Editor matrix, icons, rotation, impl light

This commit is contained in:
MegaMech
2025-03-13 16:52:01 -06:00
parent 7674283449
commit 3ab8fe0d71
35 changed files with 3247 additions and 813 deletions
+2 -1
View File
@@ -8,6 +8,7 @@
#include "math.h"
#include "memory.h"
#include "engine/Matrix.h"
#include "port/Game.h"
#pragma intrinsic(sqrtf, fabs)
@@ -441,7 +442,7 @@ void set_track_light_direction(Lights1* addr, s16 pitch, s16 yaw, s32 numLights)
s32 var_v0;
s8 sp2C[3];
Lights1* var_s0;
return;
var_s0 = (Lights1*) addr;
sp48 = sins(yaw);
sp44 = coss(yaw);