Update lus

This commit is contained in:
MegaMech
2025-02-22 20:26:23 -07:00
committed by Lywx
parent 85471fb7e1
commit 1f2000846a
2 changed files with 15 additions and 5 deletions
+14 -4
View File
@@ -30,6 +30,7 @@
#include <utility>
extern "C" {
bool prevAltAssets = false;
float gInterpolationStep = 0.0f;
#include <macros.h>
#include <DisplayListFactory.h>
@@ -263,12 +264,21 @@ void GameEngine::StartFrame() const {
// }
void GameEngine::RunCommands(Gfx* Commands) {
gfx_run(Commands, {});
gfx_end_frame();
auto wnd = std::dynamic_pointer_cast<Fast::Fast3dWindow>(Ship::Context::GetInstance()->GetWindow());
if (ShouldClearTextureCacheAtEndOfFrame) {
if (wnd == nullptr) {
return;
}
wnd->HandleEvents();
wnd->DrawAndRunGraphicsCommands(Commands, {});
bool curAltAssets = CVarGetInteger("gEnhancements.Mods.AlternateAssets", 0);
if (prevAltAssets != curAltAssets) {
prevAltAssets = curAltAssets;
Ship::Context::GetInstance()->GetResourceManager()->SetAltAssetsEnabled(curAltAssets);
gfx_texture_cache_clear();
ShouldClearTextureCacheAtEndOfFrame = false;
}
}
+1 -1
View File
@@ -263,7 +263,7 @@ bool Checkbox(const char* _label, bool* value, const CheckboxOptions& options) {
: ImGuiCol_FrameBg),
true, style.FrameRounding);
ImU32 check_col = ImGui::GetColorU32(ImGuiCol_CheckMark);
bool mixed_value = (g.LastItemData.InFlags & ImGuiItemFlags_MixedValue) != 0;
bool mixed_value = (g.LastItemData.ItemFlags & ImGuiItemFlags_MixedValue) != 0;
if (mixed_value) {
// Undocumented tristate/mixed/indeterminate checkbox (#2644)
// This may seem awkwardly designed because the aim is to make ImGuiItemFlags_MixedValue supported by all