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https://github.com/HarbourMasters/SpaghettiKart
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Editor matrix, icons, rotation, impl light
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@@ -8,6 +8,7 @@
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#include "math.h"
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#include "memory.h"
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#include "engine/Matrix.h"
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#include "port/Game.h"
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#pragma intrinsic(sqrtf, fabs)
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@@ -441,7 +442,7 @@ void set_track_light_direction(Lights1* addr, s16 pitch, s16 yaw, s32 numLights)
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s32 var_v0;
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s8 sp2C[3];
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Lights1* var_s0;
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return;
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var_s0 = (Lights1*) addr;
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sp48 = sins(yaw);
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sp44 = coss(yaw);
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