This commit is contained in:
MegaMech
2025-12-08 04:04:06 +00:00
parent 75ae0971c3
commit 2694c7e875
9210 changed files with 655318 additions and 730493 deletions
+184 -183
View File
@@ -1,185 +1,186 @@
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<title>Mario Kart 64: src/engine/courses/BansheeBoardwalk.h File Reference</title>
<title>Mario Kart 64: src/engine/tracks/BansheeBoardwalk.h File Reference</title>
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Include dependency graph for BansheeBoardwalk.h:</div>
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@@ -129,7 +130,7 @@ Include dependency graph for BansheeBoardwalk.h:</div>
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<p><a href="BansheeBoardwalk_8h_source.html">Go to the source code of this file.</a></p>
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<meta http-equiv="X-UA-Compatible" content="IE=11"/>
<meta name="generator" content="Doxygen 1.13.2"/>
<meta name="viewport" content="width=device-width, initial-scale=1"/>
<title>Mario Kart 64: src/engine/courses/BansheeBoardwalk.h Source File</title>
<title>Mario Kart 64: src/engine/tracks/BansheeBoardwalk.h Source File</title>
<link href="tabs.css" rel="stylesheet" type="text/css"/>
<script type="text/javascript" src="jquery.js"></script>
<script type="text/javascript" src="dynsections.js"></script>
@@ -111,7 +111,7 @@ $(function(){initNavTree('BansheeBoardwalk_8h_source.html',''); initResizable(tr
<a href="BansheeBoardwalk_8h.html">Go to the documentation of this file.</a><div class="fragment"><div class="line"><a id="l00001" name="l00001"></a><span class="lineno"> 1</span><span class="preprocessor">#pragma once</span></div>
<div class="line"><a id="l00002" name="l00002"></a><span class="lineno"> 2</span> </div>
<div class="line"><a id="l00003" name="l00003"></a><span class="lineno"> 3</span><span class="preprocessor">#include &lt;libultraship.h&gt;</span></div>
<div class="line"><a id="l00004" name="l00004"></a><span class="lineno"> 4</span><span class="preprocessor">#include &quot;<a class="code" href="Course_8h.html">Course.h</a>&quot;</span></div>
<div class="line"><a id="l00004" name="l00004"></a><span class="lineno"> 4</span><span class="preprocessor">#include &quot;<a class="code" href="Track_8h.html">Track.h</a>&quot;</span></div>
<div class="line"><a id="l00005" name="l00005"></a><span class="lineno"> 5</span> </div>
<div class="line"><a id="l00006" name="l00006"></a><span class="lineno"> 6</span><span class="keyword">extern</span> <span class="stringliteral">&quot;C&quot;</span> {</div>
<div class="line"><a id="l00007" name="l00007"></a><span class="lineno"> 7</span><span class="preprocessor"> #include &quot;<a class="code" href="banshee__boardwalk__vertices_8h.html">assets/models/tracks/banshee_boardwalk/banshee_boardwalk_vertices.h</a>&quot;</span></div>
@@ -122,76 +122,78 @@ $(function(){initNavTree('BansheeBoardwalk_8h_source.html',''); initResizable(tr
<div class="line"><a id="l00012" name="l00012"></a><span class="lineno"> 12</span><span class="preprocessor"> #include &quot;<a class="code" href="src_2data_2some__data_8h.html">data/some_data.h</a>&quot;</span></div>
<div class="line"><a id="l00013" name="l00013"></a><span class="lineno"> 13</span><span class="preprocessor"> #include &quot;<a class="code" href="objects_8h.html">objects.h</a>&quot;</span></div>
<div class="line"><a id="l00014" name="l00014"></a><span class="lineno"> 14</span><span class="preprocessor"> #include &quot;<a class="code" href="path__spawn__metadata_8h.html">path_spawn_metadata.h</a>&quot;</span></div>
<div class="line"><a id="l00015" name="l00015"></a><span class="lineno"> 15</span> <span class="keyword">extern</span> <span class="keyword">const</span> <a class="code hl_struct" href="structcourse__texture.html">course_texture</a> <a class="code hl_variable" href="BansheeBoardwalk_8h.html#a36fcf7815972787a3c73939f3ff484fd">banshee_boardwalk_textures</a>[];</div>
<div class="line"><a id="l00016" name="l00016"></a><span class="lineno"> 16</span>}</div>
<div class="line"><a id="l00017" name="l00017"></a><span class="lineno"> 17</span> </div>
<div class="foldopen" id="foldopen00018" data-start="{" data-end="};">
<div class="line"><a id="l00018" name="l00018"></a><span class="lineno"><a class="line" href="classBansheeBoardwalk.html"> 18</a></span><span class="keyword">class </span><a class="code hl_function" href="classBansheeBoardwalk.html#aa594ab4574008334213ba801d5e7cda0">BansheeBoardwalk</a> : <span class="keyword">public</span> <a class="code hl_class" href="classCourse.html">Course</a> {</div>
<div class="line"><a id="l00019" name="l00019"></a><span class="lineno"> 19</span><span class="keyword">public</span>:</div>
<div class="line"><a id="l00020" name="l00020"></a><span class="lineno"><a class="line" href="classBansheeBoardwalk.html#ad5602202c4f40b4fcb152dbd7618b577"> 20</a></span> <span class="keyword">virtual</span> <a class="code hl_function" href="classBansheeBoardwalk.html#ad5602202c4f40b4fcb152dbd7618b577">~BansheeBoardwalk</a>() = <span class="keywordflow">default</span>; <span class="comment">// Virtual destructor for proper cleanup in derived classes</span></div>
<div class="line"><a id="l00021" name="l00021"></a><span class="lineno"> 21</span> </div>
<div class="line"><a id="l00022" name="l00022"></a><span class="lineno"> 22</span> <span class="comment">// Constructor</span></div>
<div class="line"><a id="l00023" name="l00023"></a><span class="lineno"> 23</span> <span class="keyword">explicit</span> <a class="code hl_function" href="classBansheeBoardwalk.html#aa594ab4574008334213ba801d5e7cda0">BansheeBoardwalk</a>();</div>
<div class="line"><a id="l00024" name="l00024"></a><span class="lineno"> 24</span> </div>
<div class="line"><a id="l00025" name="l00025"></a><span class="lineno"> 25</span><span class="comment">// virtual void Load(const char* courseVtx, </span></div>
<div class="line"><a id="l00026" name="l00026"></a><span class="lineno"> 26</span><span class="comment">// course_texture* textures, const char* displaylists, size_t dlSize);</span></div>
<div class="line"><a id="l00027" name="l00027"></a><span class="lineno"> 27</span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classBansheeBoardwalk.html#ae797a951c1afb85d476f7ef7c7f526fb">Load</a>() <span class="keyword">override</span>;</div>
<div class="line"><a id="l00028" name="l00028"></a><span class="lineno"> 28</span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classBansheeBoardwalk.html#a98d8016c99049dfbfe704d5a53573bf6">UnLoad</a>() <span class="keyword">override</span>;</div>
<div class="line"><a id="l00029" name="l00029"></a><span class="lineno"> 29</span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classBansheeBoardwalk.html#ac3c915c5a03066d4221e2007e8315988">BeginPlay</a>() <span class="keyword">override</span>;</div>
<div class="line"><a id="l00030" name="l00030"></a><span class="lineno"> 30</span> <span class="comment">//virtual void InitClouds() override;</span></div>
<div class="line"><a id="l00031" name="l00031"></a><span class="lineno"> 31</span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classBansheeBoardwalk.html#abf8243c9f196cfc983aef21e65028d36">InitCourseObjects</a>() <span class="keyword">override</span>;</div>
<div class="line"><a id="l00032" name="l00032"></a><span class="lineno"> 32</span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classBansheeBoardwalk.html#a9b8d7ccc5ccef6ae5ae56ab2949f24cd">UpdateCourseObjects</a>() <span class="keyword">override</span>;</div>
<div class="line"><a id="l00033" name="l00033"></a><span class="lineno"> 33</span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classBansheeBoardwalk.html#a28061d0fd53113cb1f20ead827931880">RenderCourseObjects</a>(s32 cameraId) <span class="keyword">override</span>;</div>
<div class="line"><a id="l00034" name="l00034"></a><span class="lineno"> 34</span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classBansheeBoardwalk.html#a0fe16bd6733c2667e143e9cf186f4ee8">SomeSounds</a>() <span class="keyword">override</span>;</div>
<div class="line"><a id="l00035" name="l00035"></a><span class="lineno"> 35</span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classBansheeBoardwalk.html#a6d1ee34f6e04a55366766a3a23199040">WhatDoesThisDo</a>(<a class="code hl_struct" href="structPlayer.html">Player</a>* player, int8_t playerId) <span class="keyword">override</span>;</div>
<div class="line"><a id="l00036" name="l00036"></a><span class="lineno"> 36</span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classBansheeBoardwalk.html#a4fa518db25bee2d773c86cc9df2365ca">WhatDoesThisDoAI</a>(<a class="code hl_struct" href="structPlayer.html">Player</a>* player, int8_t playerId) <span class="keyword">override</span>;</div>
<div class="line"><a id="l00037" name="l00037"></a><span class="lineno"> 37</span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classBansheeBoardwalk.html#a5964a70c120565a07669c19ae791f843">Render</a>(<span class="keyword">struct</span> <a class="code hl_struct" href="structUnkStruct__800DC5EC.html">UnkStruct_800DC5EC</a>*) <span class="keyword">override</span>;</div>
<div class="line"><a id="l00038" name="l00038"></a><span class="lineno"> 38</span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classBansheeBoardwalk.html#ad330895549794adc4f25086e3839e481">RenderCredits</a>() <span class="keyword">override</span>; </div>
<div class="line"><a id="l00039" name="l00039"></a><span class="lineno"> 39</span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classBansheeBoardwalk.html#a0e67f45ead7a4e1d3e2da52a85f56f00">ScrollingTextures</a>() <span class="keyword">override</span>;</div>
<div class="line"><a id="l00040" name="l00040"></a><span class="lineno"> 40</span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classBansheeBoardwalk.html#a7ca344702db3ba85fbb3717e8c5414e7">Waypoints</a>(<a class="code hl_struct" href="structPlayer.html">Player</a>*, int8_t) <span class="keyword">override</span>;</div>
<div class="line"><a id="l00041" name="l00041"></a><span class="lineno"> 41</span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classBansheeBoardwalk.html#a78ebd7753b8076cf5667a27885663677">DrawWater</a>(<span class="keyword">struct</span> <a class="code hl_struct" href="structUnkStruct__800DC5EC.html">UnkStruct_800DC5EC</a>* screen, uint16_t pathCounter, uint16_t cameraRot, uint16_t playerDirection) <span class="keyword">override</span>;</div>
<div class="line"><a id="l00042" name="l00042"></a><span class="lineno"> 42</span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classBansheeBoardwalk.html#a7b7be85b6134d13bef7ebfc1d901c47f">CreditsSpawnActors</a>() <span class="keyword">override</span>;</div>
<div class="line"><a id="l00043" name="l00043"></a><span class="lineno"> 43</span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classBansheeBoardwalk.html#a270b272dab14dd91c07752edc40f3ebd">Destroy</a>() <span class="keyword">override</span>;</div>
<div class="line"><a id="l00044" name="l00044"></a><span class="lineno"> 44</span>};</div>
<div class="line"><a id="l00015" name="l00015"></a><span class="lineno"> 15</span><span class="preprocessor"> #include &quot;<a class="code" href="code__800029B0_8h.html">code_800029B0.h</a>&quot;</span></div>
<div class="line"><a id="l00016" name="l00016"></a><span class="lineno"> 16</span> <span class="keyword">extern</span> <span class="keyword">const</span> <a class="code hl_struct" href="structcourse__texture.html">course_texture</a> <a class="code hl_variable" href="BansheeBoardwalk_8h.html#a36fcf7815972787a3c73939f3ff484fd">banshee_boardwalk_textures</a>[];</div>
<div class="line"><a id="l00017" name="l00017"></a><span class="lineno"> 17</span>}</div>
<div class="line"><a id="l00018" name="l00018"></a><span class="lineno"> 18</span> </div>
<div class="foldopen" id="foldopen00019" data-start="{" data-end="};">
<div class="line"><a id="l00019" name="l00019"></a><span class="lineno"><a class="line" href="classBansheeBoardwalk.html"> 19</a></span><span class="keyword">class </span><a class="code hl_function" href="classBansheeBoardwalk.html#aa594ab4574008334213ba801d5e7cda0">BansheeBoardwalk</a> : <span class="keyword">public</span> <a class="code hl_class" href="classTrack.html">Track</a> {</div>
<div class="line"><a id="l00020" name="l00020"></a><span class="lineno"> 20</span><span class="keyword">public</span>:</div>
<div class="line"><a id="l00021" name="l00021"></a><span class="lineno"><a class="line" href="classBansheeBoardwalk.html#ad5602202c4f40b4fcb152dbd7618b577"> 21</a></span> <span class="keyword">virtual</span> <a class="code hl_function" href="classBansheeBoardwalk.html#ad5602202c4f40b4fcb152dbd7618b577">~BansheeBoardwalk</a>() = <span class="keywordflow">default</span>; <span class="comment">// Virtual destructor for proper cleanup in derived classes</span></div>
<div class="line"><a id="l00022" name="l00022"></a><span class="lineno"> 22</span> </div>
<div class="line"><a id="l00023" name="l00023"></a><span class="lineno"> 23</span> <span class="comment">// Constructor</span></div>
<div class="line"><a id="l00024" name="l00024"></a><span class="lineno"> 24</span> <span class="keyword">explicit</span> <a class="code hl_function" href="classBansheeBoardwalk.html#aa594ab4574008334213ba801d5e7cda0">BansheeBoardwalk</a>();</div>
<div class="line"><a id="l00025" name="l00025"></a><span class="lineno"> 25</span> </div>
<div class="line"><a id="l00026" name="l00026"></a><span class="lineno"> 26</span><span class="comment">// virtual void Load(const char* courseVtx, </span></div>
<div class="line"><a id="l00027" name="l00027"></a><span class="lineno"> 27</span><span class="comment">// course_texture* textures, const char* displaylists, size_t dlSize);</span></div>
<div class="line"><a id="l00028" name="l00028"></a><span class="lineno"> 28</span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classBansheeBoardwalk.html#ae797a951c1afb85d476f7ef7c7f526fb">Load</a>() <span class="keyword">override</span>;</div>
<div class="line"><a id="l00029" name="l00029"></a><span class="lineno"> 29</span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classBansheeBoardwalk.html#a98d8016c99049dfbfe704d5a53573bf6">UnLoad</a>() <span class="keyword">override</span>;</div>
<div class="line"><a id="l00030" name="l00030"></a><span class="lineno"> 30</span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classBansheeBoardwalk.html#ac3c915c5a03066d4221e2007e8315988">BeginPlay</a>() <span class="keyword">override</span>;</div>
<div class="line"><a id="l00031" name="l00031"></a><span class="lineno"> 31</span> <span class="comment">//virtual void InitClouds() override;</span></div>
<div class="line"><a id="l00032" name="l00032"></a><span class="lineno"> 32</span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classBansheeBoardwalk.html#a92771d98835fee893cc55f591d16f1f9">InitTrackObjects</a>() <span class="keyword">override</span>;</div>
<div class="line"><a id="l00033" name="l00033"></a><span class="lineno"> 33</span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classBansheeBoardwalk.html#a276b49e729ec437355028e0ff225f161">TickTrackObjects</a>() <span class="keyword">override</span>;</div>
<div class="line"><a id="l00034" name="l00034"></a><span class="lineno"> 34</span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classBansheeBoardwalk.html#ace1c9145bdc8c788aee4d1ceec6e26b4">DrawTrackObjects</a>(s32 cameraId) <span class="keyword">override</span>;</div>
<div class="line"><a id="l00035" name="l00035"></a><span class="lineno"> 35</span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classBansheeBoardwalk.html#a0fe16bd6733c2667e143e9cf186f4ee8">SomeSounds</a>() <span class="keyword">override</span>;</div>
<div class="line"><a id="l00036" name="l00036"></a><span class="lineno"> 36</span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classBansheeBoardwalk.html#a6d1ee34f6e04a55366766a3a23199040">WhatDoesThisDo</a>(<a class="code hl_struct" href="structPlayer.html">Player</a>* player, int8_t playerId) <span class="keyword">override</span>;</div>
<div class="line"><a id="l00037" name="l00037"></a><span class="lineno"> 37</span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classBansheeBoardwalk.html#a4fa518db25bee2d773c86cc9df2365ca">WhatDoesThisDoAI</a>(<a class="code hl_struct" href="structPlayer.html">Player</a>* player, int8_t playerId) <span class="keyword">override</span>;</div>
<div class="line"><a id="l00038" name="l00038"></a><span class="lineno"> 38</span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classBansheeBoardwalk.html#af3e8275d8fc0bb8fe0a2990fe9bbc15d">Draw</a>(<a class="code hl_struct" href="structScreenContext.html">ScreenContext</a>*) <span class="keyword">override</span>;</div>
<div class="line"><a id="l00039" name="l00039"></a><span class="lineno"> 39</span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classBansheeBoardwalk.html#a40704e870386c1ee400a48b82d860426">DrawCredits</a>() <span class="keyword">override</span>; </div>
<div class="line"><a id="l00040" name="l00040"></a><span class="lineno"> 40</span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classBansheeBoardwalk.html#a0e67f45ead7a4e1d3e2da52a85f56f00">ScrollingTextures</a>() <span class="keyword">override</span>;</div>
<div class="line"><a id="l00041" name="l00041"></a><span class="lineno"> 41</span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classBansheeBoardwalk.html#a7ca344702db3ba85fbb3717e8c5414e7">Waypoints</a>(<a class="code hl_struct" href="structPlayer.html">Player</a>*, int8_t) <span class="keyword">override</span>;</div>
<div class="line"><a id="l00042" name="l00042"></a><span class="lineno"> 42</span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classBansheeBoardwalk.html#a818857049af99db40ad146eed5e71447">DrawWater</a>(<a class="code hl_struct" href="structScreenContext.html">ScreenContext</a>* screen, uint16_t pathCounter, uint16_t cameraRot, uint16_t playerDirection) <span class="keyword">override</span>;</div>
<div class="line"><a id="l00043" name="l00043"></a><span class="lineno"> 43</span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classBansheeBoardwalk.html#a7b7be85b6134d13bef7ebfc1d901c47f">CreditsSpawnActors</a>() <span class="keyword">override</span>;</div>
<div class="line"><a id="l00044" name="l00044"></a><span class="lineno"> 44</span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classBansheeBoardwalk.html#a270b272dab14dd91c07752edc40f3ebd">Destroy</a>() <span class="keyword">override</span>;</div>
<div class="line"><a id="l00045" name="l00045"></a><span class="lineno"> 45</span>};</div>
</div>
<div class="ttc" id="aBansheeBoardwalk_8h_html_a36fcf7815972787a3c73939f3ff484fd"><div class="ttname"><a href="BansheeBoardwalk_8h.html#a36fcf7815972787a3c73939f3ff484fd">banshee_boardwalk_textures</a></div><div class="ttdeci">const course_texture banshee_boardwalk_textures[]</div></div>
<div class="ttc" id="aCourse_8h_html"><div class="ttname"><a href="Course_8h.html">Course.h</a></div></div>
<div class="ttc" id="aTrack_8h_html"><div class="ttname"><a href="Track_8h.html">Track.h</a></div></div>
<div class="ttc" id="abanshee__boardwalk__displaylists_8h_html"><div class="ttname"><a href="banshee__boardwalk__displaylists_8h.html">banshee_boardwalk_displaylists.h</a></div></div>
<div class="ttc" id="abanshee__boardwalk__vertices_8h_html"><div class="ttname"><a href="banshee__boardwalk__vertices_8h.html">banshee_boardwalk_vertices.h</a></div></div>
<div class="ttc" id="acamera_8h_html"><div class="ttname"><a href="camera_8h.html">camera.h</a></div></div>
<div class="ttc" id="aclassBansheeBoardwalk_html_a0e67f45ead7a4e1d3e2da52a85f56f00"><div class="ttname"><a href="classBansheeBoardwalk.html#a0e67f45ead7a4e1d3e2da52a85f56f00">BansheeBoardwalk::ScrollingTextures</a></div><div class="ttdeci">virtual void ScrollingTextures() override</div><div class="ttdef"><b>Definition</b> BansheeBoardwalk.cpp:314</div></div>
<div class="ttc" id="aclassBansheeBoardwalk_html_a0fe16bd6733c2667e143e9cf186f4ee8"><div class="ttname"><a href="classBansheeBoardwalk.html#a0fe16bd6733c2667e143e9cf186f4ee8">BansheeBoardwalk::SomeSounds</a></div><div class="ttdeci">virtual void SomeSounds() override</div><div class="ttdef"><b>Definition</b> BansheeBoardwalk.cpp:218</div></div>
<div class="ttc" id="aclassBansheeBoardwalk_html_a270b272dab14dd91c07752edc40f3ebd"><div class="ttname"><a href="classBansheeBoardwalk.html#a270b272dab14dd91c07752edc40f3ebd">BansheeBoardwalk::Destroy</a></div><div class="ttdeci">virtual void Destroy() override</div><div class="ttdef"><b>Definition</b> BansheeBoardwalk.cpp:353</div></div>
<div class="ttc" id="aclassBansheeBoardwalk_html_a28061d0fd53113cb1f20ead827931880"><div class="ttname"><a href="classBansheeBoardwalk.html#a28061d0fd53113cb1f20ead827931880">BansheeBoardwalk::RenderCourseObjects</a></div><div class="ttdeci">virtual void RenderCourseObjects(s32 cameraId) override</div><div class="ttdef"><b>Definition</b> BansheeBoardwalk.cpp:211</div></div>
<div class="ttc" id="aclassBansheeBoardwalk_html_a4fa518db25bee2d773c86cc9df2365ca"><div class="ttname"><a href="classBansheeBoardwalk.html#a4fa518db25bee2d773c86cc9df2365ca">BansheeBoardwalk::WhatDoesThisDoAI</a></div><div class="ttdeci">virtual void WhatDoesThisDoAI(Player *player, int8_t playerId) override</div><div class="ttdef"><b>Definition</b> BansheeBoardwalk.cpp:236</div></div>
<div class="ttc" id="aclassBansheeBoardwalk_html_a5964a70c120565a07669c19ae791f843"><div class="ttname"><a href="classBansheeBoardwalk.html#a5964a70c120565a07669c19ae791f843">BansheeBoardwalk::Render</a></div><div class="ttdeci">virtual void Render(struct UnkStruct_800DC5EC *) override</div><div class="ttdef"><b>Definition</b> BansheeBoardwalk.cpp:251</div></div>
<div class="ttc" id="aclassBansheeBoardwalk_html_a6d1ee34f6e04a55366766a3a23199040"><div class="ttname"><a href="classBansheeBoardwalk.html#a6d1ee34f6e04a55366766a3a23199040">BansheeBoardwalk::WhatDoesThisDo</a></div><div class="ttdeci">virtual void WhatDoesThisDo(Player *player, int8_t playerId) override</div><div class="ttdef"><b>Definition</b> BansheeBoardwalk.cpp:221</div></div>
<div class="ttc" id="aclassBansheeBoardwalk_html_a78ebd7753b8076cf5667a27885663677"><div class="ttname"><a href="classBansheeBoardwalk.html#a78ebd7753b8076cf5667a27885663677">BansheeBoardwalk::DrawWater</a></div><div class="ttdeci">virtual void DrawWater(struct UnkStruct_800DC5EC *screen, uint16_t pathCounter, uint16_t cameraRot, uint16_t playerDirection) override</div><div class="ttdef"><b>Definition</b> BansheeBoardwalk.cpp:335</div></div>
<div class="ttc" id="aclassBansheeBoardwalk_html_a7b7be85b6134d13bef7ebfc1d901c47f"><div class="ttname"><a href="classBansheeBoardwalk.html#a7b7be85b6134d13bef7ebfc1d901c47f">BansheeBoardwalk::CreditsSpawnActors</a></div><div class="ttdeci">virtual void CreditsSpawnActors() override</div><div class="ttdef"><b>Definition</b> BansheeBoardwalk.cpp:349</div></div>
<div class="ttc" id="aclassBansheeBoardwalk_html_a7ca344702db3ba85fbb3717e8c5414e7"><div class="ttname"><a href="classBansheeBoardwalk.html#a7ca344702db3ba85fbb3717e8c5414e7">BansheeBoardwalk::Waypoints</a></div><div class="ttdeci">virtual void Waypoints(Player *, int8_t) override</div><div class="ttdef"><b>Definition</b> BansheeBoardwalk.cpp:323</div></div>
<div class="ttc" id="aclassBansheeBoardwalk_html_a98d8016c99049dfbfe704d5a53573bf6"><div class="ttname"><a href="classBansheeBoardwalk.html#a98d8016c99049dfbfe704d5a53573bf6">BansheeBoardwalk::UnLoad</a></div><div class="ttdeci">virtual void UnLoad() override</div><div class="ttdef"><b>Definition</b> BansheeBoardwalk.cpp:154</div></div>
<div class="ttc" id="aclassBansheeBoardwalk_html_a9b8d7ccc5ccef6ae5ae56ab2949f24cd"><div class="ttname"><a href="classBansheeBoardwalk.html#a9b8d7ccc5ccef6ae5ae56ab2949f24cd">BansheeBoardwalk::UpdateCourseObjects</a></div><div class="ttdeci">virtual void UpdateCourseObjects() override</div><div class="ttdef"><b>Definition</b> BansheeBoardwalk.cpp:201</div></div>
<div class="ttc" id="aclassBansheeBoardwalk_html_aa594ab4574008334213ba801d5e7cda0"><div class="ttname"><a href="classBansheeBoardwalk.html#aa594ab4574008334213ba801d5e7cda0">BansheeBoardwalk::BansheeBoardwalk</a></div><div class="ttdeci">BansheeBoardwalk()</div><div class="ttdef"><b>Definition</b> BansheeBoardwalk.cpp:45</div></div>
<div class="ttc" id="aclassBansheeBoardwalk_html_abf8243c9f196cfc983aef21e65028d36"><div class="ttname"><a href="classBansheeBoardwalk.html#abf8243c9f196cfc983aef21e65028d36">BansheeBoardwalk::InitCourseObjects</a></div><div class="ttdeci">virtual void InitCourseObjects() override</div><div class="ttdef"><b>Definition</b> BansheeBoardwalk.cpp:194</div></div>
<div class="ttc" id="aclassBansheeBoardwalk_html_ac3c915c5a03066d4221e2007e8315988"><div class="ttname"><a href="classBansheeBoardwalk.html#ac3c915c5a03066d4221e2007e8315988">BansheeBoardwalk::BeginPlay</a></div><div class="ttdeci">virtual void BeginPlay() override</div><div class="ttdef"><b>Definition</b> BansheeBoardwalk.cpp:158</div></div>
<div class="ttc" id="aclassBansheeBoardwalk_html_ad330895549794adc4f25086e3839e481"><div class="ttname"><a href="classBansheeBoardwalk.html#ad330895549794adc4f25086e3839e481">BansheeBoardwalk::RenderCredits</a></div><div class="ttdeci">virtual void RenderCredits() override</div><div class="ttdef"><b>Definition</b> BansheeBoardwalk.cpp:310</div></div>
<div class="ttc" id="aclassBansheeBoardwalk_html_a0e67f45ead7a4e1d3e2da52a85f56f00"><div class="ttname"><a href="classBansheeBoardwalk.html#a0e67f45ead7a4e1d3e2da52a85f56f00">BansheeBoardwalk::ScrollingTextures</a></div><div class="ttdeci">virtual void ScrollingTextures() override</div><div class="ttdef"><b>Definition</b> BansheeBoardwalk.cpp:313</div></div>
<div class="ttc" id="aclassBansheeBoardwalk_html_a0fe16bd6733c2667e143e9cf186f4ee8"><div class="ttname"><a href="classBansheeBoardwalk.html#a0fe16bd6733c2667e143e9cf186f4ee8">BansheeBoardwalk::SomeSounds</a></div><div class="ttdeci">virtual void SomeSounds() override</div><div class="ttdef"><b>Definition</b> BansheeBoardwalk.cpp:217</div></div>
<div class="ttc" id="aclassBansheeBoardwalk_html_a270b272dab14dd91c07752edc40f3ebd"><div class="ttname"><a href="classBansheeBoardwalk.html#a270b272dab14dd91c07752edc40f3ebd">BansheeBoardwalk::Destroy</a></div><div class="ttdeci">virtual void Destroy() override</div><div class="ttdef"><b>Definition</b> BansheeBoardwalk.cpp:352</div></div>
<div class="ttc" id="aclassBansheeBoardwalk_html_a276b49e729ec437355028e0ff225f161"><div class="ttname"><a href="classBansheeBoardwalk.html#a276b49e729ec437355028e0ff225f161">BansheeBoardwalk::TickTrackObjects</a></div><div class="ttdeci">virtual void TickTrackObjects() override</div><div class="ttdef"><b>Definition</b> BansheeBoardwalk.cpp:200</div></div>
<div class="ttc" id="aclassBansheeBoardwalk_html_a40704e870386c1ee400a48b82d860426"><div class="ttname"><a href="classBansheeBoardwalk.html#a40704e870386c1ee400a48b82d860426">BansheeBoardwalk::DrawCredits</a></div><div class="ttdeci">virtual void DrawCredits() override</div><div class="ttdef"><b>Definition</b> BansheeBoardwalk.cpp:309</div></div>
<div class="ttc" id="aclassBansheeBoardwalk_html_a4fa518db25bee2d773c86cc9df2365ca"><div class="ttname"><a href="classBansheeBoardwalk.html#a4fa518db25bee2d773c86cc9df2365ca">BansheeBoardwalk::WhatDoesThisDoAI</a></div><div class="ttdeci">virtual void WhatDoesThisDoAI(Player *player, int8_t playerId) override</div><div class="ttdef"><b>Definition</b> BansheeBoardwalk.cpp:235</div></div>
<div class="ttc" id="aclassBansheeBoardwalk_html_a6d1ee34f6e04a55366766a3a23199040"><div class="ttname"><a href="classBansheeBoardwalk.html#a6d1ee34f6e04a55366766a3a23199040">BansheeBoardwalk::WhatDoesThisDo</a></div><div class="ttdeci">virtual void WhatDoesThisDo(Player *player, int8_t playerId) override</div><div class="ttdef"><b>Definition</b> BansheeBoardwalk.cpp:220</div></div>
<div class="ttc" id="aclassBansheeBoardwalk_html_a7b7be85b6134d13bef7ebfc1d901c47f"><div class="ttname"><a href="classBansheeBoardwalk.html#a7b7be85b6134d13bef7ebfc1d901c47f">BansheeBoardwalk::CreditsSpawnActors</a></div><div class="ttdeci">virtual void CreditsSpawnActors() override</div><div class="ttdef"><b>Definition</b> BansheeBoardwalk.cpp:348</div></div>
<div class="ttc" id="aclassBansheeBoardwalk_html_a7ca344702db3ba85fbb3717e8c5414e7"><div class="ttname"><a href="classBansheeBoardwalk.html#a7ca344702db3ba85fbb3717e8c5414e7">BansheeBoardwalk::Waypoints</a></div><div class="ttdeci">virtual void Waypoints(Player *, int8_t) override</div><div class="ttdef"><b>Definition</b> BansheeBoardwalk.cpp:322</div></div>
<div class="ttc" id="aclassBansheeBoardwalk_html_a818857049af99db40ad146eed5e71447"><div class="ttname"><a href="classBansheeBoardwalk.html#a818857049af99db40ad146eed5e71447">BansheeBoardwalk::DrawWater</a></div><div class="ttdeci">virtual void DrawWater(ScreenContext *screen, uint16_t pathCounter, uint16_t cameraRot, uint16_t playerDirection) override</div><div class="ttdef"><b>Definition</b> BansheeBoardwalk.cpp:334</div></div>
<div class="ttc" id="aclassBansheeBoardwalk_html_a92771d98835fee893cc55f591d16f1f9"><div class="ttname"><a href="classBansheeBoardwalk.html#a92771d98835fee893cc55f591d16f1f9">BansheeBoardwalk::InitTrackObjects</a></div><div class="ttdeci">virtual void InitTrackObjects() override</div><div class="ttdef"><b>Definition</b> BansheeBoardwalk.cpp:193</div></div>
<div class="ttc" id="aclassBansheeBoardwalk_html_a98d8016c99049dfbfe704d5a53573bf6"><div class="ttname"><a href="classBansheeBoardwalk.html#a98d8016c99049dfbfe704d5a53573bf6">BansheeBoardwalk::UnLoad</a></div><div class="ttdeci">virtual void UnLoad() override</div><div class="ttdef"><b>Definition</b> BansheeBoardwalk.cpp:153</div></div>
<div class="ttc" id="aclassBansheeBoardwalk_html_aa594ab4574008334213ba801d5e7cda0"><div class="ttname"><a href="classBansheeBoardwalk.html#aa594ab4574008334213ba801d5e7cda0">BansheeBoardwalk::BansheeBoardwalk</a></div><div class="ttdeci">BansheeBoardwalk()</div><div class="ttdef"><b>Definition</b> BansheeBoardwalk.cpp:44</div></div>
<div class="ttc" id="aclassBansheeBoardwalk_html_ac3c915c5a03066d4221e2007e8315988"><div class="ttname"><a href="classBansheeBoardwalk.html#ac3c915c5a03066d4221e2007e8315988">BansheeBoardwalk::BeginPlay</a></div><div class="ttdeci">virtual void BeginPlay() override</div><div class="ttdef"><b>Definition</b> BansheeBoardwalk.cpp:157</div></div>
<div class="ttc" id="aclassBansheeBoardwalk_html_ace1c9145bdc8c788aee4d1ceec6e26b4"><div class="ttname"><a href="classBansheeBoardwalk.html#ace1c9145bdc8c788aee4d1ceec6e26b4">BansheeBoardwalk::DrawTrackObjects</a></div><div class="ttdeci">virtual void DrawTrackObjects(s32 cameraId) override</div><div class="ttdef"><b>Definition</b> BansheeBoardwalk.cpp:210</div></div>
<div class="ttc" id="aclassBansheeBoardwalk_html_ad5602202c4f40b4fcb152dbd7618b577"><div class="ttname"><a href="classBansheeBoardwalk.html#ad5602202c4f40b4fcb152dbd7618b577">BansheeBoardwalk::~BansheeBoardwalk</a></div><div class="ttdeci">virtual ~BansheeBoardwalk()=default</div></div>
<div class="ttc" id="aclassBansheeBoardwalk_html_ae797a951c1afb85d476f7ef7c7f526fb"><div class="ttname"><a href="classBansheeBoardwalk.html#ae797a951c1afb85d476f7ef7c7f526fb">BansheeBoardwalk::Load</a></div><div class="ttdeci">virtual void Load() override</div><div class="ttdef"><b>Definition</b> BansheeBoardwalk.cpp:120</div></div>
<div class="ttc" id="aclassCourse_html"><div class="ttname"><a href="classCourse.html">Course</a></div></div>
<div class="ttc" id="aclassBansheeBoardwalk_html_ae797a951c1afb85d476f7ef7c7f526fb"><div class="ttname"><a href="classBansheeBoardwalk.html#ae797a951c1afb85d476f7ef7c7f526fb">BansheeBoardwalk::Load</a></div><div class="ttdeci">virtual void Load() override</div><div class="ttdef"><b>Definition</b> BansheeBoardwalk.cpp:119</div></div>
<div class="ttc" id="aclassBansheeBoardwalk_html_af3e8275d8fc0bb8fe0a2990fe9bbc15d"><div class="ttname"><a href="classBansheeBoardwalk.html#af3e8275d8fc0bb8fe0a2990fe9bbc15d">BansheeBoardwalk::Draw</a></div><div class="ttdeci">virtual void Draw(ScreenContext *) override</div><div class="ttdef"><b>Definition</b> BansheeBoardwalk.cpp:250</div></div>
<div class="ttc" id="aclassTrack_html"><div class="ttname"><a href="classTrack.html">Track</a></div></div>
<div class="ttc" id="acode__800029B0_8h_html"><div class="ttname"><a href="code__800029B0_8h.html">code_800029B0.h</a></div></div>
<div class="ttc" id="acourse__offsets_8h_html"><div class="ttname"><a href="course__offsets_8h.html">course_offsets.h</a></div></div>
<div class="ttc" id="amodels_2tracks_2banshee__boardwalk_2banshee__boardwalk__data_8h_html"><div class="ttname"><a href="models_2tracks_2banshee__boardwalk_2banshee__boardwalk__data_8h.html">banshee_boardwalk_data.h</a></div></div>
<div class="ttc" id="aobjects_8h_html"><div class="ttname"><a href="objects_8h.html">objects.h</a></div></div>
<div class="ttc" id="apath__spawn__metadata_8h_html"><div class="ttname"><a href="path__spawn__metadata_8h.html">path_spawn_metadata.h</a></div></div>
<div class="ttc" id="asrc_2data_2some__data_8h_html"><div class="ttname"><a href="src_2data_2some__data_8h.html">some_data.h</a></div></div>
<div class="ttc" id="astructPlayer_html"><div class="ttname"><a href="structPlayer.html">Player</a></div><div class="ttdef"><b>Definition</b> common_structs.h:264</div></div>
<div class="ttc" id="astructUnkStruct__800DC5EC_html"><div class="ttname"><a href="structUnkStruct__800DC5EC.html">UnkStruct_800DC5EC</a></div><div class="ttdef"><b>Definition</b> code_800029B0.h:9</div></div>
<div class="ttc" id="astructScreenContext_html"><div class="ttname"><a href="structScreenContext.html">ScreenContext</a></div><div class="ttdef"><b>Definition</b> code_800029B0.h:9</div></div>
<div class="ttc" id="astructcourse__texture_html"><div class="ttname"><a href="structcourse__texture.html">course_texture</a></div><div class="ttdef"><b>Definition</b> course_offsets.h:10</div></div>
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<meta http-equiv="X-UA-Compatible" content="IE=11"/>
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<meta name="viewport" content="width=device-width, initial-scale=1"/>
<title>Mario Kart 64: src/engine/courses/BigDonut.h Source File</title>
<title>Mario Kart 64: src/engine/tracks/BigDonut.h Source File</title>
<link href="tabs.css" rel="stylesheet" type="text/css"/>
<script type="text/javascript" src="jquery.js"></script>
<script type="text/javascript" src="dynsections.js"></script>
@@ -111,7 +111,7 @@ $(function(){initNavTree('BigDonut_8h_source.html',''); initResizable(true); });
<a href="BigDonut_8h.html">Go to the documentation of this file.</a><div class="fragment"><div class="line"><a id="l00001" name="l00001"></a><span class="lineno"> 1</span><span class="preprocessor">#pragma once</span></div>
<div class="line"><a id="l00002" name="l00002"></a><span class="lineno"> 2</span> </div>
<div class="line"><a id="l00003" name="l00003"></a><span class="lineno"> 3</span><span class="preprocessor">#include &lt;libultraship.h&gt;</span></div>
<div class="line"><a id="l00004" name="l00004"></a><span class="lineno"> 4</span><span class="preprocessor">#include &quot;<a class="code" href="Course_8h.html">Course.h</a>&quot;</span></div>
<div class="line"><a id="l00004" name="l00004"></a><span class="lineno"> 4</span><span class="preprocessor">#include &quot;<a class="code" href="Track_8h.html">Track.h</a>&quot;</span></div>
<div class="line"><a id="l00005" name="l00005"></a><span class="lineno"> 5</span> </div>
<div class="line"><a id="l00006" name="l00006"></a><span class="lineno"> 6</span><span class="keyword">extern</span> <span class="stringliteral">&quot;C&quot;</span> {</div>
<div class="line"><a id="l00007" name="l00007"></a><span class="lineno"> 7</span><span class="preprocessor"> #include &quot;<a class="code" href="big__donut__vertices_8h.html">assets/models/tracks/big_donut/big_donut_vertices.h</a>&quot;</span></div>
@@ -122,54 +122,56 @@ $(function(){initNavTree('BigDonut_8h_source.html',''); initResizable(true); });
<div class="line"><a id="l00012" name="l00012"></a><span class="lineno"> 12</span><span class="preprocessor"> #include &quot;<a class="code" href="src_2data_2some__data_8h.html">data/some_data.h</a>&quot;</span></div>
<div class="line"><a id="l00013" name="l00013"></a><span class="lineno"> 13</span><span class="preprocessor"> #include &quot;<a class="code" href="objects_8h.html">objects.h</a>&quot;</span></div>
<div class="line"><a id="l00014" name="l00014"></a><span class="lineno"> 14</span><span class="preprocessor"> #include &quot;<a class="code" href="path__spawn__metadata_8h.html">path_spawn_metadata.h</a>&quot;</span></div>
<div class="line"><a id="l00015" name="l00015"></a><span class="lineno"> 15</span> <span class="keyword">extern</span> <span class="keyword">const</span> <a class="code hl_struct" href="structcourse__texture.html">course_texture</a> <a class="code hl_variable" href="BigDonut_8h.html#ab9c841d43606bb4d01f5a2660b78d07f">big_donut_textures</a>[];</div>
<div class="line"><a id="l00016" name="l00016"></a><span class="lineno"> 16</span>}</div>
<div class="line"><a id="l00017" name="l00017"></a><span class="lineno"> 17</span> </div>
<div class="foldopen" id="foldopen00018" data-start="{" data-end="};">
<div class="line"><a id="l00018" name="l00018"></a><span class="lineno"><a class="line" href="classBigDonut.html"> 18</a></span><span class="keyword">class </span><a class="code hl_function" href="classBigDonut.html#a636400457cd3ebc620faf605b23a6d3b">BigDonut</a> : <span class="keyword">public</span> <a class="code hl_class" href="classCourse.html">Course</a> {</div>
<div class="line"><a id="l00019" name="l00019"></a><span class="lineno"> 19</span><span class="keyword">public</span>:</div>
<div class="line"><a id="l00020" name="l00020"></a><span class="lineno"><a class="line" href="classBigDonut.html#a871e3340fe988dda4d4d1a7a82828c71"> 20</a></span> <span class="keyword">virtual</span> <a class="code hl_function" href="classBigDonut.html#a871e3340fe988dda4d4d1a7a82828c71">~BigDonut</a>() = <span class="keywordflow">default</span>;</div>
<div class="line"><a id="l00021" name="l00021"></a><span class="lineno"> 21</span> </div>
<div class="line"><a id="l00022" name="l00022"></a><span class="lineno"> 22</span> <span class="keyword">explicit</span> <a class="code hl_function" href="classBigDonut.html#a636400457cd3ebc620faf605b23a6d3b">BigDonut</a>();</div>
<div class="line"><a id="l00023" name="l00023"></a><span class="lineno"> 23</span> </div>
<div class="line"><a id="l00024" name="l00024"></a><span class="lineno"> 24</span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classBigDonut.html#a5ba5b86385942cb20261fdfa000742bd">Load</a>() <span class="keyword">override</span>;</div>
<div class="line"><a id="l00025" name="l00025"></a><span class="lineno"> 25</span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classBigDonut.html#a27399345f5d20c3f84089dd55f83afb2">UnLoad</a>() <span class="keyword">override</span>;</div>
<div class="line"><a id="l00026" name="l00026"></a><span class="lineno"> 26</span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classBigDonut.html#af07674b3f0de39da096eb1b107f9df0d">BeginPlay</a>() <span class="keyword">override</span>;</div>
<div class="line"><a id="l00027" name="l00027"></a><span class="lineno"> 27</span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classBigDonut.html#a7896213233573878a6f13f072cf8109a">Render</a>(<span class="keyword">struct</span> <a class="code hl_struct" href="structUnkStruct__800DC5EC.html">UnkStruct_800DC5EC</a>*) <span class="keyword">override</span>;</div>
<div class="line"><a id="l00028" name="l00028"></a><span class="lineno"> 28</span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classBigDonut.html#a9043a829c55fc91a9ce897571796387c">RenderCredits</a>() <span class="keyword">override</span>; </div>
<div class="line"><a id="l00029" name="l00029"></a><span class="lineno"> 29</span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classBigDonut.html#a13feb05a7656981a30ffa8e7453b282f">Waypoints</a>(<a class="code hl_struct" href="structPlayer.html">Player</a>* player, int8_t playerId) <span class="keyword">override</span>;</div>
<div class="line"><a id="l00030" name="l00030"></a><span class="lineno"> 30</span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classBigDonut.html#a7b9b3b732c7ea57ae78ecdf29c2c05de">Destroy</a>() <span class="keyword">override</span>;</div>
<div class="line"><a id="l00031" name="l00031"></a><span class="lineno"> 31</span>};</div>
<div class="line"><a id="l00015" name="l00015"></a><span class="lineno"> 15</span><span class="preprocessor"> #include &quot;<a class="code" href="code__800029B0_8h.html">code_800029B0.h</a>&quot;</span></div>
<div class="line"><a id="l00016" name="l00016"></a><span class="lineno"> 16</span> <span class="keyword">extern</span> <span class="keyword">const</span> <a class="code hl_struct" href="structcourse__texture.html">course_texture</a> <a class="code hl_variable" href="BigDonut_8h.html#ab9c841d43606bb4d01f5a2660b78d07f">big_donut_textures</a>[];</div>
<div class="line"><a id="l00017" name="l00017"></a><span class="lineno"> 17</span>}</div>
<div class="line"><a id="l00018" name="l00018"></a><span class="lineno"> 18</span> </div>
<div class="foldopen" id="foldopen00019" data-start="{" data-end="};">
<div class="line"><a id="l00019" name="l00019"></a><span class="lineno"><a class="line" href="classBigDonut.html"> 19</a></span><span class="keyword">class </span><a class="code hl_function" href="classBigDonut.html#a636400457cd3ebc620faf605b23a6d3b">BigDonut</a> : <span class="keyword">public</span> <a class="code hl_class" href="classTrack.html">Track</a> {</div>
<div class="line"><a id="l00020" name="l00020"></a><span class="lineno"> 20</span><span class="keyword">public</span>:</div>
<div class="line"><a id="l00021" name="l00021"></a><span class="lineno"><a class="line" href="classBigDonut.html#a871e3340fe988dda4d4d1a7a82828c71"> 21</a></span> <span class="keyword">virtual</span> <a class="code hl_function" href="classBigDonut.html#a871e3340fe988dda4d4d1a7a82828c71">~BigDonut</a>() = <span class="keywordflow">default</span>;</div>
<div class="line"><a id="l00022" name="l00022"></a><span class="lineno"> 22</span> </div>
<div class="line"><a id="l00023" name="l00023"></a><span class="lineno"> 23</span> <span class="keyword">explicit</span> <a class="code hl_function" href="classBigDonut.html#a636400457cd3ebc620faf605b23a6d3b">BigDonut</a>();</div>
<div class="line"><a id="l00024" name="l00024"></a><span class="lineno"> 24</span> </div>
<div class="line"><a id="l00025" name="l00025"></a><span class="lineno"> 25</span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classBigDonut.html#a5ba5b86385942cb20261fdfa000742bd">Load</a>() <span class="keyword">override</span>;</div>
<div class="line"><a id="l00026" name="l00026"></a><span class="lineno"> 26</span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classBigDonut.html#a27399345f5d20c3f84089dd55f83afb2">UnLoad</a>() <span class="keyword">override</span>;</div>
<div class="line"><a id="l00027" name="l00027"></a><span class="lineno"> 27</span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classBigDonut.html#af07674b3f0de39da096eb1b107f9df0d">BeginPlay</a>() <span class="keyword">override</span>;</div>
<div class="line"><a id="l00028" name="l00028"></a><span class="lineno"> 28</span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classBigDonut.html#a3da687a45a89b0cca62d2acb7a470355">Draw</a>(<a class="code hl_struct" href="structScreenContext.html">ScreenContext</a>*) <span class="keyword">override</span>;</div>
<div class="line"><a id="l00029" name="l00029"></a><span class="lineno"> 29</span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classBigDonut.html#a6a10bd48f4244ae336861dbdaa7afb92">DrawCredits</a>() <span class="keyword">override</span>; </div>
<div class="line"><a id="l00030" name="l00030"></a><span class="lineno"> 30</span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classBigDonut.html#a13feb05a7656981a30ffa8e7453b282f">Waypoints</a>(<a class="code hl_struct" href="structPlayer.html">Player</a>* player, int8_t playerId) <span class="keyword">override</span>;</div>
<div class="line"><a id="l00031" name="l00031"></a><span class="lineno"> 31</span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classBigDonut.html#a7b9b3b732c7ea57ae78ecdf29c2c05de">Destroy</a>() <span class="keyword">override</span>;</div>
<div class="line"><a id="l00032" name="l00032"></a><span class="lineno"> 32</span>};</div>
</div>
<div class="ttc" id="aBigDonut_8h_html_ab9c841d43606bb4d01f5a2660b78d07f"><div class="ttname"><a href="BigDonut_8h.html#ab9c841d43606bb4d01f5a2660b78d07f">big_donut_textures</a></div><div class="ttdeci">const course_texture big_donut_textures[]</div></div>
<div class="ttc" id="aCourse_8h_html"><div class="ttname"><a href="Course_8h.html">Course.h</a></div></div>
<div class="ttc" id="aTrack_8h_html"><div class="ttname"><a href="Track_8h.html">Track.h</a></div></div>
<div class="ttc" id="abig__donut__displaylists_8h_html"><div class="ttname"><a href="big__donut__displaylists_8h.html">big_donut_displaylists.h</a></div></div>
<div class="ttc" id="abig__donut__vertices_8h_html"><div class="ttname"><a href="big__donut__vertices_8h.html">big_donut_vertices.h</a></div></div>
<div class="ttc" id="acamera_8h_html"><div class="ttname"><a href="camera_8h.html">camera.h</a></div></div>
<div class="ttc" id="aclassBigDonut_html_a13feb05a7656981a30ffa8e7453b282f"><div class="ttname"><a href="classBigDonut.html#a13feb05a7656981a30ffa8e7453b282f">BigDonut::Waypoints</a></div><div class="ttdeci">virtual void Waypoints(Player *player, int8_t playerId) override</div><div class="ttdef"><b>Definition</b> BigDonut.cpp:171</div></div>
<div class="ttc" id="aclassBigDonut_html_a27399345f5d20c3f84089dd55f83afb2"><div class="ttname"><a href="classBigDonut.html#a27399345f5d20c3f84089dd55f83afb2">BigDonut::UnLoad</a></div><div class="ttdeci">virtual void UnLoad() override</div><div class="ttdef"><b>Definition</b> BigDonut.cpp:128</div></div>
<div class="ttc" id="aclassBigDonut_html_a3da687a45a89b0cca62d2acb7a470355"><div class="ttname"><a href="classBigDonut.html#a3da687a45a89b0cca62d2acb7a470355">BigDonut::Draw</a></div><div class="ttdeci">virtual void Draw(ScreenContext *) override</div><div class="ttdef"><b>Definition</b> BigDonut.cpp:145</div></div>
<div class="ttc" id="aclassBigDonut_html_a5ba5b86385942cb20261fdfa000742bd"><div class="ttname"><a href="classBigDonut.html#a5ba5b86385942cb20261fdfa000742bd">BigDonut::Load</a></div><div class="ttdeci">virtual void Load() override</div><div class="ttdef"><b>Definition</b> BigDonut.cpp:105</div></div>
<div class="ttc" id="aclassBigDonut_html_a636400457cd3ebc620faf605b23a6d3b"><div class="ttname"><a href="classBigDonut.html#a636400457cd3ebc620faf605b23a6d3b">BigDonut::BigDonut</a></div><div class="ttdeci">BigDonut()</div><div class="ttdef"><b>Definition</b> BigDonut.cpp:35</div></div>
<div class="ttc" id="aclassBigDonut_html_a7896213233573878a6f13f072cf8109a"><div class="ttname"><a href="classBigDonut.html#a7896213233573878a6f13f072cf8109a">BigDonut::Render</a></div><div class="ttdeci">virtual void Render(struct UnkStruct_800DC5EC *) override</div><div class="ttdef"><b>Definition</b> BigDonut.cpp:145</div></div>
<div class="ttc" id="aclassBigDonut_html_a6a10bd48f4244ae336861dbdaa7afb92"><div class="ttname"><a href="classBigDonut.html#a6a10bd48f4244ae336861dbdaa7afb92">BigDonut::DrawCredits</a></div><div class="ttdeci">virtual void DrawCredits() override</div><div class="ttdef"><b>Definition</b> BigDonut.cpp:168</div></div>
<div class="ttc" id="aclassBigDonut_html_a7b9b3b732c7ea57ae78ecdf29c2c05de"><div class="ttname"><a href="classBigDonut.html#a7b9b3b732c7ea57ae78ecdf29c2c05de">BigDonut::Destroy</a></div><div class="ttdeci">virtual void Destroy() override</div><div class="ttdef"><b>Definition</b> BigDonut.cpp:175</div></div>
<div class="ttc" id="aclassBigDonut_html_a871e3340fe988dda4d4d1a7a82828c71"><div class="ttname"><a href="classBigDonut.html#a871e3340fe988dda4d4d1a7a82828c71">BigDonut::~BigDonut</a></div><div class="ttdeci">virtual ~BigDonut()=default</div></div>
<div class="ttc" id="aclassBigDonut_html_a9043a829c55fc91a9ce897571796387c"><div class="ttname"><a href="classBigDonut.html#a9043a829c55fc91a9ce897571796387c">BigDonut::RenderCredits</a></div><div class="ttdeci">virtual void RenderCredits() override</div><div class="ttdef"><b>Definition</b> BigDonut.cpp:168</div></div>
<div class="ttc" id="aclassBigDonut_html_af07674b3f0de39da096eb1b107f9df0d"><div class="ttname"><a href="classBigDonut.html#af07674b3f0de39da096eb1b107f9df0d">BigDonut::BeginPlay</a></div><div class="ttdeci">virtual void BeginPlay() override</div><div class="ttdef"><b>Definition</b> BigDonut.cpp:131</div></div>
<div class="ttc" id="aclassCourse_html"><div class="ttname"><a href="classCourse.html">Course</a></div></div>
<div class="ttc" id="aclassTrack_html"><div class="ttname"><a href="classTrack.html">Track</a></div></div>
<div class="ttc" id="acode__800029B0_8h_html"><div class="ttname"><a href="code__800029B0_8h.html">code_800029B0.h</a></div></div>
<div class="ttc" id="acourse__offsets_8h_html"><div class="ttname"><a href="course__offsets_8h.html">course_offsets.h</a></div></div>
<div class="ttc" id="amodels_2tracks_2big__donut_2big__donut__data_8h_html"><div class="ttname"><a href="models_2tracks_2big__donut_2big__donut__data_8h.html">big_donut_data.h</a></div></div>
<div class="ttc" id="aobjects_8h_html"><div class="ttname"><a href="objects_8h.html">objects.h</a></div></div>
<div class="ttc" id="apath__spawn__metadata_8h_html"><div class="ttname"><a href="path__spawn__metadata_8h.html">path_spawn_metadata.h</a></div></div>
<div class="ttc" id="asrc_2data_2some__data_8h_html"><div class="ttname"><a href="src_2data_2some__data_8h.html">some_data.h</a></div></div>
<div class="ttc" id="astructPlayer_html"><div class="ttname"><a href="structPlayer.html">Player</a></div><div class="ttdef"><b>Definition</b> common_structs.h:264</div></div>
<div class="ttc" id="astructUnkStruct__800DC5EC_html"><div class="ttname"><a href="structUnkStruct__800DC5EC.html">UnkStruct_800DC5EC</a></div><div class="ttdef"><b>Definition</b> code_800029B0.h:9</div></div>
<div class="ttc" id="astructScreenContext_html"><div class="ttname"><a href="structScreenContext.html">ScreenContext</a></div><div class="ttdef"><b>Definition</b> code_800029B0.h:9</div></div>
<div class="ttc" id="astructcourse__texture_html"><div class="ttname"><a href="structcourse__texture.html">course_texture</a></div><div class="ttdef"><b>Definition</b> course_offsets.h:10</div></div>
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<title>Mario Kart 64: src/engine/tracks/BlockFort.h File Reference</title>
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Include dependency graph for BlockFort.h:</div>
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<p><a href="BlockFort_8h_source.html">Go to the source code of this file.</a></p>
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<meta http-equiv="X-UA-Compatible" content="IE=11"/>
<meta name="generator" content="Doxygen 1.13.2"/>
<meta name="viewport" content="width=device-width, initial-scale=1"/>
<title>Mario Kart 64: src/engine/courses/BlockFort.h Source File</title>
<title>Mario Kart 64: src/engine/tracks/BlockFort.h Source File</title>
<link href="tabs.css" rel="stylesheet" type="text/css"/>
<script type="text/javascript" src="jquery.js"></script>
<script type="text/javascript" src="dynsections.js"></script>
@@ -111,7 +111,7 @@ $(function(){initNavTree('BlockFort_8h_source.html',''); initResizable(true); })
<a href="BlockFort_8h.html">Go to the documentation of this file.</a><div class="fragment"><div class="line"><a id="l00001" name="l00001"></a><span class="lineno"> 1</span><span class="preprocessor">#pragma once</span></div>
<div class="line"><a id="l00002" name="l00002"></a><span class="lineno"> 2</span> </div>
<div class="line"><a id="l00003" name="l00003"></a><span class="lineno"> 3</span><span class="preprocessor">#include &lt;libultraship.h&gt;</span></div>
<div class="line"><a id="l00004" name="l00004"></a><span class="lineno"> 4</span><span class="preprocessor">#include &quot;<a class="code" href="Course_8h.html">Course.h</a>&quot;</span></div>
<div class="line"><a id="l00004" name="l00004"></a><span class="lineno"> 4</span><span class="preprocessor">#include &quot;<a class="code" href="Track_8h.html">Track.h</a>&quot;</span></div>
<div class="line"><a id="l00005" name="l00005"></a><span class="lineno"> 5</span> </div>
<div class="line"><a id="l00006" name="l00006"></a><span class="lineno"> 6</span><span class="keyword">extern</span> <span class="stringliteral">&quot;C&quot;</span> {</div>
<div class="line"><a id="l00007" name="l00007"></a><span class="lineno"> 7</span><span class="preprocessor"> #include &quot;<a class="code" href="block__fort__vertices_8h.html">assets/models/tracks/block_fort/block_fort_vertices.h</a>&quot;</span></div>
@@ -122,53 +122,55 @@ $(function(){initNavTree('BlockFort_8h_source.html',''); initResizable(true); })
<div class="line"><a id="l00012" name="l00012"></a><span class="lineno"> 12</span><span class="preprocessor"> #include &quot;<a class="code" href="src_2data_2some__data_8h.html">data/some_data.h</a>&quot;</span></div>
<div class="line"><a id="l00013" name="l00013"></a><span class="lineno"> 13</span><span class="preprocessor"> #include &quot;<a class="code" href="objects_8h.html">objects.h</a>&quot;</span></div>
<div class="line"><a id="l00014" name="l00014"></a><span class="lineno"> 14</span><span class="preprocessor"> #include &quot;<a class="code" href="path__spawn__metadata_8h.html">path_spawn_metadata.h</a>&quot;</span></div>
<div class="line"><a id="l00015" name="l00015"></a><span class="lineno"> 15</span> <span class="keyword">extern</span> <span class="keyword">const</span> <a class="code hl_struct" href="structcourse__texture.html">course_texture</a> <a class="code hl_variable" href="BlockFort_8h.html#abb217b645e20fd1fe7145faff9606faf">block_fort_textures</a>[];</div>
<div class="line"><a id="l00016" name="l00016"></a><span class="lineno"> 16</span>}</div>
<div class="line"><a id="l00017" name="l00017"></a><span class="lineno"> 17</span> </div>
<div class="foldopen" id="foldopen00018" data-start="{" data-end="};">
<div class="line"><a id="l00018" name="l00018"></a><span class="lineno"><a class="line" href="classBlockFort.html"> 18</a></span><span class="keyword">class </span><a class="code hl_function" href="classBlockFort.html#a25a45c9e178213af60f012edb665c25f">BlockFort</a> : <span class="keyword">public</span> <a class="code hl_class" href="classCourse.html">Course</a> {</div>
<div class="line"><a id="l00019" name="l00019"></a><span class="lineno"> 19</span><span class="keyword">public</span>:</div>
<div class="line"><a id="l00020" name="l00020"></a><span class="lineno"><a class="line" href="classBlockFort.html#acab891c2780b9e1f6fe9e4d9b608baae"> 20</a></span> <span class="keyword">virtual</span> <a class="code hl_function" href="classBlockFort.html#acab891c2780b9e1f6fe9e4d9b608baae">~BlockFort</a>() = <span class="keywordflow">default</span>; <span class="comment">// Virtual destructor for proper cleanup in derived classes</span></div>
<div class="line"><a id="l00021" name="l00021"></a><span class="lineno"> 21</span> </div>
<div class="line"><a id="l00022" name="l00022"></a><span class="lineno"> 22</span> <span class="comment">// Constructor</span></div>
<div class="line"><a id="l00023" name="l00023"></a><span class="lineno"> 23</span> <span class="keyword">explicit</span> <a class="code hl_function" href="classBlockFort.html#a25a45c9e178213af60f012edb665c25f">BlockFort</a>();</div>
<div class="line"><a id="l00024" name="l00024"></a><span class="lineno"> 24</span> </div>
<div class="line"><a id="l00025" name="l00025"></a><span class="lineno"> 25</span><span class="comment">// virtual void Load(const char* courseVtx, </span></div>
<div class="line"><a id="l00026" name="l00026"></a><span class="lineno"> 26</span><span class="comment">// course_texture* textures, const char* displaylists, size_t dlSize);</span></div>
<div class="line"><a id="l00027" name="l00027"></a><span class="lineno"> 27</span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classBlockFort.html#af1bd37988e064423d9489422dddbe00b">Load</a>() <span class="keyword">override</span>;</div>
<div class="line"><a id="l00028" name="l00028"></a><span class="lineno"> 28</span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classBlockFort.html#ad44effb2ab37485a0f4c4e4673c61ea8">UnLoad</a>() <span class="keyword">override</span>;</div>
<div class="line"><a id="l00029" name="l00029"></a><span class="lineno"> 29</span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classBlockFort.html#aa950159c68ce91b2543b203cb117e894">BeginPlay</a>() <span class="keyword">override</span>;</div>
<div class="line"><a id="l00030" name="l00030"></a><span class="lineno"> 30</span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classBlockFort.html#a0cd811e0f51e4659b783a827fd55c8b2">Render</a>(<span class="keyword">struct</span> <a class="code hl_struct" href="structUnkStruct__800DC5EC.html">UnkStruct_800DC5EC</a>*) <span class="keyword">override</span>;</div>
<div class="line"><a id="l00031" name="l00031"></a><span class="lineno"> 31</span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classBlockFort.html#a1436fa31e354aca5bd6229771f4fd438">Waypoints</a>(<a class="code hl_struct" href="structPlayer.html">Player</a>*, int8_t) <span class="keyword">override</span>;</div>
<div class="line"><a id="l00032" name="l00032"></a><span class="lineno"> 32</span>};</div>
<div class="line"><a id="l00015" name="l00015"></a><span class="lineno"> 15</span><span class="preprocessor"> #include &quot;<a class="code" href="code__800029B0_8h.html">code_800029B0.h</a>&quot;</span></div>
<div class="line"><a id="l00016" name="l00016"></a><span class="lineno"> 16</span> <span class="keyword">extern</span> <span class="keyword">const</span> <a class="code hl_struct" href="structcourse__texture.html">course_texture</a> <a class="code hl_variable" href="BlockFort_8h.html#abb217b645e20fd1fe7145faff9606faf">block_fort_textures</a>[];</div>
<div class="line"><a id="l00017" name="l00017"></a><span class="lineno"> 17</span>}</div>
<div class="line"><a id="l00018" name="l00018"></a><span class="lineno"> 18</span> </div>
<div class="foldopen" id="foldopen00019" data-start="{" data-end="};">
<div class="line"><a id="l00019" name="l00019"></a><span class="lineno"><a class="line" href="classBlockFort.html"> 19</a></span><span class="keyword">class </span><a class="code hl_function" href="classBlockFort.html#a25a45c9e178213af60f012edb665c25f">BlockFort</a> : <span class="keyword">public</span> <a class="code hl_class" href="classTrack.html">Track</a> {</div>
<div class="line"><a id="l00020" name="l00020"></a><span class="lineno"> 20</span><span class="keyword">public</span>:</div>
<div class="line"><a id="l00021" name="l00021"></a><span class="lineno"><a class="line" href="classBlockFort.html#acab891c2780b9e1f6fe9e4d9b608baae"> 21</a></span> <span class="keyword">virtual</span> <a class="code hl_function" href="classBlockFort.html#acab891c2780b9e1f6fe9e4d9b608baae">~BlockFort</a>() = <span class="keywordflow">default</span>; <span class="comment">// Virtual destructor for proper cleanup in derived classes</span></div>
<div class="line"><a id="l00022" name="l00022"></a><span class="lineno"> 22</span> </div>
<div class="line"><a id="l00023" name="l00023"></a><span class="lineno"> 23</span> <span class="comment">// Constructor</span></div>
<div class="line"><a id="l00024" name="l00024"></a><span class="lineno"> 24</span> <span class="keyword">explicit</span> <a class="code hl_function" href="classBlockFort.html#a25a45c9e178213af60f012edb665c25f">BlockFort</a>();</div>
<div class="line"><a id="l00025" name="l00025"></a><span class="lineno"> 25</span> </div>
<div class="line"><a id="l00026" name="l00026"></a><span class="lineno"> 26</span><span class="comment">// virtual void Load(const char* courseVtx, </span></div>
<div class="line"><a id="l00027" name="l00027"></a><span class="lineno"> 27</span><span class="comment">// course_texture* textures, const char* displaylists, size_t dlSize);</span></div>
<div class="line"><a id="l00028" name="l00028"></a><span class="lineno"> 28</span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classBlockFort.html#af1bd37988e064423d9489422dddbe00b">Load</a>() <span class="keyword">override</span>;</div>
<div class="line"><a id="l00029" name="l00029"></a><span class="lineno"> 29</span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classBlockFort.html#ad44effb2ab37485a0f4c4e4673c61ea8">UnLoad</a>() <span class="keyword">override</span>;</div>
<div class="line"><a id="l00030" name="l00030"></a><span class="lineno"> 30</span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classBlockFort.html#aa950159c68ce91b2543b203cb117e894">BeginPlay</a>() <span class="keyword">override</span>;</div>
<div class="line"><a id="l00031" name="l00031"></a><span class="lineno"> 31</span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classBlockFort.html#ad0fc5b31737ecde8b492805759603707">Draw</a>(<a class="code hl_struct" href="structScreenContext.html">ScreenContext</a>*) <span class="keyword">override</span>;</div>
<div class="line"><a id="l00032" name="l00032"></a><span class="lineno"> 32</span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classBlockFort.html#a1436fa31e354aca5bd6229771f4fd438">Waypoints</a>(<a class="code hl_struct" href="structPlayer.html">Player</a>*, int8_t) <span class="keyword">override</span>;</div>
<div class="line"><a id="l00033" name="l00033"></a><span class="lineno"> 33</span>};</div>
</div>
<div class="ttc" id="aBlockFort_8h_html_abb217b645e20fd1fe7145faff9606faf"><div class="ttname"><a href="BlockFort_8h.html#abb217b645e20fd1fe7145faff9606faf">block_fort_textures</a></div><div class="ttdeci">const course_texture block_fort_textures[]</div></div>
<div class="ttc" id="aCourse_8h_html"><div class="ttname"><a href="Course_8h.html">Course.h</a></div></div>
<div class="ttc" id="aTrack_8h_html"><div class="ttname"><a href="Track_8h.html">Track.h</a></div></div>
<div class="ttc" id="ablock__fort__displaylists_8h_html"><div class="ttname"><a href="block__fort__displaylists_8h.html">block_fort_displaylists.h</a></div></div>
<div class="ttc" id="ablock__fort__vertices_8h_html"><div class="ttname"><a href="block__fort__vertices_8h.html">block_fort_vertices.h</a></div></div>
<div class="ttc" id="acamera_8h_html"><div class="ttname"><a href="camera_8h.html">camera.h</a></div></div>
<div class="ttc" id="aclassBlockFort_html_a0cd811e0f51e4659b783a827fd55c8b2"><div class="ttname"><a href="classBlockFort.html#a0cd811e0f51e4659b783a827fd55c8b2">BlockFort::Render</a></div><div class="ttdeci">virtual void Render(struct UnkStruct_800DC5EC *) override</div><div class="ttdef"><b>Definition</b> BlockFort.cpp:136</div></div>
<div class="ttc" id="aclassBlockFort_html_a1436fa31e354aca5bd6229771f4fd438"><div class="ttname"><a href="classBlockFort.html#a1436fa31e354aca5bd6229771f4fd438">BlockFort::Waypoints</a></div><div class="ttdeci">virtual void Waypoints(Player *, int8_t) override</div><div class="ttdef"><b>Definition</b> BlockFort.cpp:145</div></div>
<div class="ttc" id="aclassBlockFort_html_a25a45c9e178213af60f012edb665c25f"><div class="ttname"><a href="classBlockFort.html#a25a45c9e178213af60f012edb665c25f">BlockFort::BlockFort</a></div><div class="ttdeci">BlockFort()</div><div class="ttdef"><b>Definition</b> BlockFort.cpp:37</div></div>
<div class="ttc" id="aclassBlockFort_html_aa950159c68ce91b2543b203cb117e894"><div class="ttname"><a href="classBlockFort.html#aa950159c68ce91b2543b203cb117e894">BlockFort::BeginPlay</a></div><div class="ttdeci">virtual void BeginPlay() override</div><div class="ttdef"><b>Definition</b> BlockFort.cpp:122</div></div>
<div class="ttc" id="aclassBlockFort_html_acab891c2780b9e1f6fe9e4d9b608baae"><div class="ttname"><a href="classBlockFort.html#acab891c2780b9e1f6fe9e4d9b608baae">BlockFort::~BlockFort</a></div><div class="ttdeci">virtual ~BlockFort()=default</div></div>
<div class="ttc" id="aclassBlockFort_html_ad0fc5b31737ecde8b492805759603707"><div class="ttname"><a href="classBlockFort.html#ad0fc5b31737ecde8b492805759603707">BlockFort::Draw</a></div><div class="ttdeci">virtual void Draw(ScreenContext *) override</div><div class="ttdef"><b>Definition</b> BlockFort.cpp:136</div></div>
<div class="ttc" id="aclassBlockFort_html_ad44effb2ab37485a0f4c4e4673c61ea8"><div class="ttname"><a href="classBlockFort.html#ad44effb2ab37485a0f4c4e4673c61ea8">BlockFort::UnLoad</a></div><div class="ttdeci">virtual void UnLoad() override</div><div class="ttdef"><b>Definition</b> BlockFort.cpp:119</div></div>
<div class="ttc" id="aclassBlockFort_html_af1bd37988e064423d9489422dddbe00b"><div class="ttname"><a href="classBlockFort.html#af1bd37988e064423d9489422dddbe00b">BlockFort::Load</a></div><div class="ttdeci">virtual void Load() override</div><div class="ttdef"><b>Definition</b> BlockFort.cpp:108</div></div>
<div class="ttc" id="aclassCourse_html"><div class="ttname"><a href="classCourse.html">Course</a></div></div>
<div class="ttc" id="aclassTrack_html"><div class="ttname"><a href="classTrack.html">Track</a></div></div>
<div class="ttc" id="acode__800029B0_8h_html"><div class="ttname"><a href="code__800029B0_8h.html">code_800029B0.h</a></div></div>
<div class="ttc" id="acourse__offsets_8h_html"><div class="ttname"><a href="course__offsets_8h.html">course_offsets.h</a></div></div>
<div class="ttc" id="amodels_2tracks_2block__fort_2block__fort__data_8h_html"><div class="ttname"><a href="models_2tracks_2block__fort_2block__fort__data_8h.html">block_fort_data.h</a></div></div>
<div class="ttc" id="aobjects_8h_html"><div class="ttname"><a href="objects_8h.html">objects.h</a></div></div>
<div class="ttc" id="apath__spawn__metadata_8h_html"><div class="ttname"><a href="path__spawn__metadata_8h.html">path_spawn_metadata.h</a></div></div>
<div class="ttc" id="asrc_2data_2some__data_8h_html"><div class="ttname"><a href="src_2data_2some__data_8h.html">some_data.h</a></div></div>
<div class="ttc" id="astructPlayer_html"><div class="ttname"><a href="structPlayer.html">Player</a></div><div class="ttdef"><b>Definition</b> common_structs.h:264</div></div>
<div class="ttc" id="astructUnkStruct__800DC5EC_html"><div class="ttname"><a href="structUnkStruct__800DC5EC.html">UnkStruct_800DC5EC</a></div><div class="ttdef"><b>Definition</b> code_800029B0.h:9</div></div>
<div class="ttc" id="astructScreenContext_html"><div class="ttname"><a href="structScreenContext.html">ScreenContext</a></div><div class="ttdef"><b>Definition</b> code_800029B0.h:9</div></div>
<div class="ttc" id="astructcourse__texture_html"><div class="ttname"><a href="structcourse__texture.html">course_texture</a></div><div class="ttdef"><b>Definition</b> course_offsets.h:10</div></div>
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<li class="navelem"><a class="el" href="dir_68267d1309a1af8e8297ef4c3efbcdba.html">src</a></li><li class="navelem"><a class="el" href="dir_2052808828190f934b76e979ee65af8a.html">engine</a></li><li class="navelem"><a class="el" href="dir_361caa2d8f272974fdb8d014c7b22bcf.html">courses</a></li><li class="navelem"><a class="el" href="BlockFort_8h.html">BlockFort.h</a></li>
<li class="navelem"><a class="el" href="dir_68267d1309a1af8e8297ef4c3efbcdba.html">src</a></li><li class="navelem"><a class="el" href="dir_2052808828190f934b76e979ee65af8a.html">engine</a></li><li class="navelem"><a class="el" href="dir_8955581d22ca769fa1400ba486b7589a.html">tracks</a></li><li class="navelem"><a class="el" href="BlockFort_8h.html">BlockFort.h</a></li>
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+195 -194
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