Fix Harder CPU Item (#422)

* Fix crash

* Poorly document camera

* Fix harder cpu items

* Fix item

---------

Co-authored-by: MegaMech <7255464+MegaMech@users.noreply.github.com>
This commit is contained in:
MegaMech
2025-07-05 19:43:38 -06:00
committed by GitHub
parent 94ad7879ca
commit 400653f229
+9
View File
@@ -3361,6 +3361,10 @@ s16 func_8007AFB0(s32 objectIndex, s32 playerId) {
randomItem = gen_random_item_human(gLapCountByPlayerId[playerId], gGPCurrentRaceRankByPlayerId[playerId]);
if (randomItem == ITEM_NONE) {
play_sound2(SOUND_MENU_FILE_NOT_FOUND);
}
if (playerHUD[playerId].itemOverride != 0) {
randomItem = (s16) playerHUD[playerId].itemOverride;
playerHUD[playerId].itemOverride = 0;
@@ -3387,8 +3391,13 @@ s32 func_8007B040(s32 objectIndex, s32 playerId) {
var_a3 = 0;
var_t3 = 0;
if (gModeSelection == GRAND_PRIX) {
// Boo item
if (random_int(0x0064U) < 0x51) {
var_v1 = gen_random_item_human(gLapCountByPlayerId[playerId], gGPCurrentRaceRankByPlayerId[playerId]);
// ITEM_NONE is not a valid item for ghost, randomize again
while(var_v1 == ITEM_NONE) {
var_v1 = gen_random_item_human(gLapCountByPlayerId[playerId], gGPCurrentRaceRankByPlayerId[playerId]);
}
} else {
var_v1 = 0;
func_800C9060(playerId, 0x1900A058U);