.h</a></div></div>
<div class="ttc" id="aclassCustomTrack_html_a04441e98f3743d62b62e48240b141899"><div class="ttname"><a href="classCustomTrack.html#a04441e98f3743d62b62e48240b141899">CustomTrack::Load</a></div><div class="ttdeci">virtual void Load() override</div><div class="ttdef"><b>Definition</b> CustomTrack.cpp:97</div></div>
<div class="ttc" id="aclassCustomTrack_html_a0b7519f4fc8220d093c9ad1c5f0738ac"><div class="ttname"><a href="classCustomTrack.html#a0b7519f4fc8220d093c9ad1c5f0738ac">CustomTrack::mTranslucentItems</a></div><div class="ttdeci">std::vector&lt; TrackSections &gt; mTranslucentItems</div><div class="ttdef"><b>Definition</b> CustomTrack.h:36</div></div>
<div class="ttc" id="aclassCustomTrack_html_a1acd4fb6d75c8e0567e182d734dcc0f8"><div class="ttname"><a href="classCustomTrack.html#a1acd4fb6d75c8e0567e182d734dcc0f8">CustomTrack::DrawTransparency</a></div><div class="ttdeci">virtual void DrawTransparency(ScreenContext *screen, uint16_t pathCounter, uint16_t cameraRot, uint16_t playerDirection) override</div><div class="ttdef"><b>Definition</b> CustomTrack.cpp:275</div></div>
<div class="ttc" id="aclassCustomTrack_html_a2775185cc53720d00ccede8f2d59e0e6"><div class="ttname"><a href="classCustomTrack.html#a2775185cc53720d00ccede8f2d59e0e6">CustomTrack::mTranslucentNoZBufferItems</a></div><div class="ttdeci">std::vector&lt; TrackSections &gt; mTranslucentNoZBufferItems</div><div class="ttdef"><b>Definition</b> CustomTrack.h:37</div></div>
<div class="ttc" id="aclassCustomTrack_html_a304338da62d3932020b7310ba65d224c"><div class="ttname"><a href="classCustomTrack.html#a304338da62d3932020b7310ba65d224c">CustomTrack::Tick</a></div><div class="ttdeci">virtual void Tick() override</div><div class="ttdef"><b>Definition</b> CustomTrack.cpp:272</div></div>
<div class="ttc" id="aclassCustomTrack_html_a30944efe59d50eac50188133726efba0"><div class="ttname"><a href="classCustomTrack.html#a30944efe59d50eac50188133726efba0">CustomTrack::SurfaceClip</a></div><div class="ttdeci">SurfaceClip</div><div class="ttdef"><b>Definition</b> CustomTrack.h:20</div></div>
<div class="ttc" id="aclassCustomTrack_html_a30944efe59d50eac50188133726efba0a23fe8eef4937988cc2caaa1b93396481"><div class="ttname"><a href="classCustomTrack.html#a30944efe59d50eac50188133726efba0a23fe8eef4937988cc2caaa1b93396481">CustomTrack::SurfaceClip::CLIP_SURFACE</a></div><div class="ttdeci">@ CLIP_SURFACE</div><div class="ttdef"><b>Definition</b> CustomTrack.h:24</div></div>
<div class="ttc" id="aclassCustomTrack_html_a30944efe59d50eac50188133726efba0a4b1c14275e0ffb11875c6c9f1642a056"><div class="ttname"><a href="classCustomTrack.html#a30944efe59d50eac50188133726efba0a4b1c14275e0ffb11875c6c9f1642a056">CustomTrack::SurfaceClip::CLIP_DEFAULT</a></div><div class="ttdeci">@ CLIP_DEFAULT</div><div class="ttdef"><b>Definition</b> CustomTrack.h:22</div></div>
<div class="ttc" id="aclassCustomTrack_html_a30944efe59d50eac50188133726efba0a72a100b35b3266032b4142b6c5660f1a"><div class="ttname"><a href="classCustomTrack.html#a30944efe59d50eac50188133726efba0a72a100b35b3266032b4142b6c5660f1a">CustomTrack::SurfaceClip::CLIP_DOUBLE_SIDED_WALL</a></div><div class="ttdeci">@ CLIP_DOUBLE_SIDED_WALL</div><div class="ttdef"><b>Definition</b> CustomTrack.h:25</div></div>
<div class="ttc" id="aclassCustomTrack_html_a30944efe59d50eac50188133726efba0a77b6c69dd5fe88ff7c8c24b6b663f133"><div class="ttname"><a href="classCustomTrack.html#a30944efe59d50eac50188133726efba0a77b6c69dd5fe88ff7c8c24b6b663f133">CustomTrack::SurfaceClip::CLIP_NONE</a></div><div class="ttdeci">@ CLIP_NONE</div><div class="ttdef"><b>Definition</b> CustomTrack.h:21</div></div>
<div class="ttc" id="aclassCustomTrack_html_a30944efe59d50eac50188133726efba0a91213e55f0e94ba5f3f0267e93522bec"><div class="ttname"><a href="classCustomTrack.html#a30944efe59d50eac50188133726efba0a91213e55f0e94ba5f3f0267e93522bec">CustomTrack::SurfaceClip::CLIP_SINGLE_SIDED_WALL</a></div><div class="ttdeci">@ CLIP_SINGLE_SIDED_WALL</div><div class="ttdef"><b>Definition</b> CustomTrack.h:23</div></div>
<div class="ttc" id="aclassCustomTrack_html_a355fd05d46859a1409c7b36748bb6923"><div class="ttname"><a href="classCustomTrack.html#a355fd05d46859a1409c7b36748bb6923">CustomTrack::IsMod</a></div><div class="ttdeci">virtual bool IsMod() override</div><div class="ttdef"><b>Definition</b> CustomTrack.h:13</div></div>
<div class="ttc" id="aclassCustomTrack_html_a572a7d7ba515c352d0a002a9daa50eae"><div class="ttname"><a href="classCustomTrack.html#a572a7d7ba515c352d0a002a9daa50eae">CustomTrack::DrawLayer</a></div><div class="ttdeci">DrawLayer</div><div class="ttdef"><b>Definition</b> CustomTrack.h:28</div></div>
<div class="ttc" id="aclassCustomTrack_html_a572a7d7ba515c352d0a002a9daa50eaea04fb528f04da9524717cfe44364cb437"><div class="ttname"><a href="classCustomTrack.html#a572a7d7ba515c352d0a002a9daa50eaea04fb528f04da9524717cfe44364cb437">CustomTrack::DrawLayer::DRAW_OPAQUE</a></div><div class="ttdeci">@ DRAW_OPAQUE</div><div class="ttdef"><b>Definition</b> CustomTrack.h:30</div></div>
<div class="ttc" id="aclassCustomTrack_html_a572a7d7ba515c352d0a002a9daa50eaea0a889d8d022e60c3478012d5ead6f1d1"><div class="ttname"><a href="classCustomTrack.html#a572a7d7ba515c352d0a002a9daa50eaea0a889d8d022e60c3478012d5ead6f1d1">CustomTrack::DrawLayer::DRAW_INVISIBLE</a></div><div class="ttdeci">@ DRAW_INVISIBLE</div><div class="ttdef"><b>Definition</b> CustomTrack.h:29</div></div>
<div class="ttc" id="aclassCustomTrack_html_a572a7d7ba515c352d0a002a9daa50eaea32690e2492dd5b46b75c0395735da27e"><div class="ttname"><a href="classCustomTrack.html#a572a7d7ba515c352d0a002a9daa50eaea32690e2492dd5b46b75c0395735da27e">CustomTrack::DrawLayer::DRAW_TRANSLUCENT_NO_ZBUFFER</a></div><div class="ttdeci">@ DRAW_TRANSLUCENT_NO_ZBUFFER</div><div class="ttdef"><b>Definition</b> CustomTrack.h:32</div></div>
<div class="ttc" id="aclassCustomTrack_html_a572a7d7ba515c352d0a002a9daa50eaeaeb525dc4dcaed3b1a1b03e4072d91d03"><div class="ttname"><a href="classCustomTrack.html#a572a7d7ba515c352d0a002a9daa50eaeaeb525dc4dcaed3b1a1b03e4072d91d03">CustomTrack::DrawLayer::DRAW_TRANSLUCENT</a></div><div class="ttdeci">@ DRAW_TRANSLUCENT</div><div class="ttdef"><b>Definition</b> CustomTrack.h:31</div></div>
<div class="ttc" id="aclassCustomTrack_html_a7f505d08761153ea12c584260b9ccd31"><div class="ttname"><a href="classCustomTrack.html#a7f505d08761153ea12c584260b9ccd31">CustomTrack::Draw</a></div><div class="ttdeci">virtual void Draw(ScreenContext *) override</div><div class="ttdef"><b>Definition</b> CustomTrack.cpp:232</div></div>
<div class="ttc" id="aclassCustomTrack_html_a9bcbcdc1a0b468f3187d48eeaf1dea33"><div class="ttname"><a href="classCustomTrack.html#a9bcbcdc1a0b468f3187d48eeaf1dea33">CustomTrack::mOpaqueItems</a></div><div class="ttdeci">std::vector&lt; uint64_t &gt; mOpaqueItems</div><div class="ttdef"><b>Definition</b> CustomTrack.h:35</div></div>
<div class="ttc" id="aclassCustomTrack_html_ab86dfd26ec9d79e180861173dbf01e74"><div class="ttname"><a href="classCustomTrack.html#ab86dfd26ec9d79e180861173dbf01e74">CustomTrack::BeginPlay</a></div><div class="ttdeci">virtual void BeginPlay() override</div><div class="ttdef"><b>Definition</b> CustomTrack.cpp:226</div></div>
<div class="ttc" id="aclassCustomTrack_html_ac32b1cd7067b74b28838fb5d2a8898c0"><div class="ttname"><a href="classCustomTrack.html#ac32b1cd7067b74b28838fb5d2a8898c0">CustomTrack::TestPath</a></div><div class="ttdeci">void TestPath()</div><div class="ttdef"><b>Definition</b> CustomTrack.cpp:202</div></div>
<div class="ttc" id="aclassCustomTrack_html_ad7f262f5e2c21311463b91b2f7ce215b"><div class="ttname"><a href="classCustomTrack.html#ad7f262f5e2c21311463b91b2f7ce215b">CustomTrack::InvertTriangleWindingModdedByName</a></div><div class="ttdeci">void InvertTriangleWindingModdedByName(const char *name)</div><div class="ttdef"><b>Definition</b> CustomTrack.cpp:162</div></div>
<div class="ttc" id="aclassCustomTrack_html_ae9c33dd8ad67798418cbd618cc00b2ae"><div class="ttname"><a href="classCustomTrack.html#ae9c33dd8ad67798418cbd618cc00b2ae">CustomTrack::ParseMeshForCollision</a></div><div class="ttdeci">void ParseMeshForCollision(TrackSections *sections, size_t numMesh)</div><div class="ttdef"><b>Definition</b> CustomTrack.cpp:171</div></div>
<div class="ttc" id="aclassCustomTrack_html_aff442a895ef861f21124791a4c0e6acd"><div class="ttname"><a href="classCustomTrack.html#aff442a895ef861f21124791a4c0e6acd">CustomTrack::CustomTrack</a></div><div class="ttdeci">CustomTrack()</div><div class="ttdef"><b>Definition</b> CustomTrack.cpp:22</div></div>
<div class="ttc" id="aclassTrack_html"><div class="ttname"><a href="classTrack.html">Track</a></div></div>
<div class="ttc" id="astructScreenContext_html"><div class="ttname"><a href="structScreenContext.html">ScreenContext</a></div><div class="ttdef"><b>Definition</b> code_800029B0.h:10</div></div>
<div class="ttc" id="astructTrackSections_html"><div class="ttname"><a href="structTrackSections.html">TrackSections</a></div><div class="ttdef"><b>Definition</b> Track.h:81</div></div>
</div><!-- fragment --></div><!-- contents -->
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<li class="navelem"><a class="el" href="dir_68267d1309a1af8e8297ef4c3efbcdba.html">src</a></li><li class="navelem"><a class="el" href="dir_2052808828190f934b76e979ee65af8a.html">engine</a></li><li class="navelem"><a class="el" href="dir_8955581d22ca769fa1400ba486b7589a.html">tracks</a></li><li class="navelem"><a class="el" href="CustomTrack_8h.html">CustomTrack.h</a></li>
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+4 -4
View File
@@ -148,8 +148,8 @@ $(function(){initNavTree('DKJungle_8h_source.html',''); initResizable(true); });
<div class="line"><a id="l00037" name="l00037"></a><span class="lineno"> 37</span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classDKJungle.html#a12318bf5157cc46ff34eb0540c94a961">DrawCredits</a>() <span class="keyword">override</span>;</div>
<div class="line"><a id="l00038" name="l00038"></a><span class="lineno"> 38</span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classDKJungle.html#ad8596d831e76290489a1843f3ad89947">SomeCollisionThing</a>(<a class="code hl_struct" href="structPlayer.html">Player</a> *player, <a class="code hl_typedef" href="common__structs_8h.html#a5290523279339ea495248ab3a36cb46e">Vec3f</a> arg1, <a class="code hl_typedef" href="common__structs_8h.html#a5290523279339ea495248ab3a36cb46e">Vec3f</a> arg2, <a class="code hl_typedef" href="common__structs_8h.html#a5290523279339ea495248ab3a36cb46e">Vec3f</a> arg3, f32* arg4, f32* arg5, f32* arg6, f32* arg7) <span class="keyword">override</span>;</div>
<div class="line"><a id="l00039" name="l00039"></a><span class="lineno"> 39</span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classDKJungle.html#a4f401ace275b497b5880593cf7d6b1c2">Waypoints</a>(<a class="code hl_struct" href="structPlayer.html">Player</a>* player, int8_t playerId) <span class="keyword">override</span>;</div>
<div class="line"><a id="l00040" name="l00040"></a><span class="lineno"> 40</span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classDKJungle.html#aeec7bbd5ce9c073a8f5b191a29fd7fb6">ScrollingTextures</a>() <span class="keyword">override</span>;</div>
<div class="line"><a id="l00041" name="l00041"></a><span class="lineno"> 41</span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classDKJungle.html#a3f65067b1f7f18150238130e994252eb">DrawWater</a>(<a class="code hl_struct" href="structScreenContext.html">ScreenContext</a>* screen, uint16_t pathCounter, uint16_t cameraRot, uint16_t playerDirection) <span class="keyword">override</span>;</div>
<div class="line"><a id="l00040" name="l00040"></a><span class="lineno"> 40</span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classDKJungle.html#a65bd69263d105e4546a3f3f220c6f2b8">Tick</a>() <span class="keyword">override</span>;</div>
<div class="line"><a id="l00041" name="l00041"></a><span class="lineno"> 41</span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classDKJungle.html#a1d134bbfe930cf45a7eb337ab7f9606b">DrawTransparency</a>(<a class="code hl_struct" href="structScreenContext.html">ScreenContext</a>* screen, uint16_t pathCounter, uint16_t cameraRot, uint16_t playerDirection) <span class="keyword">override</span>;</div>
<div class="line"><a id="l00042" name="l00042"></a><span class="lineno"> 42</span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classDKJungle.html#a1d9567adcef29dc87248530b3b3b9699">CreditsSpawnActors</a>() <span class="keyword">override</span>;</div>
<div class="line"><a id="l00043" name="l00043"></a><span class="lineno"> 43</span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classDKJungle.html#a7383c36b51a7adcdd1b09d7c46c94043">Destroy</a>() <span class="keyword">override</span>;</div>
<div class="line"><a id="l00044" name="l00044"></a><span class="lineno"> 44</span>};</div>
@@ -160,9 +160,10 @@ $(function(){initNavTree('DKJungle_8h_source.html',''); initResizable(true); });
<div class="ttc" id="aclassDKJungle_html_a0a69be60de65739eead71e7692a1eefa"><div class="ttname"><a href="classDKJungle.html#a0a69be60de65739eead71e7692a1eefa">DKJungle::InitTrackObjects</a></div><div class="ttdeci">virtual void InitTrackObjects() override</div><div class="ttdef"><b>Definition</b> DKJungle.cpp:193</div></div>
<div class="ttc" id="aclassDKJungle_html_a117ed74e4383714cdefacc69ce45fede"><div class="ttname"><a href="classDKJungle.html#a117ed74e4383714cdefacc69ce45fede">DKJungle::Draw</a></div><div class="ttdeci">virtual void Draw(ScreenContext *) override</div><div class="ttdef"><b>Definition</b> DKJungle.cpp:261</div></div>
<div class="ttc" id="aclassDKJungle_html_a12318bf5157cc46ff34eb0540c94a961"><div class="ttname"><a href="classDKJungle.html#a12318bf5157cc46ff34eb0540c94a961">DKJungle::DrawCredits</a></div><div class="ttdeci">virtual void DrawCredits() override</div><div class="ttdef"><b>Definition</b> DKJungle.cpp:284</div></div>
<div class="ttc" id="aclassDKJungle_html_a1d134bbfe930cf45a7eb337ab7f9606b"><div class="ttname"><a href="classDKJungle.html#a1d134bbfe930cf45a7eb337ab7f9606b">DKJungle::DrawTransparency</a></div><div class="ttdeci">virtual void DrawTransparency(ScreenContext *screen, uint16_t pathCounter, uint16_t cameraRot, uint16_t playerDirection) override</div><div class="ttdef"><b>Definition</b> DKJungle.cpp:328</div></div>
<div class="ttc" id="aclassDKJungle_html_a1d9567adcef29dc87248530b3b3b9699"><div class="ttname"><a href="classDKJungle.html#a1d9567adcef29dc87248530b3b3b9699">DKJungle::CreditsSpawnActors</a></div><div class="ttdeci">virtual void CreditsSpawnActors() override</div><div class="ttdef"><b>Definition</b> DKJungle.cpp:479</div></div>
<div class="ttc" id="aclassDKJungle_html_a3f65067b1f7f18150238130e994252eb"><div class="ttname"><a href="classDKJungle.html#a3f65067b1f7f18150238130e994252eb">DKJungle::DrawWater</a></div><div class="ttdeci">virtual void DrawWater(ScreenContext *screen, uint16_t pathCounter, uint16_t cameraRot, uint16_t playerDirection) override</div><div class="ttdef"><b>Definition</b> DKJungle.cpp:328</div></div>
<div class="ttc" id="aclassDKJungle_html_a4f401ace275b497b5880593cf7d6b1c2"><div class="ttname"><a href="classDKJungle.html#a4f401ace275b497b5880593cf7d6b1c2">DKJungle::Waypoints</a></div><div class="ttdeci">virtual void Waypoints(Player *player, int8_t playerId) override</div><div class="ttdef"><b>Definition</b> DKJungle.cpp:292</div></div>
<div class="ttc" id="aclassDKJungle_html_a65bd69263d105e4546a3f3f220c6f2b8"><div class="ttname"><a href="classDKJungle.html#a65bd69263d105e4546a3f3f220c6f2b8">DKJungle::Tick</a></div><div class="ttdeci">virtual void Tick() override</div><div class="ttdef"><b>Definition</b> DKJungle.cpp:304</div></div>
<div class="ttc" id="aclassDKJungle_html_a7383c36b51a7adcdd1b09d7c46c94043"><div class="ttname"><a href="classDKJungle.html#a7383c36b51a7adcdd1b09d7c46c94043">DKJungle::Destroy</a></div><div class="ttdeci">virtual void Destroy() override</div><div class="ttdef"><b>Definition</b> DKJungle.cpp:484</div></div>
<div class="ttc" id="aclassDKJungle_html_a967ee0922db46ff0b7c571e9c88f5999"><div class="ttname"><a href="classDKJungle.html#a967ee0922db46ff0b7c571e9c88f5999">DKJungle::GetWaterLevel</a></div><div class="ttdeci">virtual f32 GetWaterLevel(FVector pos, Collision *collision) override</div><div class="ttdef"><b>Definition</b> DKJungle.cpp:137</div></div>
<div class="ttc" id="aclassDKJungle_html_ab7e989becbf0cb1f872b845a4534994d"><div class="ttname"><a href="classDKJungle.html#ab7e989becbf0cb1f872b845a4534994d">DKJungle::DKJungle</a></div><div class="ttdeci">DKJungle()</div><div class="ttdef"><b>Definition</b> DKJungle.cpp:43</div></div>
@@ -172,7 +173,6 @@ $(function(){initNavTree('DKJungle_8h_source.html',''); initResizable(true); });
<div class="ttc" id="aclassDKJungle_html_ad8596d831e76290489a1843f3ad89947"><div class="ttname"><a href="classDKJungle.html#ad8596d831e76290489a1843f3ad89947">DKJungle::SomeCollisionThing</a></div><div class="ttdeci">virtual void SomeCollisionThing(Player *player, Vec3f arg1, Vec3f arg2, Vec3f arg3, f32 *arg4, f32 *arg5, f32 *arg6, f32 *arg7) override</div><div class="ttdef"><b>Definition</b> DKJungle.cpp:288</div></div>
<div class="ttc" id="aclassDKJungle_html_ae4782226ac5f1f6382812888c6497972"><div class="ttname"><a href="classDKJungle.html#ae4782226ac5f1f6382812888c6497972">DKJungle::SomeSounds</a></div><div class="ttdeci">virtual void SomeSounds() override</div><div class="ttdef"><b>Definition</b> DKJungle.cpp:211</div></div>
<div class="ttc" id="aclassDKJungle_html_ae6f4feea68935b39c57f17a86a21a932"><div class="ttname"><a href="classDKJungle.html#ae6f4feea68935b39c57f17a86a21a932">DKJungle::Load</a></div><div class="ttdeci">virtual void Load() override</div><div class="ttdef"><b>Definition</b> DKJungle.cpp:117</div></div>
<div class="ttc" id="aclassDKJungle_html_aeec7bbd5ce9c073a8f5b191a29fd7fb6"><div class="ttname"><a href="classDKJungle.html#aeec7bbd5ce9c073a8f5b191a29fd7fb6">DKJungle::ScrollingTextures</a></div><div class="ttdeci">virtual void ScrollingTextures() override</div><div class="ttdef"><b>Definition</b> DKJungle.cpp:304</div></div>
<div class="ttc" id="aclassDKJungle_html_af1f20969288526ce721aa9a72e535422"><div class="ttname"><a href="classDKJungle.html#af1f20969288526ce721aa9a72e535422">DKJungle::BeginPlay</a></div><div class="ttdeci">virtual void BeginPlay() override</div><div class="ttdef"><b>Definition</b> DKJungle.cpp:168</div></div>
<div class="ttc" id="aclassDKJungle_html_af9fd634e4c942da1d8d2ae05f5493741"><div class="ttname"><a href="classDKJungle.html#af9fd634e4c942da1d8d2ae05f5493741">DKJungle::WhatDoesThisDo</a></div><div class="ttdeci">virtual void WhatDoesThisDo(Player *player, int8_t playerId) override</div><div class="ttdef"><b>Definition</b> DKJungle.cpp:216</div></div>
<div class="ttc" id="aclassTrack_html"><div class="ttname"><a href="classTrack.html">Track</a></div></div>
+2 -2
View File
@@ -187,9 +187,9 @@ $(function(){initNavTree('EditorMath_8h_source.html',''); initResizable(true); }
<div class="ttc" id="acommon__structs_8h_html_a5290523279339ea495248ab3a36cb46e"><div class="ttname"><a href="common__structs_8h.html#a5290523279339ea495248ab3a36cb46e">Vec3f</a></div><div class="ttdeci">f32 Vec3f[3]</div><div class="ttdef"><b>Definition</b> common_structs.h:10</div></div>
<div class="ttc" id="acommon__structs_8h_html_ab7160f77e736961cfa2aff581aeee005"><div class="ttname"><a href="common__structs_8h.html#ab7160f77e736961cfa2aff581aeee005">Mat4</a></div><div class="ttdeci">f32 Mat4[4][4]</div><div class="ttdef"><b>Definition</b> common_structs.h:20</div></div>
<div class="ttc" id="arender__objects_8c_html_aa6d460986556744dc5e412f987bbb803"><div class="ttname"><a href="render__objects_8c.html#aa6d460986556744dc5e412f987bbb803">mtx</a></div><div class="ttdeci">Mat4 mtx</div><div class="ttdef"><b>Definition</b> render_objects.c:4156</div></div>
<div class="ttc" id="astructFVector4_html"><div class="ttname"><a href="structFVector4.html">FVector4</a></div><div class="ttdef"><b>Definition</b> CoreMath.h:82</div></div>
<div class="ttc" id="astructFVector4_html"><div class="ttname"><a href="structFVector4.html">FVector4</a></div><div class="ttdef"><b>Definition</b> CoreMath.h:86</div></div>
<div class="ttc" id="astructFVector_html"><div class="ttname"><a href="structFVector.html">FVector</a></div><div class="ttdef"><b>Definition</b> CoreMath.h:30</div></div>
<div class="ttc" id="astructIRotator_html"><div class="ttname"><a href="structIRotator.html">IRotator</a></div><div class="ttdef"><b>Definition</b> CoreMath.h:137</div></div>
<div class="ttc" id="astructIRotator_html"><div class="ttname"><a href="structIRotator.html">IRotator</a></div><div class="ttdef"><b>Definition</b> CoreMath.h:141</div></div>
<div class="ttc" id="astructRay_html"><div class="ttname"><a href="structRay.html">Ray</a></div><div class="ttdef"><b>Definition</b> EditorMath.h:18</div></div>
<div class="ttc" id="astructRay_html_a64d5e3df9c043edcf8bf970ae1608084"><div class="ttname"><a href="structRay.html#a64d5e3df9c043edcf8bf970ae1608084">Ray::Direction</a></div><div class="ttdeci">FVector Direction</div><div class="ttdef"><b>Definition</b> EditorMath.h:20</div></div>
<div class="ttc" id="astructRay_html_a80b34482481bc9f87e0201974db3bb55"><div class="ttname"><a href="structRay.html#a80b34482481bc9f87e0201974db3bb55">Ray::Origin</a></div><div class="ttdeci">FVector Origin</div><div class="ttdef"><b>Definition</b> EditorMath.h:19</div></div>
@@ -2,24 +2,24 @@
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@@ -198,7 +198,7 @@ Functions</h2></td></tr>
</div><div class="memdoc">
<b>Value:</b><div class="fragment"><div class="line">(path == <a class="code hl_define" href="miniaudio_8h.html#a070d2ce7b6bb7e5c05602aa8c308d0c4">NULL</a> ? <a class="code hl_define" href="miniaudio_8h.html#a070d2ce7b6bb7e5c05602aa8c308d0c4">NULL</a> \</div>
<div class="line"> : (<a class="code hl_function" href="Engine_8cpp.html#a223c8bc63f228dc11177515e38eff2db">GameEngine_OTRSigCheck</a>((<span class="keyword">const</span> <span class="keywordtype">char</span>*) path) ? ResourceGetDataByName((<span class="keyword">const</span> <span class="keywordtype">char</span>*) path) : path))</div>
<div class="ttc" id="aEngine_8cpp_html_a223c8bc63f228dc11177515e38eff2db"><div class="ttname"><a href="Engine_8cpp.html#a223c8bc63f228dc11177515e38eff2db">GameEngine_OTRSigCheck</a></div><div class="ttdeci">bool GameEngine_OTRSigCheck(const char *data)</div><div class="ttdef"><b>Definition</b> Engine.cpp:704</div></div>
<div class="ttc" id="aEngine_8cpp_html_a223c8bc63f228dc11177515e38eff2db"><div class="ttname"><a href="Engine_8cpp.html#a223c8bc63f228dc11177515e38eff2db">GameEngine_OTRSigCheck</a></div><div class="ttdeci">bool GameEngine_OTRSigCheck(const char *data)</div><div class="ttdef"><b>Definition</b> Engine.cpp:710</div></div>
<div class="ttc" id="aminiaudio_8h_html_a070d2ce7b6bb7e5c05602aa8c308d0c4"><div class="ttname"><a href="miniaudio_8h.html#a070d2ce7b6bb7e5c05602aa8c308d0c4">NULL</a></div><div class="ttdeci">#define NULL</div><div class="ttdef"><b>Definition</b> miniaudio.h:3851</div></div>
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@@ -125,151 +125,152 @@ $(function(){initNavTree('Engine_8h_source.html',''); initResizable(true); });
<div class="line"><a id="l00013" name="l00013"></a><span class="lineno"> 13</span><span class="preprocessor">#include &lt;fast/Fast3dWindow.h&gt;</span></div>
<div class="line"><a id="l00014" name="l00014"></a><span class="lineno"> 14</span><span class="preprocessor">#include &lt;fast/interpreter.h&gt;</span></div>
<div class="line"><a id="l00015" name="l00015"></a><span class="lineno"> 15</span><span class="preprocessor">#include &quot;ship/Context.h&quot;</span></div>
<div class="line"><a id="l00016" name="l00016"></a><span class="lineno"> 16</span> </div>
<div class="line"><a id="l00017" name="l00017"></a><span class="lineno"> 17</span><span class="preprocessor">#ifndef IDYES</span></div>
<div class="line"><a id="l00018" name="l00018"></a><span class="lineno"> 18</span><span class="preprocessor">#define IDYES 6</span></div>
<div class="line"><a id="l00019" name="l00019"></a><span class="lineno"> 19</span><span class="preprocessor">#endif</span></div>
<div class="line"><a id="l00020" name="l00020"></a><span class="lineno"> 20</span><span class="preprocessor">#ifndef IDNO</span></div>
<div class="line"><a id="l00021" name="l00021"></a><span class="lineno"> 21</span><span class="preprocessor">#define IDNO 7</span></div>
<div class="line"><a id="l00022" name="l00022"></a><span class="lineno"> 22</span><span class="preprocessor">#endif</span></div>
<div class="line"><a id="l00023" name="l00023"></a><span class="lineno"> 23</span> </div>
<div class="line"><a id="l00024" name="l00024"></a><span class="lineno"> 24</span><span class="preprocessor">#define SAMPLES_HIGH 448</span></div>
<div class="line"><a id="l00025" name="l00025"></a><span class="lineno"> 25</span><span class="preprocessor">#define SAMPLES_LOW 432</span></div>
<div class="line"><a id="l00026" name="l00026"></a><span class="lineno"> 26</span><span class="preprocessor">#define AUDIO_FRAMES_PER_UPDATE 2</span></div>
<div class="line"><a id="l00027" name="l00027"></a><span class="lineno"> 27</span><span class="preprocessor">#define NUM_AUDIO_CHANNELS 2</span></div>
<div class="line"><a id="l00028" name="l00028"></a><span class="lineno"> 28</span><span class="preprocessor">#define SAMPLES_PER_FRAME (SAMPLES_HIGH * NUM_AUDIO_CHANNELS * 2)</span></div>
<div class="line"><a id="l00029" name="l00029"></a><span class="lineno"> 29</span> </div>
<div class="line"><a id="l00030" name="l00030"></a><span class="lineno"> 30</span>Fast::Interpreter* <a class="code hl_function" href="Engine_8cpp.html#a29357c424545be61af4bd28d84fd344a">GetInterpreter</a>();</div>
<div class="line"><a id="l00031" name="l00031"></a><span class="lineno"> 31</span> </div>
<div class="line"><a id="l00032" name="l00032"></a><span class="lineno"> 32</span><span class="keyword">struct </span><a class="code hl_struct" href="structCtlEntry.html">CtlEntry</a>;</div>
<div class="line"><a id="l00033" name="l00033"></a><span class="lineno"> 33</span><span class="keyword">struct </span><a class="code hl_struct" href="structAudioBankSample.html">AudioBankSample</a>;</div>
<div class="line"><a id="l00034" name="l00034"></a><span class="lineno"> 34</span><span class="keyword">struct </span><a class="code hl_struct" href="structAudioSequenceData.html">AudioSequenceData</a>;</div>
<div class="line"><a id="l00035" name="l00035"></a><span class="lineno"> 35</span> </div>
<div class="line"><a id="l00036" name="l00036"></a><span class="lineno"> 36</span><span class="keyword">class </span>GameEngine {</div>
<div class="line"><a id="l00037" name="l00037"></a><span class="lineno"> 37</span> <span class="keyword">public</span>:</div>
<div class="line"><a id="l00038" name="l00038"></a><span class="lineno"> 38</span> <span class="keyword">static</span> GameEngine* Instance;</div>
<div class="line"><a id="l00039" name="l00039"></a><span class="lineno"> 39</span> </div>
<div class="line"><a id="l00040" name="l00040"></a><span class="lineno"> 40</span> std::shared_ptr&lt;Ship::Context&gt; context;</div>
<div class="line"><a id="l00041" name="l00041"></a><span class="lineno"> 41</span> std::vector&lt;CtlEntry*&gt; banksTable;</div>
<div class="line"><a id="l00042" name="l00042"></a><span class="lineno"> 42</span> std::vector&lt;std::string&gt; sequenceTable;</div>
<div class="line"><a id="l00043" name="l00043"></a><span class="lineno"> 43</span> std::vector&lt;AudioSequenceData*&gt; audioSequenceTable;</div>
<div class="line"><a id="l00044" name="l00044"></a><span class="lineno"> 44</span> std::vector&lt;std::string&gt; archiveFiles;</div>
<div class="line"><a id="l00045" name="l00045"></a><span class="lineno"> 45</span> </div>
<div class="line"><a id="l00046" name="l00046"></a><span class="lineno"> 46</span> ImFont* fontStandard;</div>
<div class="line"><a id="l00047" name="l00047"></a><span class="lineno"> 47</span> ImFont* fontStandardLarger;</div>
<div class="line"><a id="l00048" name="l00048"></a><span class="lineno"> 48</span> ImFont* fontStandardLargest;</div>
<div class="line"><a id="l00049" name="l00049"></a><span class="lineno"> 49</span> ImFont* fontMono;</div>
<div class="line"><a id="l00050" name="l00050"></a><span class="lineno"> 50</span> ImFont* fontMonoLarger;</div>
<div class="line"><a id="l00051" name="l00051"></a><span class="lineno"> 51</span> ImFont* fontMonoLargest;</div>
<div class="line"><a id="l00052" name="l00052"></a><span class="lineno"> 52</span> </div>
<div class="line"><a id="l00053" name="l00053"></a><span class="lineno"> 53</span> HMAS* gHMAS;</div>
<div class="line"><a id="l00054" name="l00054"></a><span class="lineno"> 54</span> </div>
<div class="line"><a id="l00055" name="l00055"></a><span class="lineno"> 55</span> std::unordered_map&lt;std::string, uint8_t&gt; bankMapTable;</div>
<div class="line"><a id="l00056" name="l00056"></a><span class="lineno"> 56</span> GameEngine();</div>
<div class="line"><a id="l00057" name="l00057"></a><span class="lineno"> 57</span> <span class="keyword">static</span> <span class="keywordtype">bool</span> GenAssetFile();</div>
<div class="line"><a id="l00058" name="l00058"></a><span class="lineno"> 58</span> <span class="keyword">static</span> <span class="keywordtype">void</span> Create();</div>
<div class="line"><a id="l00059" name="l00059"></a><span class="lineno"> 59</span> </div>
<div class="line"><a id="l00060" name="l00060"></a><span class="lineno"> 60</span> <span class="keywordtype">void</span> AudioInit();</div>
<div class="line"><a id="l00061" name="l00061"></a><span class="lineno"> 61</span> <span class="keyword">static</span> <span class="keywordtype">void</span> HandleAudioThread();</div>
<div class="line"><a id="l00062" name="l00062"></a><span class="lineno"> 62</span> <span class="keyword">static</span> <span class="keywordtype">void</span> StartAudioFrame();</div>
<div class="line"><a id="l00063" name="l00063"></a><span class="lineno"> 63</span> <span class="keyword">static</span> <span class="keywordtype">void</span> EndAudioFrame();</div>
<div class="line"><a id="l00064" name="l00064"></a><span class="lineno"> 64</span> <span class="keyword">static</span> <span class="keywordtype">void</span> AudioExit();</div>
<div class="line"><a id="l00065" name="l00065"></a><span class="lineno"> 65</span> </div>
<div class="line"><a id="l00016" name="l00016"></a><span class="lineno"> 16</span><span class="preprocessor">#include &lt;unordered_map&gt;</span></div>
<div class="line"><a id="l00017" name="l00017"></a><span class="lineno"> 17</span> </div>
<div class="line"><a id="l00018" name="l00018"></a><span class="lineno"> 18</span><span class="preprocessor">#ifndef IDYES</span></div>
<div class="line"><a id="l00019" name="l00019"></a><span class="lineno"> 19</span><span class="preprocessor">#define IDYES 6</span></div>
<div class="line"><a id="l00020" name="l00020"></a><span class="lineno"> 20</span><span class="preprocessor">#endif</span></div>
<div class="line"><a id="l00021" name="l00021"></a><span class="lineno"> 21</span><span class="preprocessor">#ifndef IDNO</span></div>
<div class="line"><a id="l00022" name="l00022"></a><span class="lineno"> 22</span><span class="preprocessor">#define IDNO 7</span></div>
<div class="line"><a id="l00023" name="l00023"></a><span class="lineno"> 23</span><span class="preprocessor">#endif</span></div>
<div class="line"><a id="l00024" name="l00024"></a><span class="lineno"> 24</span> </div>
<div class="line"><a id="l00025" name="l00025"></a><span class="lineno"> 25</span><span class="preprocessor">#define SAMPLES_HIGH 448</span></div>
<div class="line"><a id="l00026" name="l00026"></a><span class="lineno"> 26</span><span class="preprocessor">#define SAMPLES_LOW 432</span></div>
<div class="line"><a id="l00027" name="l00027"></a><span class="lineno"> 27</span><span class="preprocessor">#define AUDIO_FRAMES_PER_UPDATE 2</span></div>
<div class="line"><a id="l00028" name="l00028"></a><span class="lineno"> 28</span><span class="preprocessor">#define NUM_AUDIO_CHANNELS 2</span></div>
<div class="line"><a id="l00029" name="l00029"></a><span class="lineno"> 29</span><span class="preprocessor">#define SAMPLES_PER_FRAME (SAMPLES_HIGH * NUM_AUDIO_CHANNELS * 2)</span></div>
<div class="line"><a id="l00030" name="l00030"></a><span class="lineno"> 30</span> </div>
<div class="line"><a id="l00031" name="l00031"></a><span class="lineno"> 31</span>Fast::Interpreter* <a class="code hl_function" href="Engine_8cpp.html#a29357c424545be61af4bd28d84fd344a">GetInterpreter</a>();</div>
<div class="line"><a id="l00032" name="l00032"></a><span class="lineno"> 32</span> </div>
<div class="line"><a id="l00033" name="l00033"></a><span class="lineno"> 33</span><span class="keyword">struct </span><a class="code hl_struct" href="structCtlEntry.html">CtlEntry</a>;</div>
<div class="line"><a id="l00034" name="l00034"></a><span class="lineno"> 34</span><span class="keyword">struct </span><a class="code hl_struct" href="structAudioBankSample.html">AudioBankSample</a>;</div>
<div class="line"><a id="l00035" name="l00035"></a><span class="lineno"> 35</span><span class="keyword">struct </span><a class="code hl_struct" href="structAudioSequenceData.html">AudioSequenceData</a>;</div>
<div class="line"><a id="l00036" name="l00036"></a><span class="lineno"> 36</span> </div>
<div class="line"><a id="l00037" name="l00037"></a><span class="lineno"> 37</span><span class="keyword">class </span>GameEngine {</div>
<div class="line"><a id="l00038" name="l00038"></a><span class="lineno"> 38</span> <span class="keyword">public</span>:</div>
<div class="line"><a id="l00039" name="l00039"></a><span class="lineno"> 39</span> <span class="keyword">static</span> GameEngine* Instance;</div>
<div class="line"><a id="l00040" name="l00040"></a><span class="lineno"> 40</span> </div>
<div class="line"><a id="l00041" name="l00041"></a><span class="lineno"> 41</span> std::shared_ptr&lt;Ship::Context&gt; context;</div>
<div class="line"><a id="l00042" name="l00042"></a><span class="lineno"> 42</span> std::vector&lt;CtlEntry*&gt; banksTable;</div>
<div class="line"><a id="l00043" name="l00043"></a><span class="lineno"> 43</span> std::vector&lt;std::string&gt; sequenceTable;</div>
<div class="line"><a id="l00044" name="l00044"></a><span class="lineno"> 44</span> std::vector&lt;AudioSequenceData*&gt; audioSequenceTable;</div>
<div class="line"><a id="l00045" name="l00045"></a><span class="lineno"> 45</span> std::vector&lt;std::string&gt; archiveFiles;</div>
<div class="line"><a id="l00046" name="l00046"></a><span class="lineno"> 46</span> </div>
<div class="line"><a id="l00047" name="l00047"></a><span class="lineno"> 47</span> ImFont* fontStandard;</div>
<div class="line"><a id="l00048" name="l00048"></a><span class="lineno"> 48</span> ImFont* fontStandardLarger;</div>
<div class="line"><a id="l00049" name="l00049"></a><span class="lineno"> 49</span> ImFont* fontStandardLargest;</div>
<div class="line"><a id="l00050" name="l00050"></a><span class="lineno"> 50</span> ImFont* fontMono;</div>
<div class="line"><a id="l00051" name="l00051"></a><span class="lineno"> 51</span> ImFont* fontMonoLarger;</div>
<div class="line"><a id="l00052" name="l00052"></a><span class="lineno"> 52</span> ImFont* fontMonoLargest;</div>
<div class="line"><a id="l00053" name="l00053"></a><span class="lineno"> 53</span> </div>
<div class="line"><a id="l00054" name="l00054"></a><span class="lineno"> 54</span> HMAS* gHMAS;</div>
<div class="line"><a id="l00055" name="l00055"></a><span class="lineno"> 55</span> </div>
<div class="line"><a id="l00056" name="l00056"></a><span class="lineno"> 56</span> std::unordered_map&lt;std::string, uint8_t&gt; bankMapTable;</div>
<div class="line"><a id="l00057" name="l00057"></a><span class="lineno"> 57</span> GameEngine();</div>
<div class="line"><a id="l00058" name="l00058"></a><span class="lineno"> 58</span> <span class="keyword">static</span> <span class="keywordtype">bool</span> GenAssetFile();</div>
<div class="line"><a id="l00059" name="l00059"></a><span class="lineno"> 59</span> <span class="keyword">static</span> <span class="keywordtype">void</span> Create();</div>
<div class="line"><a id="l00060" name="l00060"></a><span class="lineno"> 60</span> </div>
<div class="line"><a id="l00061" name="l00061"></a><span class="lineno"> 61</span> <span class="keywordtype">void</span> AudioInit();</div>
<div class="line"><a id="l00062" name="l00062"></a><span class="lineno"> 62</span> <span class="keyword">static</span> <span class="keywordtype">void</span> HandleAudioThread();</div>
<div class="line"><a id="l00063" name="l00063"></a><span class="lineno"> 63</span> <span class="keyword">static</span> <span class="keywordtype">void</span> StartAudioFrame();</div>
<div class="line"><a id="l00064" name="l00064"></a><span class="lineno"> 64</span> <span class="keyword">static</span> <span class="keywordtype">void</span> EndAudioFrame();</div>
<div class="line"><a id="l00065" name="l00065"></a><span class="lineno"> 65</span> <span class="keyword">static</span> <span class="keywordtype">void</span> AudioExit();</div>
<div class="line"><a id="l00066" name="l00066"></a><span class="lineno"> 66</span> </div>
<div class="line"><a id="l00067" name="l00067"></a><span class="lineno"> 67</span> </div>
<div class="line"><a id="l00068" name="l00068"></a><span class="lineno"> 68</span> <span class="keyword">static</span> uint32_t GetInterpolationFPS();</div>
<div class="line"><a id="l00069" name="l00069"></a><span class="lineno"> 69</span> <span class="keyword">static</span> uint32_t GetInterpolationFrameCount();</div>
<div class="line"><a id="l00070" name="l00070"></a><span class="lineno"> 70</span> <span class="keywordtype">void</span> StartFrame() <span class="keyword">const</span>;</div>
<div class="line"><a id="l00071" name="l00071"></a><span class="lineno"> 71</span> <span class="keyword">static</span> <span class="keywordtype">void</span> RunCommands(Gfx* Commands, <span class="keyword">const</span> std::vector&lt;std::unordered_map&lt;Mtx*, MtxF&gt;&gt;&amp; mtx_replacements);</div>
<div class="line"><a id="l00072" name="l00072"></a><span class="lineno"> 72</span> <span class="keywordtype">void</span> ProcessFrame(<span class="keywordtype">void</span> (*run_one_game_iter)()) <span class="keyword">const</span>;</div>
<div class="line"><a id="l00073" name="l00073"></a><span class="lineno"> 73</span> <span class="keyword">static</span> <span class="keywordtype">void</span> Destroy();</div>
<div class="line"><a id="l00074" name="l00074"></a><span class="lineno"> 74</span> <span class="keyword">static</span> <span class="keywordtype">void</span> ProcessGfxCommands(Gfx* commands);</div>
<div class="line"><a id="l00075" name="l00075"></a><span class="lineno"> 75</span> <span class="keyword">static</span> uint8_t GetBankIdByName(<span class="keyword">const</span> std::string&amp; name);</div>
<div class="line"><a id="l00076" name="l00076"></a><span class="lineno"> 76</span> <span class="keyword">static</span> <span class="keywordtype">int</span> ShowYesNoBox(<span class="keyword">const</span> <span class="keywordtype">char</span>* title, <span class="keyword">const</span> <span class="keywordtype">char</span>* box);</div>
<div class="line"><a id="l00077" name="l00077"></a><span class="lineno"> 77</span> <span class="keyword">static</span> <span class="keywordtype">void</span> ShowMessage(<span class="keyword">const</span> <span class="keywordtype">char</span>* title, <span class="keyword">const</span> <span class="keywordtype">char</span>* message, SDL_MessageBoxFlags type = SDL_MESSAGEBOX_ERROR);</div>
<div class="line"><a id="l00078" name="l00078"></a><span class="lineno"> 78</span> <span class="keywordtype">float</span> <a class="code hl_function" href="Engine_8cpp.html#a130aa97f1c7fae24f3d23f8126e7506f">OTRGetAspectRatio</a>(<span class="keywordtype">void</span>);</div>
<div class="line"><a id="l00079" name="l00079"></a><span class="lineno"> 79</span> <span class="keywordtype">float</span> <a class="code hl_function" href="Engine_8cpp.html#afc8b077c3a02d35419cae70c83942941">OTRGetDimensionFromLeftEdge</a>(<span class="keywordtype">float</span> v);</div>
<div class="line"><a id="l00080" name="l00080"></a><span class="lineno"> 80</span> <span class="keywordtype">float</span> <a class="code hl_function" href="Engine_8cpp.html#a17495ab17d6e9c65b2a76e3c88a7f718">OTRGetDimensionFromRightEdge</a>(<span class="keywordtype">float</span> v);</div>
<div class="line"><a id="l00081" name="l00081"></a><span class="lineno"> 81</span> int16_t <a class="code hl_function" href="Engine_8cpp.html#af8ad96e953b60eb630f5261745844e45">OTRGetRectDimensionFromLeftEdge</a>(<span class="keywordtype">float</span> v);</div>
<div class="line"><a id="l00082" name="l00082"></a><span class="lineno"> 82</span> int16_t <a class="code hl_function" href="Engine_8cpp.html#a6a4636ed76942d3a15e97f85ff3196fb">OTRGetRectDimensionFromRightEdge</a>(<span class="keywordtype">float</span> v);</div>
<div class="line"><a id="l00083" name="l00083"></a><span class="lineno"> 83</span> uint32_t <a class="code hl_function" href="Engine_8cpp.html#a0b2a0a6072d24bc155959292bc165961">OTRGetGameRenderWidth</a>();</div>
<div class="line"><a id="l00084" name="l00084"></a><span class="lineno"> 84</span> uint32_t <a class="code hl_function" href="Engine_8cpp.html#a74cff0dc9810ca52110d05e078ed8a53">OTRGetGameRenderHeight</a>();</div>
<div class="line"><a id="l00085" name="l00085"></a><span class="lineno"> 85</span> uint32_t <a class="code hl_function" href="Engine_8cpp.html#a148024822cf8878855266d03c21a0bd8">OTRGetGameViewportWidth</a>();</div>
<div class="line"><a id="l00086" name="l00086"></a><span class="lineno"> 86</span> uint32_t <a class="code hl_function" href="Engine_8cpp.html#ac9a41747a729cf288ae92fba19ba2f9a">OTRGetGameViewportHeight</a>();</div>
<div class="line"><a id="l00087" name="l00087"></a><span class="lineno"> 87</span> uint32_t <a class="code hl_function" href="Engine_8cpp.html#a1ec290d3c3dc1016cef4b580d79bfe97">OTRCalculateCenterOfAreaFromRightEdge</a>(int32_t center);</div>
<div class="line"><a id="l00088" name="l00088"></a><span class="lineno"> 88</span> uint32_t <a class="code hl_function" href="Engine_8cpp.html#acb7976888628f12ad709757f72eabffb">OTRCalculateCenterOfAreaFromLeftEdge</a>(int32_t center);</div>
<div class="line"><a id="l00089" name="l00089"></a><span class="lineno"> 89</span> <span class="keyword">private</span>:</div>
<div class="line"><a id="l00090" name="l00090"></a><span class="lineno"> 90</span> ImFont* CreateFontWithSize(<span class="keywordtype">float</span> size, std::string fontPath = <span class="stringliteral">&quot;&quot;</span>);</div>
<div class="line"><a id="l00091" name="l00091"></a><span class="lineno"> 91</span>};</div>
<div class="line"><a id="l00092" name="l00092"></a><span class="lineno"> 92</span> </div>
<div class="line"><a id="l00093" name="l00093"></a><span class="lineno"> 93</span><span class="preprocessor">#endif</span></div>
<div class="line"><a id="l00094" name="l00094"></a><span class="lineno"> 94</span> </div>
<div class="line"><a id="l00095" name="l00095"></a><span class="lineno"> 95</span><span class="preprocessor">#ifdef __cplusplus</span></div>
<div class="line"><a id="l00096" name="l00096"></a><span class="lineno"> 96</span><span class="keyword">extern</span> <span class="stringliteral">&quot;C&quot;</span> {</div>
<div class="line"><a id="l00097" name="l00097"></a><span class="lineno"> 97</span><span class="preprocessor">#endif</span></div>
<div class="line"><a id="l00098" name="l00098"></a><span class="lineno"><a class="line" href="Engine_8h.html#a46ad9315bfdcb31c03bf3541a1fb935f"> 98</a></span><span class="keywordtype">void</span> <a class="code hl_function" href="Engine_8h.html#a46ad9315bfdcb31c03bf3541a1fb935f">GameEngine_ProcessGfxCommands</a>(Gfx* commands);</div>
<div class="line"><a id="l00099" name="l00099"></a><span class="lineno"> 99</span>uint32_t <a class="code hl_function" href="Engine_8h.html#a20514c4a46730dc918ea1e5bf293aa42">GameEngine_GetSampleRate</a>();</div>
<div class="line"><a id="l00100" name="l00100"></a><span class="lineno"> 100</span>uint32_t <a class="code hl_function" href="Engine_8h.html#a9722639d948bb7c0f3935bfb71101cec">GameEngine_GetSamplesPerFrame</a>();</div>
<div class="line"><a id="l00101" name="l00101"></a><span class="lineno"> 101</span><span class="keywordtype">float</span> <a class="code hl_function" href="Engine_8h.html#a9d643d4ad53ffb04036755be5496c72e">GameEngine_GetAspectRatio</a>();</div>
<div class="line"><a id="l00102" name="l00102"></a><span class="lineno"> 102</span><span class="keyword">struct </span><a class="code hl_struct" href="structCtlEntry.html">CtlEntry</a>* <a class="code hl_function" href="Engine_8h.html#a6efd084dccf3fe3a1293f6c86d2d45ed">GameEngine_LoadBank</a>(uint8_t <a class="code hl_variable" href="structCtlEntry.html#a35a2760d66842a280bb81d8be13fe7a4">bankId</a>);</div>
<div class="line"><a id="l00103" name="l00103"></a><span class="lineno"> 103</span>uint8_t <a class="code hl_function" href="Engine_8h.html#a2d37754f01009848451075cdb66784ba">GameEngine_IsBankLoaded</a>(uint8_t <a class="code hl_variable" href="structCtlEntry.html#a35a2760d66842a280bb81d8be13fe7a4">bankId</a>);</div>
<div class="line"><a id="l00104" name="l00104"></a><span class="lineno"> 104</span><span class="keywordtype">void</span> <a class="code hl_function" href="Engine_8h.html#a2cade37b28aec2f0c4e7b546a12939f4">GameEngine_UnloadBank</a>(uint8_t <a class="code hl_variable" href="structCtlEntry.html#a35a2760d66842a280bb81d8be13fe7a4">bankId</a>);</div>
<div class="line"><a id="l00105" name="l00105"></a><span class="lineno"> 105</span><span class="keyword">struct </span><a class="code hl_struct" href="structAudioSequenceData.html">AudioSequenceData</a>* <a class="code hl_function" href="Engine_8h.html#ac7bc08bf26369dc0cacc664b072a427f">GameEngine_LoadSequence</a>(uint8_t seqId);</div>
<div class="line"><a id="l00106" name="l00106"></a><span class="lineno"> 106</span>uint32_t <a class="code hl_function" href="Engine_8h.html#a56d00bd3255f1c650350b11da90ddc74">GameEngine_GetSequenceCount</a>();</div>
<div class="line"><a id="l00107" name="l00107"></a><span class="lineno"> 107</span>uint8_t <a class="code hl_function" href="Engine_8h.html#a8f49f767130615bc8d98a4d428a5a49f">GameEngine_IsSequenceLoaded</a>(uint8_t seqId);</div>
<div class="line"><a id="l00108" name="l00108"></a><span class="lineno"> 108</span><span class="keywordtype">void</span> <a class="code hl_function" href="Engine_8h.html#a090be9f36d74b54951798478450cf472">GameEngine_UnloadSequence</a>(uint8_t seqId);</div>
<div class="line"><a id="l00109" name="l00109"></a><span class="lineno"> 109</span><span class="comment">// bool GameEngine_OTRSigCheck(char* imgData); -&gt; align_asset_macro.h</span></div>
<div class="line"><a id="l00110" name="l00110"></a><span class="lineno"> 110</span><span class="keywordtype">float</span> <a class="code hl_function" href="Engine_8h.html#a99a39f70b8e523ef5dbce40ab2e41d56">OTRGetAspectRatio</a>(<span class="keywordtype">void</span>);</div>
<div class="line"><a id="l00111" name="l00111"></a><span class="lineno"> 111</span><span class="keywordtype">float</span> <a class="code hl_function" href="Engine_8h.html#afc8b077c3a02d35419cae70c83942941">OTRGetDimensionFromLeftEdge</a>(<span class="keywordtype">float</span> v);</div>
<div class="line"><a id="l00112" name="l00112"></a><span class="lineno"> 112</span><span class="keywordtype">float</span> <a class="code hl_function" href="Engine_8h.html#a17495ab17d6e9c65b2a76e3c88a7f718">OTRGetDimensionFromRightEdge</a>(<span class="keywordtype">float</span> v);</div>
<div class="line"><a id="l00113" name="l00113"></a><span class="lineno"> 113</span>int16_t <a class="code hl_function" href="Engine_8h.html#af8ad96e953b60eb630f5261745844e45">OTRGetRectDimensionFromLeftEdge</a>(<span class="keywordtype">float</span> v);</div>
<div class="line"><a id="l00114" name="l00114"></a><span class="lineno"> 114</span>int16_t <a class="code hl_function" href="Engine_8h.html#a6a4636ed76942d3a15e97f85ff3196fb">OTRGetRectDimensionFromRightEdge</a>(<span class="keywordtype">float</span> v);</div>
<div class="line"><a id="l00115" name="l00115"></a><span class="lineno"> 115</span>uint32_t <a class="code hl_function" href="Engine_8h.html#aedcf1c364ee3212fb6667ed5caf51271">OTRGetGameRenderWidth</a>(<span class="keywordtype">void</span>);</div>
<div class="line"><a id="l00116" name="l00116"></a><span class="lineno"> 116</span>uint32_t <a class="code hl_function" href="Engine_8h.html#a3aed03197767a229028ca182c1256591">OTRGetGameRenderHeight</a>(<span class="keywordtype">void</span>);</div>
<div class="line"><a id="l00117" name="l00117"></a><span class="lineno"> 117</span>uint32_t <a class="code hl_function" href="Engine_8h.html#a148024822cf8878855266d03c21a0bd8">OTRGetGameViewportWidth</a>();</div>
<div class="line"><a id="l00118" name="l00118"></a><span class="lineno"> 118</span>uint32_t <a class="code hl_function" href="Engine_8h.html#ac9a41747a729cf288ae92fba19ba2f9a">OTRGetGameViewportHeight</a>();</div>
<div class="line"><a id="l00119" name="l00119"></a><span class="lineno"> 119</span>uint32_t <a class="code hl_function" href="Engine_8h.html#a1ec290d3c3dc1016cef4b580d79bfe97">OTRCalculateCenterOfAreaFromRightEdge</a>(int32_t center);</div>
<div class="line"><a id="l00120" name="l00120"></a><span class="lineno"> 120</span>uint32_t <a class="code hl_function" href="Engine_8h.html#acb7976888628f12ad709757f72eabffb">OTRCalculateCenterOfAreaFromLeftEdge</a>(int32_t center);</div>
<div class="line"><a id="l00121" name="l00121"></a><span class="lineno"> 121</span>int32_t <a class="code hl_function" href="Engine_8h.html#a8da2f86fab143dd6c2be01e2265264e7">GameEngine_ResourceGetTexTypeByName</a>(<span class="keyword">const</span> <span class="keywordtype">char</span>* name);</div>
<div class="line"><a id="l00122" name="l00122"></a><span class="lineno"> 122</span><span class="preprocessor">#ifdef __cplusplus</span></div>
<div class="line"><a id="l00123" name="l00123"></a><span class="lineno"> 123</span>}</div>
<div class="line"><a id="l00124" name="l00124"></a><span class="lineno"> 124</span><span class="preprocessor">#endif</span></div>
<div class="line"><a id="l00125" name="l00125"></a><span class="lineno"> 125</span> </div>
<div class="ttc" id="aEngine_8cpp_html_a0b2a0a6072d24bc155959292bc165961"><div class="ttname"><a href="Engine_8cpp.html#a0b2a0a6072d24bc155959292bc165961">OTRGetGameRenderWidth</a></div><div class="ttdeci">uint32_t OTRGetGameRenderWidth()</div><div class="ttdef"><b>Definition</b> Engine.cpp:799</div></div>
<div class="ttc" id="aEngine_8cpp_html_a130aa97f1c7fae24f3d23f8126e7506f"><div class="ttname"><a href="Engine_8cpp.html#a130aa97f1c7fae24f3d23f8126e7506f">OTRGetAspectRatio</a></div><div class="ttdeci">float OTRGetAspectRatio()</div><div class="ttdef"><b>Definition</b> Engine.cpp:756</div></div>
<div class="ttc" id="aEngine_8cpp_html_a148024822cf8878855266d03c21a0bd8"><div class="ttname"><a href="Engine_8cpp.html#a148024822cf8878855266d03c21a0bd8">OTRGetGameViewportWidth</a></div><div class="ttdeci">uint32_t OTRGetGameViewportWidth()</div><div class="ttdef"><b>Definition</b> Engine.cpp:808</div></div>
<div class="ttc" id="aEngine_8cpp_html_a17495ab17d6e9c65b2a76e3c88a7f718"><div class="ttname"><a href="Engine_8cpp.html#a17495ab17d6e9c65b2a76e3c88a7f718">OTRGetDimensionFromRightEdge</a></div><div class="ttdeci">float OTRGetDimensionFromRightEdge(float v)</div><div class="ttdef"><b>Definition</b> Engine.cpp:768</div></div>
<div class="ttc" id="aEngine_8cpp_html_a1ec290d3c3dc1016cef4b580d79bfe97"><div class="ttname"><a href="Engine_8cpp.html#a1ec290d3c3dc1016cef4b580d79bfe97">OTRCalculateCenterOfAreaFromRightEdge</a></div><div class="ttdeci">uint32_t OTRCalculateCenterOfAreaFromRightEdge(int32_t center)</div><div class="ttdef"><b>Definition</b> Engine.cpp:790</div></div>
<div class="line"><a id="l00068" name="l00068"></a><span class="lineno"> 68</span> </div>
<div class="line"><a id="l00069" name="l00069"></a><span class="lineno"> 69</span> <span class="keyword">static</span> uint32_t GetInterpolationFPS();</div>
<div class="line"><a id="l00070" name="l00070"></a><span class="lineno"> 70</span> <span class="keyword">static</span> uint32_t GetInterpolationFrameCount();</div>
<div class="line"><a id="l00071" name="l00071"></a><span class="lineno"> 71</span> <span class="keywordtype">void</span> StartFrame() <span class="keyword">const</span>;</div>
<div class="line"><a id="l00072" name="l00072"></a><span class="lineno"> 72</span> <span class="keyword">static</span> <span class="keywordtype">void</span> RunCommands(Gfx* pool, <span class="keyword">const</span> std::vector&lt;std::unordered_map&lt;Mtx*, MtxF&gt;&gt;&amp; mtx_replacements);</div>
<div class="line"><a id="l00073" name="l00073"></a><span class="lineno"> 73</span> <span class="keywordtype">void</span> ProcessFrame(<span class="keywordtype">void</span> (*run_one_game_iter)()) <span class="keyword">const</span>;</div>
<div class="line"><a id="l00074" name="l00074"></a><span class="lineno"> 74</span> <span class="keyword">static</span> <span class="keywordtype">void</span> Destroy();</div>
<div class="line"><a id="l00075" name="l00075"></a><span class="lineno"> 75</span> <span class="keyword">static</span> <span class="keywordtype">void</span> ProcessGfxCommands(Gfx* pool);</div>
<div class="line"><a id="l00076" name="l00076"></a><span class="lineno"> 76</span> <span class="keyword">static</span> uint8_t GetBankIdByName(<span class="keyword">const</span> std::string&amp; name);</div>
<div class="line"><a id="l00077" name="l00077"></a><span class="lineno"> 77</span> <span class="keyword">static</span> <span class="keywordtype">int</span> ShowYesNoBox(<span class="keyword">const</span> <span class="keywordtype">char</span>* title, <span class="keyword">const</span> <span class="keywordtype">char</span>* box);</div>
<div class="line"><a id="l00078" name="l00078"></a><span class="lineno"> 78</span> <span class="keyword">static</span> <span class="keywordtype">void</span> ShowMessage(<span class="keyword">const</span> <span class="keywordtype">char</span>* title, <span class="keyword">const</span> <span class="keywordtype">char</span>* message, SDL_MessageBoxFlags type = SDL_MESSAGEBOX_ERROR);</div>
<div class="line"><a id="l00079" name="l00079"></a><span class="lineno"> 79</span> <span class="keywordtype">float</span> <a class="code hl_function" href="Engine_8cpp.html#a130aa97f1c7fae24f3d23f8126e7506f">OTRGetAspectRatio</a>(<span class="keywordtype">void</span>);</div>
<div class="line"><a id="l00080" name="l00080"></a><span class="lineno"> 80</span> <span class="keywordtype">float</span> <a class="code hl_function" href="Engine_8cpp.html#afc8b077c3a02d35419cae70c83942941">OTRGetDimensionFromLeftEdge</a>(<span class="keywordtype">float</span> v);</div>
<div class="line"><a id="l00081" name="l00081"></a><span class="lineno"> 81</span> <span class="keywordtype">float</span> <a class="code hl_function" href="Engine_8cpp.html#a17495ab17d6e9c65b2a76e3c88a7f718">OTRGetDimensionFromRightEdge</a>(<span class="keywordtype">float</span> v);</div>
<div class="line"><a id="l00082" name="l00082"></a><span class="lineno"> 82</span> int16_t <a class="code hl_function" href="Engine_8cpp.html#af8ad96e953b60eb630f5261745844e45">OTRGetRectDimensionFromLeftEdge</a>(<span class="keywordtype">float</span> v);</div>
<div class="line"><a id="l00083" name="l00083"></a><span class="lineno"> 83</span> int16_t <a class="code hl_function" href="Engine_8cpp.html#a6a4636ed76942d3a15e97f85ff3196fb">OTRGetRectDimensionFromRightEdge</a>(<span class="keywordtype">float</span> v);</div>
<div class="line"><a id="l00084" name="l00084"></a><span class="lineno"> 84</span> uint32_t <a class="code hl_function" href="Engine_8cpp.html#a0b2a0a6072d24bc155959292bc165961">OTRGetGameRenderWidth</a>();</div>
<div class="line"><a id="l00085" name="l00085"></a><span class="lineno"> 85</span> uint32_t <a class="code hl_function" href="Engine_8cpp.html#a74cff0dc9810ca52110d05e078ed8a53">OTRGetGameRenderHeight</a>();</div>
<div class="line"><a id="l00086" name="l00086"></a><span class="lineno"> 86</span> uint32_t <a class="code hl_function" href="Engine_8cpp.html#a148024822cf8878855266d03c21a0bd8">OTRGetGameViewportWidth</a>();</div>
<div class="line"><a id="l00087" name="l00087"></a><span class="lineno"> 87</span> uint32_t <a class="code hl_function" href="Engine_8cpp.html#ac9a41747a729cf288ae92fba19ba2f9a">OTRGetGameViewportHeight</a>();</div>
<div class="line"><a id="l00088" name="l00088"></a><span class="lineno"> 88</span> uint32_t <a class="code hl_function" href="Engine_8cpp.html#a1ec290d3c3dc1016cef4b580d79bfe97">OTRCalculateCenterOfAreaFromRightEdge</a>(int32_t center);</div>
<div class="line"><a id="l00089" name="l00089"></a><span class="lineno"> 89</span> uint32_t <a class="code hl_function" href="Engine_8cpp.html#acb7976888628f12ad709757f72eabffb">OTRCalculateCenterOfAreaFromLeftEdge</a>(int32_t center);</div>
<div class="line"><a id="l00090" name="l00090"></a><span class="lineno"> 90</span> <span class="keyword">private</span>:</div>
<div class="line"><a id="l00091" name="l00091"></a><span class="lineno"> 91</span> ImFont* CreateFontWithSize(<span class="keywordtype">float</span> size, std::string fontPath = <span class="stringliteral">&quot;&quot;</span>);</div>
<div class="line"><a id="l00092" name="l00092"></a><span class="lineno"> 92</span>};</div>
<div class="line"><a id="l00093" name="l00093"></a><span class="lineno"> 93</span> </div>
<div class="line"><a id="l00094" name="l00094"></a><span class="lineno"> 94</span><span class="preprocessor">#endif</span></div>
<div class="line"><a id="l00095" name="l00095"></a><span class="lineno"> 95</span> </div>
<div class="line"><a id="l00096" name="l00096"></a><span class="lineno"> 96</span><span class="preprocessor">#ifdef __cplusplus</span></div>
<div class="line"><a id="l00097" name="l00097"></a><span class="lineno"> 97</span><span class="keyword">extern</span> <span class="stringliteral">&quot;C&quot;</span> {</div>
<div class="line"><a id="l00098" name="l00098"></a><span class="lineno"> 98</span><span class="preprocessor">#endif</span></div>
<div class="line"><a id="l00099" name="l00099"></a><span class="lineno"><a class="line" href="Engine_8h.html#a46ad9315bfdcb31c03bf3541a1fb935f"> 99</a></span><span class="keywordtype">void</span> <a class="code hl_function" href="Engine_8h.html#a46ad9315bfdcb31c03bf3541a1fb935f">GameEngine_ProcessGfxCommands</a>(Gfx* commands);</div>
<div class="line"><a id="l00100" name="l00100"></a><span class="lineno"> 100</span>uint32_t <a class="code hl_function" href="Engine_8h.html#a20514c4a46730dc918ea1e5bf293aa42">GameEngine_GetSampleRate</a>();</div>
<div class="line"><a id="l00101" name="l00101"></a><span class="lineno"> 101</span>uint32_t <a class="code hl_function" href="Engine_8h.html#a9722639d948bb7c0f3935bfb71101cec">GameEngine_GetSamplesPerFrame</a>();</div>
<div class="line"><a id="l00102" name="l00102"></a><span class="lineno"> 102</span><span class="keywordtype">float</span> <a class="code hl_function" href="Engine_8h.html#a9d643d4ad53ffb04036755be5496c72e">GameEngine_GetAspectRatio</a>();</div>
<div class="line"><a id="l00103" name="l00103"></a><span class="lineno"> 103</span><span class="keyword">struct </span><a class="code hl_struct" href="structCtlEntry.html">CtlEntry</a>* <a class="code hl_function" href="Engine_8h.html#a6efd084dccf3fe3a1293f6c86d2d45ed">GameEngine_LoadBank</a>(uint8_t <a class="code hl_variable" href="structCtlEntry.html#a35a2760d66842a280bb81d8be13fe7a4">bankId</a>);</div>
<div class="line"><a id="l00104" name="l00104"></a><span class="lineno"> 104</span>uint8_t <a class="code hl_function" href="Engine_8h.html#a2d37754f01009848451075cdb66784ba">GameEngine_IsBankLoaded</a>(uint8_t <a class="code hl_variable" href="structCtlEntry.html#a35a2760d66842a280bb81d8be13fe7a4">bankId</a>);</div>
<div class="line"><a id="l00105" name="l00105"></a><span class="lineno"> 105</span><span class="keywordtype">void</span> <a class="code hl_function" href="Engine_8h.html#a2cade37b28aec2f0c4e7b546a12939f4">GameEngine_UnloadBank</a>(uint8_t <a class="code hl_variable" href="structCtlEntry.html#a35a2760d66842a280bb81d8be13fe7a4">bankId</a>);</div>
<div class="line"><a id="l00106" name="l00106"></a><span class="lineno"> 106</span><span class="keyword">struct </span><a class="code hl_struct" href="structAudioSequenceData.html">AudioSequenceData</a>* <a class="code hl_function" href="Engine_8h.html#ac7bc08bf26369dc0cacc664b072a427f">GameEngine_LoadSequence</a>(uint8_t seqId);</div>
<div class="line"><a id="l00107" name="l00107"></a><span class="lineno"> 107</span>uint32_t <a class="code hl_function" href="Engine_8h.html#a56d00bd3255f1c650350b11da90ddc74">GameEngine_GetSequenceCount</a>();</div>
<div class="line"><a id="l00108" name="l00108"></a><span class="lineno"> 108</span>uint8_t <a class="code hl_function" href="Engine_8h.html#a8f49f767130615bc8d98a4d428a5a49f">GameEngine_IsSequenceLoaded</a>(uint8_t seqId);</div>
<div class="line"><a id="l00109" name="l00109"></a><span class="lineno"> 109</span><span class="keywordtype">void</span> <a class="code hl_function" href="Engine_8h.html#a090be9f36d74b54951798478450cf472">GameEngine_UnloadSequence</a>(uint8_t seqId);</div>
<div class="line"><a id="l00110" name="l00110"></a><span class="lineno"> 110</span><span class="comment">// bool GameEngine_OTRSigCheck(char* imgData); -&gt; align_asset_macro.h</span></div>
<div class="line"><a id="l00111" name="l00111"></a><span class="lineno"> 111</span><span class="keywordtype">float</span> <a class="code hl_function" href="Engine_8h.html#a99a39f70b8e523ef5dbce40ab2e41d56">OTRGetAspectRatio</a>(<span class="keywordtype">void</span>);</div>
<div class="line"><a id="l00112" name="l00112"></a><span class="lineno"> 112</span><span class="keywordtype">float</span> <a class="code hl_function" href="Engine_8h.html#afc8b077c3a02d35419cae70c83942941">OTRGetDimensionFromLeftEdge</a>(<span class="keywordtype">float</span> v);</div>
<div class="line"><a id="l00113" name="l00113"></a><span class="lineno"> 113</span><span class="keywordtype">float</span> <a class="code hl_function" href="Engine_8h.html#a17495ab17d6e9c65b2a76e3c88a7f718">OTRGetDimensionFromRightEdge</a>(<span class="keywordtype">float</span> v);</div>
<div class="line"><a id="l00114" name="l00114"></a><span class="lineno"> 114</span>int16_t <a class="code hl_function" href="Engine_8h.html#af8ad96e953b60eb630f5261745844e45">OTRGetRectDimensionFromLeftEdge</a>(<span class="keywordtype">float</span> v);</div>
<div class="line"><a id="l00115" name="l00115"></a><span class="lineno"> 115</span>int16_t <a class="code hl_function" href="Engine_8h.html#a6a4636ed76942d3a15e97f85ff3196fb">OTRGetRectDimensionFromRightEdge</a>(<span class="keywordtype">float</span> v);</div>
<div class="line"><a id="l00116" name="l00116"></a><span class="lineno"> 116</span>uint32_t <a class="code hl_function" href="Engine_8h.html#aedcf1c364ee3212fb6667ed5caf51271">OTRGetGameRenderWidth</a>(<span class="keywordtype">void</span>);</div>
<div class="line"><a id="l00117" name="l00117"></a><span class="lineno"> 117</span>uint32_t <a class="code hl_function" href="Engine_8h.html#a3aed03197767a229028ca182c1256591">OTRGetGameRenderHeight</a>(<span class="keywordtype">void</span>);</div>
<div class="line"><a id="l00118" name="l00118"></a><span class="lineno"> 118</span>uint32_t <a class="code hl_function" href="Engine_8h.html#a148024822cf8878855266d03c21a0bd8">OTRGetGameViewportWidth</a>();</div>
<div class="line"><a id="l00119" name="l00119"></a><span class="lineno"> 119</span>uint32_t <a class="code hl_function" href="Engine_8h.html#ac9a41747a729cf288ae92fba19ba2f9a">OTRGetGameViewportHeight</a>();</div>
<div class="line"><a id="l00120" name="l00120"></a><span class="lineno"> 120</span>uint32_t <a class="code hl_function" href="Engine_8h.html#a1ec290d3c3dc1016cef4b580d79bfe97">OTRCalculateCenterOfAreaFromRightEdge</a>(int32_t center);</div>
<div class="line"><a id="l00121" name="l00121"></a><span class="lineno"> 121</span>uint32_t <a class="code hl_function" href="Engine_8h.html#acb7976888628f12ad709757f72eabffb">OTRCalculateCenterOfAreaFromLeftEdge</a>(int32_t center);</div>
<div class="line"><a id="l00122" name="l00122"></a><span class="lineno"> 122</span>int32_t <a class="code hl_function" href="Engine_8h.html#a8da2f86fab143dd6c2be01e2265264e7">GameEngine_ResourceGetTexTypeByName</a>(<span class="keyword">const</span> <span class="keywordtype">char</span>* name);</div>
<div class="line"><a id="l00123" name="l00123"></a><span class="lineno"> 123</span><span class="preprocessor">#ifdef __cplusplus</span></div>
<div class="line"><a id="l00124" name="l00124"></a><span class="lineno"> 124</span>}</div>
<div class="line"><a id="l00125" name="l00125"></a><span class="lineno"> 125</span><span class="preprocessor">#endif</span></div>
<div class="line"><a id="l00126" name="l00126"></a><span class="lineno"> 126</span> </div>
<div class="ttc" id="aEngine_8cpp_html_a0b2a0a6072d24bc155959292bc165961"><div class="ttname"><a href="Engine_8cpp.html#a0b2a0a6072d24bc155959292bc165961">OTRGetGameRenderWidth</a></div><div class="ttdeci">uint32_t OTRGetGameRenderWidth()</div><div class="ttdef"><b>Definition</b> Engine.cpp:805</div></div>
<div class="ttc" id="aEngine_8cpp_html_a130aa97f1c7fae24f3d23f8126e7506f"><div class="ttname"><a href="Engine_8cpp.html#a130aa97f1c7fae24f3d23f8126e7506f">OTRGetAspectRatio</a></div><div class="ttdeci">float OTRGetAspectRatio()</div><div class="ttdef"><b>Definition</b> Engine.cpp:762</div></div>
<div class="ttc" id="aEngine_8cpp_html_a148024822cf8878855266d03c21a0bd8"><div class="ttname"><a href="Engine_8cpp.html#a148024822cf8878855266d03c21a0bd8">OTRGetGameViewportWidth</a></div><div class="ttdeci">uint32_t OTRGetGameViewportWidth()</div><div class="ttdef"><b>Definition</b> Engine.cpp:814</div></div>
<div class="ttc" id="aEngine_8cpp_html_a17495ab17d6e9c65b2a76e3c88a7f718"><div class="ttname"><a href="Engine_8cpp.html#a17495ab17d6e9c65b2a76e3c88a7f718">OTRGetDimensionFromRightEdge</a></div><div class="ttdeci">float OTRGetDimensionFromRightEdge(float v)</div><div class="ttdef"><b>Definition</b> Engine.cpp:774</div></div>
<div class="ttc" id="aEngine_8cpp_html_a1ec290d3c3dc1016cef4b580d79bfe97"><div class="ttname"><a href="Engine_8cpp.html#a1ec290d3c3dc1016cef4b580d79bfe97">OTRCalculateCenterOfAreaFromRightEdge</a></div><div class="ttdeci">uint32_t OTRCalculateCenterOfAreaFromRightEdge(int32_t center)</div><div class="ttdef"><b>Definition</b> Engine.cpp:796</div></div>
<div class="ttc" id="aEngine_8cpp_html_a29357c424545be61af4bd28d84fd344a"><div class="ttname"><a href="Engine_8cpp.html#a29357c424545be61af4bd28d84fd344a">GetInterpreter</a></div><div class="ttdeci">Fast::Interpreter * GetInterpreter()</div><div class="ttdef"><b>Definition</b> Engine.cpp:59</div></div>
<div class="ttc" id="aEngine_8cpp_html_a6a4636ed76942d3a15e97f85ff3196fb"><div class="ttname"><a href="Engine_8cpp.html#a6a4636ed76942d3a15e97f85ff3196fb">OTRGetRectDimensionFromRightEdge</a></div><div class="ttdeci">int16_t OTRGetRectDimensionFromRightEdge(float v)</div><div class="ttdef"><b>Definition</b> Engine.cpp:772</div></div>
<div class="ttc" id="aEngine_8cpp_html_a74cff0dc9810ca52110d05e078ed8a53"><div class="ttname"><a href="Engine_8cpp.html#a74cff0dc9810ca52110d05e078ed8a53">OTRGetGameRenderHeight</a></div><div class="ttdeci">uint32_t OTRGetGameRenderHeight()</div><div class="ttdef"><b>Definition</b> Engine.cpp:804</div></div>
<div class="ttc" id="aEngine_8cpp_html_ac9a41747a729cf288ae92fba19ba2f9a"><div class="ttname"><a href="Engine_8cpp.html#ac9a41747a729cf288ae92fba19ba2f9a">OTRGetGameViewportHeight</a></div><div class="ttdeci">uint32_t OTRGetGameViewportHeight()</div><div class="ttdef"><b>Definition</b> Engine.cpp:812</div></div>
<div class="ttc" id="aEngine_8cpp_html_acb7976888628f12ad709757f72eabffb"><div class="ttname"><a href="Engine_8cpp.html#acb7976888628f12ad709757f72eabffb">OTRCalculateCenterOfAreaFromLeftEdge</a></div><div class="ttdeci">uint32_t OTRCalculateCenterOfAreaFromLeftEdge(int32_t center)</div><div class="ttdef"><b>Definition</b> Engine.cpp:794</div></div>
<div class="ttc" id="aEngine_8cpp_html_af8ad96e953b60eb630f5261745844e45"><div class="ttname"><a href="Engine_8cpp.html#af8ad96e953b60eb630f5261745844e45">OTRGetRectDimensionFromLeftEdge</a></div><div class="ttdeci">int16_t OTRGetRectDimensionFromLeftEdge(float v)</div><div class="ttdef"><b>Definition</b> Engine.cpp:764</div></div>
<div class="ttc" id="aEngine_8cpp_html_afc8b077c3a02d35419cae70c83942941"><div class="ttname"><a href="Engine_8cpp.html#afc8b077c3a02d35419cae70c83942941">OTRGetDimensionFromLeftEdge</a></div><div class="ttdeci">float OTRGetDimensionFromLeftEdge(float v)</div><div class="ttdef"><b>Definition</b> Engine.cpp:760</div></div>
<div class="ttc" id="aEngine_8h_html_a090be9f36d74b54951798478450cf472"><div class="ttname"><a href="Engine_8h.html#a090be9f36d74b54951798478450cf472">GameEngine_UnloadSequence</a></div><div class="ttdeci">void GameEngine_UnloadSequence(uint8_t seqId)</div><div class="ttdef"><b>Definition</b> Engine.cpp:688</div></div>
<div class="ttc" id="aEngine_8h_html_a148024822cf8878855266d03c21a0bd8"><div class="ttname"><a href="Engine_8h.html#a148024822cf8878855266d03c21a0bd8">OTRGetGameViewportWidth</a></div><div class="ttdeci">uint32_t OTRGetGameViewportWidth()</div><div class="ttdef"><b>Definition</b> Engine.cpp:808</div></div>
<div class="ttc" id="aEngine_8h_html_a17495ab17d6e9c65b2a76e3c88a7f718"><div class="ttname"><a href="Engine_8h.html#a17495ab17d6e9c65b2a76e3c88a7f718">OTRGetDimensionFromRightEdge</a></div><div class="ttdeci">float OTRGetDimensionFromRightEdge(float v)</div><div class="ttdef"><b>Definition</b> Engine.cpp:768</div></div>
<div class="ttc" id="aEngine_8h_html_a1ec290d3c3dc1016cef4b580d79bfe97"><div class="ttname"><a href="Engine_8h.html#a1ec290d3c3dc1016cef4b580d79bfe97">OTRCalculateCenterOfAreaFromRightEdge</a></div><div class="ttdeci">uint32_t OTRCalculateCenterOfAreaFromRightEdge(int32_t center)</div><div class="ttdef"><b>Definition</b> Engine.cpp:790</div></div>
<div class="ttc" id="aEngine_8h_html_a20514c4a46730dc918ea1e5bf293aa42"><div class="ttname"><a href="Engine_8h.html#a20514c4a46730dc918ea1e5bf293aa42">GameEngine_GetSampleRate</a></div><div class="ttdeci">uint32_t GameEngine_GetSampleRate()</div><div class="ttdef"><b>Definition</b> Engine.cpp:614</div></div>
<div class="ttc" id="aEngine_8h_html_a2cade37b28aec2f0c4e7b546a12939f4"><div class="ttname"><a href="Engine_8h.html#a2cade37b28aec2f0c4e7b546a12939f4">GameEngine_UnloadBank</a></div><div class="ttdeci">void GameEngine_UnloadBank(uint8_t bankId)</div><div class="ttdef"><b>Definition</b> Engine.cpp:658</div></div>
<div class="ttc" id="aEngine_8h_html_a2d37754f01009848451075cdb66784ba"><div class="ttname"><a href="Engine_8h.html#a2d37754f01009848451075cdb66784ba">GameEngine_IsBankLoaded</a></div><div class="ttdeci">uint8_t GameEngine_IsBankLoaded(uint8_t bankId)</div><div class="ttdef"><b>Definition</b> Engine.cpp:652</div></div>
<div class="ttc" id="aEngine_8h_html_a3aed03197767a229028ca182c1256591"><div class="ttname"><a href="Engine_8h.html#a3aed03197767a229028ca182c1256591">OTRGetGameRenderHeight</a></div><div class="ttdeci">uint32_t OTRGetGameRenderHeight(void)</div><div class="ttdef"><b>Definition</b> Engine.cpp:804</div></div>
<div class="ttc" id="aEngine_8cpp_html_a6a4636ed76942d3a15e97f85ff3196fb"><div class="ttname"><a href="Engine_8cpp.html#a6a4636ed76942d3a15e97f85ff3196fb">OTRGetRectDimensionFromRightEdge</a></div><div class="ttdeci">int16_t OTRGetRectDimensionFromRightEdge(float v)</div><div class="ttdef"><b>Definition</b> Engine.cpp:778</div></div>
<div class="ttc" id="aEngine_8cpp_html_a74cff0dc9810ca52110d05e078ed8a53"><div class="ttname"><a href="Engine_8cpp.html#a74cff0dc9810ca52110d05e078ed8a53">OTRGetGameRenderHeight</a></div><div class="ttdeci">uint32_t OTRGetGameRenderHeight()</div><div class="ttdef"><b>Definition</b> Engine.cpp:810</div></div>
<div class="ttc" id="aEngine_8cpp_html_ac9a41747a729cf288ae92fba19ba2f9a"><div class="ttname"><a href="Engine_8cpp.html#ac9a41747a729cf288ae92fba19ba2f9a">OTRGetGameViewportHeight</a></div><div class="ttdeci">uint32_t OTRGetGameViewportHeight()</div><div class="ttdef"><b>Definition</b> Engine.cpp:818</div></div>
<div class="ttc" id="aEngine_8cpp_html_acb7976888628f12ad709757f72eabffb"><div class="ttname"><a href="Engine_8cpp.html#acb7976888628f12ad709757f72eabffb">OTRCalculateCenterOfAreaFromLeftEdge</a></div><div class="ttdeci">uint32_t OTRCalculateCenterOfAreaFromLeftEdge(int32_t center)</div><div class="ttdef"><b>Definition</b> Engine.cpp:800</div></div>
<div class="ttc" id="aEngine_8cpp_html_af8ad96e953b60eb630f5261745844e45"><div class="ttname"><a href="Engine_8cpp.html#af8ad96e953b60eb630f5261745844e45">OTRGetRectDimensionFromLeftEdge</a></div><div class="ttdeci">int16_t OTRGetRectDimensionFromLeftEdge(float v)</div><div class="ttdef"><b>Definition</b> Engine.cpp:770</div></div>
<div class="ttc" id="aEngine_8cpp_html_afc8b077c3a02d35419cae70c83942941"><div class="ttname"><a href="Engine_8cpp.html#afc8b077c3a02d35419cae70c83942941">OTRGetDimensionFromLeftEdge</a></div><div class="ttdeci">float OTRGetDimensionFromLeftEdge(float v)</div><div class="ttdef"><b>Definition</b> Engine.cpp:766</div></div>
<div class="ttc" id="aEngine_8h_html_a090be9f36d74b54951798478450cf472"><div class="ttname"><a href="Engine_8h.html#a090be9f36d74b54951798478450cf472">GameEngine_UnloadSequence</a></div><div class="ttdeci">void GameEngine_UnloadSequence(uint8_t seqId)</div><div class="ttdef"><b>Definition</b> Engine.cpp:694</div></div>
<div class="ttc" id="aEngine_8h_html_a148024822cf8878855266d03c21a0bd8"><div class="ttname"><a href="Engine_8h.html#a148024822cf8878855266d03c21a0bd8">OTRGetGameViewportWidth</a></div><div class="ttdeci">uint32_t OTRGetGameViewportWidth()</div><div class="ttdef"><b>Definition</b> Engine.cpp:814</div></div>
<div class="ttc" id="aEngine_8h_html_a17495ab17d6e9c65b2a76e3c88a7f718"><div class="ttname"><a href="Engine_8h.html#a17495ab17d6e9c65b2a76e3c88a7f718">OTRGetDimensionFromRightEdge</a></div><div class="ttdeci">float OTRGetDimensionFromRightEdge(float v)</div><div class="ttdef"><b>Definition</b> Engine.cpp:774</div></div>
<div class="ttc" id="aEngine_8h_html_a1ec290d3c3dc1016cef4b580d79bfe97"><div class="ttname"><a href="Engine_8h.html#a1ec290d3c3dc1016cef4b580d79bfe97">OTRCalculateCenterOfAreaFromRightEdge</a></div><div class="ttdeci">uint32_t OTRCalculateCenterOfAreaFromRightEdge(int32_t center)</div><div class="ttdef"><b>Definition</b> Engine.cpp:796</div></div>
<div class="ttc" id="aEngine_8h_html_a20514c4a46730dc918ea1e5bf293aa42"><div class="ttname"><a href="Engine_8h.html#a20514c4a46730dc918ea1e5bf293aa42">GameEngine_GetSampleRate</a></div><div class="ttdeci">uint32_t GameEngine_GetSampleRate()</div><div class="ttdef"><b>Definition</b> Engine.cpp:620</div></div>
<div class="ttc" id="aEngine_8h_html_a2cade37b28aec2f0c4e7b546a12939f4"><div class="ttname"><a href="Engine_8h.html#a2cade37b28aec2f0c4e7b546a12939f4">GameEngine_UnloadBank</a></div><div class="ttdeci">void GameEngine_UnloadBank(uint8_t bankId)</div><div class="ttdef"><b>Definition</b> Engine.cpp:664</div></div>
<div class="ttc" id="aEngine_8h_html_a2d37754f01009848451075cdb66784ba"><div class="ttname"><a href="Engine_8h.html#a2d37754f01009848451075cdb66784ba">GameEngine_IsBankLoaded</a></div><div class="ttdeci">uint8_t GameEngine_IsBankLoaded(uint8_t bankId)</div><div class="ttdef"><b>Definition</b> Engine.cpp:658</div></div>
<div class="ttc" id="aEngine_8h_html_a3aed03197767a229028ca182c1256591"><div class="ttname"><a href="Engine_8h.html#a3aed03197767a229028ca182c1256591">OTRGetGameRenderHeight</a></div><div class="ttdeci">uint32_t OTRGetGameRenderHeight(void)</div><div class="ttdef"><b>Definition</b> Engine.cpp:810</div></div>
<div class="ttc" id="aEngine_8h_html_a46ad9315bfdcb31c03bf3541a1fb935f"><div class="ttname"><a href="Engine_8h.html#a46ad9315bfdcb31c03bf3541a1fb935f">GameEngine_ProcessGfxCommands</a></div><div class="ttdeci">void GameEngine_ProcessGfxCommands(Gfx *commands)</div></div>
<div class="ttc" id="aEngine_8h_html_a56d00bd3255f1c650350b11da90ddc74"><div class="ttname"><a href="Engine_8h.html#a56d00bd3255f1c650350b11da90ddc74">GameEngine_GetSequenceCount</a></div><div class="ttdeci">uint32_t GameEngine_GetSequenceCount()</div><div class="ttdef"><b>Definition</b> Engine.cpp:679</div></div>
<div class="ttc" id="aEngine_8h_html_a6a4636ed76942d3a15e97f85ff3196fb"><div class="ttname"><a href="Engine_8h.html#a6a4636ed76942d3a15e97f85ff3196fb">OTRGetRectDimensionFromRightEdge</a></div><div class="ttdeci">int16_t OTRGetRectDimensionFromRightEdge(float v)</div><div class="ttdef"><b>Definition</b> Engine.cpp:772</div></div>
<div class="ttc" id="aEngine_8h_html_a6efd084dccf3fe3a1293f6c86d2d45ed"><div class="ttname"><a href="Engine_8h.html#a6efd084dccf3fe3a1293f6c86d2d45ed">GameEngine_LoadBank</a></div><div class="ttdeci">struct CtlEntry * GameEngine_LoadBank(uint8_t bankId)</div><div class="ttdef"><b>Definition</b> Engine.cpp:631</div></div>
<div class="ttc" id="aEngine_8h_html_a8da2f86fab143dd6c2be01e2265264e7"><div class="ttname"><a href="Engine_8h.html#a8da2f86fab143dd6c2be01e2265264e7">GameEngine_ResourceGetTexTypeByName</a></div><div class="ttdeci">int32_t GameEngine_ResourceGetTexTypeByName(const char *name)</div><div class="ttdef"><b>Definition</b> Engine.cpp:708</div></div>
<div class="ttc" id="aEngine_8h_html_a8f49f767130615bc8d98a4d428a5a49f"><div class="ttname"><a href="Engine_8h.html#a8f49f767130615bc8d98a4d428a5a49f">GameEngine_IsSequenceLoaded</a></div><div class="ttdeci">uint8_t GameEngine_IsSequenceLoaded(uint8_t seqId)</div><div class="ttdef"><b>Definition</b> Engine.cpp:684</div></div>
<div class="ttc" id="aEngine_8h_html_a9722639d948bb7c0f3935bfb71101cec"><div class="ttname"><a href="Engine_8h.html#a9722639d948bb7c0f3935bfb71101cec">GameEngine_GetSamplesPerFrame</a></div><div class="ttdeci">uint32_t GameEngine_GetSamplesPerFrame()</div><div class="ttdef"><b>Definition</b> Engine.cpp:627</div></div>
<div class="ttc" id="aEngine_8h_html_a99a39f70b8e523ef5dbce40ab2e41d56"><div class="ttname"><a href="Engine_8h.html#a99a39f70b8e523ef5dbce40ab2e41d56">OTRGetAspectRatio</a></div><div class="ttdeci">float OTRGetAspectRatio(void)</div><div class="ttdef"><b>Definition</b> Engine.cpp:756</div></div>
<div class="ttc" id="aEngine_8h_html_a9d643d4ad53ffb04036755be5496c72e"><div class="ttname"><a href="Engine_8h.html#a9d643d4ad53ffb04036755be5496c72e">GameEngine_GetAspectRatio</a></div><div class="ttdeci">float GameEngine_GetAspectRatio()</div><div class="ttdef"><b>Definition</b> Engine.cpp:693</div></div>
<div class="ttc" id="aEngine_8h_html_ac7bc08bf26369dc0cacc664b072a427f"><div class="ttname"><a href="Engine_8h.html#ac7bc08bf26369dc0cacc664b072a427f">GameEngine_LoadSequence</a></div><div class="ttdeci">struct AudioSequenceData * GameEngine_LoadSequence(uint8_t seqId)</div><div class="ttdef"><b>Definition</b> Engine.cpp:663</div></div>
<div class="ttc" id="aEngine_8h_html_ac9a41747a729cf288ae92fba19ba2f9a"><div class="ttname"><a href="Engine_8h.html#ac9a41747a729cf288ae92fba19ba2f9a">OTRGetGameViewportHeight</a></div><div class="ttdeci">uint32_t OTRGetGameViewportHeight()</div><div class="ttdef"><b>Definition</b> Engine.cpp:812</div></div>
<div class="ttc" id="aEngine_8h_html_acb7976888628f12ad709757f72eabffb"><div class="ttname"><a href="Engine_8h.html#acb7976888628f12ad709757f72eabffb">OTRCalculateCenterOfAreaFromLeftEdge</a></div><div class="ttdeci">uint32_t OTRCalculateCenterOfAreaFromLeftEdge(int32_t center)</div><div class="ttdef"><b>Definition</b> Engine.cpp:794</div></div>
<div class="ttc" id="aEngine_8h_html_aedcf1c364ee3212fb6667ed5caf51271"><div class="ttname"><a href="Engine_8h.html#aedcf1c364ee3212fb6667ed5caf51271">OTRGetGameRenderWidth</a></div><div class="ttdeci">uint32_t OTRGetGameRenderWidth(void)</div><div class="ttdef"><b>Definition</b> Engine.cpp:799</div></div>
<div class="ttc" id="aEngine_8h_html_af8ad96e953b60eb630f5261745844e45"><div class="ttname"><a href="Engine_8h.html#af8ad96e953b60eb630f5261745844e45">OTRGetRectDimensionFromLeftEdge</a></div><div class="ttdeci">int16_t OTRGetRectDimensionFromLeftEdge(float v)</div><div class="ttdef"><b>Definition</b> Engine.cpp:764</div></div>
<div class="ttc" id="aEngine_8h_html_afc8b077c3a02d35419cae70c83942941"><div class="ttname"><a href="Engine_8h.html#afc8b077c3a02d35419cae70c83942941">OTRGetDimensionFromLeftEdge</a></div><div class="ttdeci">float OTRGetDimensionFromLeftEdge(float v)</div><div class="ttdef"><b>Definition</b> Engine.cpp:760</div></div>
<div class="ttc" id="aEngine_8h_html_a56d00bd3255f1c650350b11da90ddc74"><div class="ttname"><a href="Engine_8h.html#a56d00bd3255f1c650350b11da90ddc74">GameEngine_GetSequenceCount</a></div><div class="ttdeci">uint32_t GameEngine_GetSequenceCount()</div><div class="ttdef"><b>Definition</b> Engine.cpp:685</div></div>
<div class="ttc" id="aEngine_8h_html_a6a4636ed76942d3a15e97f85ff3196fb"><div class="ttname"><a href="Engine_8h.html#a6a4636ed76942d3a15e97f85ff3196fb">OTRGetRectDimensionFromRightEdge</a></div><div class="ttdeci">int16_t OTRGetRectDimensionFromRightEdge(float v)</div><div class="ttdef"><b>Definition</b> Engine.cpp:778</div></div>
<div class="ttc" id="aEngine_8h_html_a6efd084dccf3fe3a1293f6c86d2d45ed"><div class="ttname"><a href="Engine_8h.html#a6efd084dccf3fe3a1293f6c86d2d45ed">GameEngine_LoadBank</a></div><div class="ttdeci">struct CtlEntry * GameEngine_LoadBank(uint8_t bankId)</div><div class="ttdef"><b>Definition</b> Engine.cpp:637</div></div>
<div class="ttc" id="aEngine_8h_html_a8da2f86fab143dd6c2be01e2265264e7"><div class="ttname"><a href="Engine_8h.html#a8da2f86fab143dd6c2be01e2265264e7">GameEngine_ResourceGetTexTypeByName</a></div><div class="ttdeci">int32_t GameEngine_ResourceGetTexTypeByName(const char *name)</div><div class="ttdef"><b>Definition</b> Engine.cpp:714</div></div>
<div class="ttc" id="aEngine_8h_html_a8f49f767130615bc8d98a4d428a5a49f"><div class="ttname"><a href="Engine_8h.html#a8f49f767130615bc8d98a4d428a5a49f">GameEngine_IsSequenceLoaded</a></div><div class="ttdeci">uint8_t GameEngine_IsSequenceLoaded(uint8_t seqId)</div><div class="ttdef"><b>Definition</b> Engine.cpp:690</div></div>
<div class="ttc" id="aEngine_8h_html_a9722639d948bb7c0f3935bfb71101cec"><div class="ttname"><a href="Engine_8h.html#a9722639d948bb7c0f3935bfb71101cec">GameEngine_GetSamplesPerFrame</a></div><div class="ttdeci">uint32_t GameEngine_GetSamplesPerFrame()</div><div class="ttdef"><b>Definition</b> Engine.cpp:633</div></div>
<div class="ttc" id="aEngine_8h_html_a99a39f70b8e523ef5dbce40ab2e41d56"><div class="ttname"><a href="Engine_8h.html#a99a39f70b8e523ef5dbce40ab2e41d56">OTRGetAspectRatio</a></div><div class="ttdeci">float OTRGetAspectRatio(void)</div><div class="ttdef"><b>Definition</b> Engine.cpp:762</div></div>
<div class="ttc" id="aEngine_8h_html_a9d643d4ad53ffb04036755be5496c72e"><div class="ttname"><a href="Engine_8h.html#a9d643d4ad53ffb04036755be5496c72e">GameEngine_GetAspectRatio</a></div><div class="ttdeci">float GameEngine_GetAspectRatio()</div><div class="ttdef"><b>Definition</b> Engine.cpp:699</div></div>
<div class="ttc" id="aEngine_8h_html_ac7bc08bf26369dc0cacc664b072a427f"><div class="ttname"><a href="Engine_8h.html#ac7bc08bf26369dc0cacc664b072a427f">GameEngine_LoadSequence</a></div><div class="ttdeci">struct AudioSequenceData * GameEngine_LoadSequence(uint8_t seqId)</div><div class="ttdef"><b>Definition</b> Engine.cpp:669</div></div>
<div class="ttc" id="aEngine_8h_html_ac9a41747a729cf288ae92fba19ba2f9a"><div class="ttname"><a href="Engine_8h.html#ac9a41747a729cf288ae92fba19ba2f9a">OTRGetGameViewportHeight</a></div><div class="ttdeci">uint32_t OTRGetGameViewportHeight()</div><div class="ttdef"><b>Definition</b> Engine.cpp:818</div></div>
<div class="ttc" id="aEngine_8h_html_acb7976888628f12ad709757f72eabffb"><div class="ttname"><a href="Engine_8h.html#acb7976888628f12ad709757f72eabffb">OTRCalculateCenterOfAreaFromLeftEdge</a></div><div class="ttdeci">uint32_t OTRCalculateCenterOfAreaFromLeftEdge(int32_t center)</div><div class="ttdef"><b>Definition</b> Engine.cpp:800</div></div>
<div class="ttc" id="aEngine_8h_html_aedcf1c364ee3212fb6667ed5caf51271"><div class="ttname"><a href="Engine_8h.html#aedcf1c364ee3212fb6667ed5caf51271">OTRGetGameRenderWidth</a></div><div class="ttdeci">uint32_t OTRGetGameRenderWidth(void)</div><div class="ttdef"><b>Definition</b> Engine.cpp:805</div></div>
<div class="ttc" id="aEngine_8h_html_af8ad96e953b60eb630f5261745844e45"><div class="ttname"><a href="Engine_8h.html#af8ad96e953b60eb630f5261745844e45">OTRGetRectDimensionFromLeftEdge</a></div><div class="ttdeci">int16_t OTRGetRectDimensionFromLeftEdge(float v)</div><div class="ttdef"><b>Definition</b> Engine.cpp:770</div></div>
<div class="ttc" id="aEngine_8h_html_afc8b077c3a02d35419cae70c83942941"><div class="ttname"><a href="Engine_8h.html#afc8b077c3a02d35419cae70c83942941">OTRGetDimensionFromLeftEdge</a></div><div class="ttdeci">float OTRGetDimensionFromLeftEdge(float v)</div><div class="ttdef"><b>Definition</b> Engine.cpp:766</div></div>
<div class="ttc" id="aHMAS_8h_html"><div class="ttname"><a href="HMAS_8h.html">HMAS.h</a></div></div>
<div class="ttc" id="astructAudioBankSample_html"><div class="ttname"><a href="structAudioBankSample.html">AudioBankSample</a></div><div class="ttdef"><b>Definition</b> internal.h:134</div></div>
<div class="ttc" id="astructAudioSequenceData_html"><div class="ttname"><a href="structAudioSequenceData.html">AudioSequenceData</a></div><div class="ttdef"><b>Definition</b> AudioSequence.h:7</div></div>
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@@ -201,7 +201,7 @@ $(function(){initNavTree('Finishline_8h_source.html',''); initResizable(true); }
<div class="ttc" id="aminiaudio_8h_html_a070d2ce7b6bb7e5c05602aa8c308d0c4"><div class="ttname"><a href="miniaudio_8h.html#a070d2ce7b6bb7e5c05602aa8c308d0c4">NULL</a></div><div class="ttdeci">#define NULL</div><div class="ttdef"><b>Definition</b> miniaudio.h:3851</div></div>
<div class="ttc" id="astructCamera_html"><div class="ttname"><a href="structCamera.html">Camera</a></div><div class="ttdef"><b>Definition</b> camera.h:35</div></div>
<div class="ttc" id="astructFVector_html"><div class="ttname"><a href="structFVector.html">FVector</a></div><div class="ttdef"><b>Definition</b> CoreMath.h:30</div></div>
<div class="ttc" id="astructIRotator_html"><div class="ttname"><a href="structIRotator.html">IRotator</a></div><div class="ttdef"><b>Definition</b> CoreMath.h:137</div></div>
<div class="ttc" id="astructIRotator_html"><div class="ttname"><a href="structIRotator.html">IRotator</a></div><div class="ttdef"><b>Definition</b> CoreMath.h:141</div></div>
<div class="ttc" id="astructPlayer_html"><div class="ttname"><a href="structPlayer.html">Player</a></div><div class="ttdef"><b>Definition</b> common_structs.h:264</div></div>
<div class="ttc" id="astructSpawnParams_html"><div class="ttname"><a href="structSpawnParams.html">SpawnParams</a></div><div class="ttdef"><b>Definition</b> SpawnParams.h:30</div></div>
</div><!-- fragment --></div><!-- contents -->
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@@ -197,7 +197,7 @@ $(function(){initNavTree('Flagpole_8h_source.html',''); initResizable(true); });
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<div class="ttc" id="aobjects_8h_html"><div class="ttname"><a href="objects_8h.html">objects.h</a></div></div>
<div class="ttc" id="astructFVector_html"><div class="ttname"><a href="structFVector.html">FVector</a></div><div class="ttdef"><b>Definition</b> CoreMath.h:30</div></div>
<div class="ttc" id="astructIRotator_html"><div class="ttname"><a href="structIRotator.html">IRotator</a></div><div class="ttdef"><b>Definition</b> CoreMath.h:137</div></div>
<div class="ttc" id="astructIRotator_html"><div class="ttname"><a href="structIRotator.html">IRotator</a></div><div class="ttdef"><b>Definition</b> CoreMath.h:141</div></div>
<div class="ttc" id="astructSpawnParams_html"><div class="ttname"><a href="structSpawnParams.html">SpawnParams</a></div><div class="ttdef"><b>Definition</b> SpawnParams.h:30</div></div>
<div class="ttc" id="avehicles_8h_html"><div class="ttname"><a href="vehicles_8h.html">vehicles.h</a></div></div>
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@@ -152,8 +152,8 @@ Include dependency graph for Game.cpp:</div>
</div><table class="memberdecls">
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Functions</h2></td></tr>
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<h2 class="memtitle"><span class="permalink"><a href="#ad9d7dd4e4ce728a71dc68e2817a5b90d">&#9670;&#160;</a></span>CM_DrawWater()</h2>
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<h2 class="memtitle"><span class="permalink"><a href="#a6c145817e9598cadcfed9698dbea1e1f">&#9670;&#160;</a></span>CM_DrawTransparency()</h2>
<div class="memitem">
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<table class="memname">
<tr>
<td class="memname">void CM_DrawWater </td>
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Here is the caller graph for this function:</div>
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<h2 class="memtitle"><span class="permalink"><a href="#ad83fb22a60760cab0498053877c28ca0">&#9670;&#160;</a></span>CM_ScrollingTextures()</h2>
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<td class="memname">void CM_ScrollingTextures </td>
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</div>
<div class="dynheader">
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<a id="a6b67bd0fcac20b25c70bc3a90b7bfde4" name="a6b67bd0fcac20b25c70bc3a90b7bfde4"></a>
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<h2 class="memtitle"><span class="permalink"><a href="#a2da4f1f2a5aa3f9b04cc6209f1018572">&#9670;&#160;</a></span>CM_TickTrack()</h2>
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<td class="memname">void CM_TickTrack </td>
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</div>
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<a id="aa7aef6b733545609568083638a4bb38e" name="aa7aef6b733545609568083638a4bb38e"></a>
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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000038">Todo</a></b></dt><dd>Move gGfxPool out of <a class="el" href="main_8h.html">main.h</a> </dd></dl>
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<tr>
<td class="memname">void Graphics_PushFrame </td>
<td>(</td>
<td class="paramtype">Gfx *</td> <td class="paramname"><span class="paramname"><em>data</em></span></td><td>)</td>
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+3 -3
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