Set the default FPS to 30

This commit is contained in:
sitton76
2025-05-20 14:50:12 -05:00
parent 2bbc496bf2
commit 1fee189805
3 changed files with 6 additions and 6 deletions
+3 -3
View File
@@ -233,10 +233,10 @@ uint32_t GameEngine::GetInterpolationFPS() {
} else if (CVarGetInteger("gVsyncEnabled", 1) ||
!Ship::Context::GetInstance()->GetWindow()->CanDisableVerticalSync()) {
return std::min<uint32_t>(Ship::Context::GetInstance()->GetWindow()->GetCurrentRefreshRate(),
CVarGetInteger("gInterpolationFPS", 60));
CVarGetInteger("gInterpolationFPS", 30));
}
return CVarGetInteger("gInterpolationFPS", 60);
return CVarGetInteger("gInterpolationFPS", 30);
}
uint32_t GameEngine::GetInterpolationFrameCount()
@@ -360,7 +360,7 @@ void GameEngine::ProcessGfxCommands(Gfx* commands) {
int fps = target_fps;
int original_fps = 60 / 2 /*gVIsPerFrame*/;
if (target_fps == 20 || original_fps > target_fps) {
if (target_fps == 30 || original_fps > target_fps) {
fps = original_fps;
}
@@ -565,7 +565,7 @@ void FrameInterpolation_StartRecord(void) {
is_recording = false;
return;
}
if (GameEngine::GetInterpolationFPS() != 20) {
if (GameEngine::GetInterpolationFPS() != 30) {
is_recording = true;
}
}
+2 -2
View File
@@ -258,11 +258,11 @@ void PortMenu::AddSettings() {
if (mPortMenu->disabledMap.at(DISABLE_FOR_MATCH_REFRESH_RATE_ON).active)
info.activeDisables.push_back(DISABLE_FOR_MATCH_REFRESH_RATE_ON);
})
.Options(IntSliderOptions().Tooltip(tooltip).Min(20).Max(maxFps).DefaultValue(20));
.Options(IntSliderOptions().Tooltip(tooltip).Min(30).Max(maxFps).DefaultValue(30));
AddWidget(path, "Match Refresh Rate", WIDGET_BUTTON)
.Callback([](WidgetInfo& info) {
int hz = Ship::Context::GetInstance()->GetWindow()->GetCurrentRefreshRate();
if (hz >= 20 && hz <= 360) {
if (hz >= 30 && hz <= 360) {
CVarSetInteger("gInterpolationFPS", hz);
Ship::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesNextFrame();
}