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https://github.com/HarbourMasters/SpaghettiKart
synced 2026-07-08 06:30:56 -04:00
Update lus
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+14
-4
@@ -30,6 +30,7 @@
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#include <utility>
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extern "C" {
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bool prevAltAssets = false;
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float gInterpolationStep = 0.0f;
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#include <macros.h>
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#include <DisplayListFactory.h>
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@@ -263,12 +264,21 @@ void GameEngine::StartFrame() const {
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// }
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void GameEngine::RunCommands(Gfx* Commands) {
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gfx_run(Commands, {});
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gfx_end_frame();
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auto wnd = std::dynamic_pointer_cast<Fast::Fast3dWindow>(Ship::Context::GetInstance()->GetWindow());
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if (ShouldClearTextureCacheAtEndOfFrame) {
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if (wnd == nullptr) {
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return;
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}
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wnd->HandleEvents();
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wnd->DrawAndRunGraphicsCommands(Commands, {});
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bool curAltAssets = CVarGetInteger("gEnhancements.Mods.AlternateAssets", 0);
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if (prevAltAssets != curAltAssets) {
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prevAltAssets = curAltAssets;
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Ship::Context::GetInstance()->GetResourceManager()->SetAltAssetsEnabled(curAltAssets);
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gfx_texture_cache_clear();
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ShouldClearTextureCacheAtEndOfFrame = false;
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}
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}
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@@ -263,7 +263,7 @@ bool Checkbox(const char* _label, bool* value, const CheckboxOptions& options) {
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: ImGuiCol_FrameBg),
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true, style.FrameRounding);
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ImU32 check_col = ImGui::GetColorU32(ImGuiCol_CheckMark);
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bool mixed_value = (g.LastItemData.InFlags & ImGuiItemFlags_MixedValue) != 0;
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bool mixed_value = (g.LastItemData.ItemFlags & ImGuiItemFlags_MixedValue) != 0;
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if (mixed_value) {
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// Undocumented tristate/mixed/indeterminate checkbox (#2644)
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// This may seem awkwardly designed because the aim is to make ImGuiItemFlags_MixedValue supported by all
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