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https://github.com/HarbourMasters/SpaghettiKart
synced 2026-07-11 15:29:16 -04:00
Fix Seagull, classes count their own instances --> cleanup
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@@ -44,16 +44,19 @@ f32 D_800E594C[][2] = {
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s16 D_800E597C[] = { 0x0000, 0x0000, 0x4000, 0x8000, 0x8000, 0xc000 };
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OThwomp::OThwomp(s32 i, s16 x, s16 z, s16 direction, f32 scale, s16 behaviour, s16 primAlpha, u16 boundingBoxSize) {
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if (i >= 32) {
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printf("MAX THWOMPS REACHED (32), skipping\n");
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return;
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}
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_idx = i;
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size_t OThwomp::_count = 0;
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OThwomp::OThwomp(s16 x, s16 z, s16 direction, f32 scale, s16 behaviour, s16 primAlpha, u16 boundingBoxSize) {
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_idx = _count;
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_faceDirection = direction;
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_boundingBoxSize = boundingBoxSize;
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State = (States)behaviour;
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s32 objectId = indexObjectList1[i];
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if (_idx >= 32) {
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printf("MAX THWOMPS REACHED (32), skipping\n");
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return;
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}
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s32 objectId = indexObjectList1[_idx];
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init_object(objectId, 0);
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gObjectList[objectId].origin_pos[0] = x * xOrientation;
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gObjectList[objectId].origin_pos[2] = z;
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@@ -66,9 +69,11 @@ OThwomp::OThwomp(s32 i, s16 x, s16 z, s16 direction, f32 scale, s16 behaviour, s
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}
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gObjectList[objectId].sizeScaling = scale;
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_count++;
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}
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void OThwomp::Tick() { // func_80081210
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void OThwomp::Tick60fps() { // func_80081210
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Player* player;
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s32 objectIndex;
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s32 var_s2_3;
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@@ -80,6 +85,13 @@ void OThwomp::Tick() { // func_80081210
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OThwomp::func_8007F8D8();
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// Tick lights only one time. This gets applied to every thwomp.
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// Running this more than once per frame will result in the lights moving at a high rate of speed.
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if (_idx == 0) {
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D_80165834[0] += 0x100;
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D_80165834[1] += 0x200;
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}
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objectIndex = indexObjectList1[_idx];
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if (gObjectList[objectIndex].state != 0) {
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switch (State) {
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