Set the default FPS to 30

This commit is contained in:
sitton76
2025-05-20 14:50:12 -05:00
parent 2bbc496bf2
commit 1fee189805
3 changed files with 6 additions and 6 deletions
+3 -3
View File
@@ -233,10 +233,10 @@ uint32_t GameEngine::GetInterpolationFPS() {
} else if (CVarGetInteger("gVsyncEnabled", 1) ||
!Ship::Context::GetInstance()->GetWindow()->CanDisableVerticalSync()) {
return std::min<uint32_t>(Ship::Context::GetInstance()->GetWindow()->GetCurrentRefreshRate(),
CVarGetInteger("gInterpolationFPS", 60));
CVarGetInteger("gInterpolationFPS", 30));
}
return CVarGetInteger("gInterpolationFPS", 60);
return CVarGetInteger("gInterpolationFPS", 30);
}
uint32_t GameEngine::GetInterpolationFrameCount()
@@ -360,7 +360,7 @@ void GameEngine::ProcessGfxCommands(Gfx* commands) {
int fps = target_fps;
int original_fps = 60 / 2 /*gVIsPerFrame*/;
if (target_fps == 20 || original_fps > target_fps) {
if (target_fps == 30 || original_fps > target_fps) {
fps = original_fps;
}